//===- X86RegisterInfo.h - X86 Register Information Impl --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the X86 implementation of the MRegisterInfo class. // //===----------------------------------------------------------------------===// #ifndef X86REGISTERINFO_H #define X86REGISTERINFO_H #include "llvm/Target/MRegisterInfo.h" class llvm::Type; #include "X86GenRegisterInfo.h.inc" namespace llvm { struct X86RegisterInfo : public X86GenRegisterInfo { X86RegisterInfo(); const TargetRegisterClass* getRegClassForType(const Type* Ty) const; /// Code Generation virtual methods... int storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned SrcReg, int FrameIndex, const TargetRegisterClass *RC) const; int loadRegFromStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned DestReg, int FrameIndex, const TargetRegisterClass *RC) const; int copyRegToReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned DestReg, unsigned SrcReg, const TargetRegisterClass *RC) const; /// foldMemoryOperand - If this target supports it, fold a load or store of /// the specified stack slot into the specified machine instruction for the /// specified operand. If this is possible, the target should perform the /// folding and return true, otherwise it should return false. If it folds /// the instruction, it is likely that the MachineInstruction the iterator /// references has been changed. virtual MachineInstr* foldMemoryOperand(MachineInstr* MI, unsigned OpNum, int FrameIndex) const; void eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const; void eliminateFrameIndex(MachineFunction &MF, MachineBasicBlock::iterator MI) const; void processFunctionBeforeFrameFinalized(MachineFunction &MF) const; void emitPrologue(MachineFunction &MF) const; void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const; }; } // End llvm namespace #endif