//===-- X86WinEHState - Insert EH state updates for win32 exceptions ------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // All functions using an MSVC EH personality use an explicitly updated state // number stored in an exception registration stack object. The registration // object is linked into a thread-local chain of registrations stored at fs:00. // This pass adds the registration object and EH state updates. // //===----------------------------------------------------------------------===// #include "X86.h" #include "llvm/Analysis/LibCallSemantics.h" #include "llvm/CodeGen/MachineModuleInfo.h" #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/WinEHFuncInfo.h" #include "llvm/IR/Dominators.h" #include "llvm/IR/Function.h" #include "llvm/IR/IRBuilder.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/Module.h" #include "llvm/IR/PatternMatch.h" #include "llvm/Pass.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Transforms/Utils/BasicBlockUtils.h" #include "llvm/Transforms/Utils/Cloning.h" #include "llvm/Transforms/Utils/Local.h" using namespace llvm; using namespace llvm::PatternMatch; #define DEBUG_TYPE "winehstate" namespace { class WinEHStatePass : public FunctionPass { public: static char ID; // Pass identification, replacement for typeid. WinEHStatePass() : FunctionPass(ID) {} bool runOnFunction(Function &Fn) override; bool doInitialization(Module &M) override; bool doFinalization(Module &M) override; void getAnalysisUsage(AnalysisUsage &AU) const override; const char *getPassName() const override { return "Windows 32-bit x86 EH state insertion"; } private: void emitExceptionRegistrationRecord(Function *F); void linkExceptionRegistration(IRBuilder<> &Builder, Function *Handler); void unlinkExceptionRegistration(IRBuilder<> &Builder); void addCXXStateStores(Function &F, MachineModuleInfo &MMI); void addSEHStateStores(Function &F, MachineModuleInfo &MMI); void addCXXStateStoresToFunclet(Value *ParentRegNode, WinEHFuncInfo &FuncInfo, Function &F, int BaseState); void insertStateNumberStore(Value *ParentRegNode, Instruction *IP, int State); Value *emitEHLSDA(IRBuilder<> &Builder, Function *F); Function *generateLSDAInEAXThunk(Function *ParentFunc); int escapeRegNode(Function &F); // Module-level type getters. Type *getEHLinkRegistrationType(); Type *getSEHRegistrationType(); Type *getCXXEHRegistrationType(); // Per-module data. Module *TheModule = nullptr; StructType *EHLinkRegistrationTy = nullptr; StructType *CXXEHRegistrationTy = nullptr; StructType *SEHRegistrationTy = nullptr; Function *FrameRecover = nullptr; Function *FrameAddress = nullptr; Function *FrameEscape = nullptr; // Per-function state EHPersonality Personality = EHPersonality::Unknown; Function *PersonalityFn = nullptr; /// The stack allocation containing all EH data, including the link in the /// fs:00 chain and the current state. AllocaInst *RegNode = nullptr; /// Struct type of RegNode. Used for GEPing. Type *RegNodeTy = nullptr; /// The index of the state field of RegNode. int StateFieldIndex = ~0U; /// The linked list node subobject inside of RegNode. Value *Link = nullptr; }; } FunctionPass *llvm::createX86WinEHStatePass() { return new WinEHStatePass(); } char WinEHStatePass::ID = 0; bool WinEHStatePass::doInitialization(Module &M) { TheModule = &M; FrameEscape = Intrinsic::getDeclaration(TheModule, Intrinsic::frameescape); FrameRecover = Intrinsic::getDeclaration(TheModule, Intrinsic::framerecover); FrameAddress = Intrinsic::getDeclaration(TheModule, Intrinsic::frameaddress); return false; } bool WinEHStatePass::doFinalization(Module &M) { assert(TheModule == &M); TheModule = nullptr; EHLinkRegistrationTy = nullptr; CXXEHRegistrationTy = nullptr; SEHRegistrationTy = nullptr; FrameEscape = nullptr; FrameRecover = nullptr; FrameAddress = nullptr; return false; } void WinEHStatePass::getAnalysisUsage(AnalysisUsage &AU) const { // This pass should only insert a stack allocation, memory accesses, and // framerecovers. AU.setPreservesCFG(); } bool WinEHStatePass::runOnFunction(Function &F) { // If this is an outlined handler, don't do anything. We'll do state insertion // for it in the parent. StringRef WinEHParentName = F.getFnAttribute("wineh-parent").getValueAsString(); if (WinEHParentName != F.getName() && !WinEHParentName.empty()) return false; // Check the personality. Do nothing if this is not an MSVC personality. if (!F.hasPersonalityFn()) return false; PersonalityFn = dyn_cast(F.getPersonalityFn()->stripPointerCasts()); if (!PersonalityFn) return false; Personality = classifyEHPersonality(PersonalityFn); if (!isMSVCEHPersonality(Personality)) return false; // Disable frame pointer elimination in this function. // FIXME: Do the nested handlers need to keep the parent ebp in ebp, or can we // use an arbitrary register? F.addFnAttr("no-frame-pointer-elim", "true"); emitExceptionRegistrationRecord(&F); auto *MMIPtr = getAnalysisIfAvailable(); assert(MMIPtr && "MachineModuleInfo should always be available"); MachineModuleInfo &MMI = *MMIPtr; switch (Personality) { default: llvm_unreachable("unexpected personality function"); case EHPersonality::MSVC_CXX: addCXXStateStores(F, MMI); break; case EHPersonality::MSVC_X86SEH: addSEHStateStores(F, MMI); break; } // Reset per-function state. PersonalityFn = nullptr; Personality = EHPersonality::Unknown; return true; } /// Get the common EH registration subobject: /// typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)( /// _EXCEPTION_RECORD *, void *, _CONTEXT *, void *); /// struct EHRegistrationNode { /// EHRegistrationNode *Next; /// PEXCEPTION_ROUTINE Handler; /// }; Type *WinEHStatePass::getEHLinkRegistrationType() { if (EHLinkRegistrationTy) return EHLinkRegistrationTy; LLVMContext &Context = TheModule->getContext(); EHLinkRegistrationTy = StructType::create(Context, "EHRegistrationNode"); Type *FieldTys[] = { EHLinkRegistrationTy->getPointerTo(0), // EHRegistrationNode *Next Type::getInt8PtrTy(Context) // EXCEPTION_DISPOSITION (*Handler)(...) }; EHLinkRegistrationTy->setBody(FieldTys, false); return EHLinkRegistrationTy; } /// The __CxxFrameHandler3 registration node: /// struct CXXExceptionRegistration { /// void *SavedESP; /// EHRegistrationNode SubRecord; /// int32_t TryLevel; /// }; Type *WinEHStatePass::getCXXEHRegistrationType() { if (CXXEHRegistrationTy) return CXXEHRegistrationTy; LLVMContext &Context = TheModule->getContext(); Type *FieldTys[] = { Type::getInt8PtrTy(Context), // void *SavedESP getEHLinkRegistrationType(), // EHRegistrationNode SubRecord Type::getInt32Ty(Context) // int32_t TryLevel }; CXXEHRegistrationTy = StructType::create(FieldTys, "CXXExceptionRegistration"); return CXXEHRegistrationTy; } /// The _except_handler3/4 registration node: /// struct EH4ExceptionRegistration { /// void *SavedESP; /// _EXCEPTION_POINTERS *ExceptionPointers; /// EHRegistrationNode SubRecord; /// int32_t EncodedScopeTable; /// int32_t TryLevel; /// }; Type *WinEHStatePass::getSEHRegistrationType() { if (SEHRegistrationTy) return SEHRegistrationTy; LLVMContext &Context = TheModule->getContext(); Type *FieldTys[] = { Type::getInt8PtrTy(Context), // void *SavedESP Type::getInt8PtrTy(Context), // void *ExceptionPointers getEHLinkRegistrationType(), // EHRegistrationNode SubRecord Type::getInt32Ty(Context), // int32_t EncodedScopeTable Type::getInt32Ty(Context) // int32_t TryLevel }; SEHRegistrationTy = StructType::create(FieldTys, "SEHExceptionRegistration"); return SEHRegistrationTy; } // Emit an exception registration record. These are stack allocations with the // common subobject of two pointers: the previous registration record (the old // fs:00) and the personality function for the current frame. The data before // and after that is personality function specific. void WinEHStatePass::emitExceptionRegistrationRecord(Function *F) { assert(Personality == EHPersonality::MSVC_CXX || Personality == EHPersonality::MSVC_X86SEH); StringRef PersonalityName = PersonalityFn->getName(); IRBuilder<> Builder(&F->getEntryBlock(), F->getEntryBlock().begin()); Type *Int8PtrType = Builder.getInt8PtrTy(); if (Personality == EHPersonality::MSVC_CXX) { RegNodeTy = getCXXEHRegistrationType(); RegNode = Builder.CreateAlloca(RegNodeTy); // SavedESP = llvm.stacksave() Value *SP = Builder.CreateCall( Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {}); Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0)); // TryLevel = -1 StateFieldIndex = 2; insertStateNumberStore(RegNode, Builder.GetInsertPoint(), -1); // Handler = __ehhandler$F Function *Trampoline = generateLSDAInEAXThunk(F); Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 1); linkExceptionRegistration(Builder, Trampoline); } else if (Personality == EHPersonality::MSVC_X86SEH) { // If _except_handler4 is in use, some additional guard checks and prologue // stuff is required. bool UseStackGuard = (PersonalityName == "_except_handler4"); RegNodeTy = getSEHRegistrationType(); RegNode = Builder.CreateAlloca(RegNodeTy); // SavedESP = llvm.stacksave() Value *SP = Builder.CreateCall( Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {}); Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0)); // TryLevel = -2 / -1 StateFieldIndex = 4; insertStateNumberStore(RegNode, Builder.GetInsertPoint(), UseStackGuard ? -2 : -1); // ScopeTable = llvm.x86.seh.lsda(F) Value *FI8 = Builder.CreateBitCast(F, Int8PtrType); Value *LSDA = Builder.CreateCall( Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8); Type *Int32Ty = Type::getInt32Ty(TheModule->getContext()); LSDA = Builder.CreatePtrToInt(LSDA, Int32Ty); // If using _except_handler4, xor the address of the table with // __security_cookie. if (UseStackGuard) { Value *Cookie = TheModule->getOrInsertGlobal("__security_cookie", Int32Ty); Value *Val = Builder.CreateLoad(Int32Ty, Cookie); LSDA = Builder.CreateXor(LSDA, Val); } Builder.CreateStore(LSDA, Builder.CreateStructGEP(RegNodeTy, RegNode, 3)); Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 2); linkExceptionRegistration(Builder, PersonalityFn); } else { llvm_unreachable("unexpected personality function"); } // Insert an unlink before all returns. for (BasicBlock &BB : *F) { TerminatorInst *T = BB.getTerminator(); if (!isa(T)) continue; Builder.SetInsertPoint(T); unlinkExceptionRegistration(Builder); } } Value *WinEHStatePass::emitEHLSDA(IRBuilder<> &Builder, Function *F) { Value *FI8 = Builder.CreateBitCast(F, Type::getInt8PtrTy(F->getContext())); return Builder.CreateCall( Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8); } /// Generate a thunk that puts the LSDA of ParentFunc in EAX and then calls /// PersonalityFn, forwarding the parameters passed to PEXCEPTION_ROUTINE: /// typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)( /// _EXCEPTION_RECORD *, void *, _CONTEXT *, void *); /// We essentially want this code: /// movl $lsda, %eax /// jmpl ___CxxFrameHandler3 Function *WinEHStatePass::generateLSDAInEAXThunk(Function *ParentFunc) { LLVMContext &Context = ParentFunc->getContext(); Type *Int32Ty = Type::getInt32Ty(Context); Type *Int8PtrType = Type::getInt8PtrTy(Context); Type *ArgTys[5] = {Int8PtrType, Int8PtrType, Int8PtrType, Int8PtrType, Int8PtrType}; FunctionType *TrampolineTy = FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 4), /*isVarArg=*/false); FunctionType *TargetFuncTy = FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 5), /*isVarArg=*/false); Function *Trampoline = Function::Create( TrampolineTy, GlobalValue::InternalLinkage, Twine("__ehhandler$") + ParentFunc->getName(), TheModule); BasicBlock *EntryBB = BasicBlock::Create(Context, "entry", Trampoline); IRBuilder<> Builder(EntryBB); Value *LSDA = emitEHLSDA(Builder, ParentFunc); Value *CastPersonality = Builder.CreateBitCast(PersonalityFn, TargetFuncTy->getPointerTo()); auto AI = Trampoline->arg_begin(); Value *Args[5] = {LSDA, AI++, AI++, AI++, AI++}; CallInst *Call = Builder.CreateCall(CastPersonality, Args); // Can't use musttail due to prototype mismatch, but we can use tail. Call->setTailCall(true); // Set inreg so we pass it in EAX. Call->addAttribute(1, Attribute::InReg); Builder.CreateRet(Call); return Trampoline; } void WinEHStatePass::linkExceptionRegistration(IRBuilder<> &Builder, Function *Handler) { // Emit the .safeseh directive for this function. Handler->addFnAttr("safeseh"); Type *LinkTy = getEHLinkRegistrationType(); // Handler = Handler Value *HandlerI8 = Builder.CreateBitCast(Handler, Builder.getInt8PtrTy()); Builder.CreateStore(HandlerI8, Builder.CreateStructGEP(LinkTy, Link, 1)); // Next = [fs:00] Constant *FSZero = Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257)); Value *Next = Builder.CreateLoad(FSZero); Builder.CreateStore(Next, Builder.CreateStructGEP(LinkTy, Link, 0)); // [fs:00] = Link Builder.CreateStore(Link, FSZero); } void WinEHStatePass::unlinkExceptionRegistration(IRBuilder<> &Builder) { // Clone Link into the current BB for better address mode folding. if (auto *GEP = dyn_cast(Link)) { GEP = cast(GEP->clone()); Builder.Insert(GEP); Link = GEP; } Type *LinkTy = getEHLinkRegistrationType(); // [fs:00] = Link->Next Value *Next = Builder.CreateLoad(Builder.CreateStructGEP(LinkTy, Link, 0)); Constant *FSZero = Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257)); Builder.CreateStore(Next, FSZero); } void WinEHStatePass::addCXXStateStores(Function &F, MachineModuleInfo &MMI) { WinEHFuncInfo &FuncInfo = MMI.getWinEHFuncInfo(&F); calculateWinCXXEHStateNumbers(&F, FuncInfo); // The base state for the parent is -1. addCXXStateStoresToFunclet(RegNode, FuncInfo, F, -1); // Set up RegNodeEscapeIndex int RegNodeEscapeIndex = escapeRegNode(F); // Only insert stores in catch handlers. Constant *FI8 = ConstantExpr::getBitCast(&F, Type::getInt8PtrTy(TheModule->getContext())); for (auto P : FuncInfo.HandlerBaseState) { Function *Handler = const_cast(P.first); int BaseState = P.second; IRBuilder<> Builder(&Handler->getEntryBlock(), Handler->getEntryBlock().begin()); // FIXME: Find and reuse such a call if present. Value *ParentFP = Builder.CreateCall(FrameAddress, {Builder.getInt32(1)}); Value *RecoveredRegNode = Builder.CreateCall( FrameRecover, {FI8, ParentFP, Builder.getInt32(RegNodeEscapeIndex)}); RecoveredRegNode = Builder.CreateBitCast(RecoveredRegNode, RegNodeTy->getPointerTo(0)); addCXXStateStoresToFunclet(RecoveredRegNode, FuncInfo, *Handler, BaseState); } } /// Escape RegNode so that we can access it from child handlers. Find the call /// to frameescape, if any, in the entry block and append RegNode to the list /// of arguments. int WinEHStatePass::escapeRegNode(Function &F) { // Find the call to frameescape and extract its arguments. IntrinsicInst *EscapeCall = nullptr; for (Instruction &I : F.getEntryBlock()) { IntrinsicInst *II = dyn_cast(&I); if (II && II->getIntrinsicID() == Intrinsic::frameescape) { EscapeCall = II; break; } } SmallVector Args; if (EscapeCall) { auto Ops = EscapeCall->arg_operands(); Args.append(Ops.begin(), Ops.end()); } Args.push_back(RegNode); // Replace the call (if it exists) with new one. Otherwise, insert at the end // of the entry block. IRBuilder<> Builder(&F.getEntryBlock(), EscapeCall ? EscapeCall : F.getEntryBlock().end()); Builder.CreateCall(FrameEscape, Args); if (EscapeCall) EscapeCall->eraseFromParent(); return Args.size() - 1; } void WinEHStatePass::addCXXStateStoresToFunclet(Value *ParentRegNode, WinEHFuncInfo &FuncInfo, Function &F, int BaseState) { // Iterate all the instructions and emit state number stores. for (BasicBlock &BB : F) { for (Instruction &I : BB) { if (auto *CI = dyn_cast(&I)) { // Possibly throwing call instructions have no actions to take after // an unwind. Ensure they are in the -1 state. if (CI->doesNotThrow()) continue; insertStateNumberStore(ParentRegNode, CI, BaseState); } else if (auto *II = dyn_cast(&I)) { // Look up the state number of the landingpad this unwinds to. LandingPadInst *LPI = II->getUnwindDest()->getLandingPadInst(); // FIXME: Why does this assertion fail? //assert(FuncInfo.LandingPadStateMap.count(LPI) && "LP has no state!"); int State = FuncInfo.LandingPadStateMap[LPI]; insertStateNumberStore(ParentRegNode, II, State); } } } } /// Assign every distinct landingpad a unique state number for SEH. Unlike C++ /// EH, we can use this very simple algorithm while C++ EH cannot because catch /// handlers aren't outlined and the runtime doesn't have to figure out which /// catch handler frame to unwind to. /// FIXME: __finally blocks are outlined, so this approach may break down there. void WinEHStatePass::addSEHStateStores(Function &F, MachineModuleInfo &MMI) { WinEHFuncInfo &FuncInfo = MMI.getWinEHFuncInfo(&F); // Remember and return the index that we used. We save it in WinEHFuncInfo so // that we can lower llvm.x86.seh.exceptioninfo later in filter functions // without too much trouble. int RegNodeEscapeIndex = escapeRegNode(F); FuncInfo.EHRegNodeEscapeIndex = RegNodeEscapeIndex; // Iterate all the instructions and emit state number stores. int CurState = 0; SmallPtrSet ExceptBlocks; for (BasicBlock &BB : F) { for (auto I = BB.begin(), E = BB.end(); I != E; ++I) { if (auto *CI = dyn_cast(I)) { auto *Intrin = dyn_cast(CI); if (Intrin) { // Calls that "don't throw" are considered to be able to throw asynch // exceptions, but intrinsics cannot. continue; } insertStateNumberStore(RegNode, CI, -1); } else if (auto *II = dyn_cast(I)) { // Look up the state number of the landingpad this unwinds to. LandingPadInst *LPI = II->getUnwindDest()->getLandingPadInst(); auto InsertionPair = FuncInfo.LandingPadStateMap.insert(std::make_pair(LPI, CurState)); auto Iter = InsertionPair.first; int &State = Iter->second; bool Inserted = InsertionPair.second; if (Inserted) { // Each action consumes a state number. auto *EHActions = cast(LPI->getNextNode()); SmallVector, 4> ActionList; parseEHActions(EHActions, ActionList); assert(!ActionList.empty()); CurState += ActionList.size(); State += ActionList.size() - 1; // Remember all the __except block targets. for (auto &Handler : ActionList) { if (auto *CH = dyn_cast(Handler.get())) { auto *BA = cast(CH->getHandlerBlockOrFunc()); ExceptBlocks.insert(BA->getBasicBlock()); } } } insertStateNumberStore(RegNode, II, State); } } } // Insert llvm.stackrestore into each __except block. Function *StackRestore = Intrinsic::getDeclaration(TheModule, Intrinsic::stackrestore); for (BasicBlock *ExceptBB : ExceptBlocks) { IRBuilder<> Builder(ExceptBB->begin()); Value *SP = Builder.CreateLoad(Builder.CreateStructGEP(RegNodeTy, RegNode, 0)); Builder.CreateCall(StackRestore, {SP}); } } void WinEHStatePass::insertStateNumberStore(Value *ParentRegNode, Instruction *IP, int State) { IRBuilder<> Builder(IP); Value *StateField = Builder.CreateStructGEP(RegNodeTy, ParentRegNode, StateFieldIndex); Builder.CreateStore(Builder.getInt32(State), StateField); }