//===- OptimizerDriver.cpp - Allow BugPoint to run passes safely ----------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines an interface that allows bugpoint to run various passes // without the threat of a buggy pass corrupting bugpoint (of course, bugpoint // may have its own bugs, but that's another story...). It achieves this by // forking a copy of itself and having the child process do the optimizations. // If this client dies, we can always fork a new one. :) // //===----------------------------------------------------------------------===// // Note: as a short term hack, the old Unix-specific code and platform- // independent code co-exist via conditional compilation until it is verified // that the new code works correctly on Unix. #include "BugDriver.h" #include "llvm/Module.h" #include "llvm/PassManager.h" #include "llvm/Analysis/Verifier.h" #include "llvm/Bitcode/ReaderWriter.h" #include "llvm/Target/TargetData.h" #include "llvm/Support/FileUtilities.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Streams.h" #include "llvm/System/Path.h" #include "llvm/System/Program.h" #include "llvm/Config/alloca.h" #define DONT_GET_PLUGIN_LOADER_OPTION #include "llvm/Support/PluginLoader.h" #include using namespace llvm; namespace { // ChildOutput - This option captures the name of the child output file that // is set up by the parent bugpoint process cl::opt ChildOutput("child-output", cl::ReallyHidden); cl::opt UseValgrind("enable-valgrind", cl::desc("Run optimizations through valgrind")); } /// writeProgramToFile - This writes the current "Program" to the named bytecode /// file. If an error occurs, true is returned. /// bool BugDriver::writeProgramToFile(const std::string &Filename, Module *M) const { std::ios::openmode io_mode = std::ios::out | std::ios::trunc | std::ios::binary; std::ofstream Out(Filename.c_str(), io_mode); if (!Out.good()) return true; WriteBitcodeToFile(M ? M : Program, Out); return false; } /// EmitProgressBytecode - This function is used to output the current Program /// to a file named "bugpoint-ID.bc". /// void BugDriver::EmitProgressBytecode(const std::string &ID, bool NoFlyer) { // Output the input to the current pass to a bytecode file, emit a message // telling the user how to reproduce it: opt -foo blah.bc // std::string Filename = "bugpoint-" + ID + ".bc"; if (writeProgramToFile(Filename)) { cerr << "Error opening file '" << Filename << "' for writing!\n"; return; } cout << "Emitted bytecode to '" << Filename << "'\n"; if (NoFlyer || PassesToRun.empty()) return; cout << "\n*** You can reproduce the problem with: "; cout << "opt " << Filename << " "; cout << getPassesString(PassesToRun) << "\n"; } int BugDriver::runPassesAsChild(const std::vector &Passes) { std::ios::openmode io_mode = std::ios::out | std::ios::trunc | std::ios::binary; std::ofstream OutFile(ChildOutput.c_str(), io_mode); if (!OutFile.good()) { cerr << "Error opening bytecode file: " << ChildOutput << "\n"; return 1; } PassManager PM; // Make sure that the appropriate target data is always used... PM.add(new TargetData(Program)); for (unsigned i = 0, e = Passes.size(); i != e; ++i) { if (Passes[i]->getNormalCtor()) PM.add(Passes[i]->getNormalCtor()()); else cerr << "Cannot create pass yet: " << Passes[i]->getPassName() << "\n"; } // Check that the module is well formed on completion of optimization PM.add(createVerifierPass()); // Write bytecode out to disk as the last step... PM.add(CreateBitcodeWriterPass(OutFile)); // Run all queued passes. PM.run(*Program); return 0; } /// runPasses - Run the specified passes on Program, outputting a bytecode file /// and writing the filename into OutputFile if successful. If the /// optimizations fail for some reason (optimizer crashes), return true, /// otherwise return false. If DeleteOutput is set to true, the bytecode is /// deleted on success, and the filename string is undefined. This prints to /// cout a single line message indicating whether compilation was successful or /// failed. /// bool BugDriver::runPasses(const std::vector &Passes, std::string &OutputFilename, bool DeleteOutput, bool Quiet) const { // setup the output file name cout << std::flush; sys::Path uniqueFilename("bugpoint-output.bc"); std::string ErrMsg; if (uniqueFilename.makeUnique(true, &ErrMsg)) { cerr << getToolName() << ": Error making unique filename: " << ErrMsg << "\n"; return(1); } OutputFilename = uniqueFilename.toString(); // set up the input file name sys::Path inputFilename("bugpoint-input.bc"); if (inputFilename.makeUnique(true, &ErrMsg)) { cerr << getToolName() << ": Error making unique filename: " << ErrMsg << "\n"; return(1); } std::ios::openmode io_mode = std::ios::out | std::ios::trunc | std::ios::binary; std::ofstream InFile(inputFilename.c_str(), io_mode); if (!InFile.good()) { cerr << "Error opening bytecode file: " << inputFilename << "\n"; return(1); } WriteBitcodeToFile(Program, InFile); InFile.close(); // setup the child process' arguments const char** args = (const char**) alloca(sizeof(const char*) * (Passes.size()+13+2*PluginLoader::getNumPlugins())); int n = 0; sys::Path tool = sys::Program::FindProgramByName(ToolName); if (UseValgrind) { args[n++] = "valgrind"; args[n++] = "--error-exitcode=1"; args[n++] = "-q"; args[n++] = tool.c_str(); } else args[n++] = ToolName.c_str(); args[n++] = "-as-child"; args[n++] = "-child-output"; args[n++] = OutputFilename.c_str(); std::vector pass_args; for (unsigned i = 0, e = PluginLoader::getNumPlugins(); i != e; ++i) { pass_args.push_back( std::string("-load")); pass_args.push_back( PluginLoader::getPlugin(i)); } for (std::vector::const_iterator I = Passes.begin(), E = Passes.end(); I != E; ++I ) pass_args.push_back( std::string("-") + (*I)->getPassArgument() ); for (std::vector::const_iterator I = pass_args.begin(), E = pass_args.end(); I != E; ++I ) args[n++] = I->c_str(); args[n++] = inputFilename.c_str(); args[n++] = 0; sys::Path prog; if (UseValgrind) prog = sys::Program::FindProgramByName("valgrind"); else prog = tool; int result = sys::Program::ExecuteAndWait(prog, args, 0, 0, Timeout, MemoryLimit, &ErrMsg); // If we are supposed to delete the bytecode file or if the passes crashed, // remove it now. This may fail if the file was never created, but that's ok. if (DeleteOutput || result != 0) sys::Path(OutputFilename).eraseFromDisk(); // Remove the temporary input file as well inputFilename.eraseFromDisk(); if (!Quiet) { if (result == 0) cout << "Success!\n"; else if (result > 0) cout << "Exited with error code '" << result << "'\n"; else if (result < 0) { if (result == -1) cout << "Execute failed: " << ErrMsg << "\n"; else cout << "Crashed with signal #" << abs(result) << "\n"; } if (result & 0x01000000) cout << "Dumped core\n"; } // Was the child successful? return result != 0; } /// runPassesOn - Carefully run the specified set of pass on the specified /// module, returning the transformed module on success, or a null pointer on /// failure. Module *BugDriver::runPassesOn(Module *M, const std::vector &Passes, bool AutoDebugCrashes) { Module *OldProgram = swapProgramIn(M); std::string BytecodeResult; if (runPasses(Passes, BytecodeResult, false/*delete*/, true/*quiet*/)) { if (AutoDebugCrashes) { cerr << " Error running this sequence of passes" << " on the input program!\n"; delete OldProgram; EmitProgressBytecode("pass-error", false); exit(debugOptimizerCrash()); } swapProgramIn(OldProgram); return 0; } // Restore the current program. swapProgramIn(OldProgram); Module *Ret = ParseInputFile(BytecodeResult); if (Ret == 0) { cerr << getToolName() << ": Error reading bytecode file '" << BytecodeResult << "'!\n"; exit(1); } sys::Path(BytecodeResult).eraseFromDisk(); // No longer need the file on disk return Ret; }