//===- llvm/Transforms/ConstantMerge.h - Merge duplicate consts --*- C++ -*--=// // // This file defines the interface to a pass that merges duplicate global // constants together into a single constant that is shared. This is useful // because some passes (ie TraceValues) insert a lot of string constants into // the program, regardless of whether or not they duplicate an existing string. // // Algorithm: ConstantMerge is designed to build up a map of available constants // and elminate duplicates when it is initialized. // // The DynamicConstantMerge method is a superset of the ConstantMerge algorithm // that checks for each method to see if constants have been added to the // constant pool since it was last run... if so, it processes them. // //===----------------------------------------------------------------------===// #ifndef LLVM_TRANSFORMS_CONSTANTMERGE_H #define LLVM_TRANSFORMS_CONSTANTMERGE_H #include "llvm/Pass.h" #include class ConstPoolVal; class GlobalVariable; class ConstantMerge : public Pass { protected: map Constants; unsigned LastConstantSeen; public: inline ConstantMerge() : LastConstantSeen(0) {} // mergeDuplicateConstants - Static accessor for clients that don't want to // deal with passes. // static bool mergeDuplicateConstants(Module *M); // doPassInitialization - For this pass, process all of the globals in the // module, eliminating duplicate constants. // bool doPassInitialization(Module *M); // doPassFinalization - Clean up internal state for this module // bool doPassFinalization(Module *M) { LastConstantSeen = 0; Constants.clear(); return false; } }; struct DynamicConstantMerge : public ConstantMerge { // doPerMethodWork - Check to see if any globals have been added to the // global list for the module. If so, eliminate them. // bool doPerMethodWork(Method *M); }; #endif