llvm-6502/lib/Transforms/Scalar/CorrelatedValuePropagation.cpp
Owen Anderson 2ab36d3502 Begin adding static dependence information to passes, which will allow us to
perform initialization without static constructors AND without explicit initialization
by the client.  For the moment, passes are required to initialize both their
(potential) dependencies and any passes they preserve.  I hope to be able to relax
the latter requirement in the future.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116334 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-12 19:48:12 +00:00

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//===- CorrelatedValuePropagation.cpp - Propagate CFG-derived info --------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Correlated Value Propagation pass.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "correlated-value-propagation"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/LazyValueInfo.h"
#include "llvm/Support/CFG.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
STATISTIC(NumPhis, "Number of phis propagated");
STATISTIC(NumSelects, "Number of selects propagated");
STATISTIC(NumMemAccess, "Number of memory access targets propagated");
STATISTIC(NumCmps, "Number of comparisons propagated");
namespace {
class CorrelatedValuePropagation : public FunctionPass {
LazyValueInfo *LVI;
bool processSelect(SelectInst *SI);
bool processPHI(PHINode *P);
bool processMemAccess(Instruction *I);
bool processCmp(CmpInst *C);
public:
static char ID;
CorrelatedValuePropagation(): FunctionPass(ID) { }
bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<LazyValueInfo>();
}
};
}
char CorrelatedValuePropagation::ID = 0;
INITIALIZE_PASS_BEGIN(CorrelatedValuePropagation, "correlated-propagation",
"Value Propagation", false, false)
INITIALIZE_PASS_DEPENDENCY(LazyValueInfo)
INITIALIZE_PASS_END(CorrelatedValuePropagation, "correlated-propagation",
"Value Propagation", false, false)
// Public interface to the Value Propagation pass
Pass *llvm::createCorrelatedValuePropagationPass() {
return new CorrelatedValuePropagation();
}
bool CorrelatedValuePropagation::processSelect(SelectInst *S) {
if (S->getType()->isVectorTy()) return false;
if (isa<Constant>(S->getOperand(0))) return false;
Constant *C = LVI->getConstant(S->getOperand(0), S->getParent());
if (!C) return false;
ConstantInt *CI = dyn_cast<ConstantInt>(C);
if (!CI) return false;
S->replaceAllUsesWith(S->getOperand(CI->isOne() ? 1 : 2));
S->eraseFromParent();
++NumSelects;
return true;
}
bool CorrelatedValuePropagation::processPHI(PHINode *P) {
bool Changed = false;
BasicBlock *BB = P->getParent();
for (unsigned i = 0, e = P->getNumIncomingValues(); i < e; ++i) {
Value *Incoming = P->getIncomingValue(i);
if (isa<Constant>(Incoming)) continue;
Constant *C = LVI->getConstantOnEdge(P->getIncomingValue(i),
P->getIncomingBlock(i),
BB);
if (!C) continue;
P->setIncomingValue(i, C);
Changed = true;
}
if (Value *ConstVal = P->hasConstantValue()) {
P->replaceAllUsesWith(ConstVal);
P->eraseFromParent();
Changed = true;
}
++NumPhis;
return Changed;
}
bool CorrelatedValuePropagation::processMemAccess(Instruction *I) {
Value *Pointer = 0;
if (LoadInst *L = dyn_cast<LoadInst>(I))
Pointer = L->getPointerOperand();
else
Pointer = cast<StoreInst>(I)->getPointerOperand();
if (isa<Constant>(Pointer)) return false;
Constant *C = LVI->getConstant(Pointer, I->getParent());
if (!C) return false;
++NumMemAccess;
I->replaceUsesOfWith(Pointer, C);
return true;
}
/// processCmp - If the value of this comparison could be determined locally,
/// constant propagation would already have figured it out. Instead, walk
/// the predecessors and statically evaluate the comparison based on information
/// available on that edge. If a given static evaluation is true on ALL
/// incoming edges, then it's true universally and we can simplify the compare.
bool CorrelatedValuePropagation::processCmp(CmpInst *C) {
Value *Op0 = C->getOperand(0);
if (isa<Instruction>(Op0) &&
cast<Instruction>(Op0)->getParent() == C->getParent())
return false;
Constant *Op1 = dyn_cast<Constant>(C->getOperand(1));
if (!Op1) return false;
pred_iterator PI = pred_begin(C->getParent()), PE = pred_end(C->getParent());
if (PI == PE) return false;
LazyValueInfo::Tristate Result = LVI->getPredicateOnEdge(C->getPredicate(),
C->getOperand(0), Op1, *PI, C->getParent());
if (Result == LazyValueInfo::Unknown) return false;
++PI;
while (PI != PE) {
LazyValueInfo::Tristate Res = LVI->getPredicateOnEdge(C->getPredicate(),
C->getOperand(0), Op1, *PI, C->getParent());
if (Res != Result) return false;
++PI;
}
++NumCmps;
if (Result == LazyValueInfo::True)
C->replaceAllUsesWith(ConstantInt::getTrue(C->getContext()));
else
C->replaceAllUsesWith(ConstantInt::getFalse(C->getContext()));
C->eraseFromParent();
return true;
}
bool CorrelatedValuePropagation::runOnFunction(Function &F) {
LVI = &getAnalysis<LazyValueInfo>();
bool FnChanged = false;
// Perform a depth-first walk of the CFG so that we don't waste time
// optimizing unreachable blocks.
for (df_iterator<BasicBlock*> FI = df_begin(&F.getEntryBlock()),
FE = df_end(&F.getEntryBlock()); FI != FE; ++FI) {
bool BBChanged = false;
for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ) {
Instruction *II = BI++;
switch (II->getOpcode()) {
case Instruction::Select:
BBChanged |= processSelect(cast<SelectInst>(II));
break;
case Instruction::PHI:
BBChanged |= processPHI(cast<PHINode>(II));
break;
case Instruction::ICmp:
case Instruction::FCmp:
BBChanged |= processCmp(cast<CmpInst>(II));
break;
case Instruction::Load:
case Instruction::Store:
BBChanged |= processMemAccess(II);
break;
}
}
// Propagating correlated values might leave cruft around.
// Try to clean it up before we continue.
if (BBChanged)
SimplifyInstructionsInBlock(*FI);
FnChanged |= BBChanged;
}
return FnChanged;
}