//===-- Local.h - Functions to perform local transformations ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This family of functions perform various local transformations to the // program. // //===----------------------------------------------------------------------===// #ifndef LLVM_TRANSFORMS_UTILS_LOCAL_H #define LLVM_TRANSFORMS_UTILS_LOCAL_H namespace llvm { class User; class BasicBlock; class BranchInst; class Instruction; class Value; class Pass; class PHINode; class AllocaInst; class ConstantExpr; class TargetData; struct DbgInfoIntrinsic; template class SmallVectorImpl; //===----------------------------------------------------------------------===// // Local analysis. // /// isSafeToLoadUnconditionally - Return true if we know that executing a load /// from this value cannot trap. If it is not obviously safe to load from the /// specified pointer, we do a quick local scan of the basic block containing /// ScanFrom, to determine if the address is already accessed. bool isSafeToLoadUnconditionally(Value *V, Instruction *ScanFrom); //===----------------------------------------------------------------------===// // Local constant propagation. // /// ConstantFoldTerminator - If a terminator instruction is predicated on a /// constant value, convert it into an unconditional branch to the constant /// destination. This is a nontrivial operation because the successors of this /// basic block must have their PHI nodes updated. /// bool ConstantFoldTerminator(BasicBlock *BB); //===----------------------------------------------------------------------===// // Local dead code elimination. // /// isInstructionTriviallyDead - Return true if the result produced by the /// instruction is not used, and the instruction has no side effects. /// bool isInstructionTriviallyDead(Instruction *I); /// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a /// trivially dead instruction, delete it. If that makes any of its operands /// trivially dead, delete them too, recursively. void RecursivelyDeleteTriviallyDeadInstructions(Value *V); /// RecursivelyDeleteDeadPHINode - If the specified value is an effectively /// dead PHI node, due to being a def-use chain of single-use nodes that /// either forms a cycle or is terminated by a trivially dead instruction, /// delete it. If that makes any of its operands trivially dead, delete them /// too, recursively. void RecursivelyDeleteDeadPHINode(PHINode *PN); //===----------------------------------------------------------------------===// // Control Flow Graph Restructuring. // /// MergeBasicBlockIntoOnlyPred - BB is a block with one predecessor and its /// predecessor is known to have one successor (BB!). Eliminate the edge /// between them, moving the instructions in the predecessor into BB. This /// deletes the predecessor block. /// void MergeBasicBlockIntoOnlyPred(BasicBlock *BB); /// SimplifyCFG - This function is used to do simplification of a CFG. For /// example, it adjusts branches to branches to eliminate the extra hop, it /// eliminates unreachable basic blocks, and does other "peephole" optimization /// of the CFG. It returns true if a modification was made, possibly deleting /// the basic block that was pointed to. /// /// WARNING: The entry node of a method may not be simplified. /// bool SimplifyCFG(BasicBlock *BB); /// FoldBranchToCommonDest - If this basic block is ONLY a setcc and a branch, /// and if a predecessor branches to us and one of our successors, fold the /// setcc into the predecessor and use logical operations to pick the right /// destination. bool FoldBranchToCommonDest(BranchInst *BI); /// DemoteRegToStack - This function takes a virtual register computed by an /// Instruction and replaces it with a slot in the stack frame, allocated via /// alloca. This allows the CFG to be changed around without fear of /// invalidating the SSA information for the value. It returns the pointer to /// the alloca inserted to create a stack slot for X. /// AllocaInst *DemoteRegToStack(Instruction &X, bool VolatileLoads = false, Instruction *AllocaPoint = 0); /// DemotePHIToStack - This function takes a virtual register computed by a phi /// node and replaces it with a slot in the stack frame, allocated via alloca. /// The phi node is deleted and it returns the pointer to the alloca inserted. AllocaInst *DemotePHIToStack(PHINode *P, Instruction *AllocaPoint = 0); /// OnlyUsedByDbgIntrinsics - Return true if the instruction I is only used /// by DbgIntrinsics. If DbgInUses is specified then the vector is filled /// with DbgInfoIntrinsic that use the instruction I. bool OnlyUsedByDbgInfoIntrinsics(Instruction *I, SmallVectorImpl *DbgInUses = 0); } // End llvm namespace #endif