//===- EarlyCSE.cpp - Simple and fast CSE pass ----------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass performs a simple dominator tree walk that eliminates trivially // redundant instructions. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "early-cse" #include "llvm/Transforms/Scalar.h" #include "llvm/Instructions.h" #include "llvm/Pass.h" #include "llvm/Analysis/Dominators.h" #include "llvm/Analysis/InstructionSimplify.h" #include "llvm/Target/TargetData.h" #include "llvm/Transforms/Utils/Local.h" #include "llvm/Support/Debug.h" #include "llvm/Support/RecyclingAllocator.h" #include "llvm/ADT/ScopedHashTable.h" #include "llvm/ADT/Statistic.h" using namespace llvm; STATISTIC(NumSimplify, "Number of insts simplified or DCE'd"); STATISTIC(NumCSE, "Number of insts CSE'd"); namespace { /// InstValue - Instances of this struct represent available values in the /// scoped hash table. struct InstValue { Instruction *Inst; bool isSentinel() const { return Inst == DenseMapInfo::getEmptyKey() || Inst == DenseMapInfo::getTombstoneKey(); } static bool canHandle(Instruction *Inst) { return isa(Inst) || isa(Inst) || isa(Inst) || isa(Inst) || isa(Inst) || isa(Inst) || isa(Inst) || isa(Inst) || isa(Inst) || isa(Inst); } static InstValue get(Instruction *I) { InstValue X; X.Inst = I; assert((X.isSentinel() || canHandle(I)) && "Inst can't be handled!"); return X; } }; } namespace llvm { // InstValue is POD. template<> struct isPodLike { static const bool value = true; }; template<> struct DenseMapInfo { static inline InstValue getEmptyKey() { return InstValue::get(DenseMapInfo::getEmptyKey()); } static inline InstValue getTombstoneKey() { return InstValue::get(DenseMapInfo::getTombstoneKey()); } static unsigned getHashValue(InstValue Val); static bool isEqual(InstValue LHS, InstValue RHS); }; } unsigned getHash(const void *V) { return DenseMapInfo::getHashValue(V); } unsigned DenseMapInfo::getHashValue(InstValue Val) { Instruction *Inst = Val.Inst; // Hash in all of the operands as pointers. unsigned Res = 0; for (unsigned i = 0, e = Inst->getNumOperands(); i != e; ++i) Res ^= getHash(Inst->getOperand(i)) << i; if (CastInst *CI = dyn_cast(Inst)) Res ^= getHash(CI->getType()); else if (CmpInst *CI = dyn_cast(Inst)) Res ^= CI->getPredicate(); else if (const ExtractValueInst *EVI = dyn_cast(Inst)) { for (ExtractValueInst::idx_iterator I = EVI->idx_begin(), E = EVI->idx_end(); I != E; ++I) Res ^= *I; } else if (const InsertValueInst *IVI = dyn_cast(Inst)) { for (InsertValueInst::idx_iterator I = IVI->idx_begin(), E = IVI->idx_end(); I != E; ++I) Res ^= *I; } else { // nothing extra to hash in. assert((isa(Inst) || isa(Inst) || isa(Inst) || isa(Inst) || isa(Inst) || isa(Inst)) && "Invalid/unknown instruction"); } // Mix in the opcode. return (Res << 1) ^ Inst->getOpcode(); } bool DenseMapInfo::isEqual(InstValue LHS, InstValue RHS) { Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst; if (LHS.isSentinel() || RHS.isSentinel()) return LHSI == RHSI; if (LHSI->getOpcode() != RHSI->getOpcode()) return false; return LHSI->isIdenticalTo(RHSI); } namespace { /// EarlyCSE - This pass does a simple depth-first walk over the dominator /// tree, eliminating trivially redundant instructions and using instsimplify /// to canonicalize things as it goes. It is intended to be fast and catch /// obvious cases so that instcombine and other passes are more effective. It /// is expected that a later pass of GVN will catch the interesting/hard /// cases. class EarlyCSE : public FunctionPass { public: const TargetData *TD; DominatorTree *DT; typedef RecyclingAllocator > AllocatorTy; typedef ScopedHashTable, AllocatorTy> ScopedHTType; ScopedHTType *AvailableValues; static char ID; explicit EarlyCSE() : FunctionPass(ID) { initializeEarlyCSEPass(*PassRegistry::getPassRegistry()); } bool runOnFunction(Function &F); private: bool processNode(DomTreeNode *Node); // This transformation requires dominator postdominator info virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired(); AU.setPreservesCFG(); } }; } char EarlyCSE::ID = 0; // createEarlyCSEPass - The public interface to this file. FunctionPass *llvm::createEarlyCSEPass() { return new EarlyCSE(); } INITIALIZE_PASS_BEGIN(EarlyCSE, "early-cse", "Early CSE", false, false) INITIALIZE_PASS_DEPENDENCY(DominatorTree) INITIALIZE_PASS_END(EarlyCSE, "early-cse", "Early CSE", false, false) bool EarlyCSE::processNode(DomTreeNode *Node) { // Define a scope in the scoped hash table. ScopedHashTableScope, AllocatorTy> Scope(*AvailableValues); BasicBlock *BB = Node->getBlock(); bool Changed = false; // See if any instructions in the block can be eliminated. If so, do it. If // not, add them to AvailableValues. for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) { Instruction *Inst = I++; // Dead instructions should just be removed. if (isInstructionTriviallyDead(Inst)) { DEBUG(dbgs() << "EarlyCSE DCE: " << *Inst << '\n'); Inst->eraseFromParent(); Changed = true; ++NumSimplify; continue; } // If the instruction can be simplified (e.g. X+0 = X) then replace it with // its simpler value. if (Value *V = SimplifyInstruction(Inst, TD, DT)) { DEBUG(dbgs() << "EarlyCSE Simplify: " << *Inst << " to: " << *V << '\n'); Inst->replaceAllUsesWith(V); Inst->eraseFromParent(); Changed = true; ++NumSimplify; continue; } // If this instruction is something that we can't value number, ignore it. if (!InstValue::canHandle(Inst)) continue; // See if the instruction has an available value. If so, use it. if (Instruction *V = AvailableValues->lookup(InstValue::get(Inst))) { DEBUG(dbgs() << "EarlyCSE CSE: " << *Inst << " to: " << *V << '\n'); Inst->replaceAllUsesWith(V); Inst->eraseFromParent(); Changed = true; ++NumCSE; continue; } // Otherwise, just remember that this value is available. AvailableValues->insert(InstValue::get(Inst), Inst); } for (DomTreeNode::iterator I = Node->begin(), E = Node->end(); I != E; ++I) Changed |= processNode(*I); return Changed; } bool EarlyCSE::runOnFunction(Function &F) { TD = getAnalysisIfAvailable(); DT = &getAnalysis(); ScopedHTType AVTable; AvailableValues = &AVTable; return processNode(DT->getRootNode()); }