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https://github.com/c64scene-ar/llvm-6502.git
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0b827993ed
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184446 91177308-0d34-0410-b5e6-96231b3b80d8
456 lines
14 KiB
C++
456 lines
14 KiB
C++
//===- SLPVectorizer.cpp - A bottom up SLP Vectorizer ---------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// This pass implements the Bottom Up SLP vectorizer. It detects consecutive
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// stores that can be put together into vector-stores. Next, it attempts to
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// construct vectorizable tree using the use-def chains. If a profitable tree
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// was found, the SLP vectorizer performs vectorization on the tree.
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//
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// The pass is inspired by the work described in the paper:
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// "Loop-Aware SLP in GCC" by Ira Rosen, Dorit Nuzman, Ayal Zaks.
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//
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//===----------------------------------------------------------------------===//
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#define SV_NAME "slp-vectorizer"
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#define DEBUG_TYPE "SLP"
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#include "VecUtils.h"
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#include "llvm/Transforms/Vectorize.h"
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#include "llvm/ADT/MapVector.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/ScalarEvolution.h"
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#include "llvm/Analysis/TargetTransformInfo.h"
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#include "llvm/Analysis/Verifier.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Type.h"
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#include "llvm/IR/Value.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <map>
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using namespace llvm;
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static cl::opt<int>
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SLPCostThreshold("slp-threshold", cl::init(0), cl::Hidden,
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cl::desc("Only vectorize trees if the gain is above this "
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"number. (gain = -cost of vectorization)"));
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namespace {
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/// The SLPVectorizer Pass.
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struct SLPVectorizer : public FunctionPass {
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typedef MapVector<Value *, BoUpSLP::StoreList> StoreListMap;
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/// Pass identification, replacement for typeid
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static char ID;
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explicit SLPVectorizer() : FunctionPass(ID) {
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initializeSLPVectorizerPass(*PassRegistry::getPassRegistry());
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}
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ScalarEvolution *SE;
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DataLayout *DL;
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TargetTransformInfo *TTI;
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AliasAnalysis *AA;
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LoopInfo *LI;
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virtual bool runOnFunction(Function &F) {
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SE = &getAnalysis<ScalarEvolution>();
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DL = getAnalysisIfAvailable<DataLayout>();
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TTI = &getAnalysis<TargetTransformInfo>();
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AA = &getAnalysis<AliasAnalysis>();
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LI = &getAnalysis<LoopInfo>();
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StoreRefs.clear();
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bool Changed = false;
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// Must have DataLayout. We can't require it because some tests run w/o
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// triple.
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if (!DL)
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return false;
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DEBUG(dbgs() << "SLP: Analyzing blocks in " << F.getName() << ".\n");
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for (Function::iterator it = F.begin(), e = F.end(); it != e; ++it) {
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BasicBlock *BB = it;
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bool BBChanged = false;
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// Use the bollom up slp vectorizer to construct chains that start with
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// he store instructions.
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BoUpSLP R(BB, SE, DL, TTI, AA, LI->getLoopFor(BB));
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// Vectorize trees that end at reductions.
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BBChanged |= vectorizeChainsInBlock(BB, R);
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// Vectorize trees that end at stores.
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if (unsigned count = collectStores(BB, R)) {
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(void)count;
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DEBUG(dbgs() << "SLP: Found " << count << " stores to vectorize.\n");
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BBChanged |= vectorizeStoreChains(R);
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}
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// Try to hoist some of the scalarization code to the preheader.
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if (BBChanged) {
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hoistGatherSequence(LI, BB, R);
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Changed |= vectorizeUsingGatherHints(R.getGatherSeqInstructions());
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}
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Changed |= BBChanged;
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}
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if (Changed) {
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DEBUG(dbgs() << "SLP: vectorized \"" << F.getName() << "\"\n");
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DEBUG(verifyFunction(F));
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}
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return Changed;
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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FunctionPass::getAnalysisUsage(AU);
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AU.addRequired<ScalarEvolution>();
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AU.addRequired<AliasAnalysis>();
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AU.addRequired<TargetTransformInfo>();
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AU.addRequired<LoopInfo>();
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}
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private:
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/// \brief Collect memory references and sort them according to their base
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/// object. We sort the stores to their base objects to reduce the cost of the
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/// quadratic search on the stores. TODO: We can further reduce this cost
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/// if we flush the chain creation every time we run into a memory barrier.
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unsigned collectStores(BasicBlock *BB, BoUpSLP &R);
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/// \brief Try to vectorize a chain that starts at two arithmetic instrs.
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bool tryToVectorizePair(Value *A, Value *B, BoUpSLP &R);
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/// \brief Try to vectorize a list of operands. If \p NeedExtracts is true
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/// then we calculate the cost of extracting the scalars from the vector.
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/// \returns true if a value was vectorized.
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bool tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R, bool NeedExtracts);
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/// \brief Try to vectorize a chain that may start at the operands of \V;
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bool tryToVectorize(BinaryOperator *V, BoUpSLP &R);
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/// \brief Vectorize the stores that were collected in StoreRefs.
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bool vectorizeStoreChains(BoUpSLP &R);
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/// \brief Try to hoist gather sequences outside of the loop in cases where
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/// all of the sources are loop invariant.
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void hoistGatherSequence(LoopInfo *LI, BasicBlock *BB, BoUpSLP &R);
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/// \brief Try to vectorize additional sequences in different basic blocks
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/// based on values that we gathered in previous blocks. The list \p Gathers
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/// holds the gather InsertElement instructions that were generated during
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/// vectorization.
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/// \returns True if some code was vectorized.
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bool vectorizeUsingGatherHints(BoUpSLP::InstrList &Gathers);
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/// \brief Scan the basic block and look for patterns that are likely to start
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/// a vectorization chain.
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bool vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R);
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private:
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StoreListMap StoreRefs;
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};
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unsigned SLPVectorizer::collectStores(BasicBlock *BB, BoUpSLP &R) {
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unsigned count = 0;
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StoreRefs.clear();
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for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) {
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StoreInst *SI = dyn_cast<StoreInst>(it);
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if (!SI)
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continue;
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// Check that the pointer points to scalars.
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Type *Ty = SI->getValueOperand()->getType();
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if (Ty->isAggregateType() || Ty->isVectorTy())
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return 0;
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// Find the base of the GEP.
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Value *Ptr = SI->getPointerOperand();
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if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr))
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Ptr = GEP->getPointerOperand();
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// Save the store locations.
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StoreRefs[Ptr].push_back(SI);
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count++;
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}
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return count;
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}
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bool SLPVectorizer::tryToVectorizePair(Value *A, Value *B, BoUpSLP &R) {
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if (!A || !B)
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return false;
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Value *VL[] = { A, B };
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return tryToVectorizeList(VL, R, true);
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}
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bool SLPVectorizer::tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R,
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bool NeedExtracts) {
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if (VL.size() < 2)
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return false;
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DEBUG(dbgs() << "SLP: Vectorizing a list of length = " << VL.size() << ".\n");
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// Check that all of the parts are scalar instructions of the same type.
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Instruction *I0 = dyn_cast<Instruction>(VL[0]);
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if (!I0)
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return 0;
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unsigned Opcode0 = I0->getOpcode();
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for (int i = 0, e = VL.size(); i < e; ++i) {
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Type *Ty = VL[i]->getType();
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if (Ty->isAggregateType() || Ty->isVectorTy())
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return 0;
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Instruction *Inst = dyn_cast<Instruction>(VL[i]);
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if (!Inst || Inst->getOpcode() != Opcode0)
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return 0;
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}
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int Cost = R.getTreeCost(VL);
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int ExtrCost = NeedExtracts ? R.getScalarizationCost(VL) : 0;
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DEBUG(dbgs() << "SLP: Cost of pair:" << Cost
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<< " Cost of extract:" << ExtrCost << ".\n");
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if ((Cost + ExtrCost) >= -SLPCostThreshold)
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return false;
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DEBUG(dbgs() << "SLP: Vectorizing pair.\n");
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R.vectorizeArith(VL);
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return true;
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}
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bool SLPVectorizer::tryToVectorize(BinaryOperator *V, BoUpSLP &R) {
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if (!V)
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return false;
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// Try to vectorize V.
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if (tryToVectorizePair(V->getOperand(0), V->getOperand(1), R))
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return true;
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BinaryOperator *A = dyn_cast<BinaryOperator>(V->getOperand(0));
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BinaryOperator *B = dyn_cast<BinaryOperator>(V->getOperand(1));
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// Try to skip B.
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if (B && B->hasOneUse()) {
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BinaryOperator *B0 = dyn_cast<BinaryOperator>(B->getOperand(0));
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BinaryOperator *B1 = dyn_cast<BinaryOperator>(B->getOperand(1));
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if (tryToVectorizePair(A, B0, R)) {
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B->moveBefore(V);
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return true;
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}
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if (tryToVectorizePair(A, B1, R)) {
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B->moveBefore(V);
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return true;
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}
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}
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// Try to skip A.
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if (A && A->hasOneUse()) {
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BinaryOperator *A0 = dyn_cast<BinaryOperator>(A->getOperand(0));
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BinaryOperator *A1 = dyn_cast<BinaryOperator>(A->getOperand(1));
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if (tryToVectorizePair(A0, B, R)) {
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A->moveBefore(V);
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return true;
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}
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if (tryToVectorizePair(A1, B, R)) {
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A->moveBefore(V);
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return true;
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}
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}
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return 0;
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}
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bool SLPVectorizer::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) {
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bool Changed = false;
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for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) {
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if (isa<DbgInfoIntrinsic>(it))
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continue;
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// Try to vectorize reductions that use PHINodes.
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if (PHINode *P = dyn_cast<PHINode>(it)) {
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// Check that the PHI is a reduction PHI.
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if (P->getNumIncomingValues() != 2)
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return Changed;
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Value *Rdx =
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(P->getIncomingBlock(0) == BB
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? (P->getIncomingValue(0))
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: (P->getIncomingBlock(1) == BB ? P->getIncomingValue(1) : 0));
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// Check if this is a Binary Operator.
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BinaryOperator *BI = dyn_cast_or_null<BinaryOperator>(Rdx);
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if (!BI)
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continue;
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Value *Inst = BI->getOperand(0);
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if (Inst == P)
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Inst = BI->getOperand(1);
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Changed |= tryToVectorize(dyn_cast<BinaryOperator>(Inst), R);
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continue;
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}
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// Try to vectorize trees that start at compare instructions.
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if (CmpInst *CI = dyn_cast<CmpInst>(it)) {
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if (tryToVectorizePair(CI->getOperand(0), CI->getOperand(1), R)) {
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Changed |= true;
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continue;
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}
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for (int i = 0; i < 2; ++i)
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if (BinaryOperator *BI = dyn_cast<BinaryOperator>(CI->getOperand(i)))
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Changed |=
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tryToVectorizePair(BI->getOperand(0), BI->getOperand(1), R);
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continue;
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}
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}
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// Scan the PHINodes in our successors in search for pairing hints.
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for (succ_iterator it = succ_begin(BB), e = succ_end(BB); it != e; ++it) {
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BasicBlock *Succ = *it;
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SmallVector<Value *, 4> Incoming;
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// Collect the incoming values from the PHIs.
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for (BasicBlock::iterator instr = Succ->begin(), ie = Succ->end();
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instr != ie; ++instr) {
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PHINode *P = dyn_cast<PHINode>(instr);
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if (!P)
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break;
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Value *V = P->getIncomingValueForBlock(BB);
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if (Instruction *I = dyn_cast<Instruction>(V))
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if (I->getParent() == BB)
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Incoming.push_back(I);
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}
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if (Incoming.size() > 1)
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Changed |= tryToVectorizeList(Incoming, R, true);
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}
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return Changed;
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}
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bool SLPVectorizer::vectorizeStoreChains(BoUpSLP &R) {
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bool Changed = false;
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// Attempt to sort and vectorize each of the store-groups.
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for (StoreListMap::iterator it = StoreRefs.begin(), e = StoreRefs.end();
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it != e; ++it) {
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if (it->second.size() < 2)
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continue;
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DEBUG(dbgs() << "SLP: Analyzing a store chain of length "
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<< it->second.size() << ".\n");
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Changed |= R.vectorizeStores(it->second, -SLPCostThreshold);
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}
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return Changed;
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}
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bool SLPVectorizer::vectorizeUsingGatherHints(BoUpSLP::InstrList &Gathers) {
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SmallVector<Value *, 4> Seq;
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bool Changed = false;
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for (int i = 0, e = Gathers.size(); i < e; ++i) {
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InsertElementInst *IEI = dyn_cast_or_null<InsertElementInst>(Gathers[i]);
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if (IEI) {
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if (Instruction *I = dyn_cast<Instruction>(IEI->getOperand(1)))
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Seq.push_back(I);
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} else {
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if (!Seq.size())
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continue;
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Instruction *I = cast<Instruction>(Seq[0]);
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BasicBlock *BB = I->getParent();
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DEBUG(dbgs() << "SLP: Inspecting a gather list of size " << Seq.size()
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<< " in " << BB->getName() << ".\n");
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// Check if the gathered values have multiple uses. If they only have one
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// user then we know that the insert/extract pair will go away.
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bool HasMultipleUsers = false;
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for (int i = 0; e = Seq.size(), i < e; ++i) {
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if (!Seq[i]->hasOneUse()) {
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HasMultipleUsers = true;
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break;
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}
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}
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BoUpSLP BO(BB, SE, DL, TTI, AA, LI->getLoopFor(BB));
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if (tryToVectorizeList(Seq, BO, HasMultipleUsers)) {
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DEBUG(dbgs() << "SLP: Vectorized a gather list of len " << Seq.size()
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<< " in " << BB->getName() << ".\n");
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Changed = true;
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}
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Seq.clear();
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}
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}
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return Changed;
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}
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void SLPVectorizer::hoistGatherSequence(LoopInfo *LI, BasicBlock *BB,
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BoUpSLP &R) {
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// Check if this block is inside a loop.
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Loop *L = LI->getLoopFor(BB);
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if (!L)
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return;
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// Check if it has a preheader.
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BasicBlock *PreHeader = L->getLoopPreheader();
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if (!PreHeader)
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return;
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// Mark the insertion point for the block.
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Instruction *Location = PreHeader->getTerminator();
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BoUpSLP::InstrList &Gathers = R.getGatherSeqInstructions();
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for (BoUpSLP::InstrList::iterator it = Gathers.begin(), e = Gathers.end();
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it != e; ++it) {
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InsertElementInst *Insert = dyn_cast_or_null<InsertElementInst>(*it);
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// The InsertElement sequence can be simplified into a constant.
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// Also Ignore NULL pointers because they are only here to separate
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// sequences.
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if (!Insert)
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continue;
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// If the vector or the element that we insert into it are
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// instructions that are defined in this basic block then we can't
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// hoist this instruction.
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Instruction *CurrVec = dyn_cast<Instruction>(Insert->getOperand(0));
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Instruction *NewElem = dyn_cast<Instruction>(Insert->getOperand(1));
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if (CurrVec && L->contains(CurrVec))
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continue;
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if (NewElem && L->contains(NewElem))
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continue;
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// We can hoist this instruction. Move it to the pre-header.
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Insert->moveBefore(Location);
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}
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}
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} // end anonymous namespace
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char SLPVectorizer::ID = 0;
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static const char lv_name[] = "SLP Vectorizer";
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INITIALIZE_PASS_BEGIN(SLPVectorizer, SV_NAME, lv_name, false, false)
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INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
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INITIALIZE_AG_DEPENDENCY(TargetTransformInfo)
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INITIALIZE_PASS_DEPENDENCY(ScalarEvolution)
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INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
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INITIALIZE_PASS_END(SLPVectorizer, SV_NAME, lv_name, false, false)
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namespace llvm {
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Pass *createSLPVectorizerPass() { return new SLPVectorizer(); }
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}
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