//===-- RegisterCoalescer.h - Register Coalescing Interface ------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the abstract interface for register coalescers, // allowing them to interact with and query register allocators. // //===----------------------------------------------------------------------===// #include "llvm/System/IncludeFile.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/LiveIntervalAnalysis.h" #include "llvm/CodeGen/LiveVariables.h" #include "llvm/Target/TargetRegisterInfo.h" #ifndef LLVM_CODEGEN_REGISTER_COALESCER_H #define LLVM_CODEGEN_REGISTER_COALESCER_H namespace llvm { class MachineFunction; class RegallocQuery; class AnalysisUsage; class LiveIntervals; class MachineInstr; class TargetRegisterInfo; /// An abstract interface for register coalescers. Coalescers must /// implement this interface to be part of the coalescer analysis /// group. class RegisterCoalescer { public: static char ID; // Class identification, replacement for typeinfo RegisterCoalescer() {} virtual ~RegisterCoalescer(); // We want to be subclassed /// Run the coalescer on this function, providing interference /// data to query. Return whether we removed any copies. virtual bool coalesceFunction(MachineFunction &mf, RegallocQuery &ifd) = 0; /// Reset state. Can be used to allow a coalescer run by /// PassManager to be run again by the register allocator. virtual void reset(MachineFunction &mf) {}; /// Register allocators must call this from their own /// getAnalysisUsage to cover the case where the coalescer is not /// a Pass in the proper sense and isn't managed by PassManager. /// PassManager needs to know which analyses to make available and /// which to invalidate when running the register allocator or any /// pass that might call coalescing. The long-term solution is to /// allow hierarchies of PassManagers. virtual void getAnalysisUsage(AnalysisUsage &AU) const {}; }; /// An abstract interface for register allocators to interact with /// coalescers /// /// Example: /// /// This is simply an example of how to use the RegallocQuery /// interface. It is not meant to be used in production. /// /// class LinearScanRegallocQuery : public RegallocQuery { /// private: /// const LiveIntervals &li; /// /// public: /// LinearScanRegallocQuery(LiveIntervals &intervals) /// : li(intervals) {}; /// /// /// This is pretty slow and conservative, but since linear scan /// /// allocation doesn't pre-compute interference information it's /// /// the best we can do. Coalescers are always free to ignore this /// /// and implement their own discovery strategy. See /// /// SimpleRegisterCoalescing for an example. /// void getInterferences(IntervalSet &interferences, /// const LiveInterval &a) const { /// for(LiveIntervals::const_iterator iv = li.begin(), /// ivend = li.end(); /// iv != ivend; /// ++iv) { /// if (interfere(a, iv->second)) { /// interferences.insert(&iv->second); /// } /// } /// }; /// /// /// This is *really* slow and stupid. See above. /// int getNumberOfInterferences(const LiveInterval &a) const { /// IntervalSet intervals; /// getInterferences(intervals, a); /// return(intervals.size()); /// }; /// }; /// /// In the allocator: /// /// RegisterCoalescer &coalescer = getAnalysis(); /// /// // We don't reset the coalescer so if it's already been run this /// // takes almost no time. /// LinearScanRegallocQuery ifd(*li_); /// coalescer.coalesceFunction(fn, ifd); /// class RegallocQuery { public: typedef SmallPtrSet IntervalSet; virtual ~RegallocQuery() {}; /// Return whether two live ranges interfere. virtual bool interfere(const LiveInterval &a, const LiveInterval &b) const { // A naive test return(a.overlaps(b)); }; /// Return the set of intervals that interfere with this one. virtual void getInterferences(IntervalSet &interferences, const LiveInterval &a) const = 0; /// This can often be cheaper than actually returning the /// interferences. virtual int getNumberOfInterferences(const LiveInterval &a) const = 0; /// Make any data structure updates necessary to reflect /// coalescing or other modifications. virtual void updateDataForMerge(const LiveInterval &a, const LiveInterval &b, const MachineInstr ©) {}; /// Allow the register allocator to communicate when it doesn't /// want a copy coalesced. This may be due to assumptions made by /// the allocator about various invariants and so this question is /// a matter of legality, not performance. Performance decisions /// about which copies to coalesce should be made by the /// coalescer. virtual bool isLegalToCoalesce(const MachineInstr &inst) const { return true; } }; } // Because of the way .a files work, we must force the SimpleRC // implementation to be pulled in if the RegisterCoalescing header is // included. Otherwise we run the risk of RegisterCoalescing being // used, but the default implementation not being linked into the tool // that uses it. FORCE_DEFINING_FILE_TO_BE_LINKED(RegisterCoalescer) FORCE_DEFINING_FILE_TO_BE_LINKED(SimpleRegisterCoalescing) #endif