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https://github.com/c64scene-ar/llvm-6502.git
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933d2bd391
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240112 91177308-0d34-0410-b5e6-96231b3b80d8
32 lines
833 B
C++
32 lines
833 B
C++
#include "llvm/Support/Locale.h"
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#include "llvm/Support/Unicode.h"
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namespace llvm {
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namespace sys {
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namespace locale {
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int columnWidth(StringRef Text) {
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#if LLVM_ON_WIN32
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return Text.size();
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#else
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return llvm::sys::unicode::columnWidthUTF8(Text);
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#endif
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}
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bool isPrint(int UCS) {
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#if LLVM_ON_WIN32
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// Restrict characters that we'll try to print to the lower part of ASCII
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// except for the control characters (0x20 - 0x7E). In general one can not
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// reliably output code points U+0080 and higher using narrow character C/C++
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// output functions in Windows, because the meaning of the upper 128 codes is
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// determined by the active code page in the console.
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return ' ' <= UCS && UCS <= '~';
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#else
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return llvm::sys::unicode::isPrintable(UCS);
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#endif
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}
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} // namespace locale
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} // namespace sys
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} // namespace llvm
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