//===--- AlignOf.h - Portable calculation of type alignment -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the AlignOf function that computes alignments for // arbitrary types. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_ALIGNOF_H #define LLVM_SUPPORT_ALIGNOF_H #include "llvm/Support/Compiler.h" #include namespace llvm { template struct AlignmentCalcImpl { char x; T t; private: AlignmentCalcImpl() {} // Never instantiate. }; /// AlignOf - A templated class that contains an enum value representing /// the alignment of the template argument. For example, /// AlignOf::Alignment represents the alignment of type "int". The /// alignment calculated is the minimum alignment, and not necessarily /// the "desired" alignment returned by GCC's __alignof__ (for example). Note /// that because the alignment is an enum value, it can be used as a /// compile-time constant (e.g., for template instantiation). template struct AlignOf { enum { Alignment = static_cast(sizeof(AlignmentCalcImpl) - sizeof(T)) }; enum { Alignment_GreaterEqual_2Bytes = Alignment >= 2 ? 1 : 0 }; enum { Alignment_GreaterEqual_4Bytes = Alignment >= 4 ? 1 : 0 }; enum { Alignment_GreaterEqual_8Bytes = Alignment >= 8 ? 1 : 0 }; enum { Alignment_GreaterEqual_16Bytes = Alignment >= 16 ? 1 : 0 }; enum { Alignment_LessEqual_2Bytes = Alignment <= 2 ? 1 : 0 }; enum { Alignment_LessEqual_4Bytes = Alignment <= 4 ? 1 : 0 }; enum { Alignment_LessEqual_8Bytes = Alignment <= 8 ? 1 : 0 }; enum { Alignment_LessEqual_16Bytes = Alignment <= 16 ? 1 : 0 }; }; /// alignOf - A templated function that returns the minimum alignment of /// of a type. This provides no extra functionality beyond the AlignOf /// class besides some cosmetic cleanliness. Example usage: /// alignOf() returns the alignment of an int. template inline unsigned alignOf() { return AlignOf::Alignment; } /// \brief Helper for building an aligned character array type. /// /// This template is used to explicitly build up a collection of aligned /// character types. We have to build these up using a macro and explicit /// specialization to cope with old versions of MSVC and GCC where only an /// integer literal can be used to specify an alignment constraint. Once built /// up here, we can then begin to indirect between these using normal C++ /// template parameters. template struct AlignedCharArrayImpl {}; template <> struct AlignedCharArrayImpl<0> { typedef char type; }; // MSVC requires special handling here. #ifndef _MSC_VER #if __has_feature(cxx_alignas) #define LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(x) \ template <> struct AlignedCharArrayImpl { \ typedef char alignas(x) type; \ } #elif defined(__clang__) || defined(__GNUC__) #define LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(x) \ template <> struct AlignedCharArrayImpl { \ typedef char type __attribute__((aligned(x))); \ } #else # error No supported align as directive. #endif LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(1); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(2); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(4); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(8); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(16); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(32); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(64); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(128); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(512); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(1024); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(2048); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(4096); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(8192); #undef LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT #else // _MSC_VER // We provide special variations of this template for the most common // alignments because __declspec(align(...)) doesn't actually work when it is // a member of a by-value function argument in MSVC, even if the alignment // request is something reasonably like 8-byte or 16-byte. template <> struct AlignedCharArrayImpl<1> { typedef char type; }; template <> struct AlignedCharArrayImpl<2> { typedef short type; }; template <> struct AlignedCharArrayImpl<4> { typedef int type; }; template <> struct AlignedCharArrayImpl<8> { typedef double type; }; #define LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(x) \ template <> struct AlignedCharArrayImpl { \ typedef __declspec(align(x)) char type; \ } LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(16); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(32); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(64); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(128); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(512); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(1024); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(2048); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(4096); LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(8192); // Any larger and MSVC complains. #undef LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT #endif // _MSC_VER /// \brief This union template exposes a suitably aligned and sized character /// array member which can hold elements of any of up to four types. /// /// These types may be arrays, structs, or any other types. The goal is to /// produce a union type containing a character array which, when used, forms /// storage suitable to placement new any of these types over. Support for more /// than four types can be added at the cost of more boiler plate. template union AlignedCharArrayUnion { private: class AlignerImpl { T1 t1; T2 t2; T3 t3; T4 t4; AlignerImpl(); // Never defined or instantiated. }; union SizerImpl { char arr1[sizeof(T1)], arr2[sizeof(T2)], arr3[sizeof(T3)], arr4[sizeof(T4)]; }; public: /// \brief The character array buffer for use by clients. /// /// No other member of this union should be referenced. The exist purely to /// constrain the layout of this character array. char buffer[sizeof(SizerImpl)]; // Sadly, Clang and GCC both fail to align a character array properly even // with an explicit alignment attribute. To work around this, we union // the character array that will actually be used with a struct that contains // a single aligned character member. Tests seem to indicate that both Clang // and GCC will properly register the alignment of a struct containing an // aligned member, and this alignment should carry over to the character // array in the union. struct { typename llvm::AlignedCharArrayImpl::Alignment>::type nonce_inner_member; } nonce_member; }; } // end namespace llvm #endif