//===-- ArgumentPromotion.cpp - Promote 'by reference' arguments ----------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass promotes "by reference" arguments to be "by value" arguments. In // practice, this means looking for internal functions that have pointer // arguments. If we can prove, through the use of alias analysis, that that an // argument is *only* loaded, then we can pass the value into the function // instead of the address of the value. This can cause recursive simplification // of code, and lead to the elimination of allocas, especially in C++ template // code like the STL. // // Note that this transformation could also be done for arguments that are only // stored to (returning the value instead), but we do not currently handle that // case. // // Note that we should be able to promote pointers to structures that are only // loaded from as well. The danger is creating way to many arguments, so this // transformation should be limited to 3 element structs or something. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/IPO.h" #include "llvm/Constants.h" #include "llvm/DerivedTypes.h" #include "llvm/Module.h" #include "llvm/Pass.h" #include "llvm/Instructions.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Target/TargetData.h" #include "llvm/Support/CallSite.h" #include "llvm/Support/CFG.h" #include "Support/Debug.h" #include "Support/DepthFirstIterator.h" #include "Support/Statistic.h" #include using namespace llvm; namespace { Statistic<> NumArgumentsPromoted("argpromotion", "Number of pointer arguments promoted"); Statistic<> NumArgumentsDead("argpromotion", "Number of dead pointer args eliminated"); /// ArgPromotion - The 'by reference' to 'by value' argument promotion pass. /// class ArgPromotion : public Pass { // WorkList - The set of internal functions that we have yet to process. As // we eliminate arguments from a function, we push all callers into this set // so that the by reference argument can be bubbled out as far as possible. // This set contains only internal functions. std::set WorkList; public: virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired(); AU.addRequired(); } virtual bool run(Module &M); private: bool PromoteArguments(Function *F); bool isSafeToPromoteArgument(Argument *Arg) const; void DoPromotion(Function *F, std::vector &ArgsToPromote); }; RegisterOpt X("argpromotion", "Promote 'by reference' arguments to scalars"); } Pass *llvm::createArgumentPromotionPass() { return new ArgPromotion(); } bool ArgPromotion::run(Module &M) { bool Changed = false; for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) if (I->hasInternalLinkage()) { WorkList.insert(I); // If there are any constant pointer refs pointing to this function, // eliminate them now if possible. ConstantPointerRef *CPR = 0; for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E; ++UI) if ((CPR = dyn_cast(*UI))) break; // Found one! if (CPR) { // See if we can transform all users to use the function directly. while (!CPR->use_empty()) { User *TheUser = CPR->use_back(); if (!isa(TheUser)) { Changed = true; TheUser->replaceUsesOfWith(CPR, I); } else { // We won't be able to eliminate all users. :( WorkList.erase(I); // Minor efficiency win. break; } } // If we nuked all users of the CPR, kill the CPR now! if (CPR->use_empty()) { CPR->destroyConstant(); Changed = true; } } } while (!WorkList.empty()) { Function *F = *WorkList.begin(); WorkList.erase(WorkList.begin()); if (PromoteArguments(F)) // Attempt to promote an argument. Changed = true; // Remember that we changed something. } return Changed; } bool ArgPromotion::PromoteArguments(Function *F) { assert(F->hasInternalLinkage() && "We can only process internal functions!"); // First check: see if there are any pointer arguments! If not, quick exit. std::vector PointerArgs; for (Function::aiterator I = F->abegin(), E = F->aend(); I != E; ++I) if (isa(I->getType())) PointerArgs.push_back(I); if (PointerArgs.empty()) return false; // Second check: make sure that all callers are direct callers. We can't // transform functions that have indirect callers. for (Value::use_iterator UI = F->use_begin(), E = F->use_end(); UI != E; ++UI) // What about CPRs? if (!CallSite::get(*UI).getInstruction()) return false; // Cannot promote an indirect call! // Check to see which arguments are promotable. If an argument is not // promotable, remove it from the PointerArgs vector. for (unsigned i = 0; i != PointerArgs.size(); ++i) if (!isSafeToPromoteArgument(PointerArgs[i])) { std::swap(PointerArgs[i--], PointerArgs.back()); PointerArgs.pop_back(); } // No promotable pointer arguments. if (PointerArgs.empty()) return false; // Okay, promote all of the arguments are rewrite the callees! DoPromotion(F, PointerArgs); return true; } bool ArgPromotion::isSafeToPromoteArgument(Argument *Arg) const { // We can only promote this argument if all of the uses are loads... std::vector Loads; for (Value::use_iterator UI = Arg->use_begin(), E = Arg->use_end(); UI != E; ++UI) if (LoadInst *LI = dyn_cast(*UI)) { if (LI->isVolatile()) return false; // Don't hack volatile loads Loads.push_back(LI); } else return false; if (Loads.empty()) return true; // No users, dead argument. const Type *LoadTy = cast(Arg->getType())->getElementType(); unsigned LoadSize = getAnalysis().getTypeSize(LoadTy); // Okay, now we know that the argument is only used by load instructions. // Check to see if the pointer is guaranteed to not be modified from entry of // the function to each of the load instructions. Function &F = *Arg->getParent(); // Because there could be several/many load instructions, remember which // blocks we know to be transparent to the load. std::set TranspBlocks; AliasAnalysis &AA = getAnalysis(); for (unsigned i = 0, e = Loads.size(); i != e; ++i) { // Check to see if the load is invalidated from the start of the block to // the load itself. LoadInst *Load = Loads[i]; BasicBlock *BB = Load->getParent(); if (AA.canInstructionRangeModify(BB->front(), *Load, Arg, LoadSize)) return false; // Pointer is invalidated! // Now check every path from the entry block to the load for transparency. // To do this, we perform a depth first search on the inverse CFG from the // loading block. for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) for (idf_ext_iterator I = idf_ext_begin(*PI, TranspBlocks), E = idf_ext_end(*PI, TranspBlocks); I != E; ++I) if (AA.canBasicBlockModify(**I, Arg, LoadSize)) return false; } // If the path from the entry of the function to each load is free of // instructions that potentially invalidate the load, we can make the // transformation! return true; } void ArgPromotion::DoPromotion(Function *F, std::vector &Args2Prom) { std::set ArgsToPromote(Args2Prom.begin(), Args2Prom.end()); // Start by computing a new prototype for the function, which is the same as // the old function, but has modified arguments. const FunctionType *FTy = F->getFunctionType(); std::vector Params; for (Function::aiterator I = F->abegin(), E = F->aend(); I != E; ++I) if (!ArgsToPromote.count(I)) { Params.push_back(I->getType()); } else if (!I->use_empty()) { Params.push_back(cast(I->getType())->getElementType()); ++NumArgumentsPromoted; } else { ++NumArgumentsDead; } const Type *RetTy = FTy->getReturnType(); // Work around LLVM bug PR56: the CWriter cannot emit varargs functions which // have zero fixed arguments. bool ExtraArgHack = false; if (Params.empty() && FTy->isVarArg()) { ExtraArgHack = true; Params.push_back(Type::IntTy); } FunctionType *NFTy = FunctionType::get(RetTy, Params, FTy->isVarArg()); // Create the new function body and insert it into the module... Function *NF = new Function(NFTy, F->getLinkage(), F->getName()); F->getParent()->getFunctionList().insert(F, NF); // Loop over all of the callers of the function, transforming the call sites // to pass in the loaded pointers. // std::vector Args; while (!F->use_empty()) { CallSite CS = CallSite::get(F->use_back()); Instruction *Call = CS.getInstruction(); // Make sure the caller of this function is revisited. if (Call->getParent()->getParent()->hasInternalLinkage()) WorkList.insert(Call->getParent()->getParent()); // Loop over the operands, deleting dead ones... CallSite::arg_iterator AI = CS.arg_begin(); for (Function::aiterator I = F->abegin(), E = F->aend(); I != E; ++I, ++AI) if (!ArgsToPromote.count(I)) Args.push_back(*AI); // Unmodified argument else if (!I->use_empty()) { // Non-dead instruction Args.push_back(new LoadInst(*AI, (*AI)->getName()+".val", Call)); } if (ExtraArgHack) Args.push_back(Constant::getNullValue(Type::IntTy)); // Push any varargs arguments on the list for (; AI != CS.arg_end(); ++AI) Args.push_back(*AI); Instruction *New; if (InvokeInst *II = dyn_cast(Call)) { New = new InvokeInst(NF, II->getNormalDest(), II->getUnwindDest(), Args, "", Call); } else { New = new CallInst(NF, Args, "", Call); } Args.clear(); if (!Call->use_empty()) { Call->replaceAllUsesWith(New); std::string Name = Call->getName(); Call->setName(""); New->setName(Name); } // Finally, remove the old call from the program, reducing the use-count of // F. Call->getParent()->getInstList().erase(Call); } // Since we have now created the new function, splice the body of the old // function right into the new function, leaving the old rotting hulk of the // function empty. NF->getBasicBlockList().splice(NF->begin(), F->getBasicBlockList()); // Loop over the argument list, transfering uses of the old arguments over to // the new arguments, also transfering over the names as well. // for (Function::aiterator I = F->abegin(), E = F->aend(), I2 = NF->abegin(); I != E; ++I) if (!ArgsToPromote.count(I)) { // If this is an unmodified argument, move the name and users over to the // new version. I->replaceAllUsesWith(I2); I2->setName(I->getName()); ++I2; } else if (!I->use_empty()) { // Otherwise, if we promoted this argument, then all users are load // instructions, and all loads should be using the new argument that we // added. /*DEBUG*/(std::cerr << "*** Promoted argument '" << I->getName() << "' of function '" << F->getName() << "'\n"); I2->setName(I->getName()+".val"); while (!I->use_empty()) { LoadInst *LI = cast(I->use_back()); LI->replaceAllUsesWith(I2); LI->getParent()->getInstList().erase(LI); } ++I2; } // Now that the old function is dead, delete it. F->getParent()->getFunctionList().erase(F); }