//===-- llvm/CodeGen/MachineOperand.h - MachineOperand class ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of the MachineOperand class. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEOPERAND_H #define LLVM_CODEGEN_MACHINEOPERAND_H #include "llvm/Support/DataTypes.h" #include #include namespace llvm { class ConstantFP; class MachineBasicBlock; class GlobalValue; class MachineInstr; class TargetMachine; class MachineRegisterInfo; class raw_ostream; /// MachineOperand class - Representation of each machine instruction operand. /// class MachineOperand { public: enum MachineOperandType { MO_Register, // Register operand. MO_Immediate, // Immediate Operand MO_FPImmediate, MO_MachineBasicBlock, // MachineBasicBlock reference MO_FrameIndex, // Abstract Stack Frame Index MO_ConstantPoolIndex, // Address of indexed Constant in Constant Pool MO_JumpTableIndex, // Address of indexed Jump Table for switch MO_ExternalSymbol, // Name of external global symbol MO_GlobalAddress // Address of a global value }; private: /// OpKind - Specify what kind of operand this is. This discriminates the /// union. MachineOperandType OpKind : 8; /// IsDef/IsImp/IsKill/IsDead flags - These are only valid for MO_Register /// operands. /// IsDef - True if this is a def, false if this is a use of the register. /// bool IsDef : 1; /// IsImp - True if this is an implicit def or use, false if it is explicit. /// bool IsImp : 1; /// IsKill - True if this instruction is the last use of the register on this /// path through the function. This is only valid on uses of registers. bool IsKill : 1; /// IsDead - True if this register is never used by a subsequent instruction. /// This is only valid on definitions of registers. bool IsDead : 1; /// IsEarlyClobber - True if this MO_Register operand is marked earlyclobber /// in an inline asm. Flag is not valid for any other case. See gcc doc /// for description of earlyclobber. bool IsEarlyClobber : 1; /// OverlapsEarlyClobber - True if this MO_Register operand is used as an /// input to an inline asm that has the earlyclobber bit set on some other /// operand. Flag is not valid for any other case. See gcc doc /// for description of earlyclobber. bool OverlapsEarlyClobber : 1; /// SubReg - Subregister number, only valid for MO_Register. A value of 0 /// indicates the MO_Register has no subReg. unsigned char SubReg; /// ParentMI - This is the instruction that this operand is embedded into. /// This is valid for all operand types, when the operand is in an instr. MachineInstr *ParentMI; /// Contents union - This contains the payload for the various operand types. union { MachineBasicBlock *MBB; // For MO_MachineBasicBlock. const ConstantFP *CFP; // For MO_FPImmediate. int64_t ImmVal; // For MO_Immediate. struct { // For MO_Register. unsigned RegNo; MachineOperand **Prev; // Access list for register. MachineOperand *Next; } Reg; /// OffsetedInfo - This struct contains the offset and an object identifier. /// this represent the object as with an optional offset from it. struct { union { int Index; // For MO_*Index - The index itself. const char *SymbolName; // For MO_ExternalSymbol. GlobalValue *GV; // For MO_GlobalAddress. } Val; int Offset; // An offset from the object. } OffsetedInfo; } Contents; explicit MachineOperand(MachineOperandType K) : OpKind(K), ParentMI(0) {} public: MachineOperand(const MachineOperand &M) { *this = M; } ~MachineOperand() {} /// getType - Returns the MachineOperandType for this operand. /// MachineOperandType getType() const { return OpKind; } /// getParent - Return the instruction that this operand belongs to. /// MachineInstr *getParent() { return ParentMI; } const MachineInstr *getParent() const { return ParentMI; } void print(std::ostream &os, const TargetMachine *TM = 0) const; void print(raw_ostream &os, const TargetMachine *TM = 0) const; /// Accessors that tell you what kind of MachineOperand you're looking at. /// bool isRegister() const { return OpKind == MO_Register; } bool isImmediate() const { return OpKind == MO_Immediate; } bool isFPImmediate() const { return OpKind == MO_FPImmediate; } bool isMachineBasicBlock() const { return OpKind == MO_MachineBasicBlock; } bool isFrameIndex() const { return OpKind == MO_FrameIndex; } bool isConstantPoolIndex() const { return OpKind == MO_ConstantPoolIndex; } bool isJumpTableIndex() const { return OpKind == MO_JumpTableIndex; } bool isGlobalAddress() const { return OpKind == MO_GlobalAddress; } bool isExternalSymbol() const { return OpKind == MO_ExternalSymbol; } //===--------------------------------------------------------------------===// // Accessors for Register Operands //===--------------------------------------------------------------------===// /// getReg - Returns the register number. unsigned getReg() const { assert(isRegister() && "This is not a register operand!"); return Contents.Reg.RegNo; } unsigned getSubReg() const { assert(isRegister() && "Wrong MachineOperand accessor"); return (unsigned)SubReg; } bool isUse() const { assert(isRegister() && "Wrong MachineOperand accessor"); return !IsDef; } bool isDef() const { assert(isRegister() && "Wrong MachineOperand accessor"); return IsDef; } bool isImplicit() const { assert(isRegister() && "Wrong MachineOperand accessor"); return IsImp; } bool isDead() const { assert(isRegister() && "Wrong MachineOperand accessor"); return IsDead; } bool isKill() const { assert(isRegister() && "Wrong MachineOperand accessor"); return IsKill; } bool isEarlyClobber() const { assert(isRegister() && "Wrong MachineOperand accessor"); return IsEarlyClobber; } bool overlapsEarlyClobber() const { assert(isRegister() && "Wrong MachineOperand accessor"); return OverlapsEarlyClobber; } /// getNextOperandForReg - Return the next MachineOperand in the function that /// uses or defines this register. MachineOperand *getNextOperandForReg() const { assert(isRegister() && "This is not a register operand!"); return Contents.Reg.Next; } //===--------------------------------------------------------------------===// // Mutators for Register Operands //===--------------------------------------------------------------------===// /// Change the register this operand corresponds to. /// void setReg(unsigned Reg); void setSubReg(unsigned subReg) { assert(isRegister() && "Wrong MachineOperand accessor"); SubReg = (unsigned char)subReg; } void setIsUse(bool Val = true) { assert(isRegister() && "Wrong MachineOperand accessor"); IsDef = !Val; } void setIsDef(bool Val = true) { assert(isRegister() && "Wrong MachineOperand accessor"); IsDef = Val; } void setImplicit(bool Val = true) { assert(isRegister() && "Wrong MachineOperand accessor"); IsImp = Val; } void setIsKill(bool Val = true) { assert(isRegister() && !IsDef && "Wrong MachineOperand accessor"); IsKill = Val; } void setIsDead(bool Val = true) { assert(isRegister() && IsDef && "Wrong MachineOperand accessor"); IsDead = Val; } void setIsEarlyClobber(bool Val = true) { assert(isRegister() && IsDef && "Wrong MachineOperand accessor"); IsEarlyClobber = Val; } void setOverlapsEarlyClobber(bool Val = true) { assert(isRegister() && "Wrong MachineOperand accessor"); OverlapsEarlyClobber = Val; } //===--------------------------------------------------------------------===// // Accessors for various operand types. //===--------------------------------------------------------------------===// int64_t getImm() const { assert(isImmediate() && "Wrong MachineOperand accessor"); return Contents.ImmVal; } const ConstantFP *getFPImm() const { assert(isFPImmediate() && "Wrong MachineOperand accessor"); return Contents.CFP; } MachineBasicBlock *getMBB() const { assert(isMachineBasicBlock() && "Wrong MachineOperand accessor"); return Contents.MBB; } int getIndex() const { assert((isFrameIndex() || isConstantPoolIndex() || isJumpTableIndex()) && "Wrong MachineOperand accessor"); return Contents.OffsetedInfo.Val.Index; } GlobalValue *getGlobal() const { assert(isGlobalAddress() && "Wrong MachineOperand accessor"); return Contents.OffsetedInfo.Val.GV; } int getOffset() const { assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) && "Wrong MachineOperand accessor"); return Contents.OffsetedInfo.Offset; } const char *getSymbolName() const { assert(isExternalSymbol() && "Wrong MachineOperand accessor"); return Contents.OffsetedInfo.Val.SymbolName; } //===--------------------------------------------------------------------===// // Mutators for various operand types. //===--------------------------------------------------------------------===// void setImm(int64_t immVal) { assert(isImmediate() && "Wrong MachineOperand mutator"); Contents.ImmVal = immVal; } void setOffset(int Offset) { assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) && "Wrong MachineOperand accessor"); Contents.OffsetedInfo.Offset = Offset; } void setIndex(int Idx) { assert((isFrameIndex() || isConstantPoolIndex() || isJumpTableIndex()) && "Wrong MachineOperand accessor"); Contents.OffsetedInfo.Val.Index = Idx; } void setMBB(MachineBasicBlock *MBB) { assert(isMachineBasicBlock() && "Wrong MachineOperand accessor"); Contents.MBB = MBB; } //===--------------------------------------------------------------------===// // Other methods. //===--------------------------------------------------------------------===// /// isIdenticalTo - Return true if this operand is identical to the specified /// operand. Note: This method ignores isKill and isDead properties. bool isIdenticalTo(const MachineOperand &Other) const; /// ChangeToImmediate - Replace this operand with a new immediate operand of /// the specified value. If an operand is known to be an immediate already, /// the setImm method should be used. void ChangeToImmediate(int64_t ImmVal); /// ChangeToRegister - Replace this operand with a new register operand of /// the specified value. If an operand is known to be an register already, /// the setReg method should be used. void ChangeToRegister(unsigned Reg, bool isDef, bool isImp = false, bool isKill = false, bool isDead = false); //===--------------------------------------------------------------------===// // Construction methods. //===--------------------------------------------------------------------===// static MachineOperand CreateImm(int64_t Val) { MachineOperand Op(MachineOperand::MO_Immediate); Op.setImm(Val); return Op; } static MachineOperand CreateFPImm(const ConstantFP *CFP) { MachineOperand Op(MachineOperand::MO_FPImmediate); Op.Contents.CFP = CFP; return Op; } static MachineOperand CreateReg(unsigned Reg, bool isDef, bool isImp = false, bool isKill = false, bool isDead = false, unsigned SubReg = 0, bool isEarlyClobber = false, bool overlapsEarlyClobber = false) { MachineOperand Op(MachineOperand::MO_Register); Op.IsDef = isDef; Op.IsImp = isImp; Op.IsKill = isKill; Op.IsDead = isDead; Op.IsEarlyClobber = isEarlyClobber; Op.OverlapsEarlyClobber = overlapsEarlyClobber; Op.Contents.Reg.RegNo = Reg; Op.Contents.Reg.Prev = 0; Op.Contents.Reg.Next = 0; Op.SubReg = SubReg; return Op; } static MachineOperand CreateMBB(MachineBasicBlock *MBB) { MachineOperand Op(MachineOperand::MO_MachineBasicBlock); Op.setMBB(MBB); return Op; } static MachineOperand CreateFI(unsigned Idx) { MachineOperand Op(MachineOperand::MO_FrameIndex); Op.setIndex(Idx); return Op; } static MachineOperand CreateCPI(unsigned Idx, int Offset) { MachineOperand Op(MachineOperand::MO_ConstantPoolIndex); Op.setIndex(Idx); Op.setOffset(Offset); return Op; } static MachineOperand CreateJTI(unsigned Idx) { MachineOperand Op(MachineOperand::MO_JumpTableIndex); Op.setIndex(Idx); return Op; } static MachineOperand CreateGA(GlobalValue *GV, int Offset) { MachineOperand Op(MachineOperand::MO_GlobalAddress); Op.Contents.OffsetedInfo.Val.GV = GV; Op.setOffset(Offset); return Op; } static MachineOperand CreateES(const char *SymName, int Offset = 0) { MachineOperand Op(MachineOperand::MO_ExternalSymbol); Op.Contents.OffsetedInfo.Val.SymbolName = SymName; Op.setOffset(Offset); return Op; } const MachineOperand &operator=(const MachineOperand &MO) { OpKind = MO.OpKind; IsDef = MO.IsDef; IsImp = MO.IsImp; IsKill = MO.IsKill; IsDead = MO.IsDead; IsEarlyClobber = MO.IsEarlyClobber; OverlapsEarlyClobber = MO.OverlapsEarlyClobber; SubReg = MO.SubReg; ParentMI = MO.ParentMI; Contents = MO.Contents; return *this; } friend class MachineInstr; friend class MachineRegisterInfo; private: //===--------------------------------------------------------------------===// // Methods for handling register use/def lists. //===--------------------------------------------------------------------===// /// isOnRegUseList - Return true if this operand is on a register use/def list /// or false if not. This can only be called for register operands that are /// part of a machine instruction. bool isOnRegUseList() const { assert(isRegister() && "Can only add reg operand to use lists"); return Contents.Reg.Prev != 0; } /// AddRegOperandToRegInfo - Add this register operand to the specified /// MachineRegisterInfo. If it is null, then the next/prev fields should be /// explicitly nulled out. void AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo); void RemoveRegOperandFromRegInfo() { assert(isOnRegUseList() && "Reg operand is not on a use list"); // Unlink this from the doubly linked list of operands. MachineOperand *NextOp = Contents.Reg.Next; *Contents.Reg.Prev = NextOp; if (NextOp) { assert(NextOp->getReg() == getReg() && "Corrupt reg use/def chain!"); NextOp->Contents.Reg.Prev = Contents.Reg.Prev; } Contents.Reg.Prev = 0; Contents.Reg.Next = 0; } }; inline std::ostream &operator<<(std::ostream &OS, const MachineOperand &MO) { MO.print(OS, 0); return OS; } inline raw_ostream &operator<<(raw_ostream &OS, const MachineOperand& MO) { MO.print(OS, 0); return OS; } } // End llvm namespace #endif