//===-- EdgeCode.cpp - generate LLVM instrumentation code --------*- C++ -*--=// //It implements the class EdgeCode: which provides //support for inserting "appropriate" instrumentation at //designated points in the graph // //It also has methods to insert initialization code in //top block of cfg //===----------------------------------------------------------------------===// #include "Graph.h" #include "llvm/BasicBlock.h" #include "llvm/ConstantVals.h" #include "llvm/DerivedTypes.h" #include "llvm/iMemory.h" #include "llvm/iTerminators.h" #include "llvm/iOther.h" #include "llvm/iOperators.h" #include "llvm/iPHINode.h" using std::vector; //get the code to be inserted on the edge //This is determined from cond (1-6) void getEdgeCode::getCode(Instruction *rInst, Instruction *countInst, Function *M, BasicBlock *BB){ BasicBlock::InstListType& instList=BB->getInstList(); BasicBlock::iterator here=instList.begin(); //case: r=k code to be inserted switch(cond){ case 1:{ Value *val=ConstantSInt::get(Type::IntTy,inc); Instruction *stInst=new StoreInst(val, rInst); here=instList.insert(here,stInst)+1; break; } //case: r=0 to be inserted case 2:{ Value *val=ConstantSInt::get(Type::IntTy,0); Instruction *stInst=new StoreInst(val, rInst); here=instList.insert(here,stInst)+1; break; } //r+=k case 3:{ Instruction *ldInst=new LoadInst(rInst, "ti1"); Value *val=ConstantSInt::get(Type::IntTy,inc); Instruction *addIn=BinaryOperator:: create(Instruction::Add, ldInst, val,"ti2"); Instruction *stInst=new StoreInst(addIn, rInst); here=instList.insert(here,ldInst)+1; here=instList.insert(here,addIn)+1; here=instList.insert(here,stInst)+1; break; } //count[inc]++ case 4:{ Instruction *ldInst=new LoadInst(countInst,vector (1,ConstantUInt::get(Type::UIntTy, inc)), "ti1"); Value *val=ConstantSInt::get(Type::IntTy,1); Instruction *addIn=BinaryOperator:: create(Instruction::Add, ldInst, val,"ti2"); assert(inc>=0 && "IT MUST BE POSITIVE NOW"); Instruction *stInst=new StoreInst(addIn, countInst, vector (1, ConstantUInt::get(Type::UIntTy,inc))); here=instList.insert(here,ldInst)+1; here=instList.insert(here,addIn)+1; here=instList.insert(here,stInst)+1; break; } //case: count[r+inc]++ case 5:{ //ti1=inc+r Instruction *ldIndex=new LoadInst(rInst, "ti1"); Value *val=ConstantSInt::get(Type::IntTy,inc); Instruction *addIndex=BinaryOperator:: create(Instruction::Add, ldIndex, val,"ti2"); //now load count[addIndex] Instruction *castInst=new CastInst(addIndex, Type::UIntTy,"ctin"); Instruction *ldInst=new LoadInst(countInst, vector(1,castInst), "ti3"); Value *cons=ConstantSInt::get(Type::IntTy,1); //count[addIndex]++ Instruction *addIn=BinaryOperator:: create(Instruction::Add, ldInst, cons,"ti4"); Instruction *stInst=new StoreInst(addIn, countInst, vector(1,castInst)); here=instList.insert(here,ldIndex)+1; here=instList.insert(here,addIndex)+1; here=instList.insert(here,castInst)+1; here=instList.insert(here,ldInst)+1; here=instList.insert(here,addIn)+1; here=instList.insert(here,stInst)+1; break; } //case: count[r]+ case 6:{ //ti1=inc+r Instruction *ldIndex=new LoadInst(rInst, "ti1"); //now load count[addIndex] Instruction *castInst2=new CastInst(ldIndex, Type::UIntTy,"ctin"); Instruction *ldInst=new LoadInst(countInst, vector(1,castInst2), "ti2"); Value *cons=ConstantSInt::get(Type::IntTy,1); //count[addIndex]++ Instruction *addIn=BinaryOperator:: create(Instruction::Add, ldInst, cons,"ti3"); Instruction *stInst=new StoreInst(addIn, countInst, vector(1,castInst2)); here=instList.insert(here,ldIndex)+1; here=instList.insert(here,castInst2)+1; here=instList.insert(here,ldInst)+1; here=instList.insert(here,addIn)+1; here=instList.insert(here,stInst)+1; break; } } //now check for cdIn and cdOut //first put cdOut if(cdOut!=NULL){ cdOut->getCode(rInst, countInst, M, BB); } if(cdIn!=NULL){ cdIn->getCode(rInst, countInst, M, BB); } } //Insert the initialization code in the top BB //this includes initializing r, and count //r is like an accumulator, that //keeps on adding increments as we traverse along a path //and at the end of the path, r contains the path //number of that path //Count is an array, where Count[k] represents //the number of executions of path k void insertInTopBB(BasicBlock *front, int k, Instruction *rVar, Instruction *countVar){ //rVar is variable r, //countVar is array Count, and these are allocatted outside //store uint 0, uint *%R, uint 0 vector idx; idx.push_back(ConstantUInt::get(Type::UIntTy, 0)); Instruction *stInstr=new StoreInst(ConstantInt::get(Type::IntTy, 0), rVar, idx); //now push all instructions in front of the BB BasicBlock::InstListType& instList=front->getInstList(); BasicBlock::iterator here=instList.begin(); here=front->getInstList().insert(here, rVar)+1; here=front->getInstList().insert(here,countVar)+1; //Initialize Count[...] with 0 for(int i=0;i (1,ConstantUInt::get(Type::UIntTy, i))); here=front->getInstList().insert(here,stInstrC)+1; } here=front->getInstList().insert(here,stInstr)+1; } //insert a basic block with appropriate code //along a given edge void insertBB(Edge ed, getEdgeCode *edgeCode, Instruction *rInst, Instruction *countInst){ BasicBlock* BB1=ed.getFirst()->getElement(); BasicBlock* BB2=ed.getSecond()->getElement(); #ifdef DEBUG_PATH_PROFILES //debugging info cerr<<"Edges with codes ######################\n"; cerr<getName()<<"->"<getName()<<"\n"; cerr<<"########################\n"; #endif //We need to insert a BB between BB1 and BB2 TerminatorInst *TI=BB1->getTerminator(); BasicBlock *newBB=new BasicBlock("counter", BB1->getParent()); //get code for the new BB edgeCode->getCode(rInst, countInst, BB1->getParent(), newBB); //Is terminator a branch instruction? //then we need to change branch destinations to include new BB BranchInst *BI=cast(TI); if(BI->isUnconditional()){ BI->setUnconditionalDest(newBB); Instruction *newBI2=new BranchInst(BB2); newBB->getInstList().push_back(newBI2); } else{ Value *cond=BI->getCondition(); BasicBlock *fB, *tB; if(BI->getSuccessor(0)==BB2){ tB=newBB; fB=BI->getSuccessor(1); } else{ fB=newBB; tB=BI->getSuccessor(0); } delete BB1->getInstList().pop_back(); Instruction *newBI=new BranchInst(tB,fB,cond); Instruction *newBI2=new BranchInst(BB2); BB1->getInstList().push_back(newBI); newBB->getInstList().push_back(newBI2); } //now iterate over BB2, and set its Phi nodes right for(BasicBlock::iterator BB2Inst=BB2->begin(), BBend=BB2->end(); BB2Inst!=BBend; ++BB2Inst){ if(PHINode *phiInst=dyn_cast(*BB2Inst)){ #ifdef DEBUG_PATH_PROFILES cerr<<"YYYYYYYYYYYYYYYYY\n"; #endif int bbIndex=phiInst->getBasicBlockIndex(BB1); if(bbIndex>=0) phiInst->setIncomingBlock(bbIndex, newBB); } } }