//===-- llvm/User.h - User class definition ---------------------*- C++ -*-===// // // This class defines the interface that one who 'use's a Value must implement. // Each instance of the Value class keeps track of what User's have handles // to it. // // * Instructions are the largest class of User's. // * Constants may be users of other constants (think arrays and stuff) // //===----------------------------------------------------------------------===// #ifndef LLVM_USER_H #define LLVM_USER_H #include "llvm/Value.h" class User : public Value { User(const User &); // Do not implement protected: std::vector Operands; public: User(const Type *Ty, ValueTy vty, const std::string &name = ""); inline Value *getOperand(unsigned i) { assert(i < Operands.size() && "getOperand() out of range!"); return Operands[i]; } inline const Value *getOperand(unsigned i) const { assert(i < Operands.size() && "getOperand() const out of range!"); return Operands[i]; } inline void setOperand(unsigned i, Value *Val) { assert(i < Operands.size() && "setOperand() out of range!"); Operands[i] = Val; } inline unsigned getNumOperands() const { return Operands.size(); } // --------------------------------------------------------------------------- // Operand Iterator interface... // typedef std::vector::iterator op_iterator; typedef std::vector::const_iterator const_op_iterator; void op_reserve(unsigned NumElements) { Operands.reserve(NumElements); } inline op_iterator op_begin() { return Operands.begin(); } inline const_op_iterator op_begin() const { return Operands.begin(); } inline op_iterator op_end() { return Operands.end(); } inline const_op_iterator op_end() const { return Operands.end(); } /// op_erase - This method is used to remove one of the arguments from the /// operands list. Only use this if you know what you are doing. /// op_iterator op_erase(op_iterator I) { return Operands.erase(I); } // dropAllReferences() - This function is in charge of "letting go" of all // objects that this User refers to. This allows one to // 'delete' a whole class at a time, even though there may be circular // references... first all references are dropped, and all use counts go to // zero. Then everything is delete'd for real. Note that no operations are // valid on an object that has "dropped all references", except operator // delete. // inline void dropAllReferences() { Operands.clear(); } /// replaceUsesOfWith - Replaces all references to the "From" definition with /// references to the "To" definition. /// void replaceUsesOfWith(Value *From, Value *To); // Methods for support type inquiry through isa, cast, and dyn_cast: static inline bool classof(const User *) { return true; } static inline bool classof(const Value *V) { return V->getValueType() == Value::GlobalVariableVal || V->getValueType() == Value::ConstantVal || V->getValueType() == Value::InstructionVal; } }; template<> struct simplify_type { typedef Value* SimpleType; static SimpleType getSimplifiedValue(const User::op_iterator &Val) { return (SimpleType)Val->get(); } }; template<> struct simplify_type : public simplify_type {}; template<> struct simplify_type { typedef Value* SimpleType; static SimpleType getSimplifiedValue(const User::const_op_iterator &Val) { return (SimpleType)Val->get(); } }; template<> struct simplify_type : public simplify_type {}; #endif