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r227986 | marek.olsak | 2015-02-03 12:37:52 -0500 (Tue, 03 Feb 2015) | 9 lines
R600/SI: Fix dependency between instruction writing M0 and S_SENDMSG on VI (v2)
This fixes a hang when using an empty geometry shader.
v2: - don't add s_nop when followed by s_waitcnt
- comestic changes
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_36@235207 91177308-0d34-0410-b5e6-96231b3b80d8
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