mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-07 12:07:17 +00:00
52fa0d066a
This patch adds to LLVMSupport the capability of writing files with international characters encoded in the current system encoding. This is relevant for Windows, where we can either use UTF16 or the current code page (the legacy Windows international characters). On UNIX, the file is always saved in UTF8. This will be used in a patch for clang to thoroughly support response files creation when calling other tools, addressing PR15171. On Windows, to correctly support internationalization, we need the ability to write response files both in UTF16 or the current code page, depending on the tool we will call. GCC for mingw, for instance, requires files to be encoded in the current code page. MSVC tools requires files to be encoded in UTF16. Patch by Rafael Auler! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217068 91177308-0d34-0410-b5e6-96231b3b80d8
482 lines
14 KiB
C++
482 lines
14 KiB
C++
//===- llvm/Support/Unix/Program.cpp -----------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Unix specific portion of the Program class.
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//
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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//=== WARNING: Implementation here must contain only generic UNIX code that
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//=== is guaranteed to work on *all* UNIX variants.
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//===----------------------------------------------------------------------===//
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#include "Unix.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/raw_ostream.h"
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#include <llvm/Config/config.h>
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#if HAVE_SYS_STAT_H
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#include <sys/stat.h>
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#endif
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#if HAVE_SYS_RESOURCE_H
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#include <sys/resource.h>
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#endif
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#if HAVE_SIGNAL_H
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#include <signal.h>
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#endif
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#if HAVE_FCNTL_H
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#include <fcntl.h>
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#endif
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#if HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef HAVE_POSIX_SPAWN
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#ifdef __sun__
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#define _RESTRICT_KYWD
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#endif
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#include <spawn.h>
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#if !defined(__APPLE__)
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extern char **environ;
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#else
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#include <crt_externs.h> // _NSGetEnviron
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#endif
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#endif
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namespace llvm {
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using namespace sys;
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ProcessInfo::ProcessInfo() : Pid(0), ReturnCode(0) {}
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// This function just uses the PATH environment variable to find the program.
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std::string
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sys::FindProgramByName(const std::string& progName) {
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// Check some degenerate cases
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if (progName.length() == 0) // no program
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return "";
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std::string temp = progName;
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// Use the given path verbatim if it contains any slashes; this matches
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// the behavior of sh(1) and friends.
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if (progName.find('/') != std::string::npos)
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return temp;
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// At this point, the file name is valid and does not contain slashes. Search
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// for it through the directories specified in the PATH environment variable.
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// Get the path. If its empty, we can't do anything to find it.
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const char *PathStr = getenv("PATH");
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if (!PathStr)
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return "";
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// Now we have a colon separated list of directories to search; try them.
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size_t PathLen = strlen(PathStr);
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while (PathLen) {
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// Find the first colon...
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const char *Colon = std::find(PathStr, PathStr+PathLen, ':');
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// Check to see if this first directory contains the executable...
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SmallString<128> FilePath(PathStr,Colon);
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sys::path::append(FilePath, progName);
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if (sys::fs::can_execute(Twine(FilePath)))
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return FilePath.str(); // Found the executable!
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// Nope it wasn't in this directory, check the next path in the list!
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PathLen -= Colon-PathStr;
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PathStr = Colon;
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// Advance past duplicate colons
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while (*PathStr == ':') {
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PathStr++;
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PathLen--;
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}
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}
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return "";
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}
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static bool RedirectIO(const StringRef *Path, int FD, std::string* ErrMsg) {
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if (!Path) // Noop
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return false;
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std::string File;
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if (Path->empty())
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// Redirect empty paths to /dev/null
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File = "/dev/null";
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else
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File = *Path;
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// Open the file
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int InFD = open(File.c_str(), FD == 0 ? O_RDONLY : O_WRONLY|O_CREAT, 0666);
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if (InFD == -1) {
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MakeErrMsg(ErrMsg, "Cannot open file '" + File + "' for "
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+ (FD == 0 ? "input" : "output"));
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return true;
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}
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// Install it as the requested FD
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if (dup2(InFD, FD) == -1) {
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MakeErrMsg(ErrMsg, "Cannot dup2");
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close(InFD);
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return true;
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}
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close(InFD); // Close the original FD
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return false;
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}
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#ifdef HAVE_POSIX_SPAWN
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static bool RedirectIO_PS(const std::string *Path, int FD, std::string *ErrMsg,
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posix_spawn_file_actions_t *FileActions) {
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if (!Path) // Noop
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return false;
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const char *File;
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if (Path->empty())
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// Redirect empty paths to /dev/null
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File = "/dev/null";
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else
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File = Path->c_str();
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if (int Err = posix_spawn_file_actions_addopen(
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FileActions, FD, File,
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FD == 0 ? O_RDONLY : O_WRONLY | O_CREAT, 0666))
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return MakeErrMsg(ErrMsg, "Cannot dup2", Err);
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return false;
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}
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#endif
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static void TimeOutHandler(int Sig) {
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}
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static void SetMemoryLimits (unsigned size)
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{
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#if HAVE_SYS_RESOURCE_H && HAVE_GETRLIMIT && HAVE_SETRLIMIT
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struct rlimit r;
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__typeof__ (r.rlim_cur) limit = (__typeof__ (r.rlim_cur)) (size) * 1048576;
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// Heap size
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getrlimit (RLIMIT_DATA, &r);
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r.rlim_cur = limit;
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setrlimit (RLIMIT_DATA, &r);
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#ifdef RLIMIT_RSS
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// Resident set size.
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getrlimit (RLIMIT_RSS, &r);
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r.rlim_cur = limit;
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setrlimit (RLIMIT_RSS, &r);
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#endif
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#ifdef RLIMIT_AS // e.g. NetBSD doesn't have it.
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// Don't set virtual memory limit if built with any Sanitizer. They need 80Tb
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// of virtual memory for shadow memory mapping.
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#if !LLVM_MEMORY_SANITIZER_BUILD && !LLVM_ADDRESS_SANITIZER_BUILD
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// Virtual memory.
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getrlimit (RLIMIT_AS, &r);
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r.rlim_cur = limit;
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setrlimit (RLIMIT_AS, &r);
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#endif
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#endif
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#endif
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}
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}
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static bool Execute(ProcessInfo &PI, StringRef Program, const char **args,
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const char **envp, const StringRef **redirects,
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unsigned memoryLimit, std::string *ErrMsg) {
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if (!llvm::sys::fs::exists(Program)) {
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if (ErrMsg)
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*ErrMsg = std::string("Executable \"") + Program.str() +
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std::string("\" doesn't exist!");
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return false;
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}
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// If this OS has posix_spawn and there is no memory limit being implied, use
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// posix_spawn. It is more efficient than fork/exec.
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#ifdef HAVE_POSIX_SPAWN
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if (memoryLimit == 0) {
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posix_spawn_file_actions_t FileActionsStore;
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posix_spawn_file_actions_t *FileActions = nullptr;
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// If we call posix_spawn_file_actions_addopen we have to make sure the
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// c strings we pass to it stay alive until the call to posix_spawn,
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// so we copy any StringRefs into this variable.
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std::string RedirectsStorage[3];
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if (redirects) {
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std::string *RedirectsStr[3] = {nullptr, nullptr, nullptr};
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for (int I = 0; I < 3; ++I) {
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if (redirects[I]) {
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RedirectsStorage[I] = *redirects[I];
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RedirectsStr[I] = &RedirectsStorage[I];
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}
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}
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FileActions = &FileActionsStore;
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posix_spawn_file_actions_init(FileActions);
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// Redirect stdin/stdout.
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if (RedirectIO_PS(RedirectsStr[0], 0, ErrMsg, FileActions) ||
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RedirectIO_PS(RedirectsStr[1], 1, ErrMsg, FileActions))
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return false;
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if (redirects[1] == nullptr || redirects[2] == nullptr ||
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*redirects[1] != *redirects[2]) {
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// Just redirect stderr
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if (RedirectIO_PS(RedirectsStr[2], 2, ErrMsg, FileActions))
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return false;
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} else {
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// If stdout and stderr should go to the same place, redirect stderr
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// to the FD already open for stdout.
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if (int Err = posix_spawn_file_actions_adddup2(FileActions, 1, 2))
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return !MakeErrMsg(ErrMsg, "Can't redirect stderr to stdout", Err);
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}
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}
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if (!envp)
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#if !defined(__APPLE__)
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envp = const_cast<const char **>(environ);
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#else
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// environ is missing in dylibs.
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envp = const_cast<const char **>(*_NSGetEnviron());
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#endif
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// Explicitly initialized to prevent what appears to be a valgrind false
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// positive.
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pid_t PID = 0;
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int Err = posix_spawn(&PID, Program.str().c_str(), FileActions,
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/*attrp*/nullptr, const_cast<char **>(args),
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const_cast<char **>(envp));
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if (FileActions)
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posix_spawn_file_actions_destroy(FileActions);
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if (Err)
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return !MakeErrMsg(ErrMsg, "posix_spawn failed", Err);
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PI.Pid = PID;
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return true;
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}
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#endif
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// Create a child process.
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int child = fork();
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switch (child) {
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// An error occurred: Return to the caller.
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case -1:
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MakeErrMsg(ErrMsg, "Couldn't fork");
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return false;
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// Child process: Execute the program.
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case 0: {
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// Redirect file descriptors...
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if (redirects) {
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// Redirect stdin
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if (RedirectIO(redirects[0], 0, ErrMsg)) { return false; }
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// Redirect stdout
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if (RedirectIO(redirects[1], 1, ErrMsg)) { return false; }
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if (redirects[1] && redirects[2] &&
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*(redirects[1]) == *(redirects[2])) {
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// If stdout and stderr should go to the same place, redirect stderr
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// to the FD already open for stdout.
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if (-1 == dup2(1,2)) {
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MakeErrMsg(ErrMsg, "Can't redirect stderr to stdout");
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return false;
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}
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} else {
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// Just redirect stderr
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if (RedirectIO(redirects[2], 2, ErrMsg)) { return false; }
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}
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}
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// Set memory limits
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if (memoryLimit!=0) {
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SetMemoryLimits(memoryLimit);
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}
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// Execute!
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std::string PathStr = Program;
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if (envp != nullptr)
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execve(PathStr.c_str(),
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const_cast<char **>(args),
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const_cast<char **>(envp));
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else
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execv(PathStr.c_str(),
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const_cast<char **>(args));
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// If the execve() failed, we should exit. Follow Unix protocol and
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// return 127 if the executable was not found, and 126 otherwise.
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// Use _exit rather than exit so that atexit functions and static
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// object destructors cloned from the parent process aren't
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// redundantly run, and so that any data buffered in stdio buffers
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// cloned from the parent aren't redundantly written out.
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_exit(errno == ENOENT ? 127 : 126);
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}
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// Parent process: Break out of the switch to do our processing.
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default:
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break;
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}
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PI.Pid = child;
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return true;
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}
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namespace llvm {
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ProcessInfo sys::Wait(const ProcessInfo &PI, unsigned SecondsToWait,
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bool WaitUntilTerminates, std::string *ErrMsg) {
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#ifdef HAVE_SYS_WAIT_H
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struct sigaction Act, Old;
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assert(PI.Pid && "invalid pid to wait on, process not started?");
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int WaitPidOptions = 0;
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pid_t ChildPid = PI.Pid;
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if (WaitUntilTerminates) {
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SecondsToWait = 0;
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ChildPid = -1; // mimic a wait() using waitpid()
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} else if (SecondsToWait) {
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// Install a timeout handler. The handler itself does nothing, but the
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// simple fact of having a handler at all causes the wait below to return
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// with EINTR, unlike if we used SIG_IGN.
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memset(&Act, 0, sizeof(Act));
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Act.sa_handler = TimeOutHandler;
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sigemptyset(&Act.sa_mask);
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sigaction(SIGALRM, &Act, &Old);
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alarm(SecondsToWait);
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} else if (SecondsToWait == 0)
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WaitPidOptions = WNOHANG;
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// Parent process: Wait for the child process to terminate.
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int status;
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ProcessInfo WaitResult;
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do {
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WaitResult.Pid = waitpid(ChildPid, &status, WaitPidOptions);
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} while (WaitUntilTerminates && WaitResult.Pid == -1 && errno == EINTR);
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if (WaitResult.Pid != PI.Pid) {
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if (WaitResult.Pid == 0) {
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// Non-blocking wait.
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return WaitResult;
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} else {
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if (SecondsToWait && errno == EINTR) {
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// Kill the child.
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kill(PI.Pid, SIGKILL);
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// Turn off the alarm and restore the signal handler
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alarm(0);
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sigaction(SIGALRM, &Old, nullptr);
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// Wait for child to die
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if (wait(&status) != ChildPid)
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MakeErrMsg(ErrMsg, "Child timed out but wouldn't die");
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else
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MakeErrMsg(ErrMsg, "Child timed out", 0);
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WaitResult.ReturnCode = -2; // Timeout detected
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return WaitResult;
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} else if (errno != EINTR) {
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MakeErrMsg(ErrMsg, "Error waiting for child process");
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WaitResult.ReturnCode = -1;
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return WaitResult;
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}
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}
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}
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// We exited normally without timeout, so turn off the timer.
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if (SecondsToWait && !WaitUntilTerminates) {
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alarm(0);
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sigaction(SIGALRM, &Old, nullptr);
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}
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// Return the proper exit status. Detect error conditions
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// so we can return -1 for them and set ErrMsg informatively.
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int result = 0;
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if (WIFEXITED(status)) {
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result = WEXITSTATUS(status);
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WaitResult.ReturnCode = result;
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if (result == 127) {
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if (ErrMsg)
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*ErrMsg = llvm::sys::StrError(ENOENT);
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WaitResult.ReturnCode = -1;
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return WaitResult;
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}
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if (result == 126) {
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if (ErrMsg)
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*ErrMsg = "Program could not be executed";
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WaitResult.ReturnCode = -1;
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return WaitResult;
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}
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} else if (WIFSIGNALED(status)) {
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if (ErrMsg) {
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*ErrMsg = strsignal(WTERMSIG(status));
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#ifdef WCOREDUMP
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if (WCOREDUMP(status))
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*ErrMsg += " (core dumped)";
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#endif
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}
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// Return a special value to indicate that the process received an unhandled
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// signal during execution as opposed to failing to execute.
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WaitResult.ReturnCode = -2;
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}
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#else
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if (ErrMsg)
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*ErrMsg = "Program::Wait is not implemented on this platform yet!";
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ProcessInfo WaitResult;
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WaitResult.ReturnCode = -2;
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#endif
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return WaitResult;
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}
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std::error_code sys::ChangeStdinToBinary(){
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// Do nothing, as Unix doesn't differentiate between text and binary.
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return std::error_code();
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}
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std::error_code sys::ChangeStdoutToBinary(){
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// Do nothing, as Unix doesn't differentiate between text and binary.
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return std::error_code();
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}
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std::error_code
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llvm::sys::writeFileWithEncoding(StringRef FileName, StringRef Contents,
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WindowsEncodingMethod Encoding /*unused*/) {
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std::error_code EC;
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llvm::raw_fd_ostream OS(FileName, EC, llvm::sys::fs::OpenFlags::F_Text);
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if (EC)
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return EC;
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OS << Contents;
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if (OS.has_error())
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return std::make_error_code(std::errc::io_error);
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return EC;
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}
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bool llvm::sys::argumentsFitWithinSystemLimits(ArrayRef<const char*> Args) {
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static long ArgMax = sysconf(_SC_ARG_MAX);
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// System says no practical limit.
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if (ArgMax == -1)
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return true;
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// Conservatively account for space required by environment variables.
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long HalfArgMax = ArgMax / 2;
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size_t ArgLength = 0;
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for (ArrayRef<const char*>::iterator I = Args.begin(), E = Args.end();
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I != E; ++I) {
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ArgLength += strlen(*I) + 1;
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if (ArgLength > size_t(HalfArgMax)) {
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return false;
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}
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}
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return true;
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}
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}
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