//===-- SkeletonTargetMachine.h - TargetMachine for Skeleton ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the Skeleton specific subclass of TargetMachine. // //===----------------------------------------------------------------------===// #ifndef SKELETONTARGETMACHINE_H #define SKELETONTARGETMACHINE_H #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetFrameInfo.h" #include "llvm/PassManager.h" #include "SkeletonInstrInfo.h" #include "SkeletonJITInfo.h" namespace llvm { class IntrinsicLowering; class SkeletonTargetMachine : public TargetMachine { SkeletonInstrInfo InstrInfo; TargetFrameInfo FrameInfo; SkeletonJITInfo JITInfo; public: SkeletonTargetMachine(const Module &M, IntrinsicLowering *IL); virtual const SkeletonInstrInfo *getInstrInfo() const { return &InstrInfo; } virtual const TargetFrameInfo *getFrameInfo() const { return &FrameInfo; } virtual const MRegisterInfo *getRegisterInfo() const { return &InstrInfo.getRegisterInfo(); } virtual TargetJITInfo *getJITInfo() { return &JITInfo; } virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM, MachineCodeEmitter &MCE); virtual bool addPassesToEmitAssembly(PassManager &PM, std::ostream &Out); }; } // end namespace llvm #endif