//===-- BranchFolding.cpp - Fold machine code branch instructions ---------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass forwards branches to unconditional branches to make them branch // directly to the target block. This pass often results in dead MBB's, which // it then removes. // // Note that this pass must be run after register allocation, it cannot handle // SSA form. // //===----------------------------------------------------------------------===// #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineJumpTableInfo.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetMachine.h" #include "llvm/ADT/STLExtras.h" using namespace llvm; namespace { struct BranchFolder : public MachineFunctionPass { virtual bool runOnMachineFunction(MachineFunction &MF); virtual const char *getPassName() const { return "Control Flow Optimizer"; } const TargetInstrInfo *TII; bool MadeChange; private: void OptimizeBlock(MachineFunction::iterator MBB); }; } FunctionPass *llvm::createBranchFoldingPass() { return new BranchFolder(); } /// RemoveDeadBlock - Remove the specified dead machine basic block from the /// function, updating the CFG. static void RemoveDeadBlock(MachineBasicBlock *MBB) { assert(MBB->pred_empty() && "MBB must be dead!"); MachineFunction *MF = MBB->getParent(); // drop all successors. while (!MBB->succ_empty()) MBB->removeSuccessor(MBB->succ_end()-1); // Remove the block. MF->getBasicBlockList().erase(MBB); } bool BranchFolder::runOnMachineFunction(MachineFunction &MF) { TII = MF.getTarget().getInstrInfo(); if (!TII) return false; //MF.dump(); bool EverMadeChange = false; MadeChange = true; while (MadeChange) { MadeChange = false; for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) { MachineBasicBlock *MBB = I++; OptimizeBlock(MBB); // If it is dead, remove it. if (MBB->pred_empty()) { RemoveDeadBlock(MBB); MadeChange = true; } } EverMadeChange |= MadeChange; } return EverMadeChange; } /// ReplaceUsesOfBlockWith - Given a machine basic block 'BB' that branched to /// 'Old', change the code and CFG so that it branches to 'New' instead. static void ReplaceUsesOfBlockWith(MachineBasicBlock *BB, MachineBasicBlock *Old, MachineBasicBlock *New, const TargetInstrInfo *TII) { assert(Old != New && "Cannot replace self with self!"); MachineBasicBlock::iterator I = BB->end(); while (I != BB->begin()) { --I; if (!TII->isTerminatorInstr(I->getOpcode())) break; // Scan the operands of this machine instruction, replacing any uses of Old // with New. for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) if (I->getOperand(i).isMachineBasicBlock() && I->getOperand(i).getMachineBasicBlock() == Old) I->getOperand(i).setMachineBasicBlock(New); } // Update the successor information. std::vector Succs(BB->succ_begin(), BB->succ_end()); for (int i = Succs.size()-1; i >= 0; --i) if (Succs[i] == Old) { BB->removeSuccessor(Old); BB->addSuccessor(New); } } /// OptimizeBlock - Analyze and optimize control flow related to the specified /// block. This is never called on the entry block. void BranchFolder::OptimizeBlock(MachineFunction::iterator MBB) { // If this block is empty, make everyone use its fall-through, not the block // explicitly. if (MBB->empty()) { if (MBB->pred_empty()) return; // dead block? Leave for cleanup later. MachineFunction::iterator FallThrough = next(MBB); if (FallThrough == MBB->getParent()->end()) { // TODO: Simplify preds to not branch here if possible! } else { // Rewrite all predecessors of the old block to go to the fallthrough // instead. while (!MBB->pred_empty()) { MachineBasicBlock *Pred = *(MBB->pred_end()-1); ReplaceUsesOfBlockWith(Pred, MBB, FallThrough, TII); } // If MBB was the target of a jump table, update jump tables to go to the // fallthrough instead. MBB->getParent()->getJumpTableInfo()->ReplaceMBBInJumpTables(MBB, FallThrough); MadeChange = true; } return; } // Check to see if we can simplify the terminator of the block before this // one. MachineBasicBlock &PrevBB = *prior(MBB); MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0; std::vector PriorCond; if (!TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond)) { // If the previous branch is conditional and both conditions go to the same // destination, remove the branch, replacing it with an unconditional one. if (PriorTBB && PriorTBB == PriorFBB) { TII->RemoveBranch(*prior(MBB)); PriorCond.clear(); if (PriorTBB != &*MBB) TII->InsertBranch(*prior(MBB), PriorTBB, 0, PriorCond); MadeChange = true; return OptimizeBlock(MBB); } // If the previous branch *only* branches to *this* block (conditional or // not) remove the branch. if (PriorTBB == &*MBB && PriorFBB == 0) { TII->RemoveBranch(*prior(MBB)); MadeChange = true; return OptimizeBlock(MBB); } } #if 0 if (MBB->pred_size() == 1) { // If this block has a single predecessor, and if that block has a single // successor, merge this block into that block. MachineBasicBlock *Pred = *MBB->pred_begin(); if (Pred->succ_size() == 1) { // Delete all of the terminators from end of the pred block. NOTE, this // assumes that terminators do not have side effects! // FIXME: This doesn't work for FP_REG_KILL. while (!Pred->empty() && TII.isTerminatorInstr(Pred->back().getOpcode())) Pred->pop_back(); // Splice the instructions over. Pred->splice(Pred->end(), MBB, MBB->begin(), MBB->end()); // If MBB does not end with a barrier, add a goto instruction to the end. if (Pred->empty() || !TII.isBarrier(Pred->back().getOpcode())) TII.insertGoto(*Pred, *next(MBB)); // Update the CFG now. Pred->removeSuccessor(Pred->succ_begin()); while (!MBB->succ_empty()) { Pred->addSuccessor(*(MBB->succ_end()-1)); MBB->removeSuccessor(MBB->succ_end()-1); } return true; } } // If BB falls through into Old, insert an unconditional branch to New. MachineFunction::iterator BBSucc = BB; ++BBSucc; if (BBSucc != BB->getParent()->end() && &*BBSucc == Old) TII.insertGoto(*BB, *New); if (MBB->pred_size() == 1) { // If this block has a single predecessor, and if that block has a single // successor, merge this block into that block. MachineBasicBlock *Pred = *MBB->pred_begin(); if (Pred->succ_size() == 1) { // Delete all of the terminators from end of the pred block. NOTE, this // assumes that terminators do not have side effects! // FIXME: This doesn't work for FP_REG_KILL. while (!Pred->empty() && TII.isTerminatorInstr(Pred->back().getOpcode())) Pred->pop_back(); // Splice the instructions over. Pred->splice(Pred->end(), MBB, MBB->begin(), MBB->end()); // If MBB does not end with a barrier, add a goto instruction to the end. if (Pred->empty() || !TII.isBarrier(Pred->back().getOpcode())) TII.insertGoto(*Pred, *next(MBB)); // Update the CFG now. Pred->removeSuccessor(Pred->succ_begin()); while (!MBB->succ_empty()) { Pred->addSuccessor(*(MBB->succ_end()-1)); MBB->removeSuccessor(MBB->succ_end()-1); } return true; } } // If the first instruction in this block is an unconditional branch, and if // there are predecessors, fold the branch into the predecessors. if (!MBB->pred_empty() && isUncondBranch(MBB->begin(), TII)) { MachineInstr *Br = MBB->begin(); assert(Br->getNumOperands() == 1 && Br->getOperand(0).isMachineBasicBlock() && "Uncond branch should take one MBB argument!"); MachineBasicBlock *Dest = Br->getOperand(0).getMachineBasicBlock(); while (!MBB->pred_empty()) { MachineBasicBlock *Pred = *(MBB->pred_end()-1); ReplaceUsesOfBlockWith(Pred, MBB, Dest, TII); } return true; } // If the last instruction is an unconditional branch and the fall through // block is the destination, just delete the branch. if (isUncondBranch(--MBB->end(), TII)) { MachineBasicBlock::iterator MI = --MBB->end(); MachineInstr *UncondBr = MI; MachineFunction::iterator FallThrough = next(MBB); MachineFunction::iterator UncondDest = MI->getOperand(0).getMachineBasicBlock(); if (UncondDest == FallThrough) { // Just delete the branch. This does not effect the CFG. MBB->erase(UncondBr); return true; } // Okay, so we don't have a fall-through. Check to see if we have an // conditional branch that would be a fall through if we reversed it. If // so, invert the condition and delete the uncond branch. if (MI != MBB->begin() && isCondBranch(--MI, TII)) { // We assume that conditional branches always have the branch dest as the // last operand. This could be generalized in the future if needed. unsigned LastOpnd = MI->getNumOperands()-1; if (MachineFunction::iterator( MI->getOperand(LastOpnd).getMachineBasicBlock()) == FallThrough) { // Change the cond branch to go to the uncond dest, nuke the uncond, // then reverse the condition. MI->getOperand(LastOpnd).setMachineBasicBlock(UncondDest); MBB->erase(UncondBr); TII.reverseBranchCondition(MI); return true; } } } #endif }