//===-- IA64.h - Top-level interface for IA64 representation ------*- C++ -*-===// // The LLVM Compiler Infrastructure // // This file was developed by Duraid Madina and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the entry points for global functions defined in the IA64 // target library, as used by the LLVM JIT. // //===----------------------------------------------------------------------===// #ifndef TARGET_IA64_H #define TARGET_IA64_H #include namespace llvm { class TargetMachine; class FunctionPass; class IntrinsicLowering; /// createIA64PatternInstructionSelector - This pass converts an LLVM function /// into a machine code representation in a more aggressive way. /// FunctionPass *createIA64PatternInstructionSelector(TargetMachine &TM); /// createIA64CodePrinterPass - Returns a pass that prints the IA64 /// assembly code for a MachineFunction to the given output stream, /// using the given target machine description. This should work /// regardless of whether the function is in SSA form. /// FunctionPass *createIA64CodePrinterPass(std::ostream &o,TargetMachine &tm); } // End llvm namespace // Defines symbolic names for IA64 registers. This defines a mapping from // register name to register number. // #include "IA64GenRegisterNames.inc" // Defines symbolic names for the IA64 instructions. // #include "IA64GenInstrNames.inc" #endif