//===-- SelectionDAG.cpp - Implement the SelectionDAG data structures -----===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This implements the SelectionDAG class. // //===----------------------------------------------------------------------===// #include "llvm/CodeGen/SelectionDAG.h" #include "SDNodeOrdering.h" #include "SDNodeDbgValue.h" #include "llvm/CallingConv.h" #include "llvm/Constants.h" #include "llvm/DebugInfo.h" #include "llvm/DerivedTypes.h" #include "llvm/Function.h" #include "llvm/GlobalAlias.h" #include "llvm/GlobalVariable.h" #include "llvm/Intrinsics.h" #include "llvm/Analysis/ValueTracking.h" #include "llvm/Assembly/Writer.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineConstantPool.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineModuleInfo.h" #include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetData.h" #include "llvm/Target/TargetLowering.h" #include "llvm/Target/TargetSelectionDAGInfo.h" #include "llvm/Target/TargetOptions.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetIntrinsicInfo.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/ManagedStatic.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Support/Mutex.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringExtras.h" #include #include using namespace llvm; /// makeVTList - Return an instance of the SDVTList struct initialized with the /// specified members. static SDVTList makeVTList(const EVT *VTs, unsigned NumVTs) { SDVTList Res = {VTs, NumVTs}; return Res; } static const fltSemantics *EVTToAPFloatSemantics(EVT VT) { switch (VT.getSimpleVT().SimpleTy) { default: llvm_unreachable("Unknown FP format"); case MVT::f16: return &APFloat::IEEEhalf; case MVT::f32: return &APFloat::IEEEsingle; case MVT::f64: return &APFloat::IEEEdouble; case MVT::f80: return &APFloat::x87DoubleExtended; case MVT::f128: return &APFloat::IEEEquad; case MVT::ppcf128: return &APFloat::PPCDoubleDouble; } } // Default null implementations of the callbacks. void SelectionDAG::DAGUpdateListener::NodeDeleted(SDNode*, SDNode*) {} void SelectionDAG::DAGUpdateListener::NodeUpdated(SDNode*) {} //===----------------------------------------------------------------------===// // ConstantFPSDNode Class //===----------------------------------------------------------------------===// /// isExactlyValue - We don't rely on operator== working on double values, as /// it returns true for things that are clearly not equal, like -0.0 and 0.0. /// As such, this method can be used to do an exact bit-for-bit comparison of /// two floating point values. bool ConstantFPSDNode::isExactlyValue(const APFloat& V) const { return getValueAPF().bitwiseIsEqual(V); } bool ConstantFPSDNode::isValueValidForType(EVT VT, const APFloat& Val) { assert(VT.isFloatingPoint() && "Can only convert between FP types"); // PPC long double cannot be converted to any other type. if (VT == MVT::ppcf128 || &Val.getSemantics() == &APFloat::PPCDoubleDouble) return false; // convert modifies in place, so make a copy. APFloat Val2 = APFloat(Val); bool losesInfo; (void) Val2.convert(*EVTToAPFloatSemantics(VT), APFloat::rmNearestTiesToEven, &losesInfo); return !losesInfo; } //===----------------------------------------------------------------------===// // ISD Namespace //===----------------------------------------------------------------------===// /// isBuildVectorAllOnes - Return true if the specified node is a /// BUILD_VECTOR where all of the elements are ~0 or undef. bool ISD::isBuildVectorAllOnes(const SDNode *N) { // Look through a bit convert. if (N->getOpcode() == ISD::BITCAST) N = N->getOperand(0).getNode(); if (N->getOpcode() != ISD::BUILD_VECTOR) return false; unsigned i = 0, e = N->getNumOperands(); // Skip over all of the undef values. while (i != e && N->getOperand(i).getOpcode() == ISD::UNDEF) ++i; // Do not accept an all-undef vector. if (i == e) return false; // Do not accept build_vectors that aren't all constants or which have non-~0 // elements. We have to be a bit careful here, as the type of the constant // may not be the same as the type of the vector elements due to type // legalization (the elements are promoted to a legal type for the target and // a vector of a type may be legal when the base element type is not). // We only want to check enough bits to cover the vector elements, because // we care if the resultant vector is all ones, not whether the individual // constants are. SDValue NotZero = N->getOperand(i); unsigned EltSize = N->getValueType(0).getVectorElementType().getSizeInBits(); if (isa(NotZero)) { if (cast(NotZero)->getAPIntValue().countTrailingOnes() < EltSize) return false; } else if (isa(NotZero)) { if (cast(NotZero)->getValueAPF() .bitcastToAPInt().countTrailingOnes() < EltSize) return false; } else return false; // Okay, we have at least one ~0 value, check to see if the rest match or are // undefs. Even with the above element type twiddling, this should be OK, as // the same type legalization should have applied to all the elements. for (++i; i != e; ++i) if (N->getOperand(i) != NotZero && N->getOperand(i).getOpcode() != ISD::UNDEF) return false; return true; } /// isBuildVectorAllZeros - Return true if the specified node is a /// BUILD_VECTOR where all of the elements are 0 or undef. bool ISD::isBuildVectorAllZeros(const SDNode *N) { // Look through a bit convert. if (N->getOpcode() == ISD::BITCAST) N = N->getOperand(0).getNode(); if (N->getOpcode() != ISD::BUILD_VECTOR) return false; unsigned i = 0, e = N->getNumOperands(); // Skip over all of the undef values. while (i != e && N->getOperand(i).getOpcode() == ISD::UNDEF) ++i; // Do not accept an all-undef vector. if (i == e) return false; // Do not accept build_vectors that aren't all constants or which have non-0 // elements. SDValue Zero = N->getOperand(i); if (isa(Zero)) { if (!cast(Zero)->isNullValue()) return false; } else if (isa(Zero)) { if (!cast(Zero)->getValueAPF().isPosZero()) return false; } else return false; // Okay, we have at least one 0 value, check to see if the rest match or are // undefs. for (++i; i != e; ++i) if (N->getOperand(i) != Zero && N->getOperand(i).getOpcode() != ISD::UNDEF) return false; return true; } /// isScalarToVector - Return true if the specified node is a /// ISD::SCALAR_TO_VECTOR node or a BUILD_VECTOR node where only the low /// element is not an undef. bool ISD::isScalarToVector(const SDNode *N) { if (N->getOpcode() == ISD::SCALAR_TO_VECTOR) return true; if (N->getOpcode() != ISD::BUILD_VECTOR) return false; if (N->getOperand(0).getOpcode() == ISD::UNDEF) return false; unsigned NumElems = N->getNumOperands(); if (NumElems == 1) return false; for (unsigned i = 1; i < NumElems; ++i) { SDValue V = N->getOperand(i); if (V.getOpcode() != ISD::UNDEF) return false; } return true; } /// allOperandsUndef - Return true if the node has at least one operand /// and all operands of the specified node are ISD::UNDEF. bool ISD::allOperandsUndef(const SDNode *N) { // Return false if the node has no operands. // This is "logically inconsistent" with the definition of "all" but // is probably the desired behavior. if (N->getNumOperands() == 0) return false; for (unsigned i = 0, e = N->getNumOperands(); i != e ; ++i) if (N->getOperand(i).getOpcode() != ISD::UNDEF) return false; return true; } /// getSetCCSwappedOperands - Return the operation corresponding to (Y op X) /// when given the operation for (X op Y). ISD::CondCode ISD::getSetCCSwappedOperands(ISD::CondCode Operation) { // To perform this operation, we just need to swap the L and G bits of the // operation. unsigned OldL = (Operation >> 2) & 1; unsigned OldG = (Operation >> 1) & 1; return ISD::CondCode((Operation & ~6) | // Keep the N, U, E bits (OldL << 1) | // New G bit (OldG << 2)); // New L bit. } /// getSetCCInverse - Return the operation corresponding to !(X op Y), where /// 'op' is a valid SetCC operation. ISD::CondCode ISD::getSetCCInverse(ISD::CondCode Op, bool isInteger) { unsigned Operation = Op; if (isInteger) Operation ^= 7; // Flip L, G, E bits, but not U. else Operation ^= 15; // Flip all of the condition bits. if (Operation > ISD::SETTRUE2) Operation &= ~8; // Don't let N and U bits get set. return ISD::CondCode(Operation); } /// isSignedOp - For an integer comparison, return 1 if the comparison is a /// signed operation and 2 if the result is an unsigned comparison. Return zero /// if the operation does not depend on the sign of the input (setne and seteq). static int isSignedOp(ISD::CondCode Opcode) { switch (Opcode) { default: llvm_unreachable("Illegal integer setcc operation!"); case ISD::SETEQ: case ISD::SETNE: return 0; case ISD::SETLT: case ISD::SETLE: case ISD::SETGT: case ISD::SETGE: return 1; case ISD::SETULT: case ISD::SETULE: case ISD::SETUGT: case ISD::SETUGE: return 2; } } /// getSetCCOrOperation - Return the result of a logical OR between different /// comparisons of identical values: ((X op1 Y) | (X op2 Y)). This function /// returns SETCC_INVALID if it is not possible to represent the resultant /// comparison. ISD::CondCode ISD::getSetCCOrOperation(ISD::CondCode Op1, ISD::CondCode Op2, bool isInteger) { if (isInteger && (isSignedOp(Op1) | isSignedOp(Op2)) == 3) // Cannot fold a signed integer setcc with an unsigned integer setcc. return ISD::SETCC_INVALID; unsigned Op = Op1 | Op2; // Combine all of the condition bits. // If the N and U bits get set then the resultant comparison DOES suddenly // care about orderedness, and is true when ordered. if (Op > ISD::SETTRUE2) Op &= ~16; // Clear the U bit if the N bit is set. // Canonicalize illegal integer setcc's. if (isInteger && Op == ISD::SETUNE) // e.g. SETUGT | SETULT Op = ISD::SETNE; return ISD::CondCode(Op); } /// getSetCCAndOperation - Return the result of a logical AND between different /// comparisons of identical values: ((X op1 Y) & (X op2 Y)). This /// function returns zero if it is not possible to represent the resultant /// comparison. ISD::CondCode ISD::getSetCCAndOperation(ISD::CondCode Op1, ISD::CondCode Op2, bool isInteger) { if (isInteger && (isSignedOp(Op1) | isSignedOp(Op2)) == 3) // Cannot fold a signed setcc with an unsigned setcc. return ISD::SETCC_INVALID; // Combine all of the condition bits. ISD::CondCode Result = ISD::CondCode(Op1 & Op2); // Canonicalize illegal integer setcc's. if (isInteger) { switch (Result) { default: break; case ISD::SETUO : Result = ISD::SETFALSE; break; // SETUGT & SETULT case ISD::SETOEQ: // SETEQ & SETU[LG]E case ISD::SETUEQ: Result = ISD::SETEQ ; break; // SETUGE & SETULE case ISD::SETOLT: Result = ISD::SETULT ; break; // SETULT & SETNE case ISD::SETOGT: Result = ISD::SETUGT ; break; // SETUGT & SETNE } } return Result; } //===----------------------------------------------------------------------===// // SDNode Profile Support //===----------------------------------------------------------------------===// /// AddNodeIDOpcode - Add the node opcode to the NodeID data. /// static void AddNodeIDOpcode(FoldingSetNodeID &ID, unsigned OpC) { ID.AddInteger(OpC); } /// AddNodeIDValueTypes - Value type lists are intern'd so we can represent them /// solely with their pointer. static void AddNodeIDValueTypes(FoldingSetNodeID &ID, SDVTList VTList) { ID.AddPointer(VTList.VTs); } /// AddNodeIDOperands - Various routines for adding operands to the NodeID data. /// static void AddNodeIDOperands(FoldingSetNodeID &ID, const SDValue *Ops, unsigned NumOps) { for (; NumOps; --NumOps, ++Ops) { ID.AddPointer(Ops->getNode()); ID.AddInteger(Ops->getResNo()); } } /// AddNodeIDOperands - Various routines for adding operands to the NodeID data. /// static void AddNodeIDOperands(FoldingSetNodeID &ID, const SDUse *Ops, unsigned NumOps) { for (; NumOps; --NumOps, ++Ops) { ID.AddPointer(Ops->getNode()); ID.AddInteger(Ops->getResNo()); } } static void AddNodeIDNode(FoldingSetNodeID &ID, unsigned short OpC, SDVTList VTList, const SDValue *OpList, unsigned N) { AddNodeIDOpcode(ID, OpC); AddNodeIDValueTypes(ID, VTList); AddNodeIDOperands(ID, OpList, N); } /// AddNodeIDCustom - If this is an SDNode with special info, add this info to /// the NodeID data. static void AddNodeIDCustom(FoldingSetNodeID &ID, const SDNode *N) { switch (N->getOpcode()) { case ISD::TargetExternalSymbol: case ISD::ExternalSymbol: llvm_unreachable("Should only be used on nodes with operands"); default: break; // Normal nodes don't need extra info. case ISD::TargetConstant: case ISD::Constant: ID.AddPointer(cast(N)->getConstantIntValue()); break; case ISD::TargetConstantFP: case ISD::ConstantFP: { ID.AddPointer(cast(N)->getConstantFPValue()); break; } case ISD::TargetGlobalAddress: case ISD::GlobalAddress: case ISD::TargetGlobalTLSAddress: case ISD::GlobalTLSAddress: { const GlobalAddressSDNode *GA = cast(N); ID.AddPointer(GA->getGlobal()); ID.AddInteger(GA->getOffset()); ID.AddInteger(GA->getTargetFlags()); break; } case ISD::BasicBlock: ID.AddPointer(cast(N)->getBasicBlock()); break; case ISD::Register: ID.AddInteger(cast(N)->getReg()); break; case ISD::RegisterMask: ID.AddPointer(cast(N)->getRegMask()); break; case ISD::SRCVALUE: ID.AddPointer(cast(N)->getValue()); break; case ISD::FrameIndex: case ISD::TargetFrameIndex: ID.AddInteger(cast(N)->getIndex()); break; case ISD::JumpTable: case ISD::TargetJumpTable: ID.AddInteger(cast(N)->getIndex()); ID.AddInteger(cast(N)->getTargetFlags()); break; case ISD::ConstantPool: case ISD::TargetConstantPool: { const ConstantPoolSDNode *CP = cast(N); ID.AddInteger(CP->getAlignment()); ID.AddInteger(CP->getOffset()); if (CP->isMachineConstantPoolEntry()) CP->getMachineCPVal()->addSelectionDAGCSEId(ID); else ID.AddPointer(CP->getConstVal()); ID.AddInteger(CP->getTargetFlags()); break; } case ISD::LOAD: { const LoadSDNode *LD = cast(N); ID.AddInteger(LD->getMemoryVT().getRawBits()); ID.AddInteger(LD->getRawSubclassData()); break; } case ISD::STORE: { const StoreSDNode *ST = cast(N); ID.AddInteger(ST->getMemoryVT().getRawBits()); ID.AddInteger(ST->getRawSubclassData()); break; } case ISD::ATOMIC_CMP_SWAP: case ISD::ATOMIC_SWAP: case ISD::ATOMIC_LOAD_ADD: case ISD::ATOMIC_LOAD_SUB: case ISD::ATOMIC_LOAD_AND: case ISD::ATOMIC_LOAD_OR: case ISD::ATOMIC_LOAD_XOR: case ISD::ATOMIC_LOAD_NAND: case ISD::ATOMIC_LOAD_MIN: case ISD::ATOMIC_LOAD_MAX: case ISD::ATOMIC_LOAD_UMIN: case ISD::ATOMIC_LOAD_UMAX: case ISD::ATOMIC_LOAD: case ISD::ATOMIC_STORE: { const AtomicSDNode *AT = cast(N); ID.AddInteger(AT->getMemoryVT().getRawBits()); ID.AddInteger(AT->getRawSubclassData()); break; } case ISD::VECTOR_SHUFFLE: { const ShuffleVectorSDNode *SVN = cast(N); for (unsigned i = 0, e = N->getValueType(0).getVectorNumElements(); i != e; ++i) ID.AddInteger(SVN->getMaskElt(i)); break; } case ISD::TargetBlockAddress: case ISD::BlockAddress: { ID.AddPointer(cast(N)->getBlockAddress()); ID.AddInteger(cast(N)->getTargetFlags()); break; } } // end switch (N->getOpcode()) } /// AddNodeIDNode - Generic routine for adding a nodes info to the NodeID /// data. static void AddNodeIDNode(FoldingSetNodeID &ID, const SDNode *N) { AddNodeIDOpcode(ID, N->getOpcode()); // Add the return value info. AddNodeIDValueTypes(ID, N->getVTList()); // Add the operand info. AddNodeIDOperands(ID, N->op_begin(), N->getNumOperands()); // Handle SDNode leafs with special info. AddNodeIDCustom(ID, N); } /// encodeMemSDNodeFlags - Generic routine for computing a value for use in /// the CSE map that carries volatility, temporalness, indexing mode, and /// extension/truncation information. /// static inline unsigned encodeMemSDNodeFlags(int ConvType, ISD::MemIndexedMode AM, bool isVolatile, bool isNonTemporal, bool isInvariant) { assert((ConvType & 3) == ConvType && "ConvType may not require more than 2 bits!"); assert((AM & 7) == AM && "AM may not require more than 3 bits!"); return ConvType | (AM << 2) | (isVolatile << 5) | (isNonTemporal << 6) | (isInvariant << 7); } //===----------------------------------------------------------------------===// // SelectionDAG Class //===----------------------------------------------------------------------===// /// doNotCSE - Return true if CSE should not be performed for this node. static bool doNotCSE(SDNode *N) { if (N->getValueType(0) == MVT::Glue) return true; // Never CSE anything that produces a flag. switch (N->getOpcode()) { default: break; case ISD::HANDLENODE: case ISD::EH_LABEL: return true; // Never CSE these nodes. } // Check that remaining values produced are not flags. for (unsigned i = 1, e = N->getNumValues(); i != e; ++i) if (N->getValueType(i) == MVT::Glue) return true; // Never CSE anything that produces a flag. return false; } /// RemoveDeadNodes - This method deletes all unreachable nodes in the /// SelectionDAG. void SelectionDAG::RemoveDeadNodes() { // Create a dummy node (which is not added to allnodes), that adds a reference // to the root node, preventing it from being deleted. HandleSDNode Dummy(getRoot()); SmallVector DeadNodes; // Add all obviously-dead nodes to the DeadNodes worklist. for (allnodes_iterator I = allnodes_begin(), E = allnodes_end(); I != E; ++I) if (I->use_empty()) DeadNodes.push_back(I); RemoveDeadNodes(DeadNodes); // If the root changed (e.g. it was a dead load, update the root). setRoot(Dummy.getValue()); } /// RemoveDeadNodes - This method deletes the unreachable nodes in the /// given list, and any nodes that become unreachable as a result. void SelectionDAG::RemoveDeadNodes(SmallVectorImpl &DeadNodes) { // Process the worklist, deleting the nodes and adding their uses to the // worklist. while (!DeadNodes.empty()) { SDNode *N = DeadNodes.pop_back_val(); for (DAGUpdateListener *DUL = UpdateListeners; DUL; DUL = DUL->Next) DUL->NodeDeleted(N, 0); // Take the node out of the appropriate CSE map. RemoveNodeFromCSEMaps(N); // Next, brutally remove the operand list. This is safe to do, as there are // no cycles in the graph. for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ) { SDUse &Use = *I++; SDNode *Operand = Use.getNode(); Use.set(SDValue()); // Now that we removed this operand, see if there are no uses of it left. if (Operand->use_empty()) DeadNodes.push_back(Operand); } DeallocateNode(N); } } void SelectionDAG::RemoveDeadNode(SDNode *N){ SmallVector DeadNodes(1, N); // Create a dummy node that adds a reference to the root node, preventing // it from being deleted. (This matters if the root is an operand of the // dead node.) HandleSDNode Dummy(getRoot()); RemoveDeadNodes(DeadNodes); } void SelectionDAG::DeleteNode(SDNode *N) { // First take this out of the appropriate CSE map. RemoveNodeFromCSEMaps(N); // Finally, remove uses due to operands of this node, remove from the // AllNodes list, and delete the node. DeleteNodeNotInCSEMaps(N); } void SelectionDAG::DeleteNodeNotInCSEMaps(SDNode *N) { assert(N != AllNodes.begin() && "Cannot delete the entry node!"); assert(N->use_empty() && "Cannot delete a node that is not dead!"); // Drop all of the operands and decrement used node's use counts. N->DropOperands(); DeallocateNode(N); } void SelectionDAG::DeallocateNode(SDNode *N) { if (N->OperandsNeedDelete) delete[] N->OperandList; // Set the opcode to DELETED_NODE to help catch bugs when node // memory is reallocated. N->NodeType = ISD::DELETED_NODE; NodeAllocator.Deallocate(AllNodes.remove(N)); // Remove the ordering of this node. Ordering->remove(N); // If any of the SDDbgValue nodes refer to this SDNode, invalidate them. ArrayRef DbgVals = DbgInfo->getSDDbgValues(N); for (unsigned i = 0, e = DbgVals.size(); i != e; ++i) DbgVals[i]->setIsInvalidated(); } /// RemoveNodeFromCSEMaps - Take the specified node out of the CSE map that /// correspond to it. This is useful when we're about to delete or repurpose /// the node. We don't want future request for structurally identical nodes /// to return N anymore. bool SelectionDAG::RemoveNodeFromCSEMaps(SDNode *N) { bool Erased = false; switch (N->getOpcode()) { case ISD::HANDLENODE: return false; // noop. case ISD::CONDCODE: assert(CondCodeNodes[cast(N)->get()] && "Cond code doesn't exist!"); Erased = CondCodeNodes[cast(N)->get()] != 0; CondCodeNodes[cast(N)->get()] = 0; break; case ISD::ExternalSymbol: Erased = ExternalSymbols.erase(cast(N)->getSymbol()); break; case ISD::TargetExternalSymbol: { ExternalSymbolSDNode *ESN = cast(N); Erased = TargetExternalSymbols.erase( std::pair(ESN->getSymbol(), ESN->getTargetFlags())); break; } case ISD::VALUETYPE: { EVT VT = cast(N)->getVT(); if (VT.isExtended()) { Erased = ExtendedValueTypeNodes.erase(VT); } else { Erased = ValueTypeNodes[VT.getSimpleVT().SimpleTy] != 0; ValueTypeNodes[VT.getSimpleVT().SimpleTy] = 0; } break; } default: // Remove it from the CSE Map. assert(N->getOpcode() != ISD::DELETED_NODE && "DELETED_NODE in CSEMap!"); assert(N->getOpcode() != ISD::EntryToken && "EntryToken in CSEMap!"); Erased = CSEMap.RemoveNode(N); break; } #ifndef NDEBUG // Verify that the node was actually in one of the CSE maps, unless it has a // flag result (which cannot be CSE'd) or is one of the special cases that are // not subject to CSE. if (!Erased && N->getValueType(N->getNumValues()-1) != MVT::Glue && !N->isMachineOpcode() && !doNotCSE(N)) { N->dump(this); dbgs() << "\n"; llvm_unreachable("Node is not in map!"); } #endif return Erased; } /// AddModifiedNodeToCSEMaps - The specified node has been removed from the CSE /// maps and modified in place. Add it back to the CSE maps, unless an identical /// node already exists, in which case transfer all its users to the existing /// node. This transfer can potentially trigger recursive merging. /// void SelectionDAG::AddModifiedNodeToCSEMaps(SDNode *N) { // For node types that aren't CSE'd, just act as if no identical node // already exists. if (!doNotCSE(N)) { SDNode *Existing = CSEMap.GetOrInsertNode(N); if (Existing != N) { // If there was already an existing matching node, use ReplaceAllUsesWith // to replace the dead one with the existing one. This can cause // recursive merging of other unrelated nodes down the line. ReplaceAllUsesWith(N, Existing); // N is now dead. Inform the listeners and delete it. for (DAGUpdateListener *DUL = UpdateListeners; DUL; DUL = DUL->Next) DUL->NodeDeleted(N, Existing); DeleteNodeNotInCSEMaps(N); return; } } // If the node doesn't already exist, we updated it. Inform listeners. for (DAGUpdateListener *DUL = UpdateListeners; DUL; DUL = DUL->Next) DUL->NodeUpdated(N); } /// FindModifiedNodeSlot - Find a slot for the specified node if its operands /// were replaced with those specified. If this node is never memoized, /// return null, otherwise return a pointer to the slot it would take. If a /// node already exists with these operands, the slot will be non-null. SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N, SDValue Op, void *&InsertPos) { if (doNotCSE(N)) return 0; SDValue Ops[] = { Op }; FoldingSetNodeID ID; AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Ops, 1); AddNodeIDCustom(ID, N); SDNode *Node = CSEMap.FindNodeOrInsertPos(ID, InsertPos); return Node; } /// FindModifiedNodeSlot - Find a slot for the specified node if its operands /// were replaced with those specified. If this node is never memoized, /// return null, otherwise return a pointer to the slot it would take. If a /// node already exists with these operands, the slot will be non-null. SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N, SDValue Op1, SDValue Op2, void *&InsertPos) { if (doNotCSE(N)) return 0; SDValue Ops[] = { Op1, Op2 }; FoldingSetNodeID ID; AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Ops, 2); AddNodeIDCustom(ID, N); SDNode *Node = CSEMap.FindNodeOrInsertPos(ID, InsertPos); return Node; } /// FindModifiedNodeSlot - Find a slot for the specified node if its operands /// were replaced with those specified. If this node is never memoized, /// return null, otherwise return a pointer to the slot it would take. If a /// node already exists with these operands, the slot will be non-null. SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N, const SDValue *Ops,unsigned NumOps, void *&InsertPos) { if (doNotCSE(N)) return 0; FoldingSetNodeID ID; AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Ops, NumOps); AddNodeIDCustom(ID, N); SDNode *Node = CSEMap.FindNodeOrInsertPos(ID, InsertPos); return Node; } #ifndef NDEBUG /// VerifyNodeCommon - Sanity check the given node. Aborts if it is invalid. static void VerifyNodeCommon(SDNode *N) { switch (N->getOpcode()) { default: break; case ISD::BUILD_PAIR: { EVT VT = N->getValueType(0); assert(N->getNumValues() == 1 && "Too many results!"); assert(!VT.isVector() && (VT.isInteger() || VT.isFloatingPoint()) && "Wrong return type!"); assert(N->getNumOperands() == 2 && "Wrong number of operands!"); assert(N->getOperand(0).getValueType() == N->getOperand(1).getValueType() && "Mismatched operand types!"); assert(N->getOperand(0).getValueType().isInteger() == VT.isInteger() && "Wrong operand type!"); assert(VT.getSizeInBits() == 2 * N->getOperand(0).getValueSizeInBits() && "Wrong return type size"); break; } case ISD::BUILD_VECTOR: { assert(N->getNumValues() == 1 && "Too many results!"); assert(N->getValueType(0).isVector() && "Wrong return type!"); assert(N->getNumOperands() == N->getValueType(0).getVectorNumElements() && "Wrong number of operands!"); EVT EltVT = N->getValueType(0).getVectorElementType(); for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I) { assert((I->getValueType() == EltVT || (EltVT.isInteger() && I->getValueType().isInteger() && EltVT.bitsLE(I->getValueType()))) && "Wrong operand type!"); assert(I->getValueType() == N->getOperand(0).getValueType() && "Operands must all have the same type"); } break; } } } /// VerifySDNode - Sanity check the given SDNode. Aborts if it is invalid. static void VerifySDNode(SDNode *N) { // The SDNode allocators cannot be used to allocate nodes with fields that are // not present in an SDNode! assert(!isa(N) && "Bad MemSDNode!"); assert(!isa(N) && "Bad ShuffleVectorSDNode!"); assert(!isa(N) && "Bad ConstantSDNode!"); assert(!isa(N) && "Bad ConstantFPSDNode!"); assert(!isa(N) && "Bad GlobalAddressSDNode!"); assert(!isa(N) && "Bad FrameIndexSDNode!"); assert(!isa(N) && "Bad JumpTableSDNode!"); assert(!isa(N) && "Bad ConstantPoolSDNode!"); assert(!isa(N) && "Bad BasicBlockSDNode!"); assert(!isa(N) && "Bad SrcValueSDNode!"); assert(!isa(N) && "Bad MDNodeSDNode!"); assert(!isa(N) && "Bad RegisterSDNode!"); assert(!isa(N) && "Bad BlockAddressSDNode!"); assert(!isa(N) && "Bad EHLabelSDNode!"); assert(!isa(N) && "Bad ExternalSymbolSDNode!"); assert(!isa(N) && "Bad CondCodeSDNode!"); assert(!isa(N) && "Bad CvtRndSatSDNode!"); assert(!isa(N) && "Bad VTSDNode!"); assert(!isa(N) && "Bad MachineSDNode!"); VerifyNodeCommon(N); } /// VerifyMachineNode - Sanity check the given MachineNode. Aborts if it is /// invalid. static void VerifyMachineNode(SDNode *N) { // The MachineNode allocators cannot be used to allocate nodes with fields // that are not present in a MachineNode! // Currently there are no such nodes. VerifyNodeCommon(N); } #endif // NDEBUG /// getEVTAlignment - Compute the default alignment value for the /// given type. /// unsigned SelectionDAG::getEVTAlignment(EVT VT) const { Type *Ty = VT == MVT::iPTR ? PointerType::get(Type::getInt8Ty(*getContext()), 0) : VT.getTypeForEVT(*getContext()); return TLI.getTargetData()->getABITypeAlignment(Ty); } // EntryNode could meaningfully have debug info if we can find it... SelectionDAG::SelectionDAG(const TargetMachine &tm, CodeGenOpt::Level OL) : TM(tm), TLI(*tm.getTargetLowering()), TSI(*tm.getSelectionDAGInfo()), OptLevel(OL), EntryNode(ISD::EntryToken, DebugLoc(), getVTList(MVT::Other)), Root(getEntryNode()), Ordering(0), UpdateListeners(0) { AllNodes.push_back(&EntryNode); Ordering = new SDNodeOrdering(); DbgInfo = new SDDbgInfo(); } void SelectionDAG::init(MachineFunction &mf) { MF = &mf; Context = &mf.getFunction()->getContext(); } SelectionDAG::~SelectionDAG() { assert(!UpdateListeners && "Dangling registered DAGUpdateListeners"); allnodes_clear(); delete Ordering; delete DbgInfo; } void SelectionDAG::allnodes_clear() { assert(&*AllNodes.begin() == &EntryNode); AllNodes.remove(AllNodes.begin()); while (!AllNodes.empty()) DeallocateNode(AllNodes.begin()); } void SelectionDAG::clear() { allnodes_clear(); OperandAllocator.Reset(); CSEMap.clear(); ExtendedValueTypeNodes.clear(); ExternalSymbols.clear(); TargetExternalSymbols.clear(); std::fill(CondCodeNodes.begin(), CondCodeNodes.end(), static_cast(0)); std::fill(ValueTypeNodes.begin(), ValueTypeNodes.end(), static_cast(0)); EntryNode.UseList = 0; AllNodes.push_back(&EntryNode); Root = getEntryNode(); Ordering->clear(); DbgInfo->clear(); } SDValue SelectionDAG::getAnyExtOrTrunc(SDValue Op, DebugLoc DL, EVT VT) { return VT.bitsGT(Op.getValueType()) ? getNode(ISD::ANY_EXTEND, DL, VT, Op) : getNode(ISD::TRUNCATE, DL, VT, Op); } SDValue SelectionDAG::getSExtOrTrunc(SDValue Op, DebugLoc DL, EVT VT) { return VT.bitsGT(Op.getValueType()) ? getNode(ISD::SIGN_EXTEND, DL, VT, Op) : getNode(ISD::TRUNCATE, DL, VT, Op); } SDValue SelectionDAG::getZExtOrTrunc(SDValue Op, DebugLoc DL, EVT VT) { return VT.bitsGT(Op.getValueType()) ? getNode(ISD::ZERO_EXTEND, DL, VT, Op) : getNode(ISD::TRUNCATE, DL, VT, Op); } SDValue SelectionDAG::getZeroExtendInReg(SDValue Op, DebugLoc DL, EVT VT) { assert(!VT.isVector() && "getZeroExtendInReg should use the vector element type instead of " "the vector type!"); if (Op.getValueType() == VT) return Op; unsigned BitWidth = Op.getValueType().getScalarType().getSizeInBits(); APInt Imm = APInt::getLowBitsSet(BitWidth, VT.getSizeInBits()); return getNode(ISD::AND, DL, Op.getValueType(), Op, getConstant(Imm, Op.getValueType())); } /// getNOT - Create a bitwise NOT operation as (XOR Val, -1). /// SDValue SelectionDAG::getNOT(DebugLoc DL, SDValue Val, EVT VT) { EVT EltVT = VT.getScalarType(); SDValue NegOne = getConstant(APInt::getAllOnesValue(EltVT.getSizeInBits()), VT); return getNode(ISD::XOR, DL, VT, Val, NegOne); } SDValue SelectionDAG::getConstant(uint64_t Val, EVT VT, bool isT) { EVT EltVT = VT.getScalarType(); assert((EltVT.getSizeInBits() >= 64 || (uint64_t)((int64_t)Val >> EltVT.getSizeInBits()) + 1 < 2) && "getConstant with a uint64_t value that doesn't fit in the type!"); return getConstant(APInt(EltVT.getSizeInBits(), Val), VT, isT); } SDValue SelectionDAG::getConstant(const APInt &Val, EVT VT, bool isT) { return getConstant(*ConstantInt::get(*Context, Val), VT, isT); } SDValue SelectionDAG::getConstant(const ConstantInt &Val, EVT VT, bool isT) { assert(VT.isInteger() && "Cannot create FP integer constant!"); EVT EltVT = VT.getScalarType(); const ConstantInt *Elt = &Val; // In some cases the vector type is legal but the element type is illegal and // needs to be promoted, for example v8i8 on ARM. In this case, promote the // inserted value (the type does not need to match the vector element type). // Any extra bits introduced will be truncated away. if (VT.isVector() && TLI.getTypeAction(*getContext(), EltVT) == TargetLowering::TypePromoteInteger) { EltVT = TLI.getTypeToTransformTo(*getContext(), EltVT); APInt NewVal = Elt->getValue().zext(EltVT.getSizeInBits()); Elt = ConstantInt::get(*getContext(), NewVal); } assert(Elt->getBitWidth() == EltVT.getSizeInBits() && "APInt size does not match type size!"); unsigned Opc = isT ? ISD::TargetConstant : ISD::Constant; FoldingSetNodeID ID; AddNodeIDNode(ID, Opc, getVTList(EltVT), 0, 0); ID.AddPointer(Elt); void *IP = 0; SDNode *N = NULL; if ((N = CSEMap.FindNodeOrInsertPos(ID, IP))) if (!VT.isVector()) return SDValue(N, 0); if (!N) { N = new (NodeAllocator) ConstantSDNode(isT, Elt, EltVT); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); } SDValue Result(N, 0); if (VT.isVector()) { SmallVector Ops; Ops.assign(VT.getVectorNumElements(), Result); Result = getNode(ISD::BUILD_VECTOR, DebugLoc(), VT, &Ops[0], Ops.size()); } return Result; } SDValue SelectionDAG::getIntPtrConstant(uint64_t Val, bool isTarget) { return getConstant(Val, TLI.getPointerTy(), isTarget); } SDValue SelectionDAG::getConstantFP(const APFloat& V, EVT VT, bool isTarget) { return getConstantFP(*ConstantFP::get(*getContext(), V), VT, isTarget); } SDValue SelectionDAG::getConstantFP(const ConstantFP& V, EVT VT, bool isTarget){ assert(VT.isFloatingPoint() && "Cannot create integer FP constant!"); EVT EltVT = VT.getScalarType(); // Do the map lookup using the actual bit pattern for the floating point // value, so that we don't have problems with 0.0 comparing equal to -0.0, and // we don't have issues with SNANs. unsigned Opc = isTarget ? ISD::TargetConstantFP : ISD::ConstantFP; FoldingSetNodeID ID; AddNodeIDNode(ID, Opc, getVTList(EltVT), 0, 0); ID.AddPointer(&V); void *IP = 0; SDNode *N = NULL; if ((N = CSEMap.FindNodeOrInsertPos(ID, IP))) if (!VT.isVector()) return SDValue(N, 0); if (!N) { N = new (NodeAllocator) ConstantFPSDNode(isTarget, &V, EltVT); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); } SDValue Result(N, 0); if (VT.isVector()) { SmallVector Ops; Ops.assign(VT.getVectorNumElements(), Result); // FIXME DebugLoc info might be appropriate here Result = getNode(ISD::BUILD_VECTOR, DebugLoc(), VT, &Ops[0], Ops.size()); } return Result; } SDValue SelectionDAG::getConstantFP(double Val, EVT VT, bool isTarget) { EVT EltVT = VT.getScalarType(); if (EltVT==MVT::f32) return getConstantFP(APFloat((float)Val), VT, isTarget); else if (EltVT==MVT::f64) return getConstantFP(APFloat(Val), VT, isTarget); else if (EltVT==MVT::f80 || EltVT==MVT::f128 || EltVT==MVT::f16) { bool ignored; APFloat apf = APFloat(Val); apf.convert(*EVTToAPFloatSemantics(EltVT), APFloat::rmNearestTiesToEven, &ignored); return getConstantFP(apf, VT, isTarget); } else llvm_unreachable("Unsupported type in getConstantFP"); } SDValue SelectionDAG::getGlobalAddress(const GlobalValue *GV, DebugLoc DL, EVT VT, int64_t Offset, bool isTargetGA, unsigned char TargetFlags) { assert((TargetFlags == 0 || isTargetGA) && "Cannot set target flags on target-independent globals"); // Truncate (with sign-extension) the offset value to the pointer size. EVT PTy = TLI.getPointerTy(); unsigned BitWidth = PTy.getSizeInBits(); if (BitWidth < 64) Offset = (Offset << (64 - BitWidth) >> (64 - BitWidth)); const GlobalVariable *GVar = dyn_cast(GV); if (!GVar) { // If GV is an alias then use the aliasee for determining thread-localness. if (const GlobalAlias *GA = dyn_cast(GV)) GVar = dyn_cast_or_null(GA->resolveAliasedGlobal(false)); } unsigned Opc; if (GVar && GVar->isThreadLocal()) Opc = isTargetGA ? ISD::TargetGlobalTLSAddress : ISD::GlobalTLSAddress; else Opc = isTargetGA ? ISD::TargetGlobalAddress : ISD::GlobalAddress; FoldingSetNodeID ID; AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0); ID.AddPointer(GV); ID.AddInteger(Offset); ID.AddInteger(TargetFlags); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) GlobalAddressSDNode(Opc, DL, GV, VT, Offset, TargetFlags); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getFrameIndex(int FI, EVT VT, bool isTarget) { unsigned Opc = isTarget ? ISD::TargetFrameIndex : ISD::FrameIndex; FoldingSetNodeID ID; AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0); ID.AddInteger(FI); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) FrameIndexSDNode(FI, VT, isTarget); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getJumpTable(int JTI, EVT VT, bool isTarget, unsigned char TargetFlags) { assert((TargetFlags == 0 || isTarget) && "Cannot set target flags on target-independent jump tables"); unsigned Opc = isTarget ? ISD::TargetJumpTable : ISD::JumpTable; FoldingSetNodeID ID; AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0); ID.AddInteger(JTI); ID.AddInteger(TargetFlags); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) JumpTableSDNode(JTI, VT, isTarget, TargetFlags); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getConstantPool(const Constant *C, EVT VT, unsigned Alignment, int Offset, bool isTarget, unsigned char TargetFlags) { assert((TargetFlags == 0 || isTarget) && "Cannot set target flags on target-independent globals"); if (Alignment == 0) Alignment = TLI.getTargetData()->getPrefTypeAlignment(C->getType()); unsigned Opc = isTarget ? ISD::TargetConstantPool : ISD::ConstantPool; FoldingSetNodeID ID; AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0); ID.AddInteger(Alignment); ID.AddInteger(Offset); ID.AddPointer(C); ID.AddInteger(TargetFlags); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) ConstantPoolSDNode(isTarget, C, VT, Offset, Alignment, TargetFlags); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getConstantPool(MachineConstantPoolValue *C, EVT VT, unsigned Alignment, int Offset, bool isTarget, unsigned char TargetFlags) { assert((TargetFlags == 0 || isTarget) && "Cannot set target flags on target-independent globals"); if (Alignment == 0) Alignment = TLI.getTargetData()->getPrefTypeAlignment(C->getType()); unsigned Opc = isTarget ? ISD::TargetConstantPool : ISD::ConstantPool; FoldingSetNodeID ID; AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0); ID.AddInteger(Alignment); ID.AddInteger(Offset); C->addSelectionDAGCSEId(ID); ID.AddInteger(TargetFlags); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) ConstantPoolSDNode(isTarget, C, VT, Offset, Alignment, TargetFlags); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getBasicBlock(MachineBasicBlock *MBB) { FoldingSetNodeID ID; AddNodeIDNode(ID, ISD::BasicBlock, getVTList(MVT::Other), 0, 0); ID.AddPointer(MBB); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) BasicBlockSDNode(MBB); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getValueType(EVT VT) { if (VT.isSimple() && (unsigned)VT.getSimpleVT().SimpleTy >= ValueTypeNodes.size()) ValueTypeNodes.resize(VT.getSimpleVT().SimpleTy+1); SDNode *&N = VT.isExtended() ? ExtendedValueTypeNodes[VT] : ValueTypeNodes[VT.getSimpleVT().SimpleTy]; if (N) return SDValue(N, 0); N = new (NodeAllocator) VTSDNode(VT); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getExternalSymbol(const char *Sym, EVT VT) { SDNode *&N = ExternalSymbols[Sym]; if (N) return SDValue(N, 0); N = new (NodeAllocator) ExternalSymbolSDNode(false, Sym, 0, VT); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getTargetExternalSymbol(const char *Sym, EVT VT, unsigned char TargetFlags) { SDNode *&N = TargetExternalSymbols[std::pair(Sym, TargetFlags)]; if (N) return SDValue(N, 0); N = new (NodeAllocator) ExternalSymbolSDNode(true, Sym, TargetFlags, VT); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getCondCode(ISD::CondCode Cond) { if ((unsigned)Cond >= CondCodeNodes.size()) CondCodeNodes.resize(Cond+1); if (CondCodeNodes[Cond] == 0) { CondCodeSDNode *N = new (NodeAllocator) CondCodeSDNode(Cond); CondCodeNodes[Cond] = N; AllNodes.push_back(N); } return SDValue(CondCodeNodes[Cond], 0); } // commuteShuffle - swaps the values of N1 and N2, and swaps all indices in // the shuffle mask M that point at N1 to point at N2, and indices that point // N2 to point at N1. static void commuteShuffle(SDValue &N1, SDValue &N2, SmallVectorImpl &M) { std::swap(N1, N2); int NElts = M.size(); for (int i = 0; i != NElts; ++i) { if (M[i] >= NElts) M[i] -= NElts; else if (M[i] >= 0) M[i] += NElts; } } SDValue SelectionDAG::getVectorShuffle(EVT VT, DebugLoc dl, SDValue N1, SDValue N2, const int *Mask) { assert(N1.getValueType() == N2.getValueType() && "Invalid VECTOR_SHUFFLE"); assert(VT.isVector() && N1.getValueType().isVector() && "Vector Shuffle VTs must be a vectors"); assert(VT.getVectorElementType() == N1.getValueType().getVectorElementType() && "Vector Shuffle VTs must have same element type"); // Canonicalize shuffle undef, undef -> undef if (N1.getOpcode() == ISD::UNDEF && N2.getOpcode() == ISD::UNDEF) return getUNDEF(VT); // Validate that all indices in Mask are within the range of the elements // input to the shuffle. unsigned NElts = VT.getVectorNumElements(); SmallVector MaskVec; for (unsigned i = 0; i != NElts; ++i) { assert(Mask[i] < (int)(NElts * 2) && "Index out of range"); MaskVec.push_back(Mask[i]); } // Canonicalize shuffle v, v -> v, undef if (N1 == N2) { N2 = getUNDEF(VT); for (unsigned i = 0; i != NElts; ++i) if (MaskVec[i] >= (int)NElts) MaskVec[i] -= NElts; } // Canonicalize shuffle undef, v -> v, undef. Commute the shuffle mask. if (N1.getOpcode() == ISD::UNDEF) commuteShuffle(N1, N2, MaskVec); // Canonicalize all index into lhs, -> shuffle lhs, undef // Canonicalize all index into rhs, -> shuffle rhs, undef bool AllLHS = true, AllRHS = true; bool N2Undef = N2.getOpcode() == ISD::UNDEF; for (unsigned i = 0; i != NElts; ++i) { if (MaskVec[i] >= (int)NElts) { if (N2Undef) MaskVec[i] = -1; else AllLHS = false; } else if (MaskVec[i] >= 0) { AllRHS = false; } } if (AllLHS && AllRHS) return getUNDEF(VT); if (AllLHS && !N2Undef) N2 = getUNDEF(VT); if (AllRHS) { N1 = getUNDEF(VT); commuteShuffle(N1, N2, MaskVec); } // If Identity shuffle, or all shuffle in to undef, return that node. bool AllUndef = true; bool Identity = true; for (unsigned i = 0; i != NElts; ++i) { if (MaskVec[i] >= 0 && MaskVec[i] != (int)i) Identity = false; if (MaskVec[i] >= 0) AllUndef = false; } if (Identity && NElts == N1.getValueType().getVectorNumElements()) return N1; if (AllUndef) return getUNDEF(VT); FoldingSetNodeID ID; SDValue Ops[2] = { N1, N2 }; AddNodeIDNode(ID, ISD::VECTOR_SHUFFLE, getVTList(VT), Ops, 2); for (unsigned i = 0; i != NElts; ++i) ID.AddInteger(MaskVec[i]); void* IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); // Allocate the mask array for the node out of the BumpPtrAllocator, since // SDNode doesn't have access to it. This memory will be "leaked" when // the node is deallocated, but recovered when the NodeAllocator is released. int *MaskAlloc = OperandAllocator.Allocate(NElts); memcpy(MaskAlloc, &MaskVec[0], NElts * sizeof(int)); ShuffleVectorSDNode *N = new (NodeAllocator) ShuffleVectorSDNode(VT, dl, N1, N2, MaskAlloc); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getConvertRndSat(EVT VT, DebugLoc dl, SDValue Val, SDValue DTy, SDValue STy, SDValue Rnd, SDValue Sat, ISD::CvtCode Code) { // If the src and dest types are the same and the conversion is between // integer types of the same sign or two floats, no conversion is necessary. if (DTy == STy && (Code == ISD::CVT_UU || Code == ISD::CVT_SS || Code == ISD::CVT_FF)) return Val; FoldingSetNodeID ID; SDValue Ops[] = { Val, DTy, STy, Rnd, Sat }; AddNodeIDNode(ID, ISD::CONVERT_RNDSAT, getVTList(VT), &Ops[0], 5); void* IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); CvtRndSatSDNode *N = new (NodeAllocator) CvtRndSatSDNode(VT, dl, Ops, 5, Code); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getRegister(unsigned RegNo, EVT VT) { FoldingSetNodeID ID; AddNodeIDNode(ID, ISD::Register, getVTList(VT), 0, 0); ID.AddInteger(RegNo); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) RegisterSDNode(RegNo, VT); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getRegisterMask(const uint32_t *RegMask) { FoldingSetNodeID ID; AddNodeIDNode(ID, ISD::RegisterMask, getVTList(MVT::Untyped), 0, 0); ID.AddPointer(RegMask); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) RegisterMaskSDNode(RegMask); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getEHLabel(DebugLoc dl, SDValue Root, MCSymbol *Label) { FoldingSetNodeID ID; SDValue Ops[] = { Root }; AddNodeIDNode(ID, ISD::EH_LABEL, getVTList(MVT::Other), &Ops[0], 1); ID.AddPointer(Label); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) EHLabelSDNode(dl, Root, Label); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getBlockAddress(const BlockAddress *BA, EVT VT, bool isTarget, unsigned char TargetFlags) { unsigned Opc = isTarget ? ISD::TargetBlockAddress : ISD::BlockAddress; FoldingSetNodeID ID; AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0); ID.AddPointer(BA); ID.AddInteger(TargetFlags); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) BlockAddressSDNode(Opc, VT, BA, TargetFlags); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getSrcValue(const Value *V) { assert((!V || V->getType()->isPointerTy()) && "SrcValue is not a pointer?"); FoldingSetNodeID ID; AddNodeIDNode(ID, ISD::SRCVALUE, getVTList(MVT::Other), 0, 0); ID.AddPointer(V); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) SrcValueSDNode(V); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } /// getMDNode - Return an MDNodeSDNode which holds an MDNode. SDValue SelectionDAG::getMDNode(const MDNode *MD) { FoldingSetNodeID ID; AddNodeIDNode(ID, ISD::MDNODE_SDNODE, getVTList(MVT::Other), 0, 0); ID.AddPointer(MD); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) MDNodeSDNode(MD); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } /// getShiftAmountOperand - Return the specified value casted to /// the target's desired shift amount type. SDValue SelectionDAG::getShiftAmountOperand(EVT LHSTy, SDValue Op) { EVT OpTy = Op.getValueType(); MVT ShTy = TLI.getShiftAmountTy(LHSTy); if (OpTy == ShTy || OpTy.isVector()) return Op; ISD::NodeType Opcode = OpTy.bitsGT(ShTy) ? ISD::TRUNCATE : ISD::ZERO_EXTEND; return getNode(Opcode, Op.getDebugLoc(), ShTy, Op); } /// CreateStackTemporary - Create a stack temporary, suitable for holding the /// specified value type. SDValue SelectionDAG::CreateStackTemporary(EVT VT, unsigned minAlign) { MachineFrameInfo *FrameInfo = getMachineFunction().getFrameInfo(); unsigned ByteSize = VT.getStoreSize(); Type *Ty = VT.getTypeForEVT(*getContext()); unsigned StackAlign = std::max((unsigned)TLI.getTargetData()->getPrefTypeAlignment(Ty), minAlign); int FrameIdx = FrameInfo->CreateStackObject(ByteSize, StackAlign, false); return getFrameIndex(FrameIdx, TLI.getPointerTy()); } /// CreateStackTemporary - Create a stack temporary suitable for holding /// either of the specified value types. SDValue SelectionDAG::CreateStackTemporary(EVT VT1, EVT VT2) { unsigned Bytes = std::max(VT1.getStoreSizeInBits(), VT2.getStoreSizeInBits())/8; Type *Ty1 = VT1.getTypeForEVT(*getContext()); Type *Ty2 = VT2.getTypeForEVT(*getContext()); const TargetData *TD = TLI.getTargetData(); unsigned Align = std::max(TD->getPrefTypeAlignment(Ty1), TD->getPrefTypeAlignment(Ty2)); MachineFrameInfo *FrameInfo = getMachineFunction().getFrameInfo(); int FrameIdx = FrameInfo->CreateStackObject(Bytes, Align, false); return getFrameIndex(FrameIdx, TLI.getPointerTy()); } SDValue SelectionDAG::FoldSetCC(EVT VT, SDValue N1, SDValue N2, ISD::CondCode Cond, DebugLoc dl) { // These setcc operations always fold. switch (Cond) { default: break; case ISD::SETFALSE: case ISD::SETFALSE2: return getConstant(0, VT); case ISD::SETTRUE: case ISD::SETTRUE2: return getConstant(1, VT); case ISD::SETOEQ: case ISD::SETOGT: case ISD::SETOGE: case ISD::SETOLT: case ISD::SETOLE: case ISD::SETONE: case ISD::SETO: case ISD::SETUO: case ISD::SETUEQ: case ISD::SETUNE: assert(!N1.getValueType().isInteger() && "Illegal setcc for integer!"); break; } if (ConstantSDNode *N2C = dyn_cast(N2.getNode())) { const APInt &C2 = N2C->getAPIntValue(); if (ConstantSDNode *N1C = dyn_cast(N1.getNode())) { const APInt &C1 = N1C->getAPIntValue(); switch (Cond) { default: llvm_unreachable("Unknown integer setcc!"); case ISD::SETEQ: return getConstant(C1 == C2, VT); case ISD::SETNE: return getConstant(C1 != C2, VT); case ISD::SETULT: return getConstant(C1.ult(C2), VT); case ISD::SETUGT: return getConstant(C1.ugt(C2), VT); case ISD::SETULE: return getConstant(C1.ule(C2), VT); case ISD::SETUGE: return getConstant(C1.uge(C2), VT); case ISD::SETLT: return getConstant(C1.slt(C2), VT); case ISD::SETGT: return getConstant(C1.sgt(C2), VT); case ISD::SETLE: return getConstant(C1.sle(C2), VT); case ISD::SETGE: return getConstant(C1.sge(C2), VT); } } } if (ConstantFPSDNode *N1C = dyn_cast(N1.getNode())) { if (ConstantFPSDNode *N2C = dyn_cast(N2.getNode())) { // No compile time operations on this type yet. if (N1C->getValueType(0) == MVT::ppcf128) return SDValue(); APFloat::cmpResult R = N1C->getValueAPF().compare(N2C->getValueAPF()); switch (Cond) { default: break; case ISD::SETEQ: if (R==APFloat::cmpUnordered) return getUNDEF(VT); // fall through case ISD::SETOEQ: return getConstant(R==APFloat::cmpEqual, VT); case ISD::SETNE: if (R==APFloat::cmpUnordered) return getUNDEF(VT); // fall through case ISD::SETONE: return getConstant(R==APFloat::cmpGreaterThan || R==APFloat::cmpLessThan, VT); case ISD::SETLT: if (R==APFloat::cmpUnordered) return getUNDEF(VT); // fall through case ISD::SETOLT: return getConstant(R==APFloat::cmpLessThan, VT); case ISD::SETGT: if (R==APFloat::cmpUnordered) return getUNDEF(VT); // fall through case ISD::SETOGT: return getConstant(R==APFloat::cmpGreaterThan, VT); case ISD::SETLE: if (R==APFloat::cmpUnordered) return getUNDEF(VT); // fall through case ISD::SETOLE: return getConstant(R==APFloat::cmpLessThan || R==APFloat::cmpEqual, VT); case ISD::SETGE: if (R==APFloat::cmpUnordered) return getUNDEF(VT); // fall through case ISD::SETOGE: return getConstant(R==APFloat::cmpGreaterThan || R==APFloat::cmpEqual, VT); case ISD::SETO: return getConstant(R!=APFloat::cmpUnordered, VT); case ISD::SETUO: return getConstant(R==APFloat::cmpUnordered, VT); case ISD::SETUEQ: return getConstant(R==APFloat::cmpUnordered || R==APFloat::cmpEqual, VT); case ISD::SETUNE: return getConstant(R!=APFloat::cmpEqual, VT); case ISD::SETULT: return getConstant(R==APFloat::cmpUnordered || R==APFloat::cmpLessThan, VT); case ISD::SETUGT: return getConstant(R==APFloat::cmpGreaterThan || R==APFloat::cmpUnordered, VT); case ISD::SETULE: return getConstant(R!=APFloat::cmpGreaterThan, VT); case ISD::SETUGE: return getConstant(R!=APFloat::cmpLessThan, VT); } } else { // Ensure that the constant occurs on the RHS. return getSetCC(dl, VT, N2, N1, ISD::getSetCCSwappedOperands(Cond)); } } // Could not fold it. return SDValue(); } /// SignBitIsZero - Return true if the sign bit of Op is known to be zero. We /// use this predicate to simplify operations downstream. bool SelectionDAG::SignBitIsZero(SDValue Op, unsigned Depth) const { // This predicate is not safe for vector operations. if (Op.getValueType().isVector()) return false; unsigned BitWidth = Op.getValueType().getScalarType().getSizeInBits(); return MaskedValueIsZero(Op, APInt::getSignBit(BitWidth), Depth); } /// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use /// this predicate to simplify operations downstream. Mask is known to be zero /// for bits that V cannot have. bool SelectionDAG::MaskedValueIsZero(SDValue Op, const APInt &Mask, unsigned Depth) const { APInt KnownZero, KnownOne; ComputeMaskedBits(Op, KnownZero, KnownOne, Depth); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); return (KnownZero & Mask) == Mask; } /// ComputeMaskedBits - Determine which of the bits specified in Mask are /// known to be either zero or one and return them in the KnownZero/KnownOne /// bitsets. This code only analyzes bits in Mask, in order to short-circuit /// processing. void SelectionDAG::ComputeMaskedBits(SDValue Op, APInt &KnownZero, APInt &KnownOne, unsigned Depth) const { unsigned BitWidth = Op.getValueType().getScalarType().getSizeInBits(); KnownZero = KnownOne = APInt(BitWidth, 0); // Don't know anything. if (Depth == 6) return; // Limit search depth. APInt KnownZero2, KnownOne2; switch (Op.getOpcode()) { case ISD::Constant: // We know all of the bits for a constant! KnownOne = cast(Op)->getAPIntValue(); KnownZero = ~KnownOne; return; case ISD::AND: // If either the LHS or the RHS are Zero, the result is zero. ComputeMaskedBits(Op.getOperand(1), KnownZero, KnownOne, Depth+1); ComputeMaskedBits(Op.getOperand(0), KnownZero2, KnownOne2, Depth+1); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?"); // Output known-1 bits are only known if set in both the LHS & RHS. KnownOne &= KnownOne2; // Output known-0 are known to be clear if zero in either the LHS | RHS. KnownZero |= KnownZero2; return; case ISD::OR: ComputeMaskedBits(Op.getOperand(1), KnownZero, KnownOne, Depth+1); ComputeMaskedBits(Op.getOperand(0), KnownZero2, KnownOne2, Depth+1); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?"); // Output known-0 bits are only known if clear in both the LHS & RHS. KnownZero &= KnownZero2; // Output known-1 are known to be set if set in either the LHS | RHS. KnownOne |= KnownOne2; return; case ISD::XOR: { ComputeMaskedBits(Op.getOperand(1), KnownZero, KnownOne, Depth+1); ComputeMaskedBits(Op.getOperand(0), KnownZero2, KnownOne2, Depth+1); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?"); // Output known-0 bits are known if clear or set in both the LHS & RHS. APInt KnownZeroOut = (KnownZero & KnownZero2) | (KnownOne & KnownOne2); // Output known-1 are known to be set if set in only one of the LHS, RHS. KnownOne = (KnownZero & KnownOne2) | (KnownOne & KnownZero2); KnownZero = KnownZeroOut; return; } case ISD::MUL: { ComputeMaskedBits(Op.getOperand(1), KnownZero, KnownOne, Depth+1); ComputeMaskedBits(Op.getOperand(0), KnownZero2, KnownOne2, Depth+1); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?"); // If low bits are zero in either operand, output low known-0 bits. // Also compute a conserative estimate for high known-0 bits. // More trickiness is possible, but this is sufficient for the // interesting case of alignment computation. KnownOne.clearAllBits(); unsigned TrailZ = KnownZero.countTrailingOnes() + KnownZero2.countTrailingOnes(); unsigned LeadZ = std::max(KnownZero.countLeadingOnes() + KnownZero2.countLeadingOnes(), BitWidth) - BitWidth; TrailZ = std::min(TrailZ, BitWidth); LeadZ = std::min(LeadZ, BitWidth); KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ) | APInt::getHighBitsSet(BitWidth, LeadZ); return; } case ISD::UDIV: { // For the purposes of computing leading zeros we can conservatively // treat a udiv as a logical right shift by the power of 2 known to // be less than the denominator. ComputeMaskedBits(Op.getOperand(0), KnownZero2, KnownOne2, Depth+1); unsigned LeadZ = KnownZero2.countLeadingOnes(); KnownOne2.clearAllBits(); KnownZero2.clearAllBits(); ComputeMaskedBits(Op.getOperand(1), KnownZero2, KnownOne2, Depth+1); unsigned RHSUnknownLeadingOnes = KnownOne2.countLeadingZeros(); if (RHSUnknownLeadingOnes != BitWidth) LeadZ = std::min(BitWidth, LeadZ + BitWidth - RHSUnknownLeadingOnes - 1); KnownZero = APInt::getHighBitsSet(BitWidth, LeadZ); return; } case ISD::SELECT: ComputeMaskedBits(Op.getOperand(2), KnownZero, KnownOne, Depth+1); ComputeMaskedBits(Op.getOperand(1), KnownZero2, KnownOne2, Depth+1); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?"); // Only known if known in both the LHS and RHS. KnownOne &= KnownOne2; KnownZero &= KnownZero2; return; case ISD::SELECT_CC: ComputeMaskedBits(Op.getOperand(3), KnownZero, KnownOne, Depth+1); ComputeMaskedBits(Op.getOperand(2), KnownZero2, KnownOne2, Depth+1); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?"); // Only known if known in both the LHS and RHS. KnownOne &= KnownOne2; KnownZero &= KnownZero2; return; case ISD::SADDO: case ISD::UADDO: case ISD::SSUBO: case ISD::USUBO: case ISD::SMULO: case ISD::UMULO: if (Op.getResNo() != 1) return; // The boolean result conforms to getBooleanContents. Fall through. case ISD::SETCC: // If we know the result of a setcc has the top bits zero, use this info. if (TLI.getBooleanContents(Op.getValueType().isVector()) == TargetLowering::ZeroOrOneBooleanContent && BitWidth > 1) KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - 1); return; case ISD::SHL: // (shl X, C1) & C2 == 0 iff (X & C2 >>u C1) == 0 if (ConstantSDNode *SA = dyn_cast(Op.getOperand(1))) { unsigned ShAmt = SA->getZExtValue(); // If the shift count is an invalid immediate, don't do anything. if (ShAmt >= BitWidth) return; ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); KnownZero <<= ShAmt; KnownOne <<= ShAmt; // low bits known zero. KnownZero |= APInt::getLowBitsSet(BitWidth, ShAmt); } return; case ISD::SRL: // (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0 if (ConstantSDNode *SA = dyn_cast(Op.getOperand(1))) { unsigned ShAmt = SA->getZExtValue(); // If the shift count is an invalid immediate, don't do anything. if (ShAmt >= BitWidth) return; ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); KnownZero = KnownZero.lshr(ShAmt); KnownOne = KnownOne.lshr(ShAmt); APInt HighBits = APInt::getHighBitsSet(BitWidth, ShAmt); KnownZero |= HighBits; // High bits known zero. } return; case ISD::SRA: if (ConstantSDNode *SA = dyn_cast(Op.getOperand(1))) { unsigned ShAmt = SA->getZExtValue(); // If the shift count is an invalid immediate, don't do anything. if (ShAmt >= BitWidth) return; // If any of the demanded bits are produced by the sign extension, we also // demand the input sign bit. APInt HighBits = APInt::getHighBitsSet(BitWidth, ShAmt); ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); KnownZero = KnownZero.lshr(ShAmt); KnownOne = KnownOne.lshr(ShAmt); // Handle the sign bits. APInt SignBit = APInt::getSignBit(BitWidth); SignBit = SignBit.lshr(ShAmt); // Adjust to where it is now in the mask. if (KnownZero.intersects(SignBit)) { KnownZero |= HighBits; // New bits are known zero. } else if (KnownOne.intersects(SignBit)) { KnownOne |= HighBits; // New bits are known one. } } return; case ISD::SIGN_EXTEND_INREG: { EVT EVT = cast(Op.getOperand(1))->getVT(); unsigned EBits = EVT.getScalarType().getSizeInBits(); // Sign extension. Compute the demanded bits in the result that are not // present in the input. APInt NewBits = APInt::getHighBitsSet(BitWidth, BitWidth - EBits); APInt InSignBit = APInt::getSignBit(EBits); APInt InputDemandedBits = APInt::getLowBitsSet(BitWidth, EBits); // If the sign extended bits are demanded, we know that the sign // bit is demanded. InSignBit = InSignBit.zext(BitWidth); if (NewBits.getBoolValue()) InputDemandedBits |= InSignBit; ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); KnownOne &= InputDemandedBits; KnownZero &= InputDemandedBits; assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); // If the sign bit of the input is known set or clear, then we know the // top bits of the result. if (KnownZero.intersects(InSignBit)) { // Input sign bit known clear KnownZero |= NewBits; KnownOne &= ~NewBits; } else if (KnownOne.intersects(InSignBit)) { // Input sign bit known set KnownOne |= NewBits; KnownZero &= ~NewBits; } else { // Input sign bit unknown KnownZero &= ~NewBits; KnownOne &= ~NewBits; } return; } case ISD::CTTZ: case ISD::CTTZ_ZERO_UNDEF: case ISD::CTLZ: case ISD::CTLZ_ZERO_UNDEF: case ISD::CTPOP: { unsigned LowBits = Log2_32(BitWidth)+1; KnownZero = APInt::getHighBitsSet(BitWidth, BitWidth - LowBits); KnownOne.clearAllBits(); return; } case ISD::LOAD: { LoadSDNode *LD = cast(Op); if (ISD::isZEXTLoad(Op.getNode())) { EVT VT = LD->getMemoryVT(); unsigned MemBits = VT.getScalarType().getSizeInBits(); KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - MemBits); } else if (const MDNode *Ranges = LD->getRanges()) { computeMaskedBitsLoad(*Ranges, KnownZero); } return; } case ISD::ZERO_EXTEND: { EVT InVT = Op.getOperand(0).getValueType(); unsigned InBits = InVT.getScalarType().getSizeInBits(); APInt NewBits = APInt::getHighBitsSet(BitWidth, BitWidth - InBits); KnownZero = KnownZero.trunc(InBits); KnownOne = KnownOne.trunc(InBits); ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); KnownZero = KnownZero.zext(BitWidth); KnownOne = KnownOne.zext(BitWidth); KnownZero |= NewBits; return; } case ISD::SIGN_EXTEND: { EVT InVT = Op.getOperand(0).getValueType(); unsigned InBits = InVT.getScalarType().getSizeInBits(); APInt InSignBit = APInt::getSignBit(InBits); APInt NewBits = APInt::getHighBitsSet(BitWidth, BitWidth - InBits); KnownZero = KnownZero.trunc(InBits); KnownOne = KnownOne.trunc(InBits); ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); // Note if the sign bit is known to be zero or one. bool SignBitKnownZero = KnownZero.isNegative(); bool SignBitKnownOne = KnownOne.isNegative(); assert(!(SignBitKnownZero && SignBitKnownOne) && "Sign bit can't be known to be both zero and one!"); KnownZero = KnownZero.zext(BitWidth); KnownOne = KnownOne.zext(BitWidth); // If the sign bit is known zero or one, the top bits match. if (SignBitKnownZero) KnownZero |= NewBits; else if (SignBitKnownOne) KnownOne |= NewBits; return; } case ISD::ANY_EXTEND: { EVT InVT = Op.getOperand(0).getValueType(); unsigned InBits = InVT.getScalarType().getSizeInBits(); KnownZero = KnownZero.trunc(InBits); KnownOne = KnownOne.trunc(InBits); ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); KnownZero = KnownZero.zext(BitWidth); KnownOne = KnownOne.zext(BitWidth); return; } case ISD::TRUNCATE: { EVT InVT = Op.getOperand(0).getValueType(); unsigned InBits = InVT.getScalarType().getSizeInBits(); KnownZero = KnownZero.zext(InBits); KnownOne = KnownOne.zext(InBits); ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); KnownZero = KnownZero.trunc(BitWidth); KnownOne = KnownOne.trunc(BitWidth); break; } case ISD::AssertZext: { EVT VT = cast(Op.getOperand(1))->getVT(); APInt InMask = APInt::getLowBitsSet(BitWidth, VT.getSizeInBits()); ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); KnownZero |= (~InMask); KnownOne &= (~KnownZero); return; } case ISD::FGETSIGN: // All bits are zero except the low bit. KnownZero = APInt::getHighBitsSet(BitWidth, BitWidth - 1); return; case ISD::SUB: { if (ConstantSDNode *CLHS = dyn_cast(Op.getOperand(0))) { // We know that the top bits of C-X are clear if X contains less bits // than C (i.e. no wrap-around can happen). For example, 20-X is // positive if we can prove that X is >= 0 and < 16. if (CLHS->getAPIntValue().isNonNegative()) { unsigned NLZ = (CLHS->getAPIntValue()+1).countLeadingZeros(); // NLZ can't be BitWidth with no sign bit APInt MaskV = APInt::getHighBitsSet(BitWidth, NLZ+1); ComputeMaskedBits(Op.getOperand(1), KnownZero2, KnownOne2, Depth+1); // If all of the MaskV bits are known to be zero, then we know the // output top bits are zero, because we now know that the output is // from [0-C]. if ((KnownZero2 & MaskV) == MaskV) { unsigned NLZ2 = CLHS->getAPIntValue().countLeadingZeros(); // Top bits known zero. KnownZero = APInt::getHighBitsSet(BitWidth, NLZ2); } } } } // fall through case ISD::ADD: case ISD::ADDE: { // Output known-0 bits are known if clear or set in both the low clear bits // common to both LHS & RHS. For example, 8+(X<<3) is known to have the // low 3 bits clear. ComputeMaskedBits(Op.getOperand(0), KnownZero2, KnownOne2, Depth+1); assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?"); unsigned KnownZeroOut = KnownZero2.countTrailingOnes(); ComputeMaskedBits(Op.getOperand(1), KnownZero2, KnownOne2, Depth+1); assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?"); KnownZeroOut = std::min(KnownZeroOut, KnownZero2.countTrailingOnes()); if (Op.getOpcode() == ISD::ADD) { KnownZero |= APInt::getLowBitsSet(BitWidth, KnownZeroOut); return; } // With ADDE, a carry bit may be added in, so we can only use this // information if we know (at least) that the low two bits are clear. We // then return to the caller that the low bit is unknown but that other bits // are known zero. if (KnownZeroOut >= 2) // ADDE KnownZero |= APInt::getBitsSet(BitWidth, 1, KnownZeroOut); return; } case ISD::SREM: if (ConstantSDNode *Rem = dyn_cast(Op.getOperand(1))) { const APInt &RA = Rem->getAPIntValue().abs(); if (RA.isPowerOf2()) { APInt LowBits = RA - 1; APInt Mask2 = LowBits | APInt::getSignBit(BitWidth); ComputeMaskedBits(Op.getOperand(0), KnownZero2,KnownOne2,Depth+1); // The low bits of the first operand are unchanged by the srem. KnownZero = KnownZero2 & LowBits; KnownOne = KnownOne2 & LowBits; // If the first operand is non-negative or has all low bits zero, then // the upper bits are all zero. if (KnownZero2[BitWidth-1] || ((KnownZero2 & LowBits) == LowBits)) KnownZero |= ~LowBits; // If the first operand is negative and not all low bits are zero, then // the upper bits are all one. if (KnownOne2[BitWidth-1] && ((KnownOne2 & LowBits) != 0)) KnownOne |= ~LowBits; assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?"); } } return; case ISD::UREM: { if (ConstantSDNode *Rem = dyn_cast(Op.getOperand(1))) { const APInt &RA = Rem->getAPIntValue(); if (RA.isPowerOf2()) { APInt LowBits = (RA - 1); KnownZero |= ~LowBits; ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne,Depth+1); assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?"); break; } } // Since the result is less than or equal to either operand, any leading // zero bits in either operand must also exist in the result. ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); ComputeMaskedBits(Op.getOperand(1), KnownZero2, KnownOne2, Depth+1); uint32_t Leaders = std::max(KnownZero.countLeadingOnes(), KnownZero2.countLeadingOnes()); KnownOne.clearAllBits(); KnownZero = APInt::getHighBitsSet(BitWidth, Leaders); return; } case ISD::FrameIndex: case ISD::TargetFrameIndex: if (unsigned Align = InferPtrAlignment(Op)) { // The low bits are known zero if the pointer is aligned. KnownZero = APInt::getLowBitsSet(BitWidth, Log2_32(Align)); return; } break; default: if (Op.getOpcode() < ISD::BUILTIN_OP_END) break; // Fallthrough case ISD::INTRINSIC_WO_CHAIN: case ISD::INTRINSIC_W_CHAIN: case ISD::INTRINSIC_VOID: // Allow the target to implement this method for its nodes. TLI.computeMaskedBitsForTargetNode(Op, KnownZero, KnownOne, *this, Depth); return; } } /// ComputeNumSignBits - Return the number of times the sign bit of the /// register is replicated into the other bits. We know that at least 1 bit /// is always equal to the sign bit (itself), but other cases can give us /// information. For example, immediately after an "SRA X, 2", we know that /// the top 3 bits are all equal to each other, so we return 3. unsigned SelectionDAG::ComputeNumSignBits(SDValue Op, unsigned Depth) const{ EVT VT = Op.getValueType(); assert(VT.isInteger() && "Invalid VT!"); unsigned VTBits = VT.getScalarType().getSizeInBits(); unsigned Tmp, Tmp2; unsigned FirstAnswer = 1; if (Depth == 6) return 1; // Limit search depth. switch (Op.getOpcode()) { default: break; case ISD::AssertSext: Tmp = cast(Op.getOperand(1))->getVT().getSizeInBits(); return VTBits-Tmp+1; case ISD::AssertZext: Tmp = cast(Op.getOperand(1))->getVT().getSizeInBits(); return VTBits-Tmp; case ISD::Constant: { const APInt &Val = cast(Op)->getAPIntValue(); return Val.getNumSignBits(); } case ISD::SIGN_EXTEND: Tmp = VTBits-Op.getOperand(0).getValueType().getScalarType().getSizeInBits(); return ComputeNumSignBits(Op.getOperand(0), Depth+1) + Tmp; case ISD::SIGN_EXTEND_INREG: // Max of the input and what this extends. Tmp = cast(Op.getOperand(1))->getVT().getScalarType().getSizeInBits(); Tmp = VTBits-Tmp+1; Tmp2 = ComputeNumSignBits(Op.getOperand(0), Depth+1); return std::max(Tmp, Tmp2); case ISD::SRA: Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1); // SRA X, C -> adds C sign bits. if (ConstantSDNode *C = dyn_cast(Op.getOperand(1))) { Tmp += C->getZExtValue(); if (Tmp > VTBits) Tmp = VTBits; } return Tmp; case ISD::SHL: if (ConstantSDNode *C = dyn_cast(Op.getOperand(1))) { // shl destroys sign bits. Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1); if (C->getZExtValue() >= VTBits || // Bad shift. C->getZExtValue() >= Tmp) break; // Shifted all sign bits out. return Tmp - C->getZExtValue(); } break; case ISD::AND: case ISD::OR: case ISD::XOR: // NOT is handled here. // Logical binary ops preserve the number of sign bits at the worst. Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1); if (Tmp != 1) { Tmp2 = ComputeNumSignBits(Op.getOperand(1), Depth+1); FirstAnswer = std::min(Tmp, Tmp2); // We computed what we know about the sign bits as our first // answer. Now proceed to the generic code that uses // ComputeMaskedBits, and pick whichever answer is better. } break; case ISD::SELECT: Tmp = ComputeNumSignBits(Op.getOperand(1), Depth+1); if (Tmp == 1) return 1; // Early out. Tmp2 = ComputeNumSignBits(Op.getOperand(2), Depth+1); return std::min(Tmp, Tmp2); case ISD::SADDO: case ISD::UADDO: case ISD::SSUBO: case ISD::USUBO: case ISD::SMULO: case ISD::UMULO: if (Op.getResNo() != 1) break; // The boolean result conforms to getBooleanContents. Fall through. case ISD::SETCC: // If setcc returns 0/-1, all bits are sign bits. if (TLI.getBooleanContents(Op.getValueType().isVector()) == TargetLowering::ZeroOrNegativeOneBooleanContent) return VTBits; break; case ISD::ROTL: case ISD::ROTR: if (ConstantSDNode *C = dyn_cast(Op.getOperand(1))) { unsigned RotAmt = C->getZExtValue() & (VTBits-1); // Handle rotate right by N like a rotate left by 32-N. if (Op.getOpcode() == ISD::ROTR) RotAmt = (VTBits-RotAmt) & (VTBits-1); // If we aren't rotating out all of the known-in sign bits, return the // number that are left. This handles rotl(sext(x), 1) for example. Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1); if (Tmp > RotAmt+1) return Tmp-RotAmt; } break; case ISD::ADD: // Add can have at most one carry bit. Thus we know that the output // is, at worst, one more bit than the inputs. Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1); if (Tmp == 1) return 1; // Early out. // Special case decrementing a value (ADD X, -1): if (ConstantSDNode *CRHS = dyn_cast(Op.getOperand(1))) if (CRHS->isAllOnesValue()) { APInt KnownZero, KnownOne; ComputeMaskedBits(Op.getOperand(0), KnownZero, KnownOne, Depth+1); // If the input is known to be 0 or 1, the output is 0/-1, which is all // sign bits set. if ((KnownZero | APInt(VTBits, 1)).isAllOnesValue()) return VTBits; // If we are subtracting one from a positive number, there is no carry // out of the result. if (KnownZero.isNegative()) return Tmp; } Tmp2 = ComputeNumSignBits(Op.getOperand(1), Depth+1); if (Tmp2 == 1) return 1; return std::min(Tmp, Tmp2)-1; case ISD::SUB: Tmp2 = ComputeNumSignBits(Op.getOperand(1), Depth+1); if (Tmp2 == 1) return 1; // Handle NEG. if (ConstantSDNode *CLHS = dyn_cast(Op.getOperand(0))) if (CLHS->isNullValue()) { APInt KnownZero, KnownOne; ComputeMaskedBits(Op.getOperand(1), KnownZero, KnownOne, Depth+1); // If the input is known to be 0 or 1, the output is 0/-1, which is all // sign bits set. if ((KnownZero | APInt(VTBits, 1)).isAllOnesValue()) return VTBits; // If the input is known to be positive (the sign bit is known clear), // the output of the NEG has the same number of sign bits as the input. if (KnownZero.isNegative()) return Tmp2; // Otherwise, we treat this like a SUB. } // Sub can have at most one carry bit. Thus we know that the output // is, at worst, one more bit than the inputs. Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1); if (Tmp == 1) return 1; // Early out. return std::min(Tmp, Tmp2)-1; case ISD::TRUNCATE: // FIXME: it's tricky to do anything useful for this, but it is an important // case for targets like X86. break; } // Handle LOADX separately here. EXTLOAD case will fallthrough. if (LoadSDNode *LD = dyn_cast(Op)) { unsigned ExtType = LD->getExtensionType(); switch (ExtType) { default: break; case ISD::SEXTLOAD: // '17' bits known Tmp = LD->getMemoryVT().getScalarType().getSizeInBits(); return VTBits-Tmp+1; case ISD::ZEXTLOAD: // '16' bits known Tmp = LD->getMemoryVT().getScalarType().getSizeInBits(); return VTBits-Tmp; } } // Allow the target to implement this method for its nodes. if (Op.getOpcode() >= ISD::BUILTIN_OP_END || Op.getOpcode() == ISD::INTRINSIC_WO_CHAIN || Op.getOpcode() == ISD::INTRINSIC_W_CHAIN || Op.getOpcode() == ISD::INTRINSIC_VOID) { unsigned NumBits = TLI.ComputeNumSignBitsForTargetNode(Op, Depth); if (NumBits > 1) FirstAnswer = std::max(FirstAnswer, NumBits); } // Finally, if we can prove that the top bits of the result are 0's or 1's, // use this information. APInt KnownZero, KnownOne; ComputeMaskedBits(Op, KnownZero, KnownOne, Depth); APInt Mask; if (KnownZero.isNegative()) { // sign bit is 0 Mask = KnownZero; } else if (KnownOne.isNegative()) { // sign bit is 1; Mask = KnownOne; } else { // Nothing known. return FirstAnswer; } // Okay, we know that the sign bit in Mask is set. Use CLZ to determine // the number of identical bits in the top of the input value. Mask = ~Mask; Mask <<= Mask.getBitWidth()-VTBits; // Return # leading zeros. We use 'min' here in case Val was zero before // shifting. We don't want to return '64' as for an i32 "0". return std::max(FirstAnswer, std::min(VTBits, Mask.countLeadingZeros())); } /// isBaseWithConstantOffset - Return true if the specified operand is an /// ISD::ADD with a ConstantSDNode on the right-hand side, or if it is an /// ISD::OR with a ConstantSDNode that is guaranteed to have the same /// semantics as an ADD. This handles the equivalence: /// X|Cst == X+Cst iff X&Cst = 0. bool SelectionDAG::isBaseWithConstantOffset(SDValue Op) const { if ((Op.getOpcode() != ISD::ADD && Op.getOpcode() != ISD::OR) || !isa(Op.getOperand(1))) return false; if (Op.getOpcode() == ISD::OR && !MaskedValueIsZero(Op.getOperand(0), cast(Op.getOperand(1))->getAPIntValue())) return false; return true; } bool SelectionDAG::isKnownNeverNaN(SDValue Op) const { // If we're told that NaNs won't happen, assume they won't. if (getTarget().Options.NoNaNsFPMath) return true; // If the value is a constant, we can obviously see if it is a NaN or not. if (const ConstantFPSDNode *C = dyn_cast(Op)) return !C->getValueAPF().isNaN(); // TODO: Recognize more cases here. return false; } bool SelectionDAG::isKnownNeverZero(SDValue Op) const { // If the value is a constant, we can obviously see if it is a zero or not. if (const ConstantFPSDNode *C = dyn_cast(Op)) return !C->isZero(); // TODO: Recognize more cases here. switch (Op.getOpcode()) { default: break; case ISD::OR: if (const ConstantSDNode *C = dyn_cast(Op.getOperand(1))) return !C->isNullValue(); break; } return false; } bool SelectionDAG::isEqualTo(SDValue A, SDValue B) const { // Check the obvious case. if (A == B) return true; // For for negative and positive zero. if (const ConstantFPSDNode *CA = dyn_cast(A)) if (const ConstantFPSDNode *CB = dyn_cast(B)) if (CA->isZero() && CB->isZero()) return true; // Otherwise they may not be equal. return false; } /// getNode - Gets or creates the specified node. /// SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT) { FoldingSetNodeID ID; AddNodeIDNode(ID, Opcode, getVTList(VT), 0, 0); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) SDNode(Opcode, DL, getVTList(VT)); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); #ifndef NDEBUG VerifySDNode(N); #endif return SDValue(N, 0); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue Operand) { // Constant fold unary operations with an integer constant operand. if (ConstantSDNode *C = dyn_cast(Operand.getNode())) { const APInt &Val = C->getAPIntValue(); switch (Opcode) { default: break; case ISD::SIGN_EXTEND: return getConstant(Val.sextOrTrunc(VT.getSizeInBits()), VT); case ISD::ANY_EXTEND: case ISD::ZERO_EXTEND: case ISD::TRUNCATE: return getConstant(Val.zextOrTrunc(VT.getSizeInBits()), VT); case ISD::UINT_TO_FP: case ISD::SINT_TO_FP: { // No compile time operations on ppcf128. if (VT == MVT::ppcf128) break; APFloat apf(APInt::getNullValue(VT.getSizeInBits())); (void)apf.convertFromAPInt(Val, Opcode==ISD::SINT_TO_FP, APFloat::rmNearestTiesToEven); return getConstantFP(apf, VT); } case ISD::BITCAST: if (VT == MVT::f32 && C->getValueType(0) == MVT::i32) return getConstantFP(Val.bitsToFloat(), VT); else if (VT == MVT::f64 && C->getValueType(0) == MVT::i64) return getConstantFP(Val.bitsToDouble(), VT); break; case ISD::BSWAP: return getConstant(Val.byteSwap(), VT); case ISD::CTPOP: return getConstant(Val.countPopulation(), VT); case ISD::CTLZ: case ISD::CTLZ_ZERO_UNDEF: return getConstant(Val.countLeadingZeros(), VT); case ISD::CTTZ: case ISD::CTTZ_ZERO_UNDEF: return getConstant(Val.countTrailingZeros(), VT); } } // Constant fold unary operations with a floating point constant operand. if (ConstantFPSDNode *C = dyn_cast(Operand.getNode())) { APFloat V = C->getValueAPF(); // make copy if (VT != MVT::ppcf128 && Operand.getValueType() != MVT::ppcf128) { switch (Opcode) { case ISD::FNEG: V.changeSign(); return getConstantFP(V, VT); case ISD::FABS: V.clearSign(); return getConstantFP(V, VT); case ISD::FP_EXTEND: { bool ignored; // This can return overflow, underflow, or inexact; we don't care. // FIXME need to be more flexible about rounding mode. (void)V.convert(*EVTToAPFloatSemantics(VT), APFloat::rmNearestTiesToEven, &ignored); return getConstantFP(V, VT); } case ISD::FP_TO_SINT: case ISD::FP_TO_UINT: { integerPart x[2]; bool ignored; assert(integerPartWidth >= 64); // FIXME need to be more flexible about rounding mode. APFloat::opStatus s = V.convertToInteger(x, VT.getSizeInBits(), Opcode==ISD::FP_TO_SINT, APFloat::rmTowardZero, &ignored); if (s==APFloat::opInvalidOp) // inexact is OK, in fact usual break; APInt api(VT.getSizeInBits(), x); return getConstant(api, VT); } case ISD::BITCAST: if (VT == MVT::i32 && C->getValueType(0) == MVT::f32) return getConstant((uint32_t)V.bitcastToAPInt().getZExtValue(), VT); else if (VT == MVT::i64 && C->getValueType(0) == MVT::f64) return getConstant(V.bitcastToAPInt().getZExtValue(), VT); break; } } } unsigned OpOpcode = Operand.getNode()->getOpcode(); switch (Opcode) { case ISD::TokenFactor: case ISD::MERGE_VALUES: case ISD::CONCAT_VECTORS: return Operand; // Factor, merge or concat of one node? No need. case ISD::FP_ROUND: llvm_unreachable("Invalid method to make FP_ROUND node"); case ISD::FP_EXTEND: assert(VT.isFloatingPoint() && Operand.getValueType().isFloatingPoint() && "Invalid FP cast!"); if (Operand.getValueType() == VT) return Operand; // noop conversion. assert((!VT.isVector() || VT.getVectorNumElements() == Operand.getValueType().getVectorNumElements()) && "Vector element count mismatch!"); if (Operand.getOpcode() == ISD::UNDEF) return getUNDEF(VT); break; case ISD::SIGN_EXTEND: assert(VT.isInteger() && Operand.getValueType().isInteger() && "Invalid SIGN_EXTEND!"); if (Operand.getValueType() == VT) return Operand; // noop extension assert(Operand.getValueType().getScalarType().bitsLT(VT.getScalarType()) && "Invalid sext node, dst < src!"); assert((!VT.isVector() || VT.getVectorNumElements() == Operand.getValueType().getVectorNumElements()) && "Vector element count mismatch!"); if (OpOpcode == ISD::SIGN_EXTEND || OpOpcode == ISD::ZERO_EXTEND) return getNode(OpOpcode, DL, VT, Operand.getNode()->getOperand(0)); else if (OpOpcode == ISD::UNDEF) // sext(undef) = 0, because the top bits will all be the same. return getConstant(0, VT); break; case ISD::ZERO_EXTEND: assert(VT.isInteger() && Operand.getValueType().isInteger() && "Invalid ZERO_EXTEND!"); if (Operand.getValueType() == VT) return Operand; // noop extension assert(Operand.getValueType().getScalarType().bitsLT(VT.getScalarType()) && "Invalid zext node, dst < src!"); assert((!VT.isVector() || VT.getVectorNumElements() == Operand.getValueType().getVectorNumElements()) && "Vector element count mismatch!"); if (OpOpcode == ISD::ZERO_EXTEND) // (zext (zext x)) -> (zext x) return getNode(ISD::ZERO_EXTEND, DL, VT, Operand.getNode()->getOperand(0)); else if (OpOpcode == ISD::UNDEF) // zext(undef) = 0, because the top bits will be zero. return getConstant(0, VT); break; case ISD::ANY_EXTEND: assert(VT.isInteger() && Operand.getValueType().isInteger() && "Invalid ANY_EXTEND!"); if (Operand.getValueType() == VT) return Operand; // noop extension assert(Operand.getValueType().getScalarType().bitsLT(VT.getScalarType()) && "Invalid anyext node, dst < src!"); assert((!VT.isVector() || VT.getVectorNumElements() == Operand.getValueType().getVectorNumElements()) && "Vector element count mismatch!"); if (OpOpcode == ISD::ZERO_EXTEND || OpOpcode == ISD::SIGN_EXTEND || OpOpcode == ISD::ANY_EXTEND) // (ext (zext x)) -> (zext x) and (ext (sext x)) -> (sext x) return getNode(OpOpcode, DL, VT, Operand.getNode()->getOperand(0)); else if (OpOpcode == ISD::UNDEF) return getUNDEF(VT); // (ext (trunx x)) -> x if (OpOpcode == ISD::TRUNCATE) { SDValue OpOp = Operand.getNode()->getOperand(0); if (OpOp.getValueType() == VT) return OpOp; } break; case ISD::TRUNCATE: assert(VT.isInteger() && Operand.getValueType().isInteger() && "Invalid TRUNCATE!"); if (Operand.getValueType() == VT) return Operand; // noop truncate assert(Operand.getValueType().getScalarType().bitsGT(VT.getScalarType()) && "Invalid truncate node, src < dst!"); assert((!VT.isVector() || VT.getVectorNumElements() == Operand.getValueType().getVectorNumElements()) && "Vector element count mismatch!"); if (OpOpcode == ISD::TRUNCATE) return getNode(ISD::TRUNCATE, DL, VT, Operand.getNode()->getOperand(0)); if (OpOpcode == ISD::ZERO_EXTEND || OpOpcode == ISD::SIGN_EXTEND || OpOpcode == ISD::ANY_EXTEND) { // If the source is smaller than the dest, we still need an extend. if (Operand.getNode()->getOperand(0).getValueType().getScalarType() .bitsLT(VT.getScalarType())) return getNode(OpOpcode, DL, VT, Operand.getNode()->getOperand(0)); if (Operand.getNode()->getOperand(0).getValueType().bitsGT(VT)) return getNode(ISD::TRUNCATE, DL, VT, Operand.getNode()->getOperand(0)); return Operand.getNode()->getOperand(0); } if (OpOpcode == ISD::UNDEF) return getUNDEF(VT); break; case ISD::BITCAST: // Basic sanity checking. assert(VT.getSizeInBits() == Operand.getValueType().getSizeInBits() && "Cannot BITCAST between types of different sizes!"); if (VT == Operand.getValueType()) return Operand; // noop conversion. if (OpOpcode == ISD::BITCAST) // bitconv(bitconv(x)) -> bitconv(x) return getNode(ISD::BITCAST, DL, VT, Operand.getOperand(0)); if (OpOpcode == ISD::UNDEF) return getUNDEF(VT); break; case ISD::SCALAR_TO_VECTOR: assert(VT.isVector() && !Operand.getValueType().isVector() && (VT.getVectorElementType() == Operand.getValueType() || (VT.getVectorElementType().isInteger() && Operand.getValueType().isInteger() && VT.getVectorElementType().bitsLE(Operand.getValueType()))) && "Illegal SCALAR_TO_VECTOR node!"); if (OpOpcode == ISD::UNDEF) return getUNDEF(VT); // scalar_to_vector(extract_vector_elt V, 0) -> V, top bits are undefined. if (OpOpcode == ISD::EXTRACT_VECTOR_ELT && isa(Operand.getOperand(1)) && Operand.getConstantOperandVal(1) == 0 && Operand.getOperand(0).getValueType() == VT) return Operand.getOperand(0); break; case ISD::FNEG: // -(X-Y) -> (Y-X) is unsafe because when X==Y, -0.0 != +0.0 if (getTarget().Options.UnsafeFPMath && OpOpcode == ISD::FSUB) return getNode(ISD::FSUB, DL, VT, Operand.getNode()->getOperand(1), Operand.getNode()->getOperand(0)); if (OpOpcode == ISD::FNEG) // --X -> X return Operand.getNode()->getOperand(0); break; case ISD::FABS: if (OpOpcode == ISD::FNEG) // abs(-X) -> abs(X) return getNode(ISD::FABS, DL, VT, Operand.getNode()->getOperand(0)); break; } SDNode *N; SDVTList VTs = getVTList(VT); if (VT != MVT::Glue) { // Don't CSE flag producing nodes FoldingSetNodeID ID; SDValue Ops[1] = { Operand }; AddNodeIDNode(ID, Opcode, VTs, Ops, 1); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); N = new (NodeAllocator) UnarySDNode(Opcode, DL, VTs, Operand); CSEMap.InsertNode(N, IP); } else { N = new (NodeAllocator) UnarySDNode(Opcode, DL, VTs, Operand); } AllNodes.push_back(N); #ifndef NDEBUG VerifySDNode(N); #endif return SDValue(N, 0); } SDValue SelectionDAG::FoldConstantArithmetic(unsigned Opcode, EVT VT, ConstantSDNode *Cst1, ConstantSDNode *Cst2) { const APInt &C1 = Cst1->getAPIntValue(), &C2 = Cst2->getAPIntValue(); switch (Opcode) { case ISD::ADD: return getConstant(C1 + C2, VT); case ISD::SUB: return getConstant(C1 - C2, VT); case ISD::MUL: return getConstant(C1 * C2, VT); case ISD::UDIV: if (C2.getBoolValue()) return getConstant(C1.udiv(C2), VT); break; case ISD::UREM: if (C2.getBoolValue()) return getConstant(C1.urem(C2), VT); break; case ISD::SDIV: if (C2.getBoolValue()) return getConstant(C1.sdiv(C2), VT); break; case ISD::SREM: if (C2.getBoolValue()) return getConstant(C1.srem(C2), VT); break; case ISD::AND: return getConstant(C1 & C2, VT); case ISD::OR: return getConstant(C1 | C2, VT); case ISD::XOR: return getConstant(C1 ^ C2, VT); case ISD::SHL: return getConstant(C1 << C2, VT); case ISD::SRL: return getConstant(C1.lshr(C2), VT); case ISD::SRA: return getConstant(C1.ashr(C2), VT); case ISD::ROTL: return getConstant(C1.rotl(C2), VT); case ISD::ROTR: return getConstant(C1.rotr(C2), VT); default: break; } return SDValue(); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1, SDValue N2) { ConstantSDNode *N1C = dyn_cast(N1.getNode()); ConstantSDNode *N2C = dyn_cast(N2.getNode()); switch (Opcode) { default: break; case ISD::TokenFactor: assert(VT == MVT::Other && N1.getValueType() == MVT::Other && N2.getValueType() == MVT::Other && "Invalid token factor!"); // Fold trivial token factors. if (N1.getOpcode() == ISD::EntryToken) return N2; if (N2.getOpcode() == ISD::EntryToken) return N1; if (N1 == N2) return N1; break; case ISD::CONCAT_VECTORS: // Concat of UNDEFs is UNDEF. if (N1.getOpcode() == ISD::UNDEF && N2.getOpcode() == ISD::UNDEF) return getUNDEF(VT); // A CONCAT_VECTOR with all operands BUILD_VECTOR can be simplified to // one big BUILD_VECTOR. if (N1.getOpcode() == ISD::BUILD_VECTOR && N2.getOpcode() == ISD::BUILD_VECTOR) { SmallVector Elts(N1.getNode()->op_begin(), N1.getNode()->op_end()); Elts.append(N2.getNode()->op_begin(), N2.getNode()->op_end()); return getNode(ISD::BUILD_VECTOR, DL, VT, &Elts[0], Elts.size()); } break; case ISD::AND: assert(VT.isInteger() && "This operator does not apply to FP types!"); assert(N1.getValueType() == N2.getValueType() && N1.getValueType() == VT && "Binary operator types must match!"); // (X & 0) -> 0. This commonly occurs when legalizing i64 values, so it's // worth handling here. if (N2C && N2C->isNullValue()) return N2; if (N2C && N2C->isAllOnesValue()) // X & -1 -> X return N1; break; case ISD::OR: case ISD::XOR: case ISD::ADD: case ISD::SUB: assert(VT.isInteger() && "This operator does not apply to FP types!"); assert(N1.getValueType() == N2.getValueType() && N1.getValueType() == VT && "Binary operator types must match!"); // (X ^|+- 0) -> X. This commonly occurs when legalizing i64 values, so // it's worth handling here. if (N2C && N2C->isNullValue()) return N1; break; case ISD::UDIV: case ISD::UREM: case ISD::MULHU: case ISD::MULHS: case ISD::MUL: case ISD::SDIV: case ISD::SREM: assert(VT.isInteger() && "This operator does not apply to FP types!"); assert(N1.getValueType() == N2.getValueType() && N1.getValueType() == VT && "Binary operator types must match!"); break; case ISD::FADD: case ISD::FSUB: case ISD::FMUL: case ISD::FDIV: case ISD::FREM: if (getTarget().Options.UnsafeFPMath) { if (Opcode == ISD::FADD) { // 0+x --> x if (ConstantFPSDNode *CFP = dyn_cast(N1)) if (CFP->getValueAPF().isZero()) return N2; // x+0 --> x if (ConstantFPSDNode *CFP = dyn_cast(N2)) if (CFP->getValueAPF().isZero()) return N1; } else if (Opcode == ISD::FSUB) { // x-0 --> x if (ConstantFPSDNode *CFP = dyn_cast(N2)) if (CFP->getValueAPF().isZero()) return N1; } } assert(VT.isFloatingPoint() && "This operator only applies to FP types!"); assert(N1.getValueType() == N2.getValueType() && N1.getValueType() == VT && "Binary operator types must match!"); break; case ISD::FCOPYSIGN: // N1 and result must match. N1/N2 need not match. assert(N1.getValueType() == VT && N1.getValueType().isFloatingPoint() && N2.getValueType().isFloatingPoint() && "Invalid FCOPYSIGN!"); break; case ISD::SHL: case ISD::SRA: case ISD::SRL: case ISD::ROTL: case ISD::ROTR: assert(VT == N1.getValueType() && "Shift operators return type must be the same as their first arg"); assert(VT.isInteger() && N2.getValueType().isInteger() && "Shifts only work on integers"); // Verify that the shift amount VT is bit enough to hold valid shift // amounts. This catches things like trying to shift an i1024 value by an // i8, which is easy to fall into in generic code that uses // TLI.getShiftAmount(). assert(N2.getValueType().getSizeInBits() >= Log2_32_Ceil(N1.getValueType().getSizeInBits()) && "Invalid use of small shift amount with oversized value!"); // Always fold shifts of i1 values so the code generator doesn't need to // handle them. Since we know the size of the shift has to be less than the // size of the value, the shift/rotate count is guaranteed to be zero. if (VT == MVT::i1) return N1; if (N2C && N2C->isNullValue()) return N1; break; case ISD::FP_ROUND_INREG: { EVT EVT = cast(N2)->getVT(); assert(VT == N1.getValueType() && "Not an inreg round!"); assert(VT.isFloatingPoint() && EVT.isFloatingPoint() && "Cannot FP_ROUND_INREG integer types"); assert(EVT.isVector() == VT.isVector() && "FP_ROUND_INREG type should be vector iff the operand " "type is vector!"); assert((!EVT.isVector() || EVT.getVectorNumElements() == VT.getVectorNumElements()) && "Vector element counts must match in FP_ROUND_INREG"); assert(EVT.bitsLE(VT) && "Not rounding down!"); (void)EVT; if (cast(N2)->getVT() == VT) return N1; // Not actually rounding. break; } case ISD::FP_ROUND: assert(VT.isFloatingPoint() && N1.getValueType().isFloatingPoint() && VT.bitsLE(N1.getValueType()) && isa(N2) && "Invalid FP_ROUND!"); if (N1.getValueType() == VT) return N1; // noop conversion. break; case ISD::AssertSext: case ISD::AssertZext: { EVT EVT = cast(N2)->getVT(); assert(VT == N1.getValueType() && "Not an inreg extend!"); assert(VT.isInteger() && EVT.isInteger() && "Cannot *_EXTEND_INREG FP types"); assert(!EVT.isVector() && "AssertSExt/AssertZExt type should be the vector element type " "rather than the vector type!"); assert(EVT.bitsLE(VT) && "Not extending!"); if (VT == EVT) return N1; // noop assertion. break; } case ISD::SIGN_EXTEND_INREG: { EVT EVT = cast(N2)->getVT(); assert(VT == N1.getValueType() && "Not an inreg extend!"); assert(VT.isInteger() && EVT.isInteger() && "Cannot *_EXTEND_INREG FP types"); assert(EVT.isVector() == VT.isVector() && "SIGN_EXTEND_INREG type should be vector iff the operand " "type is vector!"); assert((!EVT.isVector() || EVT.getVectorNumElements() == VT.getVectorNumElements()) && "Vector element counts must match in SIGN_EXTEND_INREG"); assert(EVT.bitsLE(VT) && "Not extending!"); if (EVT == VT) return N1; // Not actually extending if (N1C) { APInt Val = N1C->getAPIntValue(); unsigned FromBits = EVT.getScalarType().getSizeInBits(); Val <<= Val.getBitWidth()-FromBits; Val = Val.ashr(Val.getBitWidth()-FromBits); return getConstant(Val, VT); } break; } case ISD::EXTRACT_VECTOR_ELT: // EXTRACT_VECTOR_ELT of an UNDEF is an UNDEF. if (N1.getOpcode() == ISD::UNDEF) return getUNDEF(VT); // EXTRACT_VECTOR_ELT of CONCAT_VECTORS is often formed while lowering is // expanding copies of large vectors from registers. if (N2C && N1.getOpcode() == ISD::CONCAT_VECTORS && N1.getNumOperands() > 0) { unsigned Factor = N1.getOperand(0).getValueType().getVectorNumElements(); return getNode(ISD::EXTRACT_VECTOR_ELT, DL, VT, N1.getOperand(N2C->getZExtValue() / Factor), getConstant(N2C->getZExtValue() % Factor, N2.getValueType())); } // EXTRACT_VECTOR_ELT of BUILD_VECTOR is often formed while lowering is // expanding large vector constants. if (N2C && N1.getOpcode() == ISD::BUILD_VECTOR) { SDValue Elt = N1.getOperand(N2C->getZExtValue()); EVT VEltTy = N1.getValueType().getVectorElementType(); if (Elt.getValueType() != VEltTy) { // If the vector element type is not legal, the BUILD_VECTOR operands // are promoted and implicitly truncated. Make that explicit here. Elt = getNode(ISD::TRUNCATE, DL, VEltTy, Elt); } if (VT != VEltTy) { // If the vector element type is not legal, the EXTRACT_VECTOR_ELT // result is implicitly extended. Elt = getNode(ISD::ANY_EXTEND, DL, VT, Elt); } return Elt; } // EXTRACT_VECTOR_ELT of INSERT_VECTOR_ELT is often formed when vector // operations are lowered to scalars. if (N1.getOpcode() == ISD::INSERT_VECTOR_ELT) { // If the indices are the same, return the inserted element else // if the indices are known different, extract the element from // the original vector. SDValue N1Op2 = N1.getOperand(2); ConstantSDNode *N1Op2C = dyn_cast(N1Op2.getNode()); if (N1Op2C && N2C) { if (N1Op2C->getZExtValue() == N2C->getZExtValue()) { if (VT == N1.getOperand(1).getValueType()) return N1.getOperand(1); else return getSExtOrTrunc(N1.getOperand(1), DL, VT); } return getNode(ISD::EXTRACT_VECTOR_ELT, DL, VT, N1.getOperand(0), N2); } } break; case ISD::EXTRACT_ELEMENT: assert(N2C && (unsigned)N2C->getZExtValue() < 2 && "Bad EXTRACT_ELEMENT!"); assert(!N1.getValueType().isVector() && !VT.isVector() && (N1.getValueType().isInteger() == VT.isInteger()) && N1.getValueType() != VT && "Wrong types for EXTRACT_ELEMENT!"); // EXTRACT_ELEMENT of BUILD_PAIR is often formed while legalize is expanding // 64-bit integers into 32-bit parts. Instead of building the extract of // the BUILD_PAIR, only to have legalize rip it apart, just do it now. if (N1.getOpcode() == ISD::BUILD_PAIR) return N1.getOperand(N2C->getZExtValue()); // EXTRACT_ELEMENT of a constant int is also very common. if (ConstantSDNode *C = dyn_cast(N1)) { unsigned ElementSize = VT.getSizeInBits(); unsigned Shift = ElementSize * N2C->getZExtValue(); APInt ShiftedVal = C->getAPIntValue().lshr(Shift); return getConstant(ShiftedVal.trunc(ElementSize), VT); } break; case ISD::EXTRACT_SUBVECTOR: { SDValue Index = N2; if (VT.isSimple() && N1.getValueType().isSimple()) { assert(VT.isVector() && N1.getValueType().isVector() && "Extract subvector VTs must be a vectors!"); assert(VT.getVectorElementType() == N1.getValueType().getVectorElementType() && "Extract subvector VTs must have the same element type!"); assert(VT.getSimpleVT() <= N1.getValueType().getSimpleVT() && "Extract subvector must be from larger vector to smaller vector!"); if (isa(Index.getNode())) { assert((VT.getVectorNumElements() + cast(Index.getNode())->getZExtValue() <= N1.getValueType().getVectorNumElements()) && "Extract subvector overflow!"); } // Trivial extraction. if (VT.getSimpleVT() == N1.getValueType().getSimpleVT()) return N1; } break; } } if (N1C) { if (N2C) { SDValue SV = FoldConstantArithmetic(Opcode, VT, N1C, N2C); if (SV.getNode()) return SV; } else { // Cannonicalize constant to RHS if commutative if (isCommutativeBinOp(Opcode)) { std::swap(N1C, N2C); std::swap(N1, N2); } } } // Constant fold FP operations. ConstantFPSDNode *N1CFP = dyn_cast(N1.getNode()); ConstantFPSDNode *N2CFP = dyn_cast(N2.getNode()); if (N1CFP) { if (!N2CFP && isCommutativeBinOp(Opcode)) { // Cannonicalize constant to RHS if commutative std::swap(N1CFP, N2CFP); std::swap(N1, N2); } else if (N2CFP && VT != MVT::ppcf128) { APFloat V1 = N1CFP->getValueAPF(), V2 = N2CFP->getValueAPF(); APFloat::opStatus s; switch (Opcode) { case ISD::FADD: s = V1.add(V2, APFloat::rmNearestTiesToEven); if (s != APFloat::opInvalidOp) return getConstantFP(V1, VT); break; case ISD::FSUB: s = V1.subtract(V2, APFloat::rmNearestTiesToEven); if (s!=APFloat::opInvalidOp) return getConstantFP(V1, VT); break; case ISD::FMUL: s = V1.multiply(V2, APFloat::rmNearestTiesToEven); if (s!=APFloat::opInvalidOp) return getConstantFP(V1, VT); break; case ISD::FDIV: s = V1.divide(V2, APFloat::rmNearestTiesToEven); if (s!=APFloat::opInvalidOp && s!=APFloat::opDivByZero) return getConstantFP(V1, VT); break; case ISD::FREM : s = V1.mod(V2, APFloat::rmNearestTiesToEven); if (s!=APFloat::opInvalidOp && s!=APFloat::opDivByZero) return getConstantFP(V1, VT); break; case ISD::FCOPYSIGN: V1.copySign(V2); return getConstantFP(V1, VT); default: break; } } if (Opcode == ISD::FP_ROUND) { APFloat V = N1CFP->getValueAPF(); // make copy bool ignored; // This can return overflow, underflow, or inexact; we don't care. // FIXME need to be more flexible about rounding mode. (void)V.convert(*EVTToAPFloatSemantics(VT), APFloat::rmNearestTiesToEven, &ignored); return getConstantFP(V, VT); } } // Canonicalize an UNDEF to the RHS, even over a constant. if (N1.getOpcode() == ISD::UNDEF) { if (isCommutativeBinOp(Opcode)) { std::swap(N1, N2); } else { switch (Opcode) { case ISD::FP_ROUND_INREG: case ISD::SIGN_EXTEND_INREG: case ISD::SUB: case ISD::FSUB: case ISD::FDIV: case ISD::FREM: case ISD::SRA: return N1; // fold op(undef, arg2) -> undef case ISD::UDIV: case ISD::SDIV: case ISD::UREM: case ISD::SREM: case ISD::SRL: case ISD::SHL: if (!VT.isVector()) return getConstant(0, VT); // fold op(undef, arg2) -> 0 // For vectors, we can't easily build an all zero vector, just return // the LHS. return N2; } } } // Fold a bunch of operators when the RHS is undef. if (N2.getOpcode() == ISD::UNDEF) { switch (Opcode) { case ISD::XOR: if (N1.getOpcode() == ISD::UNDEF) // Handle undef ^ undef -> 0 special case. This is a common // idiom (misuse). return getConstant(0, VT); // fallthrough case ISD::ADD: case ISD::ADDC: case ISD::ADDE: case ISD::SUB: case ISD::UDIV: case ISD::SDIV: case ISD::UREM: case ISD::SREM: return N2; // fold op(arg1, undef) -> undef case ISD::FADD: case ISD::FSUB: case ISD::FMUL: case ISD::FDIV: case ISD::FREM: if (getTarget().Options.UnsafeFPMath) return N2; break; case ISD::MUL: case ISD::AND: case ISD::SRL: case ISD::SHL: if (!VT.isVector()) return getConstant(0, VT); // fold op(arg1, undef) -> 0 // For vectors, we can't easily build an all zero vector, just return // the LHS. return N1; case ISD::OR: if (!VT.isVector()) return getConstant(APInt::getAllOnesValue(VT.getSizeInBits()), VT); // For vectors, we can't easily build an all one vector, just return // the LHS. return N1; case ISD::SRA: return N1; } } // Memoize this node if possible. SDNode *N; SDVTList VTs = getVTList(VT); if (VT != MVT::Glue) { SDValue Ops[] = { N1, N2 }; FoldingSetNodeID ID; AddNodeIDNode(ID, Opcode, VTs, Ops, 2); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); N = new (NodeAllocator) BinarySDNode(Opcode, DL, VTs, N1, N2); CSEMap.InsertNode(N, IP); } else { N = new (NodeAllocator) BinarySDNode(Opcode, DL, VTs, N1, N2); } AllNodes.push_back(N); #ifndef NDEBUG VerifySDNode(N); #endif return SDValue(N, 0); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1, SDValue N2, SDValue N3) { // Perform various simplifications. ConstantSDNode *N1C = dyn_cast(N1.getNode()); switch (Opcode) { case ISD::CONCAT_VECTORS: // A CONCAT_VECTOR with all operands BUILD_VECTOR can be simplified to // one big BUILD_VECTOR. if (N1.getOpcode() == ISD::BUILD_VECTOR && N2.getOpcode() == ISD::BUILD_VECTOR && N3.getOpcode() == ISD::BUILD_VECTOR) { SmallVector Elts(N1.getNode()->op_begin(), N1.getNode()->op_end()); Elts.append(N2.getNode()->op_begin(), N2.getNode()->op_end()); Elts.append(N3.getNode()->op_begin(), N3.getNode()->op_end()); return getNode(ISD::BUILD_VECTOR, DL, VT, &Elts[0], Elts.size()); } break; case ISD::SETCC: { // Use FoldSetCC to simplify SETCC's. SDValue Simp = FoldSetCC(VT, N1, N2, cast(N3)->get(), DL); if (Simp.getNode()) return Simp; break; } case ISD::SELECT: if (N1C) { if (N1C->getZExtValue()) return N2; // select true, X, Y -> X return N3; // select false, X, Y -> Y } if (N2 == N3) return N2; // select C, X, X -> X break; case ISD::VECTOR_SHUFFLE: llvm_unreachable("should use getVectorShuffle constructor!"); case ISD::INSERT_SUBVECTOR: { SDValue Index = N3; if (VT.isSimple() && N1.getValueType().isSimple() && N2.getValueType().isSimple()) { assert(VT.isVector() && N1.getValueType().isVector() && N2.getValueType().isVector() && "Insert subvector VTs must be a vectors"); assert(VT == N1.getValueType() && "Dest and insert subvector source types must match!"); assert(N2.getValueType().getSimpleVT() <= N1.getValueType().getSimpleVT() && "Insert subvector must be from smaller vector to larger vector!"); if (isa(Index.getNode())) { assert((N2.getValueType().getVectorNumElements() + cast(Index.getNode())->getZExtValue() <= VT.getVectorNumElements()) && "Insert subvector overflow!"); } // Trivial insertion. if (VT.getSimpleVT() == N2.getValueType().getSimpleVT()) return N2; } break; } case ISD::BITCAST: // Fold bit_convert nodes from a type to themselves. if (N1.getValueType() == VT) return N1; break; } // Memoize node if it doesn't produce a flag. SDNode *N; SDVTList VTs = getVTList(VT); if (VT != MVT::Glue) { SDValue Ops[] = { N1, N2, N3 }; FoldingSetNodeID ID; AddNodeIDNode(ID, Opcode, VTs, Ops, 3); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); N = new (NodeAllocator) TernarySDNode(Opcode, DL, VTs, N1, N2, N3); CSEMap.InsertNode(N, IP); } else { N = new (NodeAllocator) TernarySDNode(Opcode, DL, VTs, N1, N2, N3); } AllNodes.push_back(N); #ifndef NDEBUG VerifySDNode(N); #endif return SDValue(N, 0); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1, SDValue N2, SDValue N3, SDValue N4) { SDValue Ops[] = { N1, N2, N3, N4 }; return getNode(Opcode, DL, VT, Ops, 4); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1, SDValue N2, SDValue N3, SDValue N4, SDValue N5) { SDValue Ops[] = { N1, N2, N3, N4, N5 }; return getNode(Opcode, DL, VT, Ops, 5); } /// getStackArgumentTokenFactor - Compute a TokenFactor to force all /// the incoming stack arguments to be loaded from the stack. SDValue SelectionDAG::getStackArgumentTokenFactor(SDValue Chain) { SmallVector ArgChains; // Include the original chain at the beginning of the list. When this is // used by target LowerCall hooks, this helps legalize find the // CALLSEQ_BEGIN node. ArgChains.push_back(Chain); // Add a chain value for each stack argument. for (SDNode::use_iterator U = getEntryNode().getNode()->use_begin(), UE = getEntryNode().getNode()->use_end(); U != UE; ++U) if (LoadSDNode *L = dyn_cast(*U)) if (FrameIndexSDNode *FI = dyn_cast(L->getBasePtr())) if (FI->getIndex() < 0) ArgChains.push_back(SDValue(L, 1)); // Build a tokenfactor for all the chains. return getNode(ISD::TokenFactor, Chain.getDebugLoc(), MVT::Other, &ArgChains[0], ArgChains.size()); } /// SplatByte - Distribute ByteVal over NumBits bits. static APInt SplatByte(unsigned NumBits, uint8_t ByteVal) { APInt Val = APInt(NumBits, ByteVal); unsigned Shift = 8; for (unsigned i = NumBits; i > 8; i >>= 1) { Val = (Val << Shift) | Val; Shift <<= 1; } return Val; } /// getMemsetValue - Vectorized representation of the memset value /// operand. static SDValue getMemsetValue(SDValue Value, EVT VT, SelectionDAG &DAG, DebugLoc dl) { assert(Value.getOpcode() != ISD::UNDEF); unsigned NumBits = VT.getScalarType().getSizeInBits(); if (ConstantSDNode *C = dyn_cast(Value)) { APInt Val = SplatByte(NumBits, C->getZExtValue() & 255); if (VT.isInteger()) return DAG.getConstant(Val, VT); return DAG.getConstantFP(APFloat(Val), VT); } Value = DAG.getNode(ISD::ZERO_EXTEND, dl, VT, Value); if (NumBits > 8) { // Use a multiplication with 0x010101... to extend the input to the // required length. APInt Magic = SplatByte(NumBits, 0x01); Value = DAG.getNode(ISD::MUL, dl, VT, Value, DAG.getConstant(Magic, VT)); } return Value; } /// getMemsetStringVal - Similar to getMemsetValue. Except this is only /// used when a memcpy is turned into a memset when the source is a constant /// string ptr. static SDValue getMemsetStringVal(EVT VT, DebugLoc dl, SelectionDAG &DAG, const TargetLowering &TLI, StringRef Str) { // Handle vector with all elements zero. if (Str.empty()) { if (VT.isInteger()) return DAG.getConstant(0, VT); else if (VT == MVT::f32 || VT == MVT::f64) return DAG.getConstantFP(0.0, VT); else if (VT.isVector()) { unsigned NumElts = VT.getVectorNumElements(); MVT EltVT = (VT.getVectorElementType() == MVT::f32) ? MVT::i32 : MVT::i64; return DAG.getNode(ISD::BITCAST, dl, VT, DAG.getConstant(0, EVT::getVectorVT(*DAG.getContext(), EltVT, NumElts))); } else llvm_unreachable("Expected type!"); } assert(!VT.isVector() && "Can't handle vector type here!"); unsigned NumVTBytes = VT.getSizeInBits() / 8; unsigned NumBytes = std::min(NumVTBytes, unsigned(Str.size())); uint64_t Val = 0; if (TLI.isLittleEndian()) { for (unsigned i = 0; i != NumBytes; ++i) Val |= (uint64_t)(unsigned char)Str[i] << i*8; } else { for (unsigned i = 0; i != NumBytes; ++i) Val |= (uint64_t)(unsigned char)Str[i] << (NumVTBytes-i-1)*8; } return DAG.getConstant(Val, VT); } /// getMemBasePlusOffset - Returns base and offset node for the /// static SDValue getMemBasePlusOffset(SDValue Base, unsigned Offset, SelectionDAG &DAG) { EVT VT = Base.getValueType(); return DAG.getNode(ISD::ADD, Base.getDebugLoc(), VT, Base, DAG.getConstant(Offset, VT)); } /// isMemSrcFromString - Returns true if memcpy source is a string constant. /// static bool isMemSrcFromString(SDValue Src, StringRef &Str) { unsigned SrcDelta = 0; GlobalAddressSDNode *G = NULL; if (Src.getOpcode() == ISD::GlobalAddress) G = cast(Src); else if (Src.getOpcode() == ISD::ADD && Src.getOperand(0).getOpcode() == ISD::GlobalAddress && Src.getOperand(1).getOpcode() == ISD::Constant) { G = cast(Src.getOperand(0)); SrcDelta = cast(Src.getOperand(1))->getZExtValue(); } if (!G) return false; return getConstantStringInfo(G->getGlobal(), Str, SrcDelta, false); } /// FindOptimalMemOpLowering - Determines the optimial series memory ops /// to replace the memset / memcpy. Return true if the number of memory ops /// is below the threshold. It returns the types of the sequence of /// memory ops to perform memset / memcpy by reference. static bool FindOptimalMemOpLowering(std::vector &MemOps, unsigned Limit, uint64_t Size, unsigned DstAlign, unsigned SrcAlign, bool IsZeroVal, bool MemcpyStrSrc, SelectionDAG &DAG, const TargetLowering &TLI) { assert((SrcAlign == 0 || SrcAlign >= DstAlign) && "Expecting memcpy / memset source to meet alignment requirement!"); // If 'SrcAlign' is zero, that means the memory operation does not need to // load the value, i.e. memset or memcpy from constant string. Otherwise, // it's the inferred alignment of the source. 'DstAlign', on the other hand, // is the specified alignment of the memory operation. If it is zero, that // means it's possible to change the alignment of the destination. // 'MemcpyStrSrc' indicates whether the memcpy source is constant so it does // not need to be loaded. EVT VT = TLI.getOptimalMemOpType(Size, DstAlign, SrcAlign, IsZeroVal, MemcpyStrSrc, DAG.getMachineFunction()); if (VT == MVT::Other) { if (DstAlign >= TLI.getTargetData()->getPointerPrefAlignment() || TLI.allowsUnalignedMemoryAccesses(VT)) { VT = TLI.getPointerTy(); } else { switch (DstAlign & 7) { case 0: VT = MVT::i64; break; case 4: VT = MVT::i32; break; case 2: VT = MVT::i16; break; default: VT = MVT::i8; break; } } MVT LVT = MVT::i64; while (!TLI.isTypeLegal(LVT)) LVT = (MVT::SimpleValueType)(LVT.SimpleTy - 1); assert(LVT.isInteger()); if (VT.bitsGT(LVT)) VT = LVT; } unsigned NumMemOps = 0; while (Size != 0) { unsigned VTSize = VT.getSizeInBits() / 8; while (VTSize > Size) { // For now, only use non-vector load / store's for the left-over pieces. if (VT.isVector() || VT.isFloatingPoint()) { VT = MVT::i64; while (!TLI.isTypeLegal(VT)) VT = (MVT::SimpleValueType)(VT.getSimpleVT().SimpleTy - 1); VTSize = VT.getSizeInBits() / 8; } else { // This can result in a type that is not legal on the target, e.g. // 1 or 2 bytes on PPC. VT = (MVT::SimpleValueType)(VT.getSimpleVT().SimpleTy - 1); VTSize >>= 1; } } if (++NumMemOps > Limit) return false; MemOps.push_back(VT); Size -= VTSize; } return true; } static SDValue getMemcpyLoadsAndStores(SelectionDAG &DAG, DebugLoc dl, SDValue Chain, SDValue Dst, SDValue Src, uint64_t Size, unsigned Align, bool isVol, bool AlwaysInline, MachinePointerInfo DstPtrInfo, MachinePointerInfo SrcPtrInfo) { // Turn a memcpy of undef to nop. if (Src.getOpcode() == ISD::UNDEF) return Chain; // Expand memcpy to a series of load and store ops if the size operand falls // below a certain threshold. // TODO: In the AlwaysInline case, if the size is big then generate a loop // rather than maybe a humongous number of loads and stores. const TargetLowering &TLI = DAG.getTargetLoweringInfo(); std::vector MemOps; bool DstAlignCanChange = false; MachineFunction &MF = DAG.getMachineFunction(); MachineFrameInfo *MFI = MF.getFrameInfo(); bool OptSize = MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize); FrameIndexSDNode *FI = dyn_cast(Dst); if (FI && !MFI->isFixedObjectIndex(FI->getIndex())) DstAlignCanChange = true; unsigned SrcAlign = DAG.InferPtrAlignment(Src); if (Align > SrcAlign) SrcAlign = Align; StringRef Str; bool CopyFromStr = isMemSrcFromString(Src, Str); bool isZeroStr = CopyFromStr && Str.empty(); unsigned Limit = AlwaysInline ? ~0U : TLI.getMaxStoresPerMemcpy(OptSize); if (!FindOptimalMemOpLowering(MemOps, Limit, Size, (DstAlignCanChange ? 0 : Align), (isZeroStr ? 0 : SrcAlign), true, CopyFromStr, DAG, TLI)) return SDValue(); if (DstAlignCanChange) { Type *Ty = MemOps[0].getTypeForEVT(*DAG.getContext()); unsigned NewAlign = (unsigned) TLI.getTargetData()->getABITypeAlignment(Ty); if (NewAlign > Align) { // Give the stack frame object a larger alignment if needed. if (MFI->getObjectAlignment(FI->getIndex()) < NewAlign) MFI->setObjectAlignment(FI->getIndex(), NewAlign); Align = NewAlign; } } SmallVector OutChains; unsigned NumMemOps = MemOps.size(); uint64_t SrcOff = 0, DstOff = 0; for (unsigned i = 0; i != NumMemOps; ++i) { EVT VT = MemOps[i]; unsigned VTSize = VT.getSizeInBits() / 8; SDValue Value, Store; if (CopyFromStr && (isZeroStr || (VT.isInteger() && !VT.isVector()))) { // It's unlikely a store of a vector immediate can be done in a single // instruction. It would require a load from a constantpool first. // We only handle zero vectors here. // FIXME: Handle other cases where store of vector immediate is done in // a single instruction. Value = getMemsetStringVal(VT, dl, DAG, TLI, Str.substr(SrcOff)); Store = DAG.getStore(Chain, dl, Value, getMemBasePlusOffset(Dst, DstOff, DAG), DstPtrInfo.getWithOffset(DstOff), isVol, false, Align); } else { // The type might not be legal for the target. This should only happen // if the type is smaller than a legal type, as on PPC, so the right // thing to do is generate a LoadExt/StoreTrunc pair. These simplify // to Load/Store if NVT==VT. // FIXME does the case above also need this? EVT NVT = TLI.getTypeToTransformTo(*DAG.getContext(), VT); assert(NVT.bitsGE(VT)); Value = DAG.getExtLoad(ISD::EXTLOAD, dl, NVT, Chain, getMemBasePlusOffset(Src, SrcOff, DAG), SrcPtrInfo.getWithOffset(SrcOff), VT, isVol, false, MinAlign(SrcAlign, SrcOff)); Store = DAG.getTruncStore(Chain, dl, Value, getMemBasePlusOffset(Dst, DstOff, DAG), DstPtrInfo.getWithOffset(DstOff), VT, isVol, false, Align); } OutChains.push_back(Store); SrcOff += VTSize; DstOff += VTSize; } return DAG.getNode(ISD::TokenFactor, dl, MVT::Other, &OutChains[0], OutChains.size()); } static SDValue getMemmoveLoadsAndStores(SelectionDAG &DAG, DebugLoc dl, SDValue Chain, SDValue Dst, SDValue Src, uint64_t Size, unsigned Align, bool isVol, bool AlwaysInline, MachinePointerInfo DstPtrInfo, MachinePointerInfo SrcPtrInfo) { // Turn a memmove of undef to nop. if (Src.getOpcode() == ISD::UNDEF) return Chain; // Expand memmove to a series of load and store ops if the size operand falls // below a certain threshold. const TargetLowering &TLI = DAG.getTargetLoweringInfo(); std::vector MemOps; bool DstAlignCanChange = false; MachineFunction &MF = DAG.getMachineFunction(); MachineFrameInfo *MFI = MF.getFrameInfo(); bool OptSize = MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize); FrameIndexSDNode *FI = dyn_cast(Dst); if (FI && !MFI->isFixedObjectIndex(FI->getIndex())) DstAlignCanChange = true; unsigned SrcAlign = DAG.InferPtrAlignment(Src); if (Align > SrcAlign) SrcAlign = Align; unsigned Limit = AlwaysInline ? ~0U : TLI.getMaxStoresPerMemmove(OptSize); if (!FindOptimalMemOpLowering(MemOps, Limit, Size, (DstAlignCanChange ? 0 : Align), SrcAlign, true, false, DAG, TLI)) return SDValue(); if (DstAlignCanChange) { Type *Ty = MemOps[0].getTypeForEVT(*DAG.getContext()); unsigned NewAlign = (unsigned) TLI.getTargetData()->getABITypeAlignment(Ty); if (NewAlign > Align) { // Give the stack frame object a larger alignment if needed. if (MFI->getObjectAlignment(FI->getIndex()) < NewAlign) MFI->setObjectAlignment(FI->getIndex(), NewAlign); Align = NewAlign; } } uint64_t SrcOff = 0, DstOff = 0; SmallVector LoadValues; SmallVector LoadChains; SmallVector OutChains; unsigned NumMemOps = MemOps.size(); for (unsigned i = 0; i < NumMemOps; i++) { EVT VT = MemOps[i]; unsigned VTSize = VT.getSizeInBits() / 8; SDValue Value, Store; Value = DAG.getLoad(VT, dl, Chain, getMemBasePlusOffset(Src, SrcOff, DAG), SrcPtrInfo.getWithOffset(SrcOff), isVol, false, false, SrcAlign); LoadValues.push_back(Value); LoadChains.push_back(Value.getValue(1)); SrcOff += VTSize; } Chain = DAG.getNode(ISD::TokenFactor, dl, MVT::Other, &LoadChains[0], LoadChains.size()); OutChains.clear(); for (unsigned i = 0; i < NumMemOps; i++) { EVT VT = MemOps[i]; unsigned VTSize = VT.getSizeInBits() / 8; SDValue Value, Store; Store = DAG.getStore(Chain, dl, LoadValues[i], getMemBasePlusOffset(Dst, DstOff, DAG), DstPtrInfo.getWithOffset(DstOff), isVol, false, Align); OutChains.push_back(Store); DstOff += VTSize; } return DAG.getNode(ISD::TokenFactor, dl, MVT::Other, &OutChains[0], OutChains.size()); } static SDValue getMemsetStores(SelectionDAG &DAG, DebugLoc dl, SDValue Chain, SDValue Dst, SDValue Src, uint64_t Size, unsigned Align, bool isVol, MachinePointerInfo DstPtrInfo) { // Turn a memset of undef to nop. if (Src.getOpcode() == ISD::UNDEF) return Chain; // Expand memset to a series of load/store ops if the size operand // falls below a certain threshold. const TargetLowering &TLI = DAG.getTargetLoweringInfo(); std::vector MemOps; bool DstAlignCanChange = false; MachineFunction &MF = DAG.getMachineFunction(); MachineFrameInfo *MFI = MF.getFrameInfo(); bool OptSize = MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize); FrameIndexSDNode *FI = dyn_cast(Dst); if (FI && !MFI->isFixedObjectIndex(FI->getIndex())) DstAlignCanChange = true; bool IsZeroVal = isa(Src) && cast(Src)->isNullValue(); if (!FindOptimalMemOpLowering(MemOps, TLI.getMaxStoresPerMemset(OptSize), Size, (DstAlignCanChange ? 0 : Align), 0, IsZeroVal, false, DAG, TLI)) return SDValue(); if (DstAlignCanChange) { Type *Ty = MemOps[0].getTypeForEVT(*DAG.getContext()); unsigned NewAlign = (unsigned) TLI.getTargetData()->getABITypeAlignment(Ty); if (NewAlign > Align) { // Give the stack frame object a larger alignment if needed. if (MFI->getObjectAlignment(FI->getIndex()) < NewAlign) MFI->setObjectAlignment(FI->getIndex(), NewAlign); Align = NewAlign; } } SmallVector OutChains; uint64_t DstOff = 0; unsigned NumMemOps = MemOps.size(); // Find the largest store and generate the bit pattern for it. EVT LargestVT = MemOps[0]; for (unsigned i = 1; i < NumMemOps; i++) if (MemOps[i].bitsGT(LargestVT)) LargestVT = MemOps[i]; SDValue MemSetValue = getMemsetValue(Src, LargestVT, DAG, dl); for (unsigned i = 0; i < NumMemOps; i++) { EVT VT = MemOps[i]; // If this store is smaller than the largest store see whether we can get // the smaller value for free with a truncate. SDValue Value = MemSetValue; if (VT.bitsLT(LargestVT)) { if (!LargestVT.isVector() && !VT.isVector() && TLI.isTruncateFree(LargestVT, VT)) Value = DAG.getNode(ISD::TRUNCATE, dl, VT, MemSetValue); else Value = getMemsetValue(Src, VT, DAG, dl); } assert(Value.getValueType() == VT && "Value with wrong type."); SDValue Store = DAG.getStore(Chain, dl, Value, getMemBasePlusOffset(Dst, DstOff, DAG), DstPtrInfo.getWithOffset(DstOff), isVol, false, Align); OutChains.push_back(Store); DstOff += VT.getSizeInBits() / 8; } return DAG.getNode(ISD::TokenFactor, dl, MVT::Other, &OutChains[0], OutChains.size()); } SDValue SelectionDAG::getMemcpy(SDValue Chain, DebugLoc dl, SDValue Dst, SDValue Src, SDValue Size, unsigned Align, bool isVol, bool AlwaysInline, MachinePointerInfo DstPtrInfo, MachinePointerInfo SrcPtrInfo) { // Check to see if we should lower the memcpy to loads and stores first. // For cases within the target-specified limits, this is the best choice. ConstantSDNode *ConstantSize = dyn_cast(Size); if (ConstantSize) { // Memcpy with size zero? Just return the original chain. if (ConstantSize->isNullValue()) return Chain; SDValue Result = getMemcpyLoadsAndStores(*this, dl, Chain, Dst, Src, ConstantSize->getZExtValue(),Align, isVol, false, DstPtrInfo, SrcPtrInfo); if (Result.getNode()) return Result; } // Then check to see if we should lower the memcpy with target-specific // code. If the target chooses to do this, this is the next best. SDValue Result = TSI.EmitTargetCodeForMemcpy(*this, dl, Chain, Dst, Src, Size, Align, isVol, AlwaysInline, DstPtrInfo, SrcPtrInfo); if (Result.getNode()) return Result; // If we really need inline code and the target declined to provide it, // use a (potentially long) sequence of loads and stores. if (AlwaysInline) { assert(ConstantSize && "AlwaysInline requires a constant size!"); return getMemcpyLoadsAndStores(*this, dl, Chain, Dst, Src, ConstantSize->getZExtValue(), Align, isVol, true, DstPtrInfo, SrcPtrInfo); } // FIXME: If the memcpy is volatile (isVol), lowering it to a plain libc // memcpy is not guaranteed to be safe. libc memcpys aren't required to // respect volatile, so they may do things like read or write memory // beyond the given memory regions. But fixing this isn't easy, and most // people don't care. // Emit a library call. TargetLowering::ArgListTy Args; TargetLowering::ArgListEntry Entry; Entry.Ty = TLI.getTargetData()->getIntPtrType(*getContext()); Entry.Node = Dst; Args.push_back(Entry); Entry.Node = Src; Args.push_back(Entry); Entry.Node = Size; Args.push_back(Entry); // FIXME: pass in DebugLoc TargetLowering:: CallLoweringInfo CLI(Chain, Type::getVoidTy(*getContext()), false, false, false, false, 0, TLI.getLibcallCallingConv(RTLIB::MEMCPY), /*isTailCall=*/false, /*doesNotReturn=*/false, /*isReturnValueUsed=*/false, getExternalSymbol(TLI.getLibcallName(RTLIB::MEMCPY), TLI.getPointerTy()), Args, *this, dl); std::pair CallResult = TLI.LowerCallTo(CLI); return CallResult.second; } SDValue SelectionDAG::getMemmove(SDValue Chain, DebugLoc dl, SDValue Dst, SDValue Src, SDValue Size, unsigned Align, bool isVol, MachinePointerInfo DstPtrInfo, MachinePointerInfo SrcPtrInfo) { // Check to see if we should lower the memmove to loads and stores first. // For cases within the target-specified limits, this is the best choice. ConstantSDNode *ConstantSize = dyn_cast(Size); if (ConstantSize) { // Memmove with size zero? Just return the original chain. if (ConstantSize->isNullValue()) return Chain; SDValue Result = getMemmoveLoadsAndStores(*this, dl, Chain, Dst, Src, ConstantSize->getZExtValue(), Align, isVol, false, DstPtrInfo, SrcPtrInfo); if (Result.getNode()) return Result; } // Then check to see if we should lower the memmove with target-specific // code. If the target chooses to do this, this is the next best. SDValue Result = TSI.EmitTargetCodeForMemmove(*this, dl, Chain, Dst, Src, Size, Align, isVol, DstPtrInfo, SrcPtrInfo); if (Result.getNode()) return Result; // FIXME: If the memmove is volatile, lowering it to plain libc memmove may // not be safe. See memcpy above for more details. // Emit a library call. TargetLowering::ArgListTy Args; TargetLowering::ArgListEntry Entry; Entry.Ty = TLI.getTargetData()->getIntPtrType(*getContext()); Entry.Node = Dst; Args.push_back(Entry); Entry.Node = Src; Args.push_back(Entry); Entry.Node = Size; Args.push_back(Entry); // FIXME: pass in DebugLoc TargetLowering:: CallLoweringInfo CLI(Chain, Type::getVoidTy(*getContext()), false, false, false, false, 0, TLI.getLibcallCallingConv(RTLIB::MEMMOVE), /*isTailCall=*/false, /*doesNotReturn=*/false, /*isReturnValueUsed=*/false, getExternalSymbol(TLI.getLibcallName(RTLIB::MEMMOVE), TLI.getPointerTy()), Args, *this, dl); std::pair CallResult = TLI.LowerCallTo(CLI); return CallResult.second; } SDValue SelectionDAG::getMemset(SDValue Chain, DebugLoc dl, SDValue Dst, SDValue Src, SDValue Size, unsigned Align, bool isVol, MachinePointerInfo DstPtrInfo) { // Check to see if we should lower the memset to stores first. // For cases within the target-specified limits, this is the best choice. ConstantSDNode *ConstantSize = dyn_cast(Size); if (ConstantSize) { // Memset with size zero? Just return the original chain. if (ConstantSize->isNullValue()) return Chain; SDValue Result = getMemsetStores(*this, dl, Chain, Dst, Src, ConstantSize->getZExtValue(), Align, isVol, DstPtrInfo); if (Result.getNode()) return Result; } // Then check to see if we should lower the memset with target-specific // code. If the target chooses to do this, this is the next best. SDValue Result = TSI.EmitTargetCodeForMemset(*this, dl, Chain, Dst, Src, Size, Align, isVol, DstPtrInfo); if (Result.getNode()) return Result; // Emit a library call. Type *IntPtrTy = TLI.getTargetData()->getIntPtrType(*getContext()); TargetLowering::ArgListTy Args; TargetLowering::ArgListEntry Entry; Entry.Node = Dst; Entry.Ty = IntPtrTy; Args.push_back(Entry); // Extend or truncate the argument to be an i32 value for the call. if (Src.getValueType().bitsGT(MVT::i32)) Src = getNode(ISD::TRUNCATE, dl, MVT::i32, Src); else Src = getNode(ISD::ZERO_EXTEND, dl, MVT::i32, Src); Entry.Node = Src; Entry.Ty = Type::getInt32Ty(*getContext()); Entry.isSExt = true; Args.push_back(Entry); Entry.Node = Size; Entry.Ty = IntPtrTy; Entry.isSExt = false; Args.push_back(Entry); // FIXME: pass in DebugLoc TargetLowering:: CallLoweringInfo CLI(Chain, Type::getVoidTy(*getContext()), false, false, false, false, 0, TLI.getLibcallCallingConv(RTLIB::MEMSET), /*isTailCall=*/false, /*doesNotReturn*/false, /*isReturnValueUsed=*/false, getExternalSymbol(TLI.getLibcallName(RTLIB::MEMSET), TLI.getPointerTy()), Args, *this, dl); std::pair CallResult = TLI.LowerCallTo(CLI); return CallResult.second; } SDValue SelectionDAG::getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Cmp, SDValue Swp, MachinePointerInfo PtrInfo, unsigned Alignment, AtomicOrdering Ordering, SynchronizationScope SynchScope) { if (Alignment == 0) // Ensure that codegen never sees alignment 0 Alignment = getEVTAlignment(MemVT); MachineFunction &MF = getMachineFunction(); unsigned Flags = MachineMemOperand::MOLoad | MachineMemOperand::MOStore; // For now, atomics are considered to be volatile always. // FIXME: Volatile isn't really correct; we should keep track of atomic // orderings in the memoperand. Flags |= MachineMemOperand::MOVolatile; MachineMemOperand *MMO = MF.getMachineMemOperand(PtrInfo, Flags, MemVT.getStoreSize(), Alignment); return getAtomic(Opcode, dl, MemVT, Chain, Ptr, Cmp, Swp, MMO, Ordering, SynchScope); } SDValue SelectionDAG::getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Cmp, SDValue Swp, MachineMemOperand *MMO, AtomicOrdering Ordering, SynchronizationScope SynchScope) { assert(Opcode == ISD::ATOMIC_CMP_SWAP && "Invalid Atomic Op"); assert(Cmp.getValueType() == Swp.getValueType() && "Invalid Atomic Op Types"); EVT VT = Cmp.getValueType(); SDVTList VTs = getVTList(VT, MVT::Other); FoldingSetNodeID ID; ID.AddInteger(MemVT.getRawBits()); SDValue Ops[] = {Chain, Ptr, Cmp, Swp}; AddNodeIDNode(ID, Opcode, VTs, Ops, 4); void* IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) { cast(E)->refineAlignment(MMO); return SDValue(E, 0); } SDNode *N = new (NodeAllocator) AtomicSDNode(Opcode, dl, VTs, MemVT, Chain, Ptr, Cmp, Swp, MMO, Ordering, SynchScope); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Val, const Value* PtrVal, unsigned Alignment, AtomicOrdering Ordering, SynchronizationScope SynchScope) { if (Alignment == 0) // Ensure that codegen never sees alignment 0 Alignment = getEVTAlignment(MemVT); MachineFunction &MF = getMachineFunction(); // A monotonic store does not load; a release store "loads" in the sense // that other stores cannot be sunk past it. // (An atomicrmw obviously both loads and stores.) unsigned Flags = MachineMemOperand::MOStore; if (Opcode != ISD::ATOMIC_STORE || Ordering > Monotonic) Flags |= MachineMemOperand::MOLoad; // For now, atomics are considered to be volatile always. // FIXME: Volatile isn't really correct; we should keep track of atomic // orderings in the memoperand. Flags |= MachineMemOperand::MOVolatile; MachineMemOperand *MMO = MF.getMachineMemOperand(MachinePointerInfo(PtrVal), Flags, MemVT.getStoreSize(), Alignment); return getAtomic(Opcode, dl, MemVT, Chain, Ptr, Val, MMO, Ordering, SynchScope); } SDValue SelectionDAG::getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Val, MachineMemOperand *MMO, AtomicOrdering Ordering, SynchronizationScope SynchScope) { assert((Opcode == ISD::ATOMIC_LOAD_ADD || Opcode == ISD::ATOMIC_LOAD_SUB || Opcode == ISD::ATOMIC_LOAD_AND || Opcode == ISD::ATOMIC_LOAD_OR || Opcode == ISD::ATOMIC_LOAD_XOR || Opcode == ISD::ATOMIC_LOAD_NAND || Opcode == ISD::ATOMIC_LOAD_MIN || Opcode == ISD::ATOMIC_LOAD_MAX || Opcode == ISD::ATOMIC_LOAD_UMIN || Opcode == ISD::ATOMIC_LOAD_UMAX || Opcode == ISD::ATOMIC_SWAP || Opcode == ISD::ATOMIC_STORE) && "Invalid Atomic Op"); EVT VT = Val.getValueType(); SDVTList VTs = Opcode == ISD::ATOMIC_STORE ? getVTList(MVT::Other) : getVTList(VT, MVT::Other); FoldingSetNodeID ID; ID.AddInteger(MemVT.getRawBits()); SDValue Ops[] = {Chain, Ptr, Val}; AddNodeIDNode(ID, Opcode, VTs, Ops, 3); void* IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) { cast(E)->refineAlignment(MMO); return SDValue(E, 0); } SDNode *N = new (NodeAllocator) AtomicSDNode(Opcode, dl, VTs, MemVT, Chain, Ptr, Val, MMO, Ordering, SynchScope); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, EVT VT, SDValue Chain, SDValue Ptr, const Value* PtrVal, unsigned Alignment, AtomicOrdering Ordering, SynchronizationScope SynchScope) { if (Alignment == 0) // Ensure that codegen never sees alignment 0 Alignment = getEVTAlignment(MemVT); MachineFunction &MF = getMachineFunction(); // A monotonic load does not store; an acquire load "stores" in the sense // that other loads cannot be hoisted past it. unsigned Flags = MachineMemOperand::MOLoad; if (Ordering > Monotonic) Flags |= MachineMemOperand::MOStore; // For now, atomics are considered to be volatile always. // FIXME: Volatile isn't really correct; we should keep track of atomic // orderings in the memoperand. Flags |= MachineMemOperand::MOVolatile; MachineMemOperand *MMO = MF.getMachineMemOperand(MachinePointerInfo(PtrVal), Flags, MemVT.getStoreSize(), Alignment); return getAtomic(Opcode, dl, MemVT, VT, Chain, Ptr, MMO, Ordering, SynchScope); } SDValue SelectionDAG::getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, EVT VT, SDValue Chain, SDValue Ptr, MachineMemOperand *MMO, AtomicOrdering Ordering, SynchronizationScope SynchScope) { assert(Opcode == ISD::ATOMIC_LOAD && "Invalid Atomic Op"); SDVTList VTs = getVTList(VT, MVT::Other); FoldingSetNodeID ID; ID.AddInteger(MemVT.getRawBits()); SDValue Ops[] = {Chain, Ptr}; AddNodeIDNode(ID, Opcode, VTs, Ops, 2); void* IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) { cast(E)->refineAlignment(MMO); return SDValue(E, 0); } SDNode *N = new (NodeAllocator) AtomicSDNode(Opcode, dl, VTs, MemVT, Chain, Ptr, MMO, Ordering, SynchScope); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } /// getMergeValues - Create a MERGE_VALUES node from the given operands. SDValue SelectionDAG::getMergeValues(const SDValue *Ops, unsigned NumOps, DebugLoc dl) { if (NumOps == 1) return Ops[0]; SmallVector VTs; VTs.reserve(NumOps); for (unsigned i = 0; i < NumOps; ++i) VTs.push_back(Ops[i].getValueType()); return getNode(ISD::MERGE_VALUES, dl, getVTList(&VTs[0], NumOps), Ops, NumOps); } SDValue SelectionDAG::getMemIntrinsicNode(unsigned Opcode, DebugLoc dl, const EVT *VTs, unsigned NumVTs, const SDValue *Ops, unsigned NumOps, EVT MemVT, MachinePointerInfo PtrInfo, unsigned Align, bool Vol, bool ReadMem, bool WriteMem) { return getMemIntrinsicNode(Opcode, dl, makeVTList(VTs, NumVTs), Ops, NumOps, MemVT, PtrInfo, Align, Vol, ReadMem, WriteMem); } SDValue SelectionDAG::getMemIntrinsicNode(unsigned Opcode, DebugLoc dl, SDVTList VTList, const SDValue *Ops, unsigned NumOps, EVT MemVT, MachinePointerInfo PtrInfo, unsigned Align, bool Vol, bool ReadMem, bool WriteMem) { if (Align == 0) // Ensure that codegen never sees alignment 0 Align = getEVTAlignment(MemVT); MachineFunction &MF = getMachineFunction(); unsigned Flags = 0; if (WriteMem) Flags |= MachineMemOperand::MOStore; if (ReadMem) Flags |= MachineMemOperand::MOLoad; if (Vol) Flags |= MachineMemOperand::MOVolatile; MachineMemOperand *MMO = MF.getMachineMemOperand(PtrInfo, Flags, MemVT.getStoreSize(), Align); return getMemIntrinsicNode(Opcode, dl, VTList, Ops, NumOps, MemVT, MMO); } SDValue SelectionDAG::getMemIntrinsicNode(unsigned Opcode, DebugLoc dl, SDVTList VTList, const SDValue *Ops, unsigned NumOps, EVT MemVT, MachineMemOperand *MMO) { assert((Opcode == ISD::INTRINSIC_VOID || Opcode == ISD::INTRINSIC_W_CHAIN || Opcode == ISD::PREFETCH || (Opcode <= INT_MAX && (int)Opcode >= ISD::FIRST_TARGET_MEMORY_OPCODE)) && "Opcode is not a memory-accessing opcode!"); // Memoize the node unless it returns a flag. MemIntrinsicSDNode *N; if (VTList.VTs[VTList.NumVTs-1] != MVT::Glue) { FoldingSetNodeID ID; AddNodeIDNode(ID, Opcode, VTList, Ops, NumOps); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) { cast(E)->refineAlignment(MMO); return SDValue(E, 0); } N = new (NodeAllocator) MemIntrinsicSDNode(Opcode, dl, VTList, Ops, NumOps, MemVT, MMO); CSEMap.InsertNode(N, IP); } else { N = new (NodeAllocator) MemIntrinsicSDNode(Opcode, dl, VTList, Ops, NumOps, MemVT, MMO); } AllNodes.push_back(N); return SDValue(N, 0); } /// InferPointerInfo - If the specified ptr/offset is a frame index, infer a /// MachinePointerInfo record from it. This is particularly useful because the /// code generator has many cases where it doesn't bother passing in a /// MachinePointerInfo to getLoad or getStore when it has "FI+Cst". static MachinePointerInfo InferPointerInfo(SDValue Ptr, int64_t Offset = 0) { // If this is FI+Offset, we can model it. if (const FrameIndexSDNode *FI = dyn_cast(Ptr)) return MachinePointerInfo::getFixedStack(FI->getIndex(), Offset); // If this is (FI+Offset1)+Offset2, we can model it. if (Ptr.getOpcode() != ISD::ADD || !isa(Ptr.getOperand(1)) || !isa(Ptr.getOperand(0))) return MachinePointerInfo(); int FI = cast(Ptr.getOperand(0))->getIndex(); return MachinePointerInfo::getFixedStack(FI, Offset+ cast(Ptr.getOperand(1))->getSExtValue()); } /// InferPointerInfo - If the specified ptr/offset is a frame index, infer a /// MachinePointerInfo record from it. This is particularly useful because the /// code generator has many cases where it doesn't bother passing in a /// MachinePointerInfo to getLoad or getStore when it has "FI+Cst". static MachinePointerInfo InferPointerInfo(SDValue Ptr, SDValue OffsetOp) { // If the 'Offset' value isn't a constant, we can't handle this. if (ConstantSDNode *OffsetNode = dyn_cast(OffsetOp)) return InferPointerInfo(Ptr, OffsetNode->getSExtValue()); if (OffsetOp.getOpcode() == ISD::UNDEF) return InferPointerInfo(Ptr); return MachinePointerInfo(); } SDValue SelectionDAG::getLoad(ISD::MemIndexedMode AM, ISD::LoadExtType ExtType, EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr, SDValue Offset, MachinePointerInfo PtrInfo, EVT MemVT, bool isVolatile, bool isNonTemporal, bool isInvariant, unsigned Alignment, const MDNode *TBAAInfo, const MDNode *Ranges) { assert(Chain.getValueType() == MVT::Other && "Invalid chain type"); if (Alignment == 0) // Ensure that codegen never sees alignment 0 Alignment = getEVTAlignment(VT); unsigned Flags = MachineMemOperand::MOLoad; if (isVolatile) Flags |= MachineMemOperand::MOVolatile; if (isNonTemporal) Flags |= MachineMemOperand::MONonTemporal; if (isInvariant) Flags |= MachineMemOperand::MOInvariant; // If we don't have a PtrInfo, infer the trivial frame index case to simplify // clients. if (PtrInfo.V == 0) PtrInfo = InferPointerInfo(Ptr, Offset); MachineFunction &MF = getMachineFunction(); MachineMemOperand *MMO = MF.getMachineMemOperand(PtrInfo, Flags, MemVT.getStoreSize(), Alignment, TBAAInfo, Ranges); return getLoad(AM, ExtType, VT, dl, Chain, Ptr, Offset, MemVT, MMO); } SDValue SelectionDAG::getLoad(ISD::MemIndexedMode AM, ISD::LoadExtType ExtType, EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr, SDValue Offset, EVT MemVT, MachineMemOperand *MMO) { if (VT == MemVT) { ExtType = ISD::NON_EXTLOAD; } else if (ExtType == ISD::NON_EXTLOAD) { assert(VT == MemVT && "Non-extending load from different memory type!"); } else { // Extending load. assert(MemVT.getScalarType().bitsLT(VT.getScalarType()) && "Should only be an extending load, not truncating!"); assert(VT.isInteger() == MemVT.isInteger() && "Cannot convert from FP to Int or Int -> FP!"); assert(VT.isVector() == MemVT.isVector() && "Cannot use trunc store to convert to or from a vector!"); assert((!VT.isVector() || VT.getVectorNumElements() == MemVT.getVectorNumElements()) && "Cannot use trunc store to change the number of vector elements!"); } bool Indexed = AM != ISD::UNINDEXED; assert((Indexed || Offset.getOpcode() == ISD::UNDEF) && "Unindexed load with an offset!"); SDVTList VTs = Indexed ? getVTList(VT, Ptr.getValueType(), MVT::Other) : getVTList(VT, MVT::Other); SDValue Ops[] = { Chain, Ptr, Offset }; FoldingSetNodeID ID; AddNodeIDNode(ID, ISD::LOAD, VTs, Ops, 3); ID.AddInteger(MemVT.getRawBits()); ID.AddInteger(encodeMemSDNodeFlags(ExtType, AM, MMO->isVolatile(), MMO->isNonTemporal(), MMO->isInvariant())); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) { cast(E)->refineAlignment(MMO); return SDValue(E, 0); } SDNode *N = new (NodeAllocator) LoadSDNode(Ops, dl, VTs, AM, ExtType, MemVT, MMO); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getLoad(EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr, MachinePointerInfo PtrInfo, bool isVolatile, bool isNonTemporal, bool isInvariant, unsigned Alignment, const MDNode *TBAAInfo, const MDNode *Ranges) { SDValue Undef = getUNDEF(Ptr.getValueType()); return getLoad(ISD::UNINDEXED, ISD::NON_EXTLOAD, VT, dl, Chain, Ptr, Undef, PtrInfo, VT, isVolatile, isNonTemporal, isInvariant, Alignment, TBAAInfo, Ranges); } SDValue SelectionDAG::getExtLoad(ISD::LoadExtType ExtType, DebugLoc dl, EVT VT, SDValue Chain, SDValue Ptr, MachinePointerInfo PtrInfo, EVT MemVT, bool isVolatile, bool isNonTemporal, unsigned Alignment, const MDNode *TBAAInfo) { SDValue Undef = getUNDEF(Ptr.getValueType()); return getLoad(ISD::UNINDEXED, ExtType, VT, dl, Chain, Ptr, Undef, PtrInfo, MemVT, isVolatile, isNonTemporal, false, Alignment, TBAAInfo); } SDValue SelectionDAG::getIndexedLoad(SDValue OrigLoad, DebugLoc dl, SDValue Base, SDValue Offset, ISD::MemIndexedMode AM) { LoadSDNode *LD = cast(OrigLoad); assert(LD->getOffset().getOpcode() == ISD::UNDEF && "Load is already a indexed load!"); return getLoad(AM, LD->getExtensionType(), OrigLoad.getValueType(), dl, LD->getChain(), Base, Offset, LD->getPointerInfo(), LD->getMemoryVT(), LD->isVolatile(), LD->isNonTemporal(), false, LD->getAlignment()); } SDValue SelectionDAG::getStore(SDValue Chain, DebugLoc dl, SDValue Val, SDValue Ptr, MachinePointerInfo PtrInfo, bool isVolatile, bool isNonTemporal, unsigned Alignment, const MDNode *TBAAInfo) { assert(Chain.getValueType() == MVT::Other && "Invalid chain type"); if (Alignment == 0) // Ensure that codegen never sees alignment 0 Alignment = getEVTAlignment(Val.getValueType()); unsigned Flags = MachineMemOperand::MOStore; if (isVolatile) Flags |= MachineMemOperand::MOVolatile; if (isNonTemporal) Flags |= MachineMemOperand::MONonTemporal; if (PtrInfo.V == 0) PtrInfo = InferPointerInfo(Ptr); MachineFunction &MF = getMachineFunction(); MachineMemOperand *MMO = MF.getMachineMemOperand(PtrInfo, Flags, Val.getValueType().getStoreSize(), Alignment, TBAAInfo); return getStore(Chain, dl, Val, Ptr, MMO); } SDValue SelectionDAG::getStore(SDValue Chain, DebugLoc dl, SDValue Val, SDValue Ptr, MachineMemOperand *MMO) { assert(Chain.getValueType() == MVT::Other && "Invalid chain type"); EVT VT = Val.getValueType(); SDVTList VTs = getVTList(MVT::Other); SDValue Undef = getUNDEF(Ptr.getValueType()); SDValue Ops[] = { Chain, Val, Ptr, Undef }; FoldingSetNodeID ID; AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4); ID.AddInteger(VT.getRawBits()); ID.AddInteger(encodeMemSDNodeFlags(false, ISD::UNINDEXED, MMO->isVolatile(), MMO->isNonTemporal(), MMO->isInvariant())); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) { cast(E)->refineAlignment(MMO); return SDValue(E, 0); } SDNode *N = new (NodeAllocator) StoreSDNode(Ops, dl, VTs, ISD::UNINDEXED, false, VT, MMO); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getTruncStore(SDValue Chain, DebugLoc dl, SDValue Val, SDValue Ptr, MachinePointerInfo PtrInfo, EVT SVT,bool isVolatile, bool isNonTemporal, unsigned Alignment, const MDNode *TBAAInfo) { assert(Chain.getValueType() == MVT::Other && "Invalid chain type"); if (Alignment == 0) // Ensure that codegen never sees alignment 0 Alignment = getEVTAlignment(SVT); unsigned Flags = MachineMemOperand::MOStore; if (isVolatile) Flags |= MachineMemOperand::MOVolatile; if (isNonTemporal) Flags |= MachineMemOperand::MONonTemporal; if (PtrInfo.V == 0) PtrInfo = InferPointerInfo(Ptr); MachineFunction &MF = getMachineFunction(); MachineMemOperand *MMO = MF.getMachineMemOperand(PtrInfo, Flags, SVT.getStoreSize(), Alignment, TBAAInfo); return getTruncStore(Chain, dl, Val, Ptr, SVT, MMO); } SDValue SelectionDAG::getTruncStore(SDValue Chain, DebugLoc dl, SDValue Val, SDValue Ptr, EVT SVT, MachineMemOperand *MMO) { EVT VT = Val.getValueType(); assert(Chain.getValueType() == MVT::Other && "Invalid chain type"); if (VT == SVT) return getStore(Chain, dl, Val, Ptr, MMO); assert(SVT.getScalarType().bitsLT(VT.getScalarType()) && "Should only be a truncating store, not extending!"); assert(VT.isInteger() == SVT.isInteger() && "Can't do FP-INT conversion!"); assert(VT.isVector() == SVT.isVector() && "Cannot use trunc store to convert to or from a vector!"); assert((!VT.isVector() || VT.getVectorNumElements() == SVT.getVectorNumElements()) && "Cannot use trunc store to change the number of vector elements!"); SDVTList VTs = getVTList(MVT::Other); SDValue Undef = getUNDEF(Ptr.getValueType()); SDValue Ops[] = { Chain, Val, Ptr, Undef }; FoldingSetNodeID ID; AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4); ID.AddInteger(SVT.getRawBits()); ID.AddInteger(encodeMemSDNodeFlags(true, ISD::UNINDEXED, MMO->isVolatile(), MMO->isNonTemporal(), MMO->isInvariant())); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) { cast(E)->refineAlignment(MMO); return SDValue(E, 0); } SDNode *N = new (NodeAllocator) StoreSDNode(Ops, dl, VTs, ISD::UNINDEXED, true, SVT, MMO); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getIndexedStore(SDValue OrigStore, DebugLoc dl, SDValue Base, SDValue Offset, ISD::MemIndexedMode AM) { StoreSDNode *ST = cast(OrigStore); assert(ST->getOffset().getOpcode() == ISD::UNDEF && "Store is already a indexed store!"); SDVTList VTs = getVTList(Base.getValueType(), MVT::Other); SDValue Ops[] = { ST->getChain(), ST->getValue(), Base, Offset }; FoldingSetNodeID ID; AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4); ID.AddInteger(ST->getMemoryVT().getRawBits()); ID.AddInteger(ST->getRawSubclassData()); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); SDNode *N = new (NodeAllocator) StoreSDNode(Ops, dl, VTs, AM, ST->isTruncatingStore(), ST->getMemoryVT(), ST->getMemOperand()); CSEMap.InsertNode(N, IP); AllNodes.push_back(N); return SDValue(N, 0); } SDValue SelectionDAG::getVAArg(EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr, SDValue SV, unsigned Align) { SDValue Ops[] = { Chain, Ptr, SV, getTargetConstant(Align, MVT::i32) }; return getNode(ISD::VAARG, dl, getVTList(VT, MVT::Other), Ops, 4); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT, const SDUse *Ops, unsigned NumOps) { switch (NumOps) { case 0: return getNode(Opcode, DL, VT); case 1: return getNode(Opcode, DL, VT, Ops[0]); case 2: return getNode(Opcode, DL, VT, Ops[0], Ops[1]); case 3: return getNode(Opcode, DL, VT, Ops[0], Ops[1], Ops[2]); default: break; } // Copy from an SDUse array into an SDValue array for use with // the regular getNode logic. SmallVector NewOps(Ops, Ops + NumOps); return getNode(Opcode, DL, VT, &NewOps[0], NumOps); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT, const SDValue *Ops, unsigned NumOps) { switch (NumOps) { case 0: return getNode(Opcode, DL, VT); case 1: return getNode(Opcode, DL, VT, Ops[0]); case 2: return getNode(Opcode, DL, VT, Ops[0], Ops[1]); case 3: return getNode(Opcode, DL, VT, Ops[0], Ops[1], Ops[2]); default: break; } switch (Opcode) { default: break; case ISD::SELECT_CC: { assert(NumOps == 5 && "SELECT_CC takes 5 operands!"); assert(Ops[0].getValueType() == Ops[1].getValueType() && "LHS and RHS of condition must have same type!"); assert(Ops[2].getValueType() == Ops[3].getValueType() && "True and False arms of SelectCC must have same type!"); assert(Ops[2].getValueType() == VT && "select_cc node must be of same type as true and false value!"); break; } case ISD::BR_CC: { assert(NumOps == 5 && "BR_CC takes 5 operands!"); assert(Ops[2].getValueType() == Ops[3].getValueType() && "LHS/RHS of comparison should match types!"); break; } } // Memoize nodes. SDNode *N; SDVTList VTs = getVTList(VT); if (VT != MVT::Glue) { FoldingSetNodeID ID; AddNodeIDNode(ID, Opcode, VTs, Ops, NumOps); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); N = new (NodeAllocator) SDNode(Opcode, DL, VTs, Ops, NumOps); CSEMap.InsertNode(N, IP); } else { N = new (NodeAllocator) SDNode(Opcode, DL, VTs, Ops, NumOps); } AllNodes.push_back(N); #ifndef NDEBUG VerifySDNode(N); #endif return SDValue(N, 0); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, const std::vector &ResultTys, const SDValue *Ops, unsigned NumOps) { return getNode(Opcode, DL, getVTList(&ResultTys[0], ResultTys.size()), Ops, NumOps); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, const EVT *VTs, unsigned NumVTs, const SDValue *Ops, unsigned NumOps) { if (NumVTs == 1) return getNode(Opcode, DL, VTs[0], Ops, NumOps); return getNode(Opcode, DL, makeVTList(VTs, NumVTs), Ops, NumOps); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList, const SDValue *Ops, unsigned NumOps) { if (VTList.NumVTs == 1) return getNode(Opcode, DL, VTList.VTs[0], Ops, NumOps); #if 0 switch (Opcode) { // FIXME: figure out how to safely handle things like // int foo(int x) { return 1 << (x & 255); } // int bar() { return foo(256); } case ISD::SRA_PARTS: case ISD::SRL_PARTS: case ISD::SHL_PARTS: if (N3.getOpcode() == ISD::SIGN_EXTEND_INREG && cast(N3.getOperand(1))->getVT() != MVT::i1) return getNode(Opcode, DL, VT, N1, N2, N3.getOperand(0)); else if (N3.getOpcode() == ISD::AND) if (ConstantSDNode *AndRHS = dyn_cast(N3.getOperand(1))) { // If the and is only masking out bits that cannot effect the shift, // eliminate the and. unsigned NumBits = VT.getScalarType().getSizeInBits()*2; if ((AndRHS->getValue() & (NumBits-1)) == NumBits-1) return getNode(Opcode, DL, VT, N1, N2, N3.getOperand(0)); } break; } #endif // Memoize the node unless it returns a flag. SDNode *N; if (VTList.VTs[VTList.NumVTs-1] != MVT::Glue) { FoldingSetNodeID ID; AddNodeIDNode(ID, Opcode, VTList, Ops, NumOps); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return SDValue(E, 0); if (NumOps == 1) { N = new (NodeAllocator) UnarySDNode(Opcode, DL, VTList, Ops[0]); } else if (NumOps == 2) { N = new (NodeAllocator) BinarySDNode(Opcode, DL, VTList, Ops[0], Ops[1]); } else if (NumOps == 3) { N = new (NodeAllocator) TernarySDNode(Opcode, DL, VTList, Ops[0], Ops[1], Ops[2]); } else { N = new (NodeAllocator) SDNode(Opcode, DL, VTList, Ops, NumOps); } CSEMap.InsertNode(N, IP); } else { if (NumOps == 1) { N = new (NodeAllocator) UnarySDNode(Opcode, DL, VTList, Ops[0]); } else if (NumOps == 2) { N = new (NodeAllocator) BinarySDNode(Opcode, DL, VTList, Ops[0], Ops[1]); } else if (NumOps == 3) { N = new (NodeAllocator) TernarySDNode(Opcode, DL, VTList, Ops[0], Ops[1], Ops[2]); } else { N = new (NodeAllocator) SDNode(Opcode, DL, VTList, Ops, NumOps); } } AllNodes.push_back(N); #ifndef NDEBUG VerifySDNode(N); #endif return SDValue(N, 0); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList) { return getNode(Opcode, DL, VTList, 0, 0); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList, SDValue N1) { SDValue Ops[] = { N1 }; return getNode(Opcode, DL, VTList, Ops, 1); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList, SDValue N1, SDValue N2) { SDValue Ops[] = { N1, N2 }; return getNode(Opcode, DL, VTList, Ops, 2); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList, SDValue N1, SDValue N2, SDValue N3) { SDValue Ops[] = { N1, N2, N3 }; return getNode(Opcode, DL, VTList, Ops, 3); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList, SDValue N1, SDValue N2, SDValue N3, SDValue N4) { SDValue Ops[] = { N1, N2, N3, N4 }; return getNode(Opcode, DL, VTList, Ops, 4); } SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList, SDValue N1, SDValue N2, SDValue N3, SDValue N4, SDValue N5) { SDValue Ops[] = { N1, N2, N3, N4, N5 }; return getNode(Opcode, DL, VTList, Ops, 5); } SDVTList SelectionDAG::getVTList(EVT VT) { return makeVTList(SDNode::getValueTypeList(VT), 1); } SDVTList SelectionDAG::getVTList(EVT VT1, EVT VT2) { for (std::vector::reverse_iterator I = VTList.rbegin(), E = VTList.rend(); I != E; ++I) if (I->NumVTs == 2 && I->VTs[0] == VT1 && I->VTs[1] == VT2) return *I; EVT *Array = Allocator.Allocate(2); Array[0] = VT1; Array[1] = VT2; SDVTList Result = makeVTList(Array, 2); VTList.push_back(Result); return Result; } SDVTList SelectionDAG::getVTList(EVT VT1, EVT VT2, EVT VT3) { for (std::vector::reverse_iterator I = VTList.rbegin(), E = VTList.rend(); I != E; ++I) if (I->NumVTs == 3 && I->VTs[0] == VT1 && I->VTs[1] == VT2 && I->VTs[2] == VT3) return *I; EVT *Array = Allocator.Allocate(3); Array[0] = VT1; Array[1] = VT2; Array[2] = VT3; SDVTList Result = makeVTList(Array, 3); VTList.push_back(Result); return Result; } SDVTList SelectionDAG::getVTList(EVT VT1, EVT VT2, EVT VT3, EVT VT4) { for (std::vector::reverse_iterator I = VTList.rbegin(), E = VTList.rend(); I != E; ++I) if (I->NumVTs == 4 && I->VTs[0] == VT1 && I->VTs[1] == VT2 && I->VTs[2] == VT3 && I->VTs[3] == VT4) return *I; EVT *Array = Allocator.Allocate(4); Array[0] = VT1; Array[1] = VT2; Array[2] = VT3; Array[3] = VT4; SDVTList Result = makeVTList(Array, 4); VTList.push_back(Result); return Result; } SDVTList SelectionDAG::getVTList(const EVT *VTs, unsigned NumVTs) { switch (NumVTs) { case 0: llvm_unreachable("Cannot have nodes without results!"); case 1: return getVTList(VTs[0]); case 2: return getVTList(VTs[0], VTs[1]); case 3: return getVTList(VTs[0], VTs[1], VTs[2]); case 4: return getVTList(VTs[0], VTs[1], VTs[2], VTs[3]); default: break; } for (std::vector::reverse_iterator I = VTList.rbegin(), E = VTList.rend(); I != E; ++I) { if (I->NumVTs != NumVTs || VTs[0] != I->VTs[0] || VTs[1] != I->VTs[1]) continue; if (std::equal(&VTs[2], &VTs[NumVTs], &I->VTs[2])) return *I; } EVT *Array = Allocator.Allocate(NumVTs); std::copy(VTs, VTs+NumVTs, Array); SDVTList Result = makeVTList(Array, NumVTs); VTList.push_back(Result); return Result; } /// UpdateNodeOperands - *Mutate* the specified node in-place to have the /// specified operands. If the resultant node already exists in the DAG, /// this does not modify the specified node, instead it returns the node that /// already exists. If the resultant node does not exist in the DAG, the /// input node is returned. As a degenerate case, if you specify the same /// input operands as the node already has, the input node is returned. SDNode *SelectionDAG::UpdateNodeOperands(SDNode *N, SDValue Op) { assert(N->getNumOperands() == 1 && "Update with wrong number of operands"); // Check to see if there is no change. if (Op == N->getOperand(0)) return N; // See if the modified node already exists. void *InsertPos = 0; if (SDNode *Existing = FindModifiedNodeSlot(N, Op, InsertPos)) return Existing; // Nope it doesn't. Remove the node from its current place in the maps. if (InsertPos) if (!RemoveNodeFromCSEMaps(N)) InsertPos = 0; // Now we update the operands. N->OperandList[0].set(Op); // If this gets put into a CSE map, add it. if (InsertPos) CSEMap.InsertNode(N, InsertPos); return N; } SDNode *SelectionDAG::UpdateNodeOperands(SDNode *N, SDValue Op1, SDValue Op2) { assert(N->getNumOperands() == 2 && "Update with wrong number of operands"); // Check to see if there is no change. if (Op1 == N->getOperand(0) && Op2 == N->getOperand(1)) return N; // No operands changed, just return the input node. // See if the modified node already exists. void *InsertPos = 0; if (SDNode *Existing = FindModifiedNodeSlot(N, Op1, Op2, InsertPos)) return Existing; // Nope it doesn't. Remove the node from its current place in the maps. if (InsertPos) if (!RemoveNodeFromCSEMaps(N)) InsertPos = 0; // Now we update the operands. if (N->OperandList[0] != Op1) N->OperandList[0].set(Op1); if (N->OperandList[1] != Op2) N->OperandList[1].set(Op2); // If this gets put into a CSE map, add it. if (InsertPos) CSEMap.InsertNode(N, InsertPos); return N; } SDNode *SelectionDAG:: UpdateNodeOperands(SDNode *N, SDValue Op1, SDValue Op2, SDValue Op3) { SDValue Ops[] = { Op1, Op2, Op3 }; return UpdateNodeOperands(N, Ops, 3); } SDNode *SelectionDAG:: UpdateNodeOperands(SDNode *N, SDValue Op1, SDValue Op2, SDValue Op3, SDValue Op4) { SDValue Ops[] = { Op1, Op2, Op3, Op4 }; return UpdateNodeOperands(N, Ops, 4); } SDNode *SelectionDAG:: UpdateNodeOperands(SDNode *N, SDValue Op1, SDValue Op2, SDValue Op3, SDValue Op4, SDValue Op5) { SDValue Ops[] = { Op1, Op2, Op3, Op4, Op5 }; return UpdateNodeOperands(N, Ops, 5); } SDNode *SelectionDAG:: UpdateNodeOperands(SDNode *N, const SDValue *Ops, unsigned NumOps) { assert(N->getNumOperands() == NumOps && "Update with wrong number of operands"); // Check to see if there is no change. bool AnyChange = false; for (unsigned i = 0; i != NumOps; ++i) { if (Ops[i] != N->getOperand(i)) { AnyChange = true; break; } } // No operands changed, just return the input node. if (!AnyChange) return N; // See if the modified node already exists. void *InsertPos = 0; if (SDNode *Existing = FindModifiedNodeSlot(N, Ops, NumOps, InsertPos)) return Existing; // Nope it doesn't. Remove the node from its current place in the maps. if (InsertPos) if (!RemoveNodeFromCSEMaps(N)) InsertPos = 0; // Now we update the operands. for (unsigned i = 0; i != NumOps; ++i) if (N->OperandList[i] != Ops[i]) N->OperandList[i].set(Ops[i]); // If this gets put into a CSE map, add it. if (InsertPos) CSEMap.InsertNode(N, InsertPos); return N; } /// DropOperands - Release the operands and set this node to have /// zero operands. void SDNode::DropOperands() { // Unlike the code in MorphNodeTo that does this, we don't need to // watch for dead nodes here. for (op_iterator I = op_begin(), E = op_end(); I != E; ) { SDUse &Use = *I++; Use.set(SDValue()); } } /// SelectNodeTo - These are wrappers around MorphNodeTo that accept a /// machine opcode. /// SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT) { SDVTList VTs = getVTList(VT); return SelectNodeTo(N, MachineOpc, VTs, 0, 0); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT, SDValue Op1) { SDVTList VTs = getVTList(VT); SDValue Ops[] = { Op1 }; return SelectNodeTo(N, MachineOpc, VTs, Ops, 1); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT, SDValue Op1, SDValue Op2) { SDVTList VTs = getVTList(VT); SDValue Ops[] = { Op1, Op2 }; return SelectNodeTo(N, MachineOpc, VTs, Ops, 2); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT, SDValue Op1, SDValue Op2, SDValue Op3) { SDVTList VTs = getVTList(VT); SDValue Ops[] = { Op1, Op2, Op3 }; return SelectNodeTo(N, MachineOpc, VTs, Ops, 3); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT, const SDValue *Ops, unsigned NumOps) { SDVTList VTs = getVTList(VT); return SelectNodeTo(N, MachineOpc, VTs, Ops, NumOps); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT1, EVT VT2, const SDValue *Ops, unsigned NumOps) { SDVTList VTs = getVTList(VT1, VT2); return SelectNodeTo(N, MachineOpc, VTs, Ops, NumOps); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT1, EVT VT2) { SDVTList VTs = getVTList(VT1, VT2); return SelectNodeTo(N, MachineOpc, VTs, (SDValue *)0, 0); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT1, EVT VT2, EVT VT3, const SDValue *Ops, unsigned NumOps) { SDVTList VTs = getVTList(VT1, VT2, VT3); return SelectNodeTo(N, MachineOpc, VTs, Ops, NumOps); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT1, EVT VT2, EVT VT3, EVT VT4, const SDValue *Ops, unsigned NumOps) { SDVTList VTs = getVTList(VT1, VT2, VT3, VT4); return SelectNodeTo(N, MachineOpc, VTs, Ops, NumOps); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT1, EVT VT2, SDValue Op1) { SDVTList VTs = getVTList(VT1, VT2); SDValue Ops[] = { Op1 }; return SelectNodeTo(N, MachineOpc, VTs, Ops, 1); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT1, EVT VT2, SDValue Op1, SDValue Op2) { SDVTList VTs = getVTList(VT1, VT2); SDValue Ops[] = { Op1, Op2 }; return SelectNodeTo(N, MachineOpc, VTs, Ops, 2); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT1, EVT VT2, SDValue Op1, SDValue Op2, SDValue Op3) { SDVTList VTs = getVTList(VT1, VT2); SDValue Ops[] = { Op1, Op2, Op3 }; return SelectNodeTo(N, MachineOpc, VTs, Ops, 3); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT1, EVT VT2, EVT VT3, SDValue Op1, SDValue Op2, SDValue Op3) { SDVTList VTs = getVTList(VT1, VT2, VT3); SDValue Ops[] = { Op1, Op2, Op3 }; return SelectNodeTo(N, MachineOpc, VTs, Ops, 3); } SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc, SDVTList VTs, const SDValue *Ops, unsigned NumOps) { N = MorphNodeTo(N, ~MachineOpc, VTs, Ops, NumOps); // Reset the NodeID to -1. N->setNodeId(-1); return N; } /// UpdadeDebugLocOnMergedSDNode - If the opt level is -O0 then it throws away /// the line number information on the merged node since it is not possible to /// preserve the information that operation is associated with multiple lines. /// This will make the debugger working better at -O0, were there is a higher /// probability having other instructions associated with that line. /// SDNode *SelectionDAG::UpdadeDebugLocOnMergedSDNode(SDNode *N, DebugLoc OLoc) { DebugLoc NLoc = N->getDebugLoc(); if (!(NLoc.isUnknown()) && (OptLevel == CodeGenOpt::None) && (OLoc != NLoc)) { N->setDebugLoc(DebugLoc()); } return N; } /// MorphNodeTo - This *mutates* the specified node to have the specified /// return type, opcode, and operands. /// /// Note that MorphNodeTo returns the resultant node. If there is already a /// node of the specified opcode and operands, it returns that node instead of /// the current one. Note that the DebugLoc need not be the same. /// /// Using MorphNodeTo is faster than creating a new node and swapping it in /// with ReplaceAllUsesWith both because it often avoids allocating a new /// node, and because it doesn't require CSE recalculation for any of /// the node's users. /// SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc, SDVTList VTs, const SDValue *Ops, unsigned NumOps) { // If an identical node already exists, use it. void *IP = 0; if (VTs.VTs[VTs.NumVTs-1] != MVT::Glue) { FoldingSetNodeID ID; AddNodeIDNode(ID, Opc, VTs, Ops, NumOps); if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP)) return UpdadeDebugLocOnMergedSDNode(ON, N->getDebugLoc()); } if (!RemoveNodeFromCSEMaps(N)) IP = 0; // Start the morphing. N->NodeType = Opc; N->ValueList = VTs.VTs; N->NumValues = VTs.NumVTs; // Clear the operands list, updating used nodes to remove this from their // use list. Keep track of any operands that become dead as a result. SmallPtrSet DeadNodeSet; for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ) { SDUse &Use = *I++; SDNode *Used = Use.getNode(); Use.set(SDValue()); if (Used->use_empty()) DeadNodeSet.insert(Used); } if (MachineSDNode *MN = dyn_cast(N)) { // Initialize the memory references information. MN->setMemRefs(0, 0); // If NumOps is larger than the # of operands we can have in a // MachineSDNode, reallocate the operand list. if (NumOps > MN->NumOperands || !MN->OperandsNeedDelete) { if (MN->OperandsNeedDelete) delete[] MN->OperandList; if (NumOps > array_lengthof(MN->LocalOperands)) // We're creating a final node that will live unmorphed for the // remainder of the current SelectionDAG iteration, so we can allocate // the operands directly out of a pool with no recycling metadata. MN->InitOperands(OperandAllocator.Allocate(NumOps), Ops, NumOps); else MN->InitOperands(MN->LocalOperands, Ops, NumOps); MN->OperandsNeedDelete = false; } else MN->InitOperands(MN->OperandList, Ops, NumOps); } else { // If NumOps is larger than the # of operands we currently have, reallocate // the operand list. if (NumOps > N->NumOperands) { if (N->OperandsNeedDelete) delete[] N->OperandList; N->InitOperands(new SDUse[NumOps], Ops, NumOps); N->OperandsNeedDelete = true; } else N->InitOperands(N->OperandList, Ops, NumOps); } // Delete any nodes that are still dead after adding the uses for the // new operands. if (!DeadNodeSet.empty()) { SmallVector DeadNodes; for (SmallPtrSet::iterator I = DeadNodeSet.begin(), E = DeadNodeSet.end(); I != E; ++I) if ((*I)->use_empty()) DeadNodes.push_back(*I); RemoveDeadNodes(DeadNodes); } if (IP) CSEMap.InsertNode(N, IP); // Memoize the new node. return N; } /// getMachineNode - These are used for target selectors to create a new node /// with specified return type(s), MachineInstr opcode, and operands. /// /// Note that getMachineNode returns the resultant node. If there is already a /// node of the specified opcode and operands, it returns that node instead of /// the current one. MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT) { SDVTList VTs = getVTList(VT); return getMachineNode(Opcode, dl, VTs, 0, 0); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT, SDValue Op1) { SDVTList VTs = getVTList(VT); SDValue Ops[] = { Op1 }; return getMachineNode(Opcode, dl, VTs, Ops, array_lengthof(Ops)); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT, SDValue Op1, SDValue Op2) { SDVTList VTs = getVTList(VT); SDValue Ops[] = { Op1, Op2 }; return getMachineNode(Opcode, dl, VTs, Ops, array_lengthof(Ops)); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT, SDValue Op1, SDValue Op2, SDValue Op3) { SDVTList VTs = getVTList(VT); SDValue Ops[] = { Op1, Op2, Op3 }; return getMachineNode(Opcode, dl, VTs, Ops, array_lengthof(Ops)); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT, const SDValue *Ops, unsigned NumOps) { SDVTList VTs = getVTList(VT); return getMachineNode(Opcode, dl, VTs, Ops, NumOps); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2) { SDVTList VTs = getVTList(VT1, VT2); return getMachineNode(Opcode, dl, VTs, 0, 0); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, SDValue Op1) { SDVTList VTs = getVTList(VT1, VT2); SDValue Ops[] = { Op1 }; return getMachineNode(Opcode, dl, VTs, Ops, array_lengthof(Ops)); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, SDValue Op1, SDValue Op2) { SDVTList VTs = getVTList(VT1, VT2); SDValue Ops[] = { Op1, Op2 }; return getMachineNode(Opcode, dl, VTs, Ops, array_lengthof(Ops)); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, SDValue Op1, SDValue Op2, SDValue Op3) { SDVTList VTs = getVTList(VT1, VT2); SDValue Ops[] = { Op1, Op2, Op3 }; return getMachineNode(Opcode, dl, VTs, Ops, array_lengthof(Ops)); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, const SDValue *Ops, unsigned NumOps) { SDVTList VTs = getVTList(VT1, VT2); return getMachineNode(Opcode, dl, VTs, Ops, NumOps); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3, SDValue Op1, SDValue Op2) { SDVTList VTs = getVTList(VT1, VT2, VT3); SDValue Ops[] = { Op1, Op2 }; return getMachineNode(Opcode, dl, VTs, Ops, array_lengthof(Ops)); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3, SDValue Op1, SDValue Op2, SDValue Op3) { SDVTList VTs = getVTList(VT1, VT2, VT3); SDValue Ops[] = { Op1, Op2, Op3 }; return getMachineNode(Opcode, dl, VTs, Ops, array_lengthof(Ops)); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3, const SDValue *Ops, unsigned NumOps) { SDVTList VTs = getVTList(VT1, VT2, VT3); return getMachineNode(Opcode, dl, VTs, Ops, NumOps); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3, EVT VT4, const SDValue *Ops, unsigned NumOps) { SDVTList VTs = getVTList(VT1, VT2, VT3, VT4); return getMachineNode(Opcode, dl, VTs, Ops, NumOps); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, const std::vector &ResultTys, const SDValue *Ops, unsigned NumOps) { SDVTList VTs = getVTList(&ResultTys[0], ResultTys.size()); return getMachineNode(Opcode, dl, VTs, Ops, NumOps); } MachineSDNode * SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc DL, SDVTList VTs, const SDValue *Ops, unsigned NumOps) { bool DoCSE = VTs.VTs[VTs.NumVTs-1] != MVT::Glue; MachineSDNode *N; void *IP = 0; if (DoCSE) { FoldingSetNodeID ID; AddNodeIDNode(ID, ~Opcode, VTs, Ops, NumOps); IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) { return cast(UpdadeDebugLocOnMergedSDNode(E, DL)); } } // Allocate a new MachineSDNode. N = new (NodeAllocator) MachineSDNode(~Opcode, DL, VTs); // Initialize the operands list. if (NumOps > array_lengthof(N->LocalOperands)) // We're creating a final node that will live unmorphed for the // remainder of the current SelectionDAG iteration, so we can allocate // the operands directly out of a pool with no recycling metadata. N->InitOperands(OperandAllocator.Allocate(NumOps), Ops, NumOps); else N->InitOperands(N->LocalOperands, Ops, NumOps); N->OperandsNeedDelete = false; if (DoCSE) CSEMap.InsertNode(N, IP); AllNodes.push_back(N); #ifndef NDEBUG VerifyMachineNode(N); #endif return N; } /// getTargetExtractSubreg - A convenience function for creating /// TargetOpcode::EXTRACT_SUBREG nodes. SDValue SelectionDAG::getTargetExtractSubreg(int SRIdx, DebugLoc DL, EVT VT, SDValue Operand) { SDValue SRIdxVal = getTargetConstant(SRIdx, MVT::i32); SDNode *Subreg = getMachineNode(TargetOpcode::EXTRACT_SUBREG, DL, VT, Operand, SRIdxVal); return SDValue(Subreg, 0); } /// getTargetInsertSubreg - A convenience function for creating /// TargetOpcode::INSERT_SUBREG nodes. SDValue SelectionDAG::getTargetInsertSubreg(int SRIdx, DebugLoc DL, EVT VT, SDValue Operand, SDValue Subreg) { SDValue SRIdxVal = getTargetConstant(SRIdx, MVT::i32); SDNode *Result = getMachineNode(TargetOpcode::INSERT_SUBREG, DL, VT, Operand, Subreg, SRIdxVal); return SDValue(Result, 0); } /// getNodeIfExists - Get the specified node if it's already available, or /// else return NULL. SDNode *SelectionDAG::getNodeIfExists(unsigned Opcode, SDVTList VTList, const SDValue *Ops, unsigned NumOps) { if (VTList.VTs[VTList.NumVTs-1] != MVT::Glue) { FoldingSetNodeID ID; AddNodeIDNode(ID, Opcode, VTList, Ops, NumOps); void *IP = 0; if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) return E; } return NULL; } /// getDbgValue - Creates a SDDbgValue node. /// SDDbgValue * SelectionDAG::getDbgValue(MDNode *MDPtr, SDNode *N, unsigned R, uint64_t Off, DebugLoc DL, unsigned O) { return new (Allocator) SDDbgValue(MDPtr, N, R, Off, DL, O); } SDDbgValue * SelectionDAG::getDbgValue(MDNode *MDPtr, const Value *C, uint64_t Off, DebugLoc DL, unsigned O) { return new (Allocator) SDDbgValue(MDPtr, C, Off, DL, O); } SDDbgValue * SelectionDAG::getDbgValue(MDNode *MDPtr, unsigned FI, uint64_t Off, DebugLoc DL, unsigned O) { return new (Allocator) SDDbgValue(MDPtr, FI, Off, DL, O); } namespace { /// RAUWUpdateListener - Helper for ReplaceAllUsesWith - When the node /// pointed to by a use iterator is deleted, increment the use iterator /// so that it doesn't dangle. /// class RAUWUpdateListener : public SelectionDAG::DAGUpdateListener { SDNode::use_iterator &UI; SDNode::use_iterator &UE; virtual void NodeDeleted(SDNode *N, SDNode *E) { // Increment the iterator as needed. while (UI != UE && N == *UI) ++UI; } public: RAUWUpdateListener(SelectionDAG &d, SDNode::use_iterator &ui, SDNode::use_iterator &ue) : SelectionDAG::DAGUpdateListener(d), UI(ui), UE(ue) {} }; } /// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead. /// This can cause recursive merging of nodes in the DAG. /// /// This version assumes From has a single result value. /// void SelectionDAG::ReplaceAllUsesWith(SDValue FromN, SDValue To) { SDNode *From = FromN.getNode(); assert(From->getNumValues() == 1 && FromN.getResNo() == 0 && "Cannot replace with this method!"); assert(From != To.getNode() && "Cannot replace uses of with self"); // Iterate over all the existing uses of From. New uses will be added // to the beginning of the use list, which we avoid visiting. // This specifically avoids visiting uses of From that arise while the // replacement is happening, because any such uses would be the result // of CSE: If an existing node looks like From after one of its operands // is replaced by To, we don't want to replace of all its users with To // too. See PR3018 for more info. SDNode::use_iterator UI = From->use_begin(), UE = From->use_end(); RAUWUpdateListener Listener(*this, UI, UE); while (UI != UE) { SDNode *User = *UI; // This node is about to morph, remove its old self from the CSE maps. RemoveNodeFromCSEMaps(User); // A user can appear in a use list multiple times, and when this // happens the uses are usually next to each other in the list. // To help reduce the number of CSE recomputations, process all // the uses of this user that we can find this way. do { SDUse &Use = UI.getUse(); ++UI; Use.set(To); } while (UI != UE && *UI == User); // Now that we have modified User, add it back to the CSE maps. If it // already exists there, recursively merge the results together. AddModifiedNodeToCSEMaps(User); } // If we just RAUW'd the root, take note. if (FromN == getRoot()) setRoot(To); } /// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead. /// This can cause recursive merging of nodes in the DAG. /// /// This version assumes that for each value of From, there is a /// corresponding value in To in the same position with the same type. /// void SelectionDAG::ReplaceAllUsesWith(SDNode *From, SDNode *To) { #ifndef NDEBUG for (unsigned i = 0, e = From->getNumValues(); i != e; ++i) assert((!From->hasAnyUseOfValue(i) || From->getValueType(i) == To->getValueType(i)) && "Cannot use this version of ReplaceAllUsesWith!"); #endif // Handle the trivial case. if (From == To) return; // Iterate over just the existing users of From. See the comments in // the ReplaceAllUsesWith above. SDNode::use_iterator UI = From->use_begin(), UE = From->use_end(); RAUWUpdateListener Listener(*this, UI, UE); while (UI != UE) { SDNode *User = *UI; // This node is about to morph, remove its old self from the CSE maps. RemoveNodeFromCSEMaps(User); // A user can appear in a use list multiple times, and when this // happens the uses are usually next to each other in the list. // To help reduce the number of CSE recomputations, process all // the uses of this user that we can find this way. do { SDUse &Use = UI.getUse(); ++UI; Use.setNode(To); } while (UI != UE && *UI == User); // Now that we have modified User, add it back to the CSE maps. If it // already exists there, recursively merge the results together. AddModifiedNodeToCSEMaps(User); } // If we just RAUW'd the root, take note. if (From == getRoot().getNode()) setRoot(SDValue(To, getRoot().getResNo())); } /// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead. /// This can cause recursive merging of nodes in the DAG. /// /// This version can replace From with any result values. To must match the /// number and types of values returned by From. void SelectionDAG::ReplaceAllUsesWith(SDNode *From, const SDValue *To) { if (From->getNumValues() == 1) // Handle the simple case efficiently. return ReplaceAllUsesWith(SDValue(From, 0), To[0]); // Iterate over just the existing users of From. See the comments in // the ReplaceAllUsesWith above. SDNode::use_iterator UI = From->use_begin(), UE = From->use_end(); RAUWUpdateListener Listener(*this, UI, UE); while (UI != UE) { SDNode *User = *UI; // This node is about to morph, remove its old self from the CSE maps. RemoveNodeFromCSEMaps(User); // A user can appear in a use list multiple times, and when this // happens the uses are usually next to each other in the list. // To help reduce the number of CSE recomputations, process all // the uses of this user that we can find this way. do { SDUse &Use = UI.getUse(); const SDValue &ToOp = To[Use.getResNo()]; ++UI; Use.set(ToOp); } while (UI != UE && *UI == User); // Now that we have modified User, add it back to the CSE maps. If it // already exists there, recursively merge the results together. AddModifiedNodeToCSEMaps(User); } // If we just RAUW'd the root, take note. if (From == getRoot().getNode()) setRoot(SDValue(To[getRoot().getResNo()])); } /// ReplaceAllUsesOfValueWith - Replace any uses of From with To, leaving /// uses of other values produced by From.getNode() alone. The Deleted /// vector is handled the same way as for ReplaceAllUsesWith. void SelectionDAG::ReplaceAllUsesOfValueWith(SDValue From, SDValue To){ // Handle the really simple, really trivial case efficiently. if (From == To) return; // Handle the simple, trivial, case efficiently. if (From.getNode()->getNumValues() == 1) { ReplaceAllUsesWith(From, To); return; } // Iterate over just the existing users of From. See the comments in // the ReplaceAllUsesWith above. SDNode::use_iterator UI = From.getNode()->use_begin(), UE = From.getNode()->use_end(); RAUWUpdateListener Listener(*this, UI, UE); while (UI != UE) { SDNode *User = *UI; bool UserRemovedFromCSEMaps = false; // A user can appear in a use list multiple times, and when this // happens the uses are usually next to each other in the list. // To help reduce the number of CSE recomputations, process all // the uses of this user that we can find this way. do { SDUse &Use = UI.getUse(); // Skip uses of different values from the same node. if (Use.getResNo() != From.getResNo()) { ++UI; continue; } // If this node hasn't been modified yet, it's still in the CSE maps, // so remove its old self from the CSE maps. if (!UserRemovedFromCSEMaps) { RemoveNodeFromCSEMaps(User); UserRemovedFromCSEMaps = true; } ++UI; Use.set(To); } while (UI != UE && *UI == User); // We are iterating over all uses of the From node, so if a use // doesn't use the specific value, no changes are made. if (!UserRemovedFromCSEMaps) continue; // Now that we have modified User, add it back to the CSE maps. If it // already exists there, recursively merge the results together. AddModifiedNodeToCSEMaps(User); } // If we just RAUW'd the root, take note. if (From == getRoot()) setRoot(To); } namespace { /// UseMemo - This class is used by SelectionDAG::ReplaceAllUsesOfValuesWith /// to record information about a use. struct UseMemo { SDNode *User; unsigned Index; SDUse *Use; }; /// operator< - Sort Memos by User. bool operator<(const UseMemo &L, const UseMemo &R) { return (intptr_t)L.User < (intptr_t)R.User; } } /// ReplaceAllUsesOfValuesWith - Replace any uses of From with To, leaving /// uses of other values produced by From.getNode() alone. The same value /// may appear in both the From and To list. The Deleted vector is /// handled the same way as for ReplaceAllUsesWith. void SelectionDAG::ReplaceAllUsesOfValuesWith(const SDValue *From, const SDValue *To, unsigned Num){ // Handle the simple, trivial case efficiently. if (Num == 1) return ReplaceAllUsesOfValueWith(*From, *To); // Read up all the uses and make records of them. This helps // processing new uses that are introduced during the // replacement process. SmallVector Uses; for (unsigned i = 0; i != Num; ++i) { unsigned FromResNo = From[i].getResNo(); SDNode *FromNode = From[i].getNode(); for (SDNode::use_iterator UI = FromNode->use_begin(), E = FromNode->use_end(); UI != E; ++UI) { SDUse &Use = UI.getUse(); if (Use.getResNo() == FromResNo) { UseMemo Memo = { *UI, i, &Use }; Uses.push_back(Memo); } } } // Sort the uses, so that all the uses from a given User are together. std::sort(Uses.begin(), Uses.end()); for (unsigned UseIndex = 0, UseIndexEnd = Uses.size(); UseIndex != UseIndexEnd; ) { // We know that this user uses some value of From. If it is the right // value, update it. SDNode *User = Uses[UseIndex].User; // This node is about to morph, remove its old self from the CSE maps. RemoveNodeFromCSEMaps(User); // The Uses array is sorted, so all the uses for a given User // are next to each other in the list. // To help reduce the number of CSE recomputations, process all // the uses of this user that we can find this way. do { unsigned i = Uses[UseIndex].Index; SDUse &Use = *Uses[UseIndex].Use; ++UseIndex; Use.set(To[i]); } while (UseIndex != UseIndexEnd && Uses[UseIndex].User == User); // Now that we have modified User, add it back to the CSE maps. If it // already exists there, recursively merge the results together. AddModifiedNodeToCSEMaps(User); } } /// AssignTopologicalOrder - Assign a unique node id for each node in the DAG /// based on their topological order. It returns the maximum id and a vector /// of the SDNodes* in assigned order by reference. unsigned SelectionDAG::AssignTopologicalOrder() { unsigned DAGSize = 0; // SortedPos tracks the progress of the algorithm. Nodes before it are // sorted, nodes after it are unsorted. When the algorithm completes // it is at the end of the list. allnodes_iterator SortedPos = allnodes_begin(); // Visit all the nodes. Move nodes with no operands to the front of // the list immediately. Annotate nodes that do have operands with their // operand count. Before we do this, the Node Id fields of the nodes // may contain arbitrary values. After, the Node Id fields for nodes // before SortedPos will contain the topological sort index, and the // Node Id fields for nodes At SortedPos and after will contain the // count of outstanding operands. for (allnodes_iterator I = allnodes_begin(),E = allnodes_end(); I != E; ) { SDNode *N = I++; checkForCycles(N); unsigned Degree = N->getNumOperands(); if (Degree == 0) { // A node with no uses, add it to the result array immediately. N->setNodeId(DAGSize++); allnodes_iterator Q = N; if (Q != SortedPos) SortedPos = AllNodes.insert(SortedPos, AllNodes.remove(Q)); assert(SortedPos != AllNodes.end() && "Overran node list"); ++SortedPos; } else { // Temporarily use the Node Id as scratch space for the degree count. N->setNodeId(Degree); } } // Visit all the nodes. As we iterate, move nodes into sorted order, // such that by the time the end is reached all nodes will be sorted. for (allnodes_iterator I = allnodes_begin(),E = allnodes_end(); I != E; ++I) { SDNode *N = I; checkForCycles(N); // N is in sorted position, so all its uses have one less operand // that needs to be sorted. for (SDNode::use_iterator UI = N->use_begin(), UE = N->use_end(); UI != UE; ++UI) { SDNode *P = *UI; unsigned Degree = P->getNodeId(); assert(Degree != 0 && "Invalid node degree"); --Degree; if (Degree == 0) { // All of P's operands are sorted, so P may sorted now. P->setNodeId(DAGSize++); if (P != SortedPos) SortedPos = AllNodes.insert(SortedPos, AllNodes.remove(P)); assert(SortedPos != AllNodes.end() && "Overran node list"); ++SortedPos; } else { // Update P's outstanding operand count. P->setNodeId(Degree); } } if (I == SortedPos) { #ifndef NDEBUG SDNode *S = ++I; dbgs() << "Overran sorted position:\n"; S->dumprFull(); #endif llvm_unreachable(0); } } assert(SortedPos == AllNodes.end() && "Topological sort incomplete!"); assert(AllNodes.front().getOpcode() == ISD::EntryToken && "First node in topological sort is not the entry token!"); assert(AllNodes.front().getNodeId() == 0 && "First node in topological sort has non-zero id!"); assert(AllNodes.front().getNumOperands() == 0 && "First node in topological sort has operands!"); assert(AllNodes.back().getNodeId() == (int)DAGSize-1 && "Last node in topologic sort has unexpected id!"); assert(AllNodes.back().use_empty() && "Last node in topologic sort has users!"); assert(DAGSize == allnodes_size() && "Node count mismatch!"); return DAGSize; } /// AssignOrdering - Assign an order to the SDNode. void SelectionDAG::AssignOrdering(const SDNode *SD, unsigned Order) { assert(SD && "Trying to assign an order to a null node!"); Ordering->add(SD, Order); } /// GetOrdering - Get the order for the SDNode. unsigned SelectionDAG::GetOrdering(const SDNode *SD) const { assert(SD && "Trying to get the order of a null node!"); return Ordering->getOrder(SD); } /// AddDbgValue - Add a dbg_value SDNode. If SD is non-null that means the /// value is produced by SD. void SelectionDAG::AddDbgValue(SDDbgValue *DB, SDNode *SD, bool isParameter) { DbgInfo->add(DB, SD, isParameter); if (SD) SD->setHasDebugValue(true); } /// TransferDbgValues - Transfer SDDbgValues. void SelectionDAG::TransferDbgValues(SDValue From, SDValue To) { if (From == To || !From.getNode()->getHasDebugValue()) return; SDNode *FromNode = From.getNode(); SDNode *ToNode = To.getNode(); ArrayRef DVs = GetDbgValues(FromNode); SmallVector ClonedDVs; for (ArrayRef::iterator I = DVs.begin(), E = DVs.end(); I != E; ++I) { SDDbgValue *Dbg = *I; if (Dbg->getKind() == SDDbgValue::SDNODE) { SDDbgValue *Clone = getDbgValue(Dbg->getMDPtr(), ToNode, To.getResNo(), Dbg->getOffset(), Dbg->getDebugLoc(), Dbg->getOrder()); ClonedDVs.push_back(Clone); } } for (SmallVector::iterator I = ClonedDVs.begin(), E = ClonedDVs.end(); I != E; ++I) AddDbgValue(*I, ToNode, false); } //===----------------------------------------------------------------------===// // SDNode Class //===----------------------------------------------------------------------===// HandleSDNode::~HandleSDNode() { DropOperands(); } GlobalAddressSDNode::GlobalAddressSDNode(unsigned Opc, DebugLoc DL, const GlobalValue *GA, EVT VT, int64_t o, unsigned char TF) : SDNode(Opc, DL, getSDVTList(VT)), Offset(o), TargetFlags(TF) { TheGlobal = GA; } MemSDNode::MemSDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, EVT memvt, MachineMemOperand *mmo) : SDNode(Opc, dl, VTs), MemoryVT(memvt), MMO(mmo) { SubclassData = encodeMemSDNodeFlags(0, ISD::UNINDEXED, MMO->isVolatile(), MMO->isNonTemporal(), MMO->isInvariant()); assert(isVolatile() == MMO->isVolatile() && "Volatile encoding error!"); assert(isNonTemporal() == MMO->isNonTemporal() && "Non-temporal encoding error!"); assert(memvt.getStoreSize() == MMO->getSize() && "Size mismatch!"); } MemSDNode::MemSDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, const SDValue *Ops, unsigned NumOps, EVT memvt, MachineMemOperand *mmo) : SDNode(Opc, dl, VTs, Ops, NumOps), MemoryVT(memvt), MMO(mmo) { SubclassData = encodeMemSDNodeFlags(0, ISD::UNINDEXED, MMO->isVolatile(), MMO->isNonTemporal(), MMO->isInvariant()); assert(isVolatile() == MMO->isVolatile() && "Volatile encoding error!"); assert(memvt.getStoreSize() == MMO->getSize() && "Size mismatch!"); } /// Profile - Gather unique data for the node. /// void SDNode::Profile(FoldingSetNodeID &ID) const { AddNodeIDNode(ID, this); } namespace { struct EVTArray { std::vector VTs; EVTArray() { VTs.reserve(MVT::LAST_VALUETYPE); for (unsigned i = 0; i < MVT::LAST_VALUETYPE; ++i) VTs.push_back(MVT((MVT::SimpleValueType)i)); } }; } static ManagedStatic > EVTs; static ManagedStatic SimpleVTArray; static ManagedStatic > VTMutex; /// getValueTypeList - Return a pointer to the specified value type. /// const EVT *SDNode::getValueTypeList(EVT VT) { if (VT.isExtended()) { sys::SmartScopedLock Lock(*VTMutex); return &(*EVTs->insert(VT).first); } else { assert(VT.getSimpleVT() < MVT::LAST_VALUETYPE && "Value type out of range!"); return &SimpleVTArray->VTs[VT.getSimpleVT().SimpleTy]; } } /// hasNUsesOfValue - Return true if there are exactly NUSES uses of the /// indicated value. This method ignores uses of other values defined by this /// operation. bool SDNode::hasNUsesOfValue(unsigned NUses, unsigned Value) const { assert(Value < getNumValues() && "Bad value!"); // TODO: Only iterate over uses of a given value of the node for (SDNode::use_iterator UI = use_begin(), E = use_end(); UI != E; ++UI) { if (UI.getUse().getResNo() == Value) { if (NUses == 0) return false; --NUses; } } // Found exactly the right number of uses? return NUses == 0; } /// hasAnyUseOfValue - Return true if there are any use of the indicated /// value. This method ignores uses of other values defined by this operation. bool SDNode::hasAnyUseOfValue(unsigned Value) const { assert(Value < getNumValues() && "Bad value!"); for (SDNode::use_iterator UI = use_begin(), E = use_end(); UI != E; ++UI) if (UI.getUse().getResNo() == Value) return true; return false; } /// isOnlyUserOf - Return true if this node is the only use of N. /// bool SDNode::isOnlyUserOf(SDNode *N) const { bool Seen = false; for (SDNode::use_iterator I = N->use_begin(), E = N->use_end(); I != E; ++I) { SDNode *User = *I; if (User == this) Seen = true; else return false; } return Seen; } /// isOperand - Return true if this node is an operand of N. /// bool SDValue::isOperandOf(SDNode *N) const { for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) if (*this == N->getOperand(i)) return true; return false; } bool SDNode::isOperandOf(SDNode *N) const { for (unsigned i = 0, e = N->NumOperands; i != e; ++i) if (this == N->OperandList[i].getNode()) return true; return false; } /// reachesChainWithoutSideEffects - Return true if this operand (which must /// be a chain) reaches the specified operand without crossing any /// side-effecting instructions on any chain path. In practice, this looks /// through token factors and non-volatile loads. In order to remain efficient, /// this only looks a couple of nodes in, it does not do an exhaustive search. bool SDValue::reachesChainWithoutSideEffects(SDValue Dest, unsigned Depth) const { if (*this == Dest) return true; // Don't search too deeply, we just want to be able to see through // TokenFactor's etc. if (Depth == 0) return false; // If this is a token factor, all inputs to the TF happen in parallel. If any // of the operands of the TF does not reach dest, then we cannot do the xform. if (getOpcode() == ISD::TokenFactor) { for (unsigned i = 0, e = getNumOperands(); i != e; ++i) if (!getOperand(i).reachesChainWithoutSideEffects(Dest, Depth-1)) return false; return true; } // Loads don't have side effects, look through them. if (LoadSDNode *Ld = dyn_cast(*this)) { if (!Ld->isVolatile()) return Ld->getChain().reachesChainWithoutSideEffects(Dest, Depth-1); } return false; } /// hasPredecessor - Return true if N is a predecessor of this node. /// N is either an operand of this node, or can be reached by recursively /// traversing up the operands. /// NOTE: This is an expensive method. Use it carefully. bool SDNode::hasPredecessor(const SDNode *N) const { SmallPtrSet Visited; SmallVector Worklist; return hasPredecessorHelper(N, Visited, Worklist); } bool SDNode::hasPredecessorHelper(const SDNode *N, SmallPtrSet &Visited, SmallVector &Worklist) const { if (Visited.empty()) { Worklist.push_back(this); } else { // Take a look in the visited set. If we've already encountered this node // we needn't search further. if (Visited.count(N)) return true; } // Haven't visited N yet. Continue the search. while (!Worklist.empty()) { const SDNode *M = Worklist.pop_back_val(); for (unsigned i = 0, e = M->getNumOperands(); i != e; ++i) { SDNode *Op = M->getOperand(i).getNode(); if (Visited.insert(Op)) Worklist.push_back(Op); if (Op == N) return true; } } return false; } uint64_t SDNode::getConstantOperandVal(unsigned Num) const { assert(Num < NumOperands && "Invalid child # of SDNode!"); return cast(OperandList[Num])->getZExtValue(); } SDValue SelectionDAG::UnrollVectorOp(SDNode *N, unsigned ResNE) { assert(N->getNumValues() == 1 && "Can't unroll a vector with multiple results!"); EVT VT = N->getValueType(0); unsigned NE = VT.getVectorNumElements(); EVT EltVT = VT.getVectorElementType(); DebugLoc dl = N->getDebugLoc(); SmallVector Scalars; SmallVector Operands(N->getNumOperands()); // If ResNE is 0, fully unroll the vector op. if (ResNE == 0) ResNE = NE; else if (NE > ResNE) NE = ResNE; unsigned i; for (i= 0; i != NE; ++i) { for (unsigned j = 0, e = N->getNumOperands(); j != e; ++j) { SDValue Operand = N->getOperand(j); EVT OperandVT = Operand.getValueType(); if (OperandVT.isVector()) { // A vector operand; extract a single element. EVT OperandEltVT = OperandVT.getVectorElementType(); Operands[j] = getNode(ISD::EXTRACT_VECTOR_ELT, dl, OperandEltVT, Operand, getConstant(i, TLI.getPointerTy())); } else { // A scalar operand; just use it as is. Operands[j] = Operand; } } switch (N->getOpcode()) { default: Scalars.push_back(getNode(N->getOpcode(), dl, EltVT, &Operands[0], Operands.size())); break; case ISD::VSELECT: Scalars.push_back(getNode(ISD::SELECT, dl, EltVT, &Operands[0], Operands.size())); break; case ISD::SHL: case ISD::SRA: case ISD::SRL: case ISD::ROTL: case ISD::ROTR: Scalars.push_back(getNode(N->getOpcode(), dl, EltVT, Operands[0], getShiftAmountOperand(Operands[0].getValueType(), Operands[1]))); break; case ISD::SIGN_EXTEND_INREG: case ISD::FP_ROUND_INREG: { EVT ExtVT = cast(Operands[1])->getVT().getVectorElementType(); Scalars.push_back(getNode(N->getOpcode(), dl, EltVT, Operands[0], getValueType(ExtVT))); } } } for (; i < ResNE; ++i) Scalars.push_back(getUNDEF(EltVT)); return getNode(ISD::BUILD_VECTOR, dl, EVT::getVectorVT(*getContext(), EltVT, ResNE), &Scalars[0], Scalars.size()); } /// isConsecutiveLoad - Return true if LD is loading 'Bytes' bytes from a /// location that is 'Dist' units away from the location that the 'Base' load /// is loading from. bool SelectionDAG::isConsecutiveLoad(LoadSDNode *LD, LoadSDNode *Base, unsigned Bytes, int Dist) const { if (LD->getChain() != Base->getChain()) return false; EVT VT = LD->getValueType(0); if (VT.getSizeInBits() / 8 != Bytes) return false; SDValue Loc = LD->getOperand(1); SDValue BaseLoc = Base->getOperand(1); if (Loc.getOpcode() == ISD::FrameIndex) { if (BaseLoc.getOpcode() != ISD::FrameIndex) return false; const MachineFrameInfo *MFI = getMachineFunction().getFrameInfo(); int FI = cast(Loc)->getIndex(); int BFI = cast(BaseLoc)->getIndex(); int FS = MFI->getObjectSize(FI); int BFS = MFI->getObjectSize(BFI); if (FS != BFS || FS != (int)Bytes) return false; return MFI->getObjectOffset(FI) == (MFI->getObjectOffset(BFI) + Dist*Bytes); } // Handle X+C if (isBaseWithConstantOffset(Loc) && Loc.getOperand(0) == BaseLoc && cast(Loc.getOperand(1))->getSExtValue() == Dist*Bytes) return true; const GlobalValue *GV1 = NULL; const GlobalValue *GV2 = NULL; int64_t Offset1 = 0; int64_t Offset2 = 0; bool isGA1 = TLI.isGAPlusOffset(Loc.getNode(), GV1, Offset1); bool isGA2 = TLI.isGAPlusOffset(BaseLoc.getNode(), GV2, Offset2); if (isGA1 && isGA2 && GV1 == GV2) return Offset1 == (Offset2 + Dist*Bytes); return false; } /// InferPtrAlignment - Infer alignment of a load / store address. Return 0 if /// it cannot be inferred. unsigned SelectionDAG::InferPtrAlignment(SDValue Ptr) const { // If this is a GlobalAddress + cst, return the alignment. const GlobalValue *GV; int64_t GVOffset = 0; if (TLI.isGAPlusOffset(Ptr.getNode(), GV, GVOffset)) { unsigned PtrWidth = TLI.getPointerTy().getSizeInBits(); APInt KnownZero(PtrWidth, 0), KnownOne(PtrWidth, 0); llvm::ComputeMaskedBits(const_cast(GV), KnownZero, KnownOne, TLI.getTargetData()); unsigned AlignBits = KnownZero.countTrailingOnes(); unsigned Align = AlignBits ? 1 << std::min(31U, AlignBits) : 0; if (Align) return MinAlign(Align, GVOffset); } // If this is a direct reference to a stack slot, use information about the // stack slot's alignment. int FrameIdx = 1 << 31; int64_t FrameOffset = 0; if (FrameIndexSDNode *FI = dyn_cast(Ptr)) { FrameIdx = FI->getIndex(); } else if (isBaseWithConstantOffset(Ptr) && isa(Ptr.getOperand(0))) { // Handle FI+Cst FrameIdx = cast(Ptr.getOperand(0))->getIndex(); FrameOffset = Ptr.getConstantOperandVal(1); } if (FrameIdx != (1 << 31)) { const MachineFrameInfo &MFI = *getMachineFunction().getFrameInfo(); unsigned FIInfoAlign = MinAlign(MFI.getObjectAlignment(FrameIdx), FrameOffset); return FIInfoAlign; } return 0; } // getAddressSpace - Return the address space this GlobalAddress belongs to. unsigned GlobalAddressSDNode::getAddressSpace() const { return getGlobal()->getType()->getAddressSpace(); } Type *ConstantPoolSDNode::getType() const { if (isMachineConstantPoolEntry()) return Val.MachineCPVal->getType(); return Val.ConstVal->getType(); } bool BuildVectorSDNode::isConstantSplat(APInt &SplatValue, APInt &SplatUndef, unsigned &SplatBitSize, bool &HasAnyUndefs, unsigned MinSplatBits, bool isBigEndian) { EVT VT = getValueType(0); assert(VT.isVector() && "Expected a vector type"); unsigned sz = VT.getSizeInBits(); if (MinSplatBits > sz) return false; SplatValue = APInt(sz, 0); SplatUndef = APInt(sz, 0); // Get the bits. Bits with undefined values (when the corresponding element // of the vector is an ISD::UNDEF value) are set in SplatUndef and cleared // in SplatValue. If any of the values are not constant, give up and return // false. unsigned int nOps = getNumOperands(); assert(nOps > 0 && "isConstantSplat has 0-size build vector"); unsigned EltBitSize = VT.getVectorElementType().getSizeInBits(); for (unsigned j = 0; j < nOps; ++j) { unsigned i = isBigEndian ? nOps-1-j : j; SDValue OpVal = getOperand(i); unsigned BitPos = j * EltBitSize; if (OpVal.getOpcode() == ISD::UNDEF) SplatUndef |= APInt::getBitsSet(sz, BitPos, BitPos + EltBitSize); else if (ConstantSDNode *CN = dyn_cast(OpVal)) SplatValue |= CN->getAPIntValue().zextOrTrunc(EltBitSize). zextOrTrunc(sz) << BitPos; else if (ConstantFPSDNode *CN = dyn_cast(OpVal)) SplatValue |= CN->getValueAPF().bitcastToAPInt().zextOrTrunc(sz) < 8) { unsigned HalfSize = sz / 2; APInt HighValue = SplatValue.lshr(HalfSize).trunc(HalfSize); APInt LowValue = SplatValue.trunc(HalfSize); APInt HighUndef = SplatUndef.lshr(HalfSize).trunc(HalfSize); APInt LowUndef = SplatUndef.trunc(HalfSize); // If the two halves do not match (ignoring undef bits), stop here. if ((HighValue & ~LowUndef) != (LowValue & ~HighUndef) || MinSplatBits > HalfSize) break; SplatValue = HighValue | LowValue; SplatUndef = HighUndef & LowUndef; sz = HalfSize; } SplatBitSize = sz; return true; } bool ShuffleVectorSDNode::isSplatMask(const int *Mask, EVT VT) { // Find the first non-undef value in the shuffle mask. unsigned i, e; for (i = 0, e = VT.getVectorNumElements(); i != e && Mask[i] < 0; ++i) /* search */; assert(i != e && "VECTOR_SHUFFLE node with all undef indices!"); // Make sure all remaining elements are either undef or the same as the first // non-undef value. for (int Idx = Mask[i]; i != e; ++i) if (Mask[i] >= 0 && Mask[i] != Idx) return false; return true; } #ifdef XDEBUG static void checkForCyclesHelper(const SDNode *N, SmallPtrSet &Visited, SmallPtrSet &Checked) { // If this node has already been checked, don't check it again. if (Checked.count(N)) return; // If a node has already been visited on this depth-first walk, reject it as // a cycle. if (!Visited.insert(N)) { dbgs() << "Offending node:\n"; N->dumprFull(); errs() << "Detected cycle in SelectionDAG\n"; abort(); } for(unsigned i = 0, e = N->getNumOperands(); i != e; ++i) checkForCyclesHelper(N->getOperand(i).getNode(), Visited, Checked); Checked.insert(N); Visited.erase(N); } #endif void llvm::checkForCycles(const llvm::SDNode *N) { #ifdef XDEBUG assert(N && "Checking nonexistant SDNode"); SmallPtrSet visited; SmallPtrSet checked; checkForCyclesHelper(N, visited, checked); #endif } void llvm::checkForCycles(const llvm::SelectionDAG *DAG) { checkForCycles(DAG->getRoot().getNode()); }