//===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a simple interprocedural pass which walks the // call-graph, turning invoke instructions into calls, iff the callee cannot // throw an exception. It implements this as a bottom-up traversal of the // call-graph. // //===----------------------------------------------------------------------===// #include "llvm/CallGraphSCCPass.h" #include "llvm/Function.h" #include "llvm/Intrinsics.h" #include "llvm/iTerminators.h" #include "llvm/iOther.h" #include "llvm/Analysis/CallGraph.h" #include "Support/Statistic.h" #include namespace { Statistic<> NumRemoved("prune-eh", "Number of invokes removed"); struct PruneEH : public CallGraphSCCPass { /// DoesNotThrow - This set contains all of the functions which we have /// determined cannot throw exceptions. std::set DoesNotThrow; // runOnSCC - Analyze the SCC, performing the transformation if possible. bool runOnSCC(const std::vector &SCC); }; RegisterOpt X("prune-eh", "Remove unused exception handling info"); } Pass *createPruneEHPass() { return new PruneEH(); } bool PruneEH::runOnSCC(const std::vector &SCC) { CallGraph &CG = getAnalysis(); // First, check to see if any callees might throw or if there are any external // functions in this SCC: if so, we cannot prune any functions in this SCC. // If this SCC includes the unwind instruction, we KNOW it throws, so // obviously the SCC might throw. // bool SCCMightThrow = false; for (unsigned i = 0, e = SCC.size(); i != e; ++i) if (!DoesNotThrow.count(SCC[i]) && // Calls maybe throwing fn // Make sure this is not one of the fn's in the SCC. std::find(SCC.begin(), SCC.end(), SCC[i]) == SCC.end()) { SCCMightThrow = true; break; } else if (Function *F = SCC[i]->getFunction()) if (F->isExternal()) { SCCMightThrow = true; break; } else { for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) if (isa(I->getTerminator())) { // Uses unwind! SCCMightThrow = true; break; } } bool MadeChange = false; for (unsigned i = 0, e = SCC.size(); i != e; ++i) { // If the SCC can't throw, remember this for callers... if (!SCCMightThrow) DoesNotThrow.insert(SCC[i]); // Convert any invoke instructions to non-throwing functions in this node // into call instructions with a branch. This makes the exception blocks // dead. if (Function *F = SCC[i]->getFunction()) for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) if (InvokeInst *II = dyn_cast(I->getTerminator())) if (Function *F = II->getCalledFunction()) if (DoesNotThrow.count(CG[F])) { // Insert a call instruction before the invoke... std::string Name = II->getName(); II->setName(""); Value *Call = new CallInst(II->getCalledValue(), std::vector(II->op_begin()+3, II->op_end()), Name, II); // Anything that used the value produced by the invoke instruction // now uses the value produced by the call instruction. II->replaceAllUsesWith(Call); // Insert a branch to the normal destination right before the // invoke. new BranchInst(II->getNormalDest(), II); // Finally, delete the invoke instruction! I->getInstList().pop_back(); ++NumRemoved; MadeChange = true; } } return MadeChange; }