//===----- ScheduleDAGFast.cpp - Fast poor list scheduler -----------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This implements a fast scheduler. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "pre-RA-sched" #include "llvm/CodeGen/ScheduleDAG.h" #include "llvm/CodeGen/SchedulerRegistry.h" #include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetData.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Support/Debug.h" #include "llvm/Support/Compiler.h" #include "llvm/ADT/SmallSet.h" #include "llvm/ADT/Statistic.h" #include "llvm/ADT/STLExtras.h" #include "llvm/Support/CommandLine.h" using namespace llvm; STATISTIC(NumUnfolds, "Number of nodes unfolded"); STATISTIC(NumDups, "Number of duplicated nodes"); STATISTIC(NumCCCopies, "Number of cross class copies"); static RegisterScheduler fastDAGScheduler("fast", " Fast suboptimal list scheduling", createFastDAGScheduler); namespace { /// FastPriorityQueue - A degenerate priority queue that considers /// all nodes to have the same priority. /// struct VISIBILITY_HIDDEN FastPriorityQueue { SmallVector Queue; bool empty() const { return Queue.empty(); } void push(SUnit *U) { Queue.push_back(U); } SUnit *pop() { if (empty()) return NULL; SUnit *V = Queue.back(); Queue.pop_back(); return V; } }; //===----------------------------------------------------------------------===// /// ScheduleDAGFast - The actual "fast" list scheduler implementation. /// class VISIBILITY_HIDDEN ScheduleDAGFast : public ScheduleDAG { private: /// AvailableQueue - The priority queue to use for the available SUnits. FastPriorityQueue AvailableQueue; /// LiveRegDefs - A set of physical registers and their definition /// that are "live". These nodes must be scheduled before any other nodes that /// modifies the registers can be scheduled. unsigned NumLiveRegs; std::vector LiveRegDefs; std::vector LiveRegCycles; public: ScheduleDAGFast(SelectionDAG &dag, MachineBasicBlock *bb, const TargetMachine &tm) : ScheduleDAG(dag, bb, tm) {} void Schedule(); /// AddPred - This adds the specified node X as a predecessor of /// the current node Y if not already. /// This returns true if this is a new predecessor. bool AddPred(SUnit *Y, SUnit *X, bool isCtrl, bool isSpecial, unsigned PhyReg = 0, int Cost = 1); /// RemovePred - This removes the specified node N from the predecessors of /// the current node M. bool RemovePred(SUnit *M, SUnit *N, bool isCtrl, bool isSpecial); private: void ReleasePred(SUnit*, bool, unsigned); void ScheduleNodeBottomUp(SUnit*, unsigned); SUnit *CopyAndMoveSuccessors(SUnit*); void InsertCCCopiesAndMoveSuccs(SUnit*, unsigned, const TargetRegisterClass*, const TargetRegisterClass*, SmallVector&); bool DelayForLiveRegsBottomUp(SUnit*, SmallVector&); void ListScheduleBottomUp(); /// CreateNewSUnit - Creates a new SUnit and returns a pointer to it. SUnit *CreateNewSUnit(SDNode *N) { SUnit *NewNode = NewSUnit(N); return NewNode; } /// CreateClone - Creates a new SUnit from an existing one. SUnit *CreateClone(SUnit *N) { SUnit *NewNode = Clone(N); return NewNode; } }; } // end anonymous namespace /// Schedule - Schedule the DAG using list scheduling. void ScheduleDAGFast::Schedule() { DOUT << "********** List Scheduling **********\n"; NumLiveRegs = 0; LiveRegDefs.resize(TRI->getNumRegs(), NULL); LiveRegCycles.resize(TRI->getNumRegs(), 0); // Build scheduling units. BuildSchedUnits(); DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) SUnits[su].dumpAll(&DAG)); // Execute the actual scheduling loop. ListScheduleBottomUp(); } //===----------------------------------------------------------------------===// // Bottom-Up Scheduling //===----------------------------------------------------------------------===// /// ReleasePred - Decrement the NumSuccsLeft count of a predecessor. Add it to /// the AvailableQueue if the count reaches zero. Also update its cycle bound. void ScheduleDAGFast::ReleasePred(SUnit *PredSU, bool isChain, unsigned CurCycle) { // FIXME: the distance between two nodes is not always == the predecessor's // latency. For example, the reader can very well read the register written // by the predecessor later than the issue cycle. It also depends on the // interrupt model (drain vs. freeze). PredSU->CycleBound = std::max(PredSU->CycleBound, CurCycle + PredSU->Latency); --PredSU->NumSuccsLeft; #ifndef NDEBUG if (PredSU->NumSuccsLeft < 0) { cerr << "*** List scheduling failed! ***\n"; PredSU->dump(&DAG); cerr << " has been released too many times!\n"; assert(0); } #endif if (PredSU->NumSuccsLeft == 0) { PredSU->isAvailable = true; AvailableQueue.push(PredSU); } } /// ScheduleNodeBottomUp - Add the node to the schedule. Decrement the pending /// count of its predecessors. If a predecessor pending count is zero, add it to /// the Available queue. void ScheduleDAGFast::ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle) { DOUT << "*** Scheduling [" << CurCycle << "]: "; DEBUG(SU->dump(&DAG)); SU->Cycle = CurCycle; // Bottom up: release predecessors for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { ReleasePred(I->Dep, I->isCtrl, CurCycle); if (I->Cost < 0) { // This is a physical register dependency and it's impossible or // expensive to copy the register. Make sure nothing that can // clobber the register is scheduled between the predecessor and // this node. if (!LiveRegDefs[I->Reg]) { ++NumLiveRegs; LiveRegDefs[I->Reg] = I->Dep; LiveRegCycles[I->Reg] = CurCycle; } } } // Release all the implicit physical register defs that are live. for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { if (I->Cost < 0) { if (LiveRegCycles[I->Reg] == I->Dep->Cycle) { assert(NumLiveRegs > 0 && "NumLiveRegs is already zero!"); assert(LiveRegDefs[I->Reg] == SU && "Physical register dependency violated?"); --NumLiveRegs; LiveRegDefs[I->Reg] = NULL; LiveRegCycles[I->Reg] = 0; } } } SU->isScheduled = true; } /// AddPred - adds an edge from SUnit X to SUnit Y. bool ScheduleDAGFast::AddPred(SUnit *Y, SUnit *X, bool isCtrl, bool isSpecial, unsigned PhyReg, int Cost) { return Y->addPred(X, isCtrl, isSpecial, PhyReg, Cost); } /// RemovePred - This removes the specified node N from the predecessors of /// the current node M. bool ScheduleDAGFast::RemovePred(SUnit *M, SUnit *N, bool isCtrl, bool isSpecial) { return M->removePred(N, isCtrl, isSpecial); } /// CopyAndMoveSuccessors - Clone the specified node and move its scheduled /// successors to the newly created node. SUnit *ScheduleDAGFast::CopyAndMoveSuccessors(SUnit *SU) { if (SU->FlaggedNodes.size()) return NULL; SDNode *N = SU->Node; if (!N) return NULL; SUnit *NewSU; bool TryUnfold = false; for (unsigned i = 0, e = N->getNumValues(); i != e; ++i) { MVT VT = N->getValueType(i); if (VT == MVT::Flag) return NULL; else if (VT == MVT::Other) TryUnfold = true; } for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) { const SDValue &Op = N->getOperand(i); MVT VT = Op.getNode()->getValueType(Op.getResNo()); if (VT == MVT::Flag) return NULL; } if (TryUnfold) { SmallVector NewNodes; if (!TII->unfoldMemoryOperand(DAG, N, NewNodes)) return NULL; DOUT << "Unfolding SU # " << SU->NodeNum << "\n"; assert(NewNodes.size() == 2 && "Expected a load folding node!"); N = NewNodes[1]; SDNode *LoadNode = NewNodes[0]; unsigned NumVals = N->getNumValues(); unsigned OldNumVals = SU->Node->getNumValues(); for (unsigned i = 0; i != NumVals; ++i) DAG.ReplaceAllUsesOfValueWith(SDValue(SU->Node, i), SDValue(N, i)); DAG.ReplaceAllUsesOfValueWith(SDValue(SU->Node, OldNumVals-1), SDValue(LoadNode, 1)); SUnit *NewSU = CreateNewSUnit(N); assert(N->getNodeId() == -1 && "Node already inserted!"); N->setNodeId(NewSU->NodeNum); const TargetInstrDesc &TID = TII->get(N->getMachineOpcode()); for (unsigned i = 0; i != TID.getNumOperands(); ++i) { if (TID.getOperandConstraint(i, TOI::TIED_TO) != -1) { NewSU->isTwoAddress = true; break; } } if (TID.isCommutable()) NewSU->isCommutable = true; // FIXME: Calculate height / depth and propagate the changes? NewSU->Depth = SU->Depth; NewSU->Height = SU->Height; ComputeLatency(NewSU); // LoadNode may already exist. This can happen when there is another // load from the same location and producing the same type of value // but it has different alignment or volatileness. bool isNewLoad = true; SUnit *LoadSU; if (LoadNode->getNodeId() != -1) { LoadSU = &SUnits[LoadNode->getNodeId()]; isNewLoad = false; } else { LoadSU = CreateNewSUnit(LoadNode); LoadNode->setNodeId(LoadSU->NodeNum); LoadSU->Depth = SU->Depth; LoadSU->Height = SU->Height; ComputeLatency(LoadSU); } SUnit *ChainPred = NULL; SmallVector ChainSuccs; SmallVector LoadPreds; SmallVector NodePreds; SmallVector NodeSuccs; for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl) ChainPred = I->Dep; else if (I->Dep->Node && I->Dep->Node->isOperandOf(LoadNode)) LoadPreds.push_back(SDep(I->Dep, I->Reg, I->Cost, false, false)); else NodePreds.push_back(SDep(I->Dep, I->Reg, I->Cost, false, false)); } for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { if (I->isCtrl) ChainSuccs.push_back(SDep(I->Dep, I->Reg, I->Cost, I->isCtrl, I->isSpecial)); else NodeSuccs.push_back(SDep(I->Dep, I->Reg, I->Cost, I->isCtrl, I->isSpecial)); } if (ChainPred) { RemovePred(SU, ChainPred, true, false); if (isNewLoad) AddPred(LoadSU, ChainPred, true, false); } for (unsigned i = 0, e = LoadPreds.size(); i != e; ++i) { SDep *Pred = &LoadPreds[i]; RemovePred(SU, Pred->Dep, Pred->isCtrl, Pred->isSpecial); if (isNewLoad) { AddPred(LoadSU, Pred->Dep, Pred->isCtrl, Pred->isSpecial, Pred->Reg, Pred->Cost); } } for (unsigned i = 0, e = NodePreds.size(); i != e; ++i) { SDep *Pred = &NodePreds[i]; RemovePred(SU, Pred->Dep, Pred->isCtrl, Pred->isSpecial); AddPred(NewSU, Pred->Dep, Pred->isCtrl, Pred->isSpecial, Pred->Reg, Pred->Cost); } for (unsigned i = 0, e = NodeSuccs.size(); i != e; ++i) { SDep *Succ = &NodeSuccs[i]; RemovePred(Succ->Dep, SU, Succ->isCtrl, Succ->isSpecial); AddPred(Succ->Dep, NewSU, Succ->isCtrl, Succ->isSpecial, Succ->Reg, Succ->Cost); } for (unsigned i = 0, e = ChainSuccs.size(); i != e; ++i) { SDep *Succ = &ChainSuccs[i]; RemovePred(Succ->Dep, SU, Succ->isCtrl, Succ->isSpecial); if (isNewLoad) { AddPred(Succ->Dep, LoadSU, Succ->isCtrl, Succ->isSpecial, Succ->Reg, Succ->Cost); } } if (isNewLoad) { AddPred(NewSU, LoadSU, false, false); } ++NumUnfolds; if (NewSU->NumSuccsLeft == 0) { NewSU->isAvailable = true; return NewSU; } SU = NewSU; } DOUT << "Duplicating SU # " << SU->NodeNum << "\n"; NewSU = CreateClone(SU); // New SUnit has the exact same predecessors. for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) if (!I->isSpecial) { AddPred(NewSU, I->Dep, I->isCtrl, false, I->Reg, I->Cost); NewSU->Depth = std::max(NewSU->Depth, I->Dep->Depth+1); } // Only copy scheduled successors. Cut them from old node's successor // list and move them over. SmallVector, 4> DelDeps; for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { if (I->isSpecial) continue; if (I->Dep->isScheduled) { NewSU->Height = std::max(NewSU->Height, I->Dep->Height+1); AddPred(I->Dep, NewSU, I->isCtrl, false, I->Reg, I->Cost); DelDeps.push_back(std::make_pair(I->Dep, I->isCtrl)); } } for (unsigned i = 0, e = DelDeps.size(); i != e; ++i) { SUnit *Succ = DelDeps[i].first; bool isCtrl = DelDeps[i].second; RemovePred(Succ, SU, isCtrl, false); } ++NumDups; return NewSU; } /// InsertCCCopiesAndMoveSuccs - Insert expensive cross register class copies /// and move all scheduled successors of the given SUnit to the last copy. void ScheduleDAGFast::InsertCCCopiesAndMoveSuccs(SUnit *SU, unsigned Reg, const TargetRegisterClass *DestRC, const TargetRegisterClass *SrcRC, SmallVector &Copies) { SUnit *CopyFromSU = CreateNewSUnit(NULL); CopyFromSU->CopySrcRC = SrcRC; CopyFromSU->CopyDstRC = DestRC; SUnit *CopyToSU = CreateNewSUnit(NULL); CopyToSU->CopySrcRC = DestRC; CopyToSU->CopyDstRC = SrcRC; // Only copy scheduled successors. Cut them from old node's successor // list and move them over. SmallVector, 4> DelDeps; for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { if (I->isSpecial) continue; if (I->Dep->isScheduled) { AddPred(I->Dep, CopyToSU, I->isCtrl, false, I->Reg, I->Cost); DelDeps.push_back(std::make_pair(I->Dep, I->isCtrl)); } } for (unsigned i = 0, e = DelDeps.size(); i != e; ++i) { SUnit *Succ = DelDeps[i].first; bool isCtrl = DelDeps[i].second; RemovePred(Succ, SU, isCtrl, false); } AddPred(CopyFromSU, SU, false, false, Reg, -1); AddPred(CopyToSU, CopyFromSU, false, false, Reg, 1); Copies.push_back(CopyFromSU); Copies.push_back(CopyToSU); ++NumCCCopies; } /// getPhysicalRegisterVT - Returns the ValueType of the physical register /// definition of the specified node. /// FIXME: Move to SelectionDAG? static MVT getPhysicalRegisterVT(SDNode *N, unsigned Reg, const TargetInstrInfo *TII) { const TargetInstrDesc &TID = TII->get(N->getMachineOpcode()); assert(TID.ImplicitDefs && "Physical reg def must be in implicit def list!"); unsigned NumRes = TID.getNumDefs(); for (const unsigned *ImpDef = TID.getImplicitDefs(); *ImpDef; ++ImpDef) { if (Reg == *ImpDef) break; ++NumRes; } return N->getValueType(NumRes); } /// DelayForLiveRegsBottomUp - Returns true if it is necessary to delay /// scheduling of the given node to satisfy live physical register dependencies. /// If the specific node is the last one that's available to schedule, do /// whatever is necessary (i.e. backtracking or cloning) to make it possible. bool ScheduleDAGFast::DelayForLiveRegsBottomUp(SUnit *SU, SmallVector &LRegs){ if (NumLiveRegs == 0) return false; SmallSet RegAdded; // If this node would clobber any "live" register, then it's not ready. for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { if (I->Cost < 0) { unsigned Reg = I->Reg; if (LiveRegDefs[Reg] && LiveRegDefs[Reg] != I->Dep) { if (RegAdded.insert(Reg)) LRegs.push_back(Reg); } for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) if (LiveRegDefs[*Alias] && LiveRegDefs[*Alias] != I->Dep) { if (RegAdded.insert(*Alias)) LRegs.push_back(*Alias); } } } for (unsigned i = 0, e = SU->FlaggedNodes.size()+1; i != e; ++i) { SDNode *Node = (i == 0) ? SU->Node : SU->FlaggedNodes[i-1]; if (!Node || !Node->isMachineOpcode()) continue; const TargetInstrDesc &TID = TII->get(Node->getMachineOpcode()); if (!TID.ImplicitDefs) continue; for (const unsigned *Reg = TID.ImplicitDefs; *Reg; ++Reg) { if (LiveRegDefs[*Reg] && LiveRegDefs[*Reg] != SU) { if (RegAdded.insert(*Reg)) LRegs.push_back(*Reg); } for (const unsigned *Alias = TRI->getAliasSet(*Reg); *Alias; ++Alias) if (LiveRegDefs[*Alias] && LiveRegDefs[*Alias] != SU) { if (RegAdded.insert(*Alias)) LRegs.push_back(*Alias); } } } return !LRegs.empty(); } /// ListScheduleBottomUp - The main loop of list scheduling for bottom-up /// schedulers. void ScheduleDAGFast::ListScheduleBottomUp() { unsigned CurCycle = 0; // Add root to Available queue. if (!SUnits.empty()) { SUnit *RootSU = &SUnits[DAG.getRoot().getNode()->getNodeId()]; assert(RootSU->Succs.empty() && "Graph root shouldn't have successors!"); RootSU->isAvailable = true; AvailableQueue.push(RootSU); } // While Available queue is not empty, grab the node with the highest // priority. If it is not ready put it back. Schedule the node. SmallVector NotReady; DenseMap > LRegsMap; Sequence.reserve(SUnits.size()); while (!AvailableQueue.empty()) { bool Delayed = false; LRegsMap.clear(); SUnit *CurSU = AvailableQueue.pop(); while (CurSU) { if (CurSU->CycleBound <= CurCycle) { SmallVector LRegs; if (!DelayForLiveRegsBottomUp(CurSU, LRegs)) break; Delayed = true; LRegsMap.insert(std::make_pair(CurSU, LRegs)); } CurSU->isPending = true; // This SU is not in AvailableQueue right now. NotReady.push_back(CurSU); CurSU = AvailableQueue.pop(); } // All candidates are delayed due to live physical reg dependencies. // Try code duplication or inserting cross class copies // to resolve it. if (Delayed && !CurSU) { if (!CurSU) { // Try duplicating the nodes that produces these // "expensive to copy" values to break the dependency. In case even // that doesn't work, insert cross class copies. SUnit *TrySU = NotReady[0]; SmallVector &LRegs = LRegsMap[TrySU]; assert(LRegs.size() == 1 && "Can't handle this yet!"); unsigned Reg = LRegs[0]; SUnit *LRDef = LiveRegDefs[Reg]; SUnit *NewDef = CopyAndMoveSuccessors(LRDef); if (!NewDef) { // Issue expensive cross register class copies. MVT VT = getPhysicalRegisterVT(LRDef->Node, Reg, TII); const TargetRegisterClass *RC = TRI->getPhysicalRegisterRegClass(Reg, VT); const TargetRegisterClass *DestRC = TRI->getCrossCopyRegClass(RC); if (!DestRC) { assert(false && "Don't know how to copy this physical register!"); abort(); } SmallVector Copies; InsertCCCopiesAndMoveSuccs(LRDef, Reg, DestRC, RC, Copies); DOUT << "Adding an edge from SU # " << TrySU->NodeNum << " to SU #" << Copies.front()->NodeNum << "\n"; AddPred(TrySU, Copies.front(), true, true); NewDef = Copies.back(); } DOUT << "Adding an edge from SU # " << NewDef->NodeNum << " to SU #" << TrySU->NodeNum << "\n"; LiveRegDefs[Reg] = NewDef; AddPred(NewDef, TrySU, true, true); TrySU->isAvailable = false; CurSU = NewDef; } if (!CurSU) { assert(false && "Unable to resolve live physical register dependencies!"); abort(); } } // Add the nodes that aren't ready back onto the available list. for (unsigned i = 0, e = NotReady.size(); i != e; ++i) { NotReady[i]->isPending = false; // May no longer be available due to backtracking. if (NotReady[i]->isAvailable) AvailableQueue.push(NotReady[i]); } NotReady.clear(); if (!CurSU) Sequence.push_back(0); else { ScheduleNodeBottomUp(CurSU, CurCycle); Sequence.push_back(CurSU); } ++CurCycle; } // Reverse the order if it is bottom up. std::reverse(Sequence.begin(), Sequence.end()); #ifndef NDEBUG // Verify that all SUnits were scheduled. bool AnyNotSched = false; unsigned DeadNodes = 0; unsigned Noops = 0; for (unsigned i = 0, e = SUnits.size(); i != e; ++i) { if (!SUnits[i].isScheduled) { if (SUnits[i].NumPreds == 0 && SUnits[i].NumSuccs == 0) { ++DeadNodes; continue; } if (!AnyNotSched) cerr << "*** List scheduling failed! ***\n"; SUnits[i].dump(&DAG); cerr << "has not been scheduled!\n"; AnyNotSched = true; } if (SUnits[i].NumSuccsLeft != 0) { if (!AnyNotSched) cerr << "*** List scheduling failed! ***\n"; SUnits[i].dump(&DAG); cerr << "has successors left!\n"; AnyNotSched = true; } } for (unsigned i = 0, e = Sequence.size(); i != e; ++i) if (!Sequence[i]) ++Noops; assert(!AnyNotSched); assert(Sequence.size() + DeadNodes - Noops == SUnits.size() && "The number of nodes scheduled doesn't match the expected number!"); #endif } //===----------------------------------------------------------------------===// // Public Constructor Functions //===----------------------------------------------------------------------===// llvm::ScheduleDAG* llvm::createFastDAGScheduler(SelectionDAGISel *IS, SelectionDAG *DAG, MachineBasicBlock *BB, bool) { return new ScheduleDAGFast(*DAG, BB, DAG->getTarget()); }