//===-- Internalize.cpp - Mark functions internal -------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass loops over all of the functions in the input module, looking for a // main function. If a main function is found, all other functions and all // global variables with initializers are marked as internal. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "internalize" #include "llvm/Transforms/IPO.h" #include "llvm/Pass.h" #include "llvm/Module.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/ADT/Statistic.h" #include #include using namespace llvm; STATISTIC(NumFunctions, "Number of functions internalized"); STATISTIC(NumGlobals , "Number of global vars internalized"); namespace { // APIFile - A file which contains a list of symbols that should not be marked // external. cl::opt APIFile("internalize-public-api-file", cl::value_desc("filename"), cl::desc("A file containing list of symbol names to preserve")); // APIList - A list of symbols that should not be marked internal. cl::list APIList("internalize-public-api-list", cl::value_desc("list"), cl::desc("A list of symbol names to preserve"), cl::CommaSeparated); class VISIBILITY_HIDDEN InternalizePass : public ModulePass { std::set ExternalNames; bool DontInternalize; public: static char ID; // Pass identification, replacement for typeid InternalizePass(bool InternalizeEverything = true); InternalizePass(const std::vector & exportList); void LoadFile(const char *Filename); virtual bool runOnModule(Module &M); }; char InternalizePass::ID = 0; RegisterPass X("internalize", "Internalize Global Symbols"); } // end anonymous namespace InternalizePass::InternalizePass(bool InternalizeEverything) : ModulePass((intptr_t)&ID), DontInternalize(false){ if (!APIFile.empty()) // If a filename is specified, use it LoadFile(APIFile.c_str()); else if (!APIList.empty()) // Else, if a list is specified, use it. ExternalNames.insert(APIList.begin(), APIList.end()); else if (!InternalizeEverything) // Finally, if we're allowed to, internalize all but main. DontInternalize = true; } InternalizePass::InternalizePass(const std::vector&exportList) : ModulePass((intptr_t)&ID), DontInternalize(false){ for(std::vector::const_iterator itr = exportList.begin(); itr != exportList.end(); itr++) { ExternalNames.insert(*itr); } } void InternalizePass::LoadFile(const char *Filename) { // Load the APIFile... std::ifstream In(Filename); if (!In.good()) { cerr << "WARNING: Internalize couldn't load file '" << Filename << "'!\n"; return; // Do not internalize anything... } while (In) { std::string Symbol; In >> Symbol; if (!Symbol.empty()) ExternalNames.insert(Symbol); } } bool InternalizePass::runOnModule(Module &M) { if (DontInternalize) return false; // If no list or file of symbols was specified, check to see if there is a // "main" symbol defined in the module. If so, use it, otherwise do not // internalize the module, it must be a library or something. // if (ExternalNames.empty()) { Function *MainFunc = M.getFunction("main"); if (MainFunc == 0 || MainFunc->isDeclaration()) return false; // No main found, must be a library... // Preserve main, internalize all else. ExternalNames.insert(MainFunc->getName()); } bool Changed = false; // Found a main function, mark all functions not named main as internal. for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) if (!I->isDeclaration() && // Function must be defined here !I->hasInternalLinkage() && // Can't already have internal linkage !ExternalNames.count(I->getName())) {// Not marked to keep external? I->setLinkage(GlobalValue::InternalLinkage); Changed = true; ++NumFunctions; DOUT << "Internalizing func " << I->getName() << "\n"; } // Never internalize the llvm.used symbol. It is used to implement // attribute((used)). ExternalNames.insert("llvm.used"); // Never internalize anchors used by the machine module info, else the info // won't find them. (see MachineModuleInfo.) ExternalNames.insert("llvm.dbg.compile_units"); ExternalNames.insert("llvm.dbg.global_variables"); ExternalNames.insert("llvm.dbg.subprograms"); ExternalNames.insert("llvm.global_ctors"); ExternalNames.insert("llvm.global_dtors"); // Mark all global variables with initializers as internal as well. for (Module::global_iterator I = M.global_begin(), E = M.global_end(); I != E; ++I) if (!I->isDeclaration() && !I->hasInternalLinkage() && !ExternalNames.count(I->getName())) { I->setLinkage(GlobalValue::InternalLinkage); Changed = true; ++NumGlobals; DOUT << "Internalized gvar " << I->getName() << "\n"; } return Changed; } ModulePass *llvm::createInternalizePass(bool InternalizeEverything) { return new InternalizePass(InternalizeEverything); } ModulePass *llvm::createInternalizePass(const std::vector &el) { return new InternalizePass(el); }