//===- ConstantMerge.cpp - Merge duplicate global constants ---------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the interface to a pass that merges duplicate global // constants together into a single constant that is shared. This is useful // because some passes (ie TraceValues) insert a lot of string constants into // the program, regardless of whether or not an existing string is available. // // Algorithm: ConstantMerge is designed to build up a map of available constants // and eliminate duplicates when it is initialized. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/IPO.h" #include "llvm/Module.h" #include "llvm/Pass.h" #include "llvm/ADT/Statistic.h" using namespace llvm; namespace { Statistic<> NumMerged("constmerge", "Number of global constants merged"); struct ConstantMerge : public ModulePass { // run - For this pass, process all of the globals in the module, // eliminating duplicate constants. // bool runOnModule(Module &M); }; RegisterOpt X("constmerge","Merge Duplicate Global Constants"); } ModulePass *llvm::createConstantMergePass() { return new ConstantMerge(); } bool ConstantMerge::runOnModule(Module &M) { std::map CMap; // Replacements - This vector contains a list of replacements to perform. std::vector > Replacements; bool MadeChange = false; // Iterate constant merging while we are still making progress. Merging two // constants together may allow us to merge other constants together if the // second level constants have initializers which point to the globals that // were just merged. while (1) { // First pass: identify all globals that can be merged together, filling in // the Replacements vector. We cannot do the replacement in this pass // because doing so may cause initializers of other globals to be rewritten, // invalidating the Constant* pointers in CMap. // for (Module::giterator GV = M.gbegin(), E = M.gend(); GV != E; ++GV) // Only process constants with initializers if (GV->isConstant() && GV->hasInitializer()) { Constant *Init = GV->getInitializer(); // Check to see if the initializer is already known... std::map::iterator I = CMap.find(Init); if (I == CMap.end()) { // Nope, add it to the map CMap.insert(I, std::make_pair(Init, GV)); } else if (GV->hasInternalLinkage()) { // Yup, this is a duplicate! // Make all uses of the duplicate constant use the canonical version. Replacements.push_back(std::make_pair(GV, I->second)); } else if (I->second->hasInternalLinkage()) { // Make all uses of the duplicate constant use the canonical version. Replacements.push_back(std::make_pair(I->second, GV)); I->second = GV; } } if (Replacements.empty()) return MadeChange; CMap.clear(); // Now that we have figured out which replacements must be made, do them all // now. This avoid invalidating the pointers in CMap, which are unneeded // now. for (unsigned i = 0, e = Replacements.size(); i != e; ++i) { // Eliminate any uses of the dead global... Replacements[i].first->replaceAllUsesWith(Replacements[i].second); // Delete the global value from the module... M.getGlobalList().erase(Replacements[i].first); } NumMerged += Replacements.size(); Replacements.clear(); } }