llvm-6502/test/CodeGen/X86/stackmap-shadow-optimization.ll
Juergen Ributzka b3f91b0af7 [Stackmaps] Make ithe frame-pointer required for stackmaps.
Do not eliminate the frame pointer if there is a stackmap or patchpoint in the
function. All stackmap references should be FP relative.

This fixes PR21107.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218920 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-02 22:21:49 +00:00

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LLVM

; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7 | FileCheck %s
; Check that the X86 stackmap shadow optimization is only outputting a 1-byte
; nop here. 8-bytes are requested, but 7 are covered by the code for the call to
; bar, the frame teardown and the return.
define void @shadow_optimization_test() {
entry:
; CHECK-LABEL: shadow_optimization_test:
; CHECK: callq _bar
; CHECK-NOT: nop
; CHECK: callq _bar
; CHECK: retq
; CHECK: nop
call void @bar()
tail call void (i64, i32, ...)* @llvm.experimental.stackmap(i64 0, i32 8)
call void @bar()
ret void
}
declare void @llvm.experimental.stackmap(i64, i32, ...)
declare void @bar()