//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Collect the sequence of machine instructions for a basic block. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H #define LLVM_CODEGEN_MACHINEBASICBLOCK_H #include "llvm/CodeGen/MachineInstr.h" #include "llvm/ADT/GraphTraits.h" #include "llvm/ADT/ilist" #include "llvm/Support/Streams.h" namespace llvm { class MachineFunction; // ilist_traits template <> struct ilist_traits { protected: // this is only set by the MachineBasicBlock owning the ilist friend class MachineBasicBlock; MachineBasicBlock* parent; public: ilist_traits() : parent(0) { } static MachineInstr* getPrev(MachineInstr* N) { return N->prev; } static MachineInstr* getNext(MachineInstr* N) { return N->next; } static const MachineInstr* getPrev(const MachineInstr* N) { return N->prev; } static const MachineInstr* getNext(const MachineInstr* N) { return N->next; } static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; } static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; } static MachineInstr* createSentinel(); static void destroySentinel(MachineInstr *MI) { delete MI; } void addNodeToList(MachineInstr* N); void removeNodeFromList(MachineInstr* N); void transferNodesFromList( iplist >& toList, ilist_iterator first, ilist_iterator last); }; class BasicBlock; class MachineBasicBlock { public: typedef ilist Instructions; Instructions Insts; MachineBasicBlock *Prev, *Next; const BasicBlock *BB; int Number; MachineFunction *Parent; /// Predecessors/Successors - Keep track of the predecessor / successor /// basicblocks. std::vector Predecessors; std::vector Successors; /// LiveIns - Keep track of the physical registers that are livein of /// the basicblock. std::vector LiveIns; public: MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb), Number(-1), Parent(0) { Insts.parent = this; } ~MachineBasicBlock(); /// getBasicBlock - Return the LLVM basic block that this instance /// corresponded to originally. /// const BasicBlock *getBasicBlock() const { return BB; } /// getParent - Return the MachineFunction containing this basic block. /// const MachineFunction *getParent() const { return Parent; } MachineFunction *getParent() { return Parent; } typedef ilist::iterator iterator; typedef ilist::const_iterator const_iterator; typedef std::reverse_iterator const_reverse_iterator; typedef std::reverse_iterator reverse_iterator; unsigned size() const { return Insts.size(); } bool empty() const { return Insts.empty(); } MachineInstr& front() { return Insts.front(); } MachineInstr& back() { return Insts.back(); } iterator begin() { return Insts.begin(); } const_iterator begin() const { return Insts.begin(); } iterator end() { return Insts.end(); } const_iterator end() const { return Insts.end(); } reverse_iterator rbegin() { return Insts.rbegin(); } const_reverse_iterator rbegin() const { return Insts.rbegin(); } reverse_iterator rend () { return Insts.rend(); } const_reverse_iterator rend () const { return Insts.rend(); } // Machine-CFG iterators typedef std::vector::iterator pred_iterator; typedef std::vector::const_iterator const_pred_iterator; typedef std::vector::iterator succ_iterator; typedef std::vector::const_iterator const_succ_iterator; pred_iterator pred_begin() { return Predecessors.begin(); } const_pred_iterator pred_begin() const { return Predecessors.begin(); } pred_iterator pred_end() { return Predecessors.end(); } const_pred_iterator pred_end() const { return Predecessors.end(); } unsigned pred_size() const { return Predecessors.size(); } bool pred_empty() const { return Predecessors.empty(); } succ_iterator succ_begin() { return Successors.begin(); } const_succ_iterator succ_begin() const { return Successors.begin(); } succ_iterator succ_end() { return Successors.end(); } const_succ_iterator succ_end() const { return Successors.end(); } unsigned succ_size() const { return Successors.size(); } bool succ_empty() const { return Successors.empty(); } // LiveIn management methods. /// addLiveIn - Add the specified register as a live in. Note that it /// is an error to add the same register to the same set more than once. void addLiveIn(unsigned Reg) { LiveIns.push_back(Reg); } // Iteration support for live in sets. These sets are kept in sorted // order by their register number. typedef std::vector::const_iterator livein_iterator; livein_iterator livein_begin() const { return LiveIns.begin(); } livein_iterator livein_end() const { return LiveIns.end(); } bool livein_empty() const { return LiveIns.empty(); } // Code Layout methods. /// moveBefore/moveAfter - move 'this' block before or after the specified /// block. This only moves the block, it does not modify the CFG or adjust /// potential fall-throughs at the end of the block. void moveBefore(MachineBasicBlock *NewAfter); void moveAfter(MachineBasicBlock *NewBefore); // Machine-CFG mutators /// addSuccessor - Add succ as a successor of this MachineBasicBlock. /// The Predecessors list of succ is automatically updated. /// void addSuccessor(MachineBasicBlock *succ); /// removeSuccessor - Remove successor from the successors list of this /// MachineBasicBlock. The Predecessors list of succ is automatically updated. /// void removeSuccessor(MachineBasicBlock *succ); /// removeSuccessor - Remove specified successor from the successors list of /// this MachineBasicBlock. The Predecessors list of succ is automatically /// updated. /// void removeSuccessor(succ_iterator I); /// isSuccessor - Return true if the specified MBB is a successor of this /// block. bool isSuccessor(MachineBasicBlock *MBB) const { for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I) if (*I == MBB) return true; return false; } /// getFirstTerminator - returns an iterator to the first terminator /// instruction of this basic block. If a terminator does not exist, /// it returns end() iterator getFirstTerminator(); void pop_front() { Insts.pop_front(); } void pop_back() { Insts.pop_back(); } void push_back(MachineInstr *MI) { Insts.push_back(MI); } template void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); } iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); } // erase - Remove the specified element or range from the instruction list. // These functions delete any instructions removed. // iterator erase(iterator I) { return Insts.erase(I); } iterator erase(iterator I, iterator E) { return Insts.erase(I, E); } MachineInstr *remove(MachineInstr *I) { return Insts.remove(I); } void clear() { Insts.clear(); } /// splice - Take a block of instructions from MBB 'Other' in the range [From, /// To), and insert them into this MBB right before 'where'. void splice(iterator where, MachineBasicBlock *Other, iterator From, iterator To) { Insts.splice(where, Other->Insts, From, To); } // Debugging methods. void dump() const; void print(std::ostream &OS) const; void print(std::ostream *OS) const { if (OS) print(*OS); } /// getNumber - MachineBasicBlocks are uniquely numbered at the function /// level, unless they're not in a MachineFunction yet, in which case this /// will return -1. /// int getNumber() const { return Number; } void setNumber(int N) { Number = N; } private: // Methods used to maintain doubly linked list of blocks... friend struct ilist_traits; MachineBasicBlock *getPrev() const { return Prev; } MachineBasicBlock *getNext() const { return Next; } void setPrev(MachineBasicBlock *P) { Prev = P; } void setNext(MachineBasicBlock *N) { Next = N; } // Machine-CFG mutators /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock. /// Don't do this unless you know what you're doing, because it doesn't /// update pred's successors list. Use pred->addSuccessor instead. /// void addPredecessor(MachineBasicBlock *pred); /// removePredecessor - Remove pred as a predecessor of this /// MachineBasicBlock. Don't do this unless you know what you're /// doing, because it doesn't update pred's successors list. Use /// pred->removeSuccessor instead. /// void removePredecessor(MachineBasicBlock *pred); }; std::ostream& operator<<(std::ostream &OS, const MachineBasicBlock &MBB); //===--------------------------------------------------------------------===// // GraphTraits specializations for machine basic block graphs (machine-CFGs) //===--------------------------------------------------------------------===// // Provide specializations of GraphTraits to be able to treat a // MachineFunction as a graph of MachineBasicBlocks... // template <> struct GraphTraits { typedef MachineBasicBlock NodeType; typedef MachineBasicBlock::succ_iterator ChildIteratorType; static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; } static inline ChildIteratorType child_begin(NodeType *N) { return N->succ_begin(); } static inline ChildIteratorType child_end(NodeType *N) { return N->succ_end(); } }; template <> struct GraphTraits { typedef const MachineBasicBlock NodeType; typedef MachineBasicBlock::const_succ_iterator ChildIteratorType; static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; } static inline ChildIteratorType child_begin(NodeType *N) { return N->succ_begin(); } static inline ChildIteratorType child_end(NodeType *N) { return N->succ_end(); } }; // Provide specializations of GraphTraits to be able to treat a // MachineFunction as a graph of MachineBasicBlocks... and to walk it // in inverse order. Inverse order for a function is considered // to be when traversing the predecessor edges of a MBB // instead of the successor edges. // template <> struct GraphTraits > { typedef MachineBasicBlock NodeType; typedef MachineBasicBlock::pred_iterator ChildIteratorType; static NodeType *getEntryNode(Inverse G) { return G.Graph; } static inline ChildIteratorType child_begin(NodeType *N) { return N->pred_begin(); } static inline ChildIteratorType child_end(NodeType *N) { return N->pred_end(); } }; template <> struct GraphTraits > { typedef const MachineBasicBlock NodeType; typedef MachineBasicBlock::const_pred_iterator ChildIteratorType; static NodeType *getEntryNode(Inverse G) { return G.Graph; } static inline ChildIteratorType child_begin(NodeType *N) { return N->pred_begin(); } static inline ChildIteratorType child_end(NodeType *N) { return N->pred_end(); } }; } // End llvm namespace #endif