//===----------------------------------------------------------------------===// // LLVM 'GCCLD' UTILITY // // This utility is intended to be compatible with GCC, and follows standard // system ld conventions. As such, the default output file is ./a.out. // Additionally, this program outputs a shell script that is used to invoke LLI // to execute the program. In this manner, the generated executable (a.out for // example), is directly executable, whereas the bytecode file actually lives in // the a.out.bc file generated by this program. Also, Force is on by default. // // Note that if someone (or a script) deletes the executable program generated, // the .bc file will be left around. Considering that this is a temporary hack, // I'm not to worried about this. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Linker.h" #include "llvm/Bytecode/Reader.h" #include "llvm/Bytecode/Writer.h" #include "llvm/Module.h" #include "llvm/Method.h" #include "Support/CommandLine.h" #include #include #include // For FileExists #include cl::StringList InputFilenames("", "Load files, linking them together", cl::OneOrMore); cl::String OutputFilename("o", "Override output filename", cl::NoFlags,"a.out"); cl::Flag Verbose ("v", "Print information about actions taken"); cl::StringList LibPaths ("L", "Specify a library search path", cl::ZeroOrMore); cl::StringList Libraries ("l", "Specify libraries to link to", cl::ZeroOrMore); // FileExists - Return true if the specified string is an openable file... static inline bool FileExists(const std::string &FN) { struct stat StatBuf; return stat(FN.c_str(), &StatBuf) != -1; } // LoadFile - Read the specified bytecode file in and return it. This routine // searches the link path for the specified file to try to find it... // static inline std::auto_ptr LoadFile(const std::string &FN) { std::string Filename = FN; std::string ErrorMessage; unsigned NextLibPathIdx = 0; bool FoundAFile = false; while (1) { if (Verbose) cerr << "Loading '" << Filename << "'\n"; if (FileExists(Filename)) FoundAFile = true; Module *Result = ParseBytecodeFile(Filename, &ErrorMessage); if (Result) return std::auto_ptr(Result); // Load successful! if (Verbose) { cerr << "Error opening bytecode file: '" << Filename << "'"; if (ErrorMessage.size()) cerr << ": " << ErrorMessage; cerr << endl; } if (NextLibPathIdx == LibPaths.size()) break; Filename = LibPaths[NextLibPathIdx++] + "/" + FN; } if (FoundAFile) cerr << "Bytecode file '" << FN << "' corrupt! " << "Use 'link -v ...' for more info.\n"; else cerr << "Could not locate bytecode file: '" << FN << "'\n"; return std::auto_ptr(); } int main(int argc, char **argv) { cl::ParseCommandLineOptions(argc, argv, " llvm linker for GCC\n", cl::EnableSingleLetterArgValue | cl::DisableSingleLetterArgGrouping); assert(InputFilenames.size() > 0 && "OneOrMore is not working"); unsigned BaseArg = 0; std::string ErrorMessage; if (!Libraries.empty()) cerr << "LLVM Linker Warning: Linking to libraries is unimplemented!\n"; std::auto_ptr Composite(LoadFile(InputFilenames[BaseArg])); if (Composite.get() == 0) return 1; for (unsigned i = BaseArg+1; i < InputFilenames.size(); ++i) { std::auto_ptr M(LoadFile(InputFilenames[i])); if (M.get() == 0) return 1; if (Verbose) cerr << "Linking in '" << InputFilenames[i] << "'\n"; if (LinkModules(Composite.get(), M.get(), &ErrorMessage)) { cerr << "Error linking in '" << InputFilenames[i] << "': " << ErrorMessage << endl; return 1; } } std::ofstream Out((OutputFilename+".bc").c_str()); if (!Out.good()) { cerr << "Error opening '" << OutputFilename << ".bc' for writing!\n"; return 1; } if (Verbose) cerr << "Writing bytecode...\n"; WriteBytecodeToFile(Composite.get(), Out); Out.close(); // Output the script to start the program... std::ofstream Out2(OutputFilename.c_str()); if (!Out2.good()) { cerr << "Error openeing '" << OutputFilename << "' for writing!\n"; return 1; } Out2 << "#!/bin/sh\nlli -q $0.bc\n"; Out2.close(); // Make the script executable... chmod(OutputFilename.c_str(), 0755); return 0; }