//===- Support/FileUtilities.cpp - File System Utilities ------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a family of utility functions which are useful for doing // various things with files. // //===----------------------------------------------------------------------===// #include "llvm/Support/FileUtilities.h" #include "llvm/Support/DataTypes.h" #include "llvm/System/Path.h" #include "llvm/Config/unistd.h" #include "llvm/Config/fcntl.h" #include "llvm/Config/sys/types.h" #include "llvm/Config/sys/stat.h" #include "llvm/Config/sys/mman.h" #include "llvm/Config/alloca.h" #include #include #include #include using namespace llvm; /// DiffFiles - Compare the two files specified, returning true if they are /// different or if there is a file error. If you specify a string to fill in /// for the error option, it will set the string to an error message if an error /// occurs, allowing the caller to distinguish between a failed diff and a file /// system error. /// bool llvm::DiffFiles(const std::string &FileA, const std::string &FileB, std::string *Error) { std::ifstream FileAStream(FileA.c_str()); if (!FileAStream) { if (Error) *Error = "Couldn't open file '" + FileA + "'"; return true; } std::ifstream FileBStream(FileB.c_str()); if (!FileBStream) { if (Error) *Error = "Couldn't open file '" + FileB + "'"; return true; } // Compare the two files... int C1, C2; do { C1 = FileAStream.get(); C2 = FileBStream.get(); if (C1 != C2) return true; } while (C1 != EOF); return false; } /// CopyFile - Copy the specified source file to the specified destination, /// overwriting destination if it exists. This returns true on failure. /// bool llvm::CopyFile(const std::string &Dest, const std::string &Src) { FDHandle InFD(open(Src.c_str(), O_RDONLY)); if (InFD == -1) return true; FileRemover FR(Dest); FDHandle OutFD(open(Dest.c_str(), O_WRONLY|O_CREAT, 0666)); if (OutFD == -1) return true; char Buffer[16*1024]; while (ssize_t Amt = read(InFD, Buffer, 16*1024)) { if (Amt == -1) { if (errno != EINTR) return true; // Error reading the file. } else { char *BufPtr = Buffer; while (Amt) { ssize_t AmtWritten = write(OutFD, BufPtr, Amt); if (AmtWritten == -1) { if (errno != EINTR) return true; // Error writing the file. } else { Amt -= AmtWritten; BufPtr += AmtWritten; } } } } FR.releaseFile(); // Success! return false; } /// MoveFileOverIfUpdated - If the file specified by New is different than Old, /// or if Old does not exist, move the New file over the Old file. Otherwise, /// remove the New file. /// void llvm::MoveFileOverIfUpdated(const std::string &New, const std::string &Old) { if (DiffFiles(New, Old)) { if (std::rename(New.c_str(), Old.c_str())) std::cerr << "Error renaming '" << New << "' to '" << Old << "'!\n"; } else { std::remove(New.c_str()); } } /// removeFile - Delete the specified file /// void llvm::removeFile(const std::string &Filename) { std::remove(Filename.c_str()); } /// getUniqueFilename - Return a filename with the specified prefix. If the /// file does not exist yet, return it, otherwise add a suffix to make it /// unique. /// std::string llvm::getUniqueFilename(const std::string &FilenameBase) { if (!std::ifstream(FilenameBase.c_str())) return FilenameBase; // Couldn't open the file? Use it! // Create a pattern for mkstemp... char *FNBuffer = new char[FilenameBase.size()+8]; strcpy(FNBuffer, FilenameBase.c_str()); strcpy(FNBuffer+FilenameBase.size(), "-XXXXXX"); // Agree on a temporary file name to use.... #if defined(HAVE_MKSTEMP) && !defined(_MSC_VER) int TempFD; if ((TempFD = mkstemp(FNBuffer)) == -1) { // FIXME: this should return an emtpy string or something and allow the // caller to deal with the error! std::cerr << "bugpoint: ERROR: Cannot create temporary file in the current " << " directory!\n"; exit(1); } // We don't need to hold the temp file descriptor... we will trust that no one // will overwrite/delete the file while we are working on it... close(TempFD); #else // If we don't have mkstemp, use the old and obsolete mktemp function. if (mktemp(FNBuffer) == 0) { // FIXME: this should return an emtpy string or something and allow the // caller to deal with the error! std::cerr << "bugpoint: ERROR: Cannot create temporary file in the current " << " directory!\n"; exit(1); } #endif std::string Result(FNBuffer); delete[] FNBuffer; return Result; } static bool AddPermissionsBits (const std::string &Filename, int bits) { // Get the umask value from the operating system. We want to use it // when changing the file's permissions. Since calling umask() sets // the umask and returns its old value, we must call it a second // time to reset it to the user's preference. int mask = umask(0777); // The arg. to umask is arbitrary. umask(mask); // Restore the umask. // Get the file's current mode. struct stat st; if ((stat(Filename.c_str(), &st)) == -1) return false; // Change the file to have whichever permissions bits from 'bits' // that the umask would not disable. if ((chmod(Filename.c_str(), (st.st_mode | (bits & ~mask)))) == -1) return false; return true; } /// MakeFileExecutable - Make the file named Filename executable by /// setting whichever execute permissions bits the process's current /// umask would allow. Filename must name an existing file or /// directory. Returns true on success, false on error. /// bool llvm::MakeFileExecutable(const std::string &Filename) { return AddPermissionsBits(Filename, 0111); } /// MakeFileReadable - Make the file named Filename readable by /// setting whichever read permissions bits the process's current /// umask would allow. Filename must name an existing file or /// directory. Returns true on success, false on error. /// bool llvm::MakeFileReadable(const std::string &Filename) { return AddPermissionsBits(Filename, 0444); } //===----------------------------------------------------------------------===// // FDHandle class implementation // FDHandle::~FDHandle() throw() { if (FD != -1) close(FD); } FDHandle &FDHandle::operator=(int fd) throw() { if (FD != -1) close(FD); FD = fd; return *this; }