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https://github.com/c64scene-ar/llvm-6502.git
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c36b7069b4
Instead encode llvm IR level property "HasSideEffects" in an operand (shared with IsAlignStack). Added MachineInstrs::hasUnmodeledSideEffects() to check the operand when the instruction is an INLINEASM. This allows memory instructions to be moved around INLINEASM instructions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123044 91177308-0d34-0410-b5e6-96231b3b80d8
31 lines
1.4 KiB
LLVM
31 lines
1.4 KiB
LLVM
; RUN: llc < %s -march=x86 | FileCheck %s
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; RUN: llc < %s -march=x86 -regalloc=fast | FileCheck %s
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; %0 must not be put in EAX or EDX.
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; In the first asm, $0 and $2 must not be put in EAX.
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; CHECK: InlineAsm Start
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; CHECK-NOT: movl %eax, %eax
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; CHECK-NOT: movl (%eax), %eax
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; CHECK: InlineAsm End
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; In the second asm, $0 and $2 must not be put in EDX.
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; CHECK: InlineAsm Start
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; CHECK-NOT: movl %edx, %edx
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; CHECK-NOT: movl (%edx), %edx
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; CHECK: InlineAsm End
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target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128"
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target triple = "i386-apple-darwin8"
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@x = common global i32 0
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define i32 @aci(i32* %pw) nounwind {
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entry:
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%0 = load i32* @x, align 4
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%asmtmp = tail call { i32, i32 } asm "movl $0, %eax\0A\090:\0A\09test %eax, %eax\0A\09je 1f\0A\09movl %eax, $2\0A\09incl $2\0A\09lock\0A\09cmpxchgl $2, $0\0A\09jne 0b\0A\091:", "=*m,=&{ax},=&r,*m,~{dirflag},~{fpsr},~{flags},~{memory},~{cc}"(i32* %pw, i32* %pw) nounwind
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%asmtmp2 = tail call { i32, i32 } asm "movl $0, %edx\0A\090:\0A\09test %edx, %edx\0A\09je 1f\0A\09movl %edx, $2\0A\09incl $2\0A\09lock\0A\09cmpxchgl $2, $0\0A\09jne 0b\0A\091:", "=*m,=&{dx},=&r,*m,~{dirflag},~{fpsr},~{flags},~{memory},~{cc}"(i32* %pw, i32* %pw) nounwind
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%asmresult2 = extractvalue { i32, i32 } %asmtmp, 0
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%asmresult3 = extractvalue { i32, i32 } %asmtmp2, 0
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%1 = add i32 %asmresult2, %asmresult3
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%2 = add i32 %0, %1
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ret i32 %2
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}
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