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https://github.com/c64scene-ar/llvm-6502.git
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980bce2ebd
we're loading from the global array, not how it is spelled in the asm. This should fix the MSVC bots. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@148214 91177308-0d34-0410-b5e6-96231b3b80d8
20 lines
408 B
LLVM
20 lines
408 B
LLVM
; RUN: llc -march=x86 < %s | FileCheck %s
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@array = weak global [4 x i32] zeroinitializer
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define i32 @test_lshr_and(i32 %x) {
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; CHECK: test_lshr_and:
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; CHECK-NOT: shrl
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; CHECK: andl $12,
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; CHECK: movl {{.*}}array{{.*}},
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; CHECK: ret
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entry:
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%tmp2 = lshr i32 %x, 2
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%tmp3 = and i32 %tmp2, 3
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%tmp4 = getelementptr [4 x i32]* @array, i32 0, i32 %tmp3
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%tmp5 = load i32* %tmp4, align 4
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ret i32 %tmp5
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}
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