//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===// // // This header defines the data structure graph. // //===----------------------------------------------------------------------===// #ifndef LLVM_ANALYSIS_DSGRAPH_H #define LLVM_ANALYSIS_DSGRAPH_H #include "llvm/Analysis/DSNode.h" //===----------------------------------------------------------------------===// /// DSGraph - The graph that represents a function. /// class DSGraph { Function *Func; // Func - The LLVM function this graph corresponds to DSGraph *GlobalsGraph; // Pointer to the common graph of global objects bool PrintAuxCalls; // Should this graph print the Aux calls vector? DSNodeHandle RetNode; // The node that gets returned... std::vector Nodes; std::map ScalarMap; // FunctionCalls - This vector maintains a single entry for each call // instruction in the current graph. The first entry in the vector is the // scalar that holds the return value for the call, the second is the function // scalar being invoked, and the rest are pointer arguments to the function. // This vector is built by the Local graph and is never modified after that. // std::vector FunctionCalls; // AuxFunctionCalls - This vector contains call sites that have been processed // by some mechanism. In pratice, the BU Analysis uses this vector to hold // the _unresolved_ call sites, because it cannot modify FunctionCalls. // std::vector AuxFunctionCalls; void operator=(const DSGraph &); // DO NOT IMPLEMENT public: DSGraph() : Func(0), GlobalsGraph(0) {} // Create a new, empty, DSGraph. DSGraph(Function &F, DSGraph *GlobalsGraph); // Compute the local DSGraph // Copy ctor - If you want to capture the node mapping between the source and // destination graph, you may optionally do this by specifying a map to record // this into. // // Note that a copied graph does not retain the GlobalsGraph pointer of the // source. You need to set a new GlobalsGraph with the setGlobalsGraph // method. // DSGraph(const DSGraph &DSG); DSGraph(const DSGraph &DSG, std::map &NodeMap); ~DSGraph(); bool hasFunction() const { return Func != 0; } Function &getFunction() const { return *Func; } DSGraph *getGlobalsGraph() const { return GlobalsGraph; } void setGlobalsGraph(DSGraph *G) { GlobalsGraph = G; } // setPrintAuxCalls - If you call this method, the auxillary call vector will // be printed instead of the standard call vector to the dot file. // void setPrintAuxCalls() { PrintAuxCalls = true; } bool shouldPrintAuxCalls() const { return PrintAuxCalls; } /// getNodes - Get a vector of all the nodes in the graph /// const std::vector &getNodes() const { return Nodes; } std::vector &getNodes() { return Nodes; } /// addNode - Add a new node to the graph. /// void addNode(DSNode *N) { Nodes.push_back(N); } /// getScalarMap - Get a map that describes what the nodes the scalars in this /// function point to... /// std::map &getScalarMap() { return ScalarMap; } const std::map &getScalarMap() const {return ScalarMap;} /// getFunctionCalls - Return the list of call sites in the original local /// graph... /// const std::vector &getFunctionCalls() const { return FunctionCalls; } /// getAuxFunctionCalls - Get the call sites as modified by whatever passes /// have been run. /// std::vector &getAuxFunctionCalls() { return AuxFunctionCalls; } const std::vector &getAuxFunctionCalls() const { return AuxFunctionCalls; } /// getNodeForValue - Given a value that is used or defined in the body of the /// current function, return the DSNode that it points to. /// DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; } const DSNodeHandle &getNodeForValue(Value *V) const { std::map::const_iterator I = ScalarMap.find(V); assert(I != ScalarMap.end() && "Use non-const lookup function if node may not be in the map"); return I->second; } const DSNodeHandle &getRetNode() const { return RetNode; } DSNodeHandle &getRetNode() { return RetNode; } unsigned getGraphSize() const { return Nodes.size(); } void print(std::ostream &O) const; void dump() const; void writeGraphToFile(std::ostream &O, const std::string &GraphName) const; /// maskNodeTypes - Apply a mask to all of the node types in the graph. This /// is useful for clearing out markers like Incomplete. /// void maskNodeTypes(unsigned char Mask) { for (unsigned i = 0, e = Nodes.size(); i != e; ++i) Nodes[i]->NodeType &= Mask; } void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); } // markIncompleteNodes - Traverse the graph, identifying nodes that may be // modified by other functions that have not been resolved yet. This marks // nodes that are reachable through three sources of "unknownness": // Global Variables, Function Calls, and Incoming Arguments // // For any node that may have unknown components (because something outside // the scope of current analysis may have modified it), the 'Incomplete' flag // is added to the NodeType. // void markIncompleteNodes(bool markFormalArgs = true); // removeDeadNodes - Use a more powerful reachability analysis to eliminate // subgraphs that are unreachable. This often occurs because the data // structure doesn't "escape" into it's caller, and thus should be eliminated // from the caller's graph entirely. This is only appropriate to use when // inlining graphs. // void removeDeadNodes(); // CloneFlags enum - Bits that may be passed into the cloneInto method to // specify how to clone the function graph. enum CloneFlags { StripAllocaBit = 1 << 0, KeepAllocaBit = 0 << 0, DontCloneCallNodes = 1 << 1, CloneCallNodes = 0 << 0, DontCloneAuxCallNodes = 1 << 2, CloneAuxCallNodes = 0 << 0, StripModRefBits = 1 << 3, KeepModRefBits = 0 << 0, }; // cloneInto - Clone the specified DSGraph into the current graph, returning // the Return node of the graph. The translated ScalarMap for the old // function is filled into the OldValMap member. If StripAllocas is set to // 'StripAllocaBit', Alloca markers are removed from the graph as the graph is // being cloned. // DSNodeHandle cloneInto(const DSGraph &G, std::map &OldValMap, std::map &OldNodeMap, unsigned CloneFlags = 0); /// mergeInGraph - The method is used for merging graphs together. If the /// argument graph is not *this, it makes a clone of the specified graph, then /// merges the nodes specified in the call site with the formal arguments in /// the graph. If the StripAlloca's argument is 'StripAllocaBit' then Alloca /// markers are removed from nodes. /// void mergeInGraph(DSCallSite &CS, const DSGraph &Graph, unsigned CloneFlags); private: bool isNodeDead(DSNode *N); public: // removeTriviallyDeadNodes - After the graph has been constructed, this // method removes all unreachable nodes that are created because they got // merged with other nodes in the graph. This is used as the first step of // removeDeadNodes. // void removeTriviallyDeadNodes(); }; #endif