mirror of
https://github.com/c64scene-ar/llvm-6502.git
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255f20f7f7
1. Makes it possible to lower with floating point loads and stores. 2. Avoid unaligned loads / stores unless it's fast. 3. Fix some memcpy lowering logic bug related to when to optimize a load from constant string into a constant. 4. Adjust x86 memcpy lowering threshold to make it more sane. 5. Fix x86 target hook so it uses vector and floating point memory ops more effectively. rdar://7774704 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@100090 91177308-0d34-0410-b5e6-96231b3b80d8
23 lines
718 B
LLVM
23 lines
718 B
LLVM
; RUN: llc < %s -march=x86 -mcpu=yonah | FileCheck %s
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%struct.S = type { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64>,
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<2 x i64>, <2 x i64>, <2 x i64>, <2 x i64>,
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<2 x i64> }
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define i32 @main() nounwind {
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entry:
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; CHECK: main:
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; CHECK: movl $1, (%esp)
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; CHECK: leal 16(%esp), %edi
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; CHECK: movl $36, %ecx
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; CHECK: leal 160(%esp), %esi
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; CHECK: rep;movsl
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%s = alloca %struct.S ; <%struct.S*> [#uses=2]
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%tmp15 = getelementptr %struct.S* %s, i32 0, i32 0 ; <<2 x i64>*> [#uses=1]
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store <2 x i64> < i64 8589934595, i64 1 >, <2 x i64>* %tmp15, align 16
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call void @t( i32 1, %struct.S* byval %s ) nounwind
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ret i32 0
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}
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declare void @t(i32, %struct.S* byval )
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