//===-- InstSelectSimple.cpp - A simple instruction selector for SparcV8 --===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines a simple peephole instruction selector for the V8 target // //===----------------------------------------------------------------------===// #include "SparcV8.h" #include "llvm/Instructions.h" #include "llvm/IntrinsicLowering.h" #include "llvm/Pass.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Support/GetElementPtrTypeIterator.h" #include "llvm/Support/InstVisitor.h" #include "llvm/Support/CFG.h" using namespace llvm; namespace { struct V8ISel : public FunctionPass, public InstVisitor { TargetMachine &TM; MachineFunction *F; // The function we are compiling into MachineBasicBlock *BB; // The current MBB we are compiling std::map RegMap; // Mapping between Val's and SSA Regs // MBBMap - Mapping between LLVM BB -> Machine BB std::map MBBMap; V8ISel(TargetMachine &tm) : TM(tm), F(0), BB(0) {} /// runOnFunction - Top level implementation of instruction selection for /// the entire function. /// bool runOnFunction(Function &Fn); virtual const char *getPassName() const { return "SparcV8 Simple Instruction Selection"; } /// visitBasicBlock - This method is called when we are visiting a new basic /// block. This simply creates a new MachineBasicBlock to emit code into /// and adds it to the current MachineFunction. Subsequent visit* for /// instructions will be invoked for all instructions in the basic block. /// void visitBasicBlock(BasicBlock &LLVM_BB) { BB = MBBMap[&LLVM_BB]; } void visitReturnInst(ReturnInst &RI); void visitInstruction(Instruction &I) { std::cerr << "Unhandled instruction: " << I; abort(); } /// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the /// function, lowering any calls to unknown intrinsic functions into the /// equivalent LLVM code. void LowerUnknownIntrinsicFunctionCalls(Function &F); void visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI); }; } FunctionPass *llvm::createSparcV8SimpleInstructionSelector(TargetMachine &TM) { return new V8ISel(TM); } bool V8ISel::runOnFunction(Function &Fn) { // First pass over the function, lower any unknown intrinsic functions // with the IntrinsicLowering class. LowerUnknownIntrinsicFunctionCalls(Fn); F = &MachineFunction::construct(&Fn, TM); // Create all of the machine basic blocks for the function... for (Function::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) F->getBasicBlockList().push_back(MBBMap[I] = new MachineBasicBlock(I)); BB = &F->front(); // Set up a frame object for the return address. This is used by the // llvm.returnaddress & llvm.frameaddress intrinisics. //ReturnAddressIndex = F->getFrameInfo()->CreateFixedObject(4, -4); // Copy incoming arguments off of the stack and out of fixed registers. //LoadArgumentsToVirtualRegs(Fn); // Instruction select everything except PHI nodes visit(Fn); // Select the PHI nodes //SelectPHINodes(); RegMap.clear(); MBBMap.clear(); F = 0; // We always build a machine code representation for the function return true; } void V8ISel::visitReturnInst(ReturnInst &I) { if (I.getNumOperands() == 0) { // Just emit a 'ret' instruction BuildMI(BB, V8::JMPLi, 2, V8::G0).addZImm(8).addReg(V8::I7); return; } visitInstruction(I); } /// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the /// function, lowering any calls to unknown intrinsic functions into the /// equivalent LLVM code. void V8ISel::LowerUnknownIntrinsicFunctionCalls(Function &F) { for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) if (CallInst *CI = dyn_cast(I++)) if (Function *F = CI->getCalledFunction()) switch (F->getIntrinsicID()) { case Intrinsic::not_intrinsic: break; default: // All other intrinsic calls we must lower. Instruction *Before = CI->getPrev(); TM.getIntrinsicLowering().LowerIntrinsicCall(CI); if (Before) { // Move iterator to instruction after call I = Before; ++I; } else { I = BB->begin(); } } } void V8ISel::visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI) { unsigned TmpReg1, TmpReg2; switch (ID) { default: assert(0 && "Intrinsic not supported!"); } }