//===- llvm-ld.cpp - LLVM 'ld' compatible linker --------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This utility is intended to be compatible with GCC, and follows standard // system 'ld' conventions. As such, the default output file is ./a.out. // Additionally, this program outputs a shell script that is used to invoke LLI // to execute the program. In this manner, the generated executable (a.out for // example), is directly executable, whereas the bytecode file actually lives in // the a.out.bc file generated by this program. Also, Force is on by default. // // Note that if someone (or a script) deletes the executable program generated, // the .bc file will be left around. Considering that this is a temporary hack, // I'm not too worried about this. // //===----------------------------------------------------------------------===// #include "llvm/Linker.h" #include "llvm/System/Program.h" #include "llvm/Module.h" #include "llvm/PassManager.h" #include "llvm/Bytecode/Reader.h" #include "llvm/Bytecode/Writer.h" #include "llvm/Target/TargetData.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetMachineRegistry.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/FileUtilities.h" #include "llvm/Support/SystemUtils.h" #include "llvm/System/Signals.h" #include #include #include using namespace llvm; // Input/Output Options static cl::list InputFilenames(cl::Positional, cl::OneOrMore, cl::desc("")); static cl::opt OutputFilename("o", cl::init("a.out"), cl::desc("Override output filename"), cl::value_desc("filename")); static cl::opt Verbose("v", cl::desc("Print information about actions taken")); static cl::list LibPaths("L", cl::Prefix, cl::desc("Specify a library search path"), cl::value_desc("directory")); static cl::list Libraries("l", cl::Prefix, cl::desc("Specify libraries to link to"), cl::value_desc("library prefix")); static cl::opt LinkAsLibrary("link-as-library", cl::desc("Link the .bc files together as a library, not an executable")); static cl::alias Relink("r", cl::aliasopt(LinkAsLibrary), cl::desc("Alias for -link-as-library")); static cl::opt MachineArch("march", cl::desc("Architecture to generate assembly for:")); static cl::opt Native("native", cl::desc("Generate a native binary instead of a shell script")); static cl::optNativeCBE("native-cbe", cl::desc("Generate a native binary with the C backend and GCC")); static cl::optDisableCompression("disable-compression",cl::init(false), cl::desc("Disable writing of compressed bytecode files")); // Compatibility options that are ignored but supported by LD static cl::opt CO3("soname", cl::Hidden, cl::desc("Compatibility option: ignored")); static cl::opt CO4("version-script", cl::Hidden, cl::desc("Compatibility option: ignored")); static cl::opt CO5("eh-frame-hdr", cl::Hidden, cl::desc("Compatibility option: ignored")); static cl::opt CO6("h", cl::Hidden, cl::desc("Compatibility option: ignored")); /// This is just for convenience so it doesn't have to be passed around /// everywhere. static std::string progname; /// PrintAndReturn - Prints a message to standard error and returns true. /// /// Inputs: /// progname - The name of the program (i.e. argv[0]). /// Message - The message to print to standard error. /// static int PrintAndReturn(const std::string &Message) { std::cerr << progname << ": " << Message << "\n"; return 1; } /// CopyEnv - This function takes an array of environment variables and makes a /// copy of it. This copy can then be manipulated any way the caller likes /// without affecting the process's real environment. /// /// Inputs: /// envp - An array of C strings containing an environment. /// /// Return value: /// NULL - An error occurred. /// /// Otherwise, a pointer to a new array of C strings is returned. Every string /// in the array is a duplicate of the one in the original array (i.e. we do /// not copy the char *'s from one array to another). /// static char ** CopyEnv(char ** const envp) { // Count the number of entries in the old list; unsigned entries; // The number of entries in the old environment list for (entries = 0; envp[entries] != NULL; entries++) /*empty*/; // Add one more entry for the NULL pointer that ends the list. ++entries; // If there are no entries at all, just return NULL. if (entries == 0) return NULL; // Allocate a new environment list. char **newenv = new char* [entries]; if ((newenv = new char* [entries]) == NULL) return NULL; // Make a copy of the list. Don't forget the NULL that ends the list. entries = 0; while (envp[entries] != NULL) { newenv[entries] = new char[strlen (envp[entries]) + 1]; strcpy (newenv[entries], envp[entries]); ++entries; } newenv[entries] = NULL; return newenv; } /// RemoveEnv - Remove the specified environment variable from the environment /// array. /// /// Inputs: /// name - The name of the variable to remove. It cannot be NULL. /// envp - The array of environment variables. It cannot be NULL. /// /// Notes: /// This is mainly done because functions to remove items from the environment /// are not available across all platforms. In particular, Solaris does not /// seem to have an unsetenv() function or a setenv() function (or they are /// undocumented if they do exist). /// static void RemoveEnv(const char * name, char ** const envp) { for (unsigned index=0; envp[index] != NULL; index++) { // Find the first equals sign in the array and make it an EOS character. char *p = strchr (envp[index], '='); if (p == NULL) continue; else *p = '\0'; // Compare the two strings. If they are equal, zap this string. // Otherwise, restore it. if (!strcmp(name, envp[index])) *envp[index] = '\0'; else *p = '='; } return; } /// GenerateBytecode - generates a bytecode file from the module provided void GenerateBytecode(Module* M, const std::string& FileName) { // Create the output file. std::ios::openmode io_mode = std::ios::out | std::ios::trunc | std::ios::binary; std::ofstream Out(FileName.c_str(), io_mode); if (!Out.good()) { PrintAndReturn("error opening '" + FileName + "' for writing!"); return; } // Ensure that the bytecode file gets removed from the disk if we get a // terminating signal. sys::RemoveFileOnSignal(sys::Path(FileName)); // Write it out WriteBytecodeToFile(M, Out, !DisableCompression); // Close the bytecode file. Out.close(); } /// GenerateAssembly - generates a native assembly language source file from the /// specified bytecode file. /// /// Inputs: /// InputFilename - The name of the output bytecode file. /// OutputFilename - The name of the file to generate. /// llc - The pathname to use for LLC. /// envp - The environment to use when running LLC. /// /// Return non-zero value on error. /// static int GenerateAssembly(const std::string &OutputFilename, const std::string &InputFilename, const sys::Path &llc) { // Run LLC to convert the bytecode file into assembly code. std::vector args; args.push_back( "-f"); args.push_back( "-o"); args.push_back( OutputFilename.c_str() ); args.push_back( InputFilename.c_str() ); return sys::Program::ExecuteAndWait(llc,&args[0]); } /// GenerateAssembly - generates a native assembly language source file from the /// specified bytecode file. static int GenerateCFile(const std::string &OutputFile, const std::string &InputFile, const sys::Path &llc) { // Run LLC to convert the bytecode file into C. std::vector args; args.push_back( "-march=c"); args.push_back( "-f"); args.push_back( "-o"); args.push_back( OutputFile.c_str() ); args.push_back( InputFile.c_str() ); return sys::Program::ExecuteAndWait(llc, &args[0]); } /// GenerateNative - generates a native assembly language source file from the /// specified assembly source file. /// /// Inputs: /// InputFilename - The name of the output bytecode file. /// OutputFilename - The name of the file to generate. /// Libraries - The list of libraries with which to link. /// LibPaths - The list of directories in which to find libraries. /// gcc - The pathname to use for GGC. /// envp - A copy of the process's current environment. /// /// Outputs: /// None. /// /// Returns non-zero value on error. /// static int GenerateNative(const std::string &OutputFilename, const std::string &InputFilename, const std::vector &Libraries, const sys::Path &gcc, char ** const envp) { // Remove these environment variables from the environment of the // programs that we will execute. It appears that GCC sets these // environment variables so that the programs it uses can configure // themselves identically. // // However, when we invoke GCC below, we want it to use its normal // configuration. Hence, we must sanitize its environment. char ** clean_env = CopyEnv(envp); if (clean_env == NULL) return 1; RemoveEnv("LIBRARY_PATH", clean_env); RemoveEnv("COLLECT_GCC_OPTIONS", clean_env); RemoveEnv("GCC_EXEC_PREFIX", clean_env); RemoveEnv("COMPILER_PATH", clean_env); RemoveEnv("COLLECT_GCC", clean_env); // Run GCC to assemble and link the program into native code. // // Note: // We can't just assemble and link the file with the system assembler // and linker because we don't know where to put the _start symbol. // GCC mysteriously knows how to do it. std::vector args; args.push_back("-fno-strict-aliasing"); args.push_back("-O3"); args.push_back("-o"); args.push_back(OutputFilename.c_str()); args.push_back(InputFilename.c_str()); // Add in the libraries to link. for (unsigned index = 0; index < Libraries.size(); index++) if (Libraries[index] != "crtend") { args.push_back("-l"); args.push_back(Libraries[index].c_str()); } // Run the compiler to assembly and link together the program. return sys::Program::ExecuteAndWait(gcc, &args[0], (const char**)clean_env); } /// EmitShellScript - Output the wrapper file that invokes the JIT on the LLVM /// bytecode file for the program. static void EmitShellScript(char **argv) { #if defined(_WIN32) || defined(__CYGWIN__) // Windows doesn't support #!/bin/sh style shell scripts in .exe files. To // support windows systems, we copy the llvm-stub.exe executable from the // build tree to the destination file. sys::Path llvmstub = FindExecutable("llvm-stub.exe", argv[0]); if (llvmstub.isEmpty()) { std::cerr << "Could not find llvm-stub.exe executable!\n"; exit(1); } sys::CopyFile(sys::Path(OutputFilename), llvmstub); return; #endif // Output the script to start the program... std::ofstream Out2(OutputFilename.c_str()); if (!Out2.good()) exit(PrintAndReturn("error opening '" + OutputFilename + "' for writing!")); Out2 << "#!/bin/sh\n"; // Allow user to setenv LLVMINTERP if lli is not in their PATH. Out2 << "lli=${LLVMINTERP-lli}\n"; Out2 << "exec $lli \\\n"; // gcc accepts -l and implicitly searches /lib and /usr/lib. LibPaths.push_back("/lib"); LibPaths.push_back("/usr/lib"); LibPaths.push_back("/usr/X11R6/lib"); // We don't need to link in libc! In fact, /usr/lib/libc.so may not be a // shared object at all! See RH 8: plain text. std::vector::iterator libc = std::find(Libraries.begin(), Libraries.end(), "c"); if (libc != Libraries.end()) Libraries.erase(libc); // List all the shared object (native) libraries this executable will need // on the command line, so that we don't have to do this manually! for (std::vector::iterator i = Libraries.begin(), e = Libraries.end(); i != e; ++i) { sys::Path FullLibraryPath = sys::Path::FindLibrary(*i); if (!FullLibraryPath.isEmpty() && FullLibraryPath.isDynamicLibrary()) Out2 << " -load=" << FullLibraryPath.toString() << " \\\n"; } Out2 << " $0.bc ${1+\"$@\"}\n"; Out2.close(); } // BuildLinkItems -- This function generates a LinkItemList for the LinkItems // linker function by combining the Files and Libraries in the order they were // declared on the command line. static void BuildLinkItems( Linker::ItemList& Items, const cl::list& Files, const cl::list& Libraries) { // Build the list of linkage items for LinkItems. cl::list::const_iterator fileIt = Files.begin(); cl::list::const_iterator libIt = Libraries.begin(); int libPos = -1, filePos = -1; while ( libIt != Libraries.end() || fileIt != Files.end() ) { if (libIt != Libraries.end()) libPos = Libraries.getPosition(libIt - Libraries.begin()); else libPos = -1; if (fileIt != Files.end()) filePos = Files.getPosition(fileIt - Files.begin()); else filePos = -1; if (filePos != -1 && (libPos == -1 || filePos < libPos)) { // Add a source file Items.push_back(std::make_pair(*fileIt++, false)); } else if (libPos != -1 && (filePos == -1 || libPos < filePos)) { // Add a library Items.push_back(std::make_pair(*libIt++, true)); } } } // Rightly this should go in a header file but it just seems such a waste. namespace llvm { extern void Optimize(Module*); } int main(int argc, char **argv, char **envp) { try { // Initial global variable above for convenience printing of program name. progname = sys::Path(argv[0]).getBasename(); Linker TheLinker(progname, Verbose); // Set up the library paths for the Linker TheLinker.addPaths(LibPaths); TheLinker.addSystemPaths(); // Parse the command line options cl::ParseCommandLineOptions(argc, argv, " llvm linker\n"); sys::PrintStackTraceOnErrorSignal(); // Remove any consecutive duplicates of the same library... Libraries.erase(std::unique(Libraries.begin(), Libraries.end()), Libraries.end()); if (LinkAsLibrary) { std::vector Files; for (unsigned i = 0; i < InputFilenames.size(); ++i ) Files.push_back(sys::Path(InputFilenames[i])); if (TheLinker.LinkInFiles(Files)) return 1; // Error already printed // The libraries aren't linked in but are noted as "dependent" in the // module. for (cl::list::const_iterator I = Libraries.begin(), E = Libraries.end(); I != E ; ++I) { TheLinker.getModule()->addLibrary(*I); } } else { // Build a list of the items from our command line Linker::ItemList Items; BuildLinkItems(Items, InputFilenames, Libraries); // Link all the items together if (TheLinker.LinkInItems(Items) ) return 1; } std::auto_ptr Composite(TheLinker.releaseModule()); // Optimize the module Optimize(Composite.get()); // Generate the bytecode for the optimized module. std::string RealBytecodeOutput = OutputFilename; if (!LinkAsLibrary) RealBytecodeOutput += ".bc"; GenerateBytecode(Composite.get(), RealBytecodeOutput); // If we are not linking a library, generate either a native executable // or a JIT shell script, depending upon what the user wants. if (!LinkAsLibrary) { // If the user wants to generate a native executable, compile it from the // bytecode file. // // Otherwise, create a script that will run the bytecode through the JIT. if (Native) { // Name of the Assembly Language output file sys::Path AssemblyFile ( OutputFilename); AssemblyFile.appendSuffix("s"); // Mark the output files for removal if we get an interrupt. sys::RemoveFileOnSignal(AssemblyFile); sys::RemoveFileOnSignal(sys::Path(OutputFilename)); // Determine the locations of the llc and gcc programs. sys::Path llc = FindExecutable("llc", argv[0]); if (llc.isEmpty()) return PrintAndReturn("Failed to find llc"); sys::Path gcc = FindExecutable("gcc", argv[0]); if (gcc.isEmpty()) return PrintAndReturn("Failed to find gcc"); // Generate an assembly language file for the bytecode. if (Verbose) std::cout << "Generating Assembly Code\n"; GenerateAssembly(AssemblyFile.toString(), RealBytecodeOutput, llc); if (Verbose) std::cout << "Generating Native Code\n"; GenerateNative(OutputFilename, AssemblyFile.toString(), Libraries, gcc, envp); // Remove the assembly language file. AssemblyFile.destroyFile(); } else if (NativeCBE) { sys::Path CFile (OutputFilename); CFile.appendSuffix("cbe.c"); // Mark the output files for removal if we get an interrupt. sys::RemoveFileOnSignal(CFile); sys::RemoveFileOnSignal(sys::Path(OutputFilename)); // Determine the locations of the llc and gcc programs. sys::Path llc = FindExecutable("llc", argv[0]); if (llc.isEmpty()) return PrintAndReturn("Failed to find llc"); sys::Path gcc = FindExecutable("gcc", argv[0]); if (gcc.isEmpty()) return PrintAndReturn("Failed to find gcc"); // Generate an assembly language file for the bytecode. if (Verbose) std::cout << "Generating Assembly Code\n"; GenerateCFile(CFile.toString(), RealBytecodeOutput, llc); if (Verbose) std::cout << "Generating Native Code\n"; GenerateNative(OutputFilename, CFile.toString(), Libraries, gcc, envp); // Remove the assembly language file. CFile.destroyFile(); } else { EmitShellScript(argv); } // Make the script executable... sys::Path(OutputFilename).makeExecutable(); // Make the bytecode file readable and directly executable in LLEE as well sys::Path(RealBytecodeOutput).makeExecutable(); sys::Path(RealBytecodeOutput).makeReadable(); } return 0; } catch (const std::string& msg) { std::cerr << argv[0] << ": " << msg << "\n"; } catch (...) { std::cerr << argv[0] << ": Unexpected unknown exception occurred.\n"; } return 1; }