//===-- NVPTX.h - Top-level interface for NVPTX representation --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the entry points for global functions defined in // the LLVM NVPTX back-end. // //===----------------------------------------------------------------------===// #ifndef LLVM_TARGET_NVPTX_H #define LLVM_TARGET_NVPTX_H #include #include #include "llvm/Value.h" #include "llvm/Module.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Target/TargetMachine.h" #include "MCTargetDesc/NVPTXBaseInfo.h" namespace llvm { class NVPTXTargetMachine; class FunctionPass; class formatted_raw_ostream; namespace NVPTXCC { enum CondCodes { EQ, NE, LT, LE, GT, GE }; } inline static const char *NVPTXCondCodeToString(NVPTXCC::CondCodes CC) { switch (CC) { case NVPTXCC::NE: return "ne"; case NVPTXCC::EQ: return "eq"; case NVPTXCC::LT: return "lt"; case NVPTXCC::LE: return "le"; case NVPTXCC::GT: return "gt"; case NVPTXCC::GE: return "ge"; } llvm_unreachable("Unknown condition code"); } FunctionPass *createNVPTXISelDag(NVPTXTargetMachine &TM, llvm::CodeGenOpt::Level OptLevel); FunctionPass *createVectorElementizePass(NVPTXTargetMachine &); FunctionPass *createLowerStructArgsPass(NVPTXTargetMachine &); FunctionPass *createNVPTXReMatPass(NVPTXTargetMachine &); FunctionPass *createNVPTXReMatBlockPass(NVPTXTargetMachine &); bool isImageOrSamplerVal(const Value *, const Module *); extern Target TheNVPTXTarget32; extern Target TheNVPTXTarget64; namespace NVPTX { enum DrvInterface { NVCL, CUDA, TEST }; // A field inside TSFlags needs a shift and a mask. The usage is // always as follows : // ((TSFlags & fieldMask) >> fieldShift) // The enum keeps the mask, the shift, and all valid values of the // field in one place. enum VecInstType { VecInstTypeShift = 0, VecInstTypeMask = 0xF, VecNOP = 0, VecLoad = 1, VecStore = 2, VecBuild = 3, VecShuffle = 4, VecExtract = 5, VecInsert = 6, VecDest = 7, VecOther = 15 }; enum SimpleMove { SimpleMoveMask = 0x10, SimpleMoveShift = 4 }; enum LoadStore { isLoadMask = 0x20, isLoadShift = 5, isStoreMask = 0x40, isStoreShift = 6 }; namespace PTXLdStInstCode { enum AddressSpace{ GENERIC = 0, GLOBAL = 1, CONSTANT = 2, SHARED = 3, PARAM = 4, LOCAL = 5 }; enum FromType { Unsigned = 0, Signed, Float }; enum VecType { Scalar = 1, V2 = 2, V4 = 4 }; } } } // end namespace llvm; // Defines symbolic names for NVPTX registers. This defines a mapping from // register name to register number. #define GET_REGINFO_ENUM #include "NVPTXGenRegisterInfo.inc" // Defines symbolic names for the NVPTX instructions. #define GET_INSTRINFO_ENUM #include "NVPTXGenInstrInfo.inc" #endif