llvm-6502/test/CodeGen/SystemZ/frame-13.ll
Richard Sandiford 47734db936 [SystemZ] Allocate a second register scavenging slot
This is another prerequisite for frame-to-frame MVC copies.
I'll commit the patch that makes use of the slot separately.

The downside of trying to test many corner cases with each of the
available addressing modes is that a fair few tests need to account
for the new frame layout.  I do still think it's useful to have all
these tests though, since it's something that wouldn't get much coverage
otherwise.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185698 91177308-0d34-0410-b5e6-96231b3b80d8
2013-07-05 13:11:52 +00:00

300 lines
9.9 KiB
LLVM

; Test the handling of base + 12-bit displacement addresses for large frames,
; in cases where no 20-bit form exists.
;
; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck -check-prefix=CHECK-NOFP %s
; RUN: llc < %s -mtriple=s390x-linux-gnu -disable-fp-elim | FileCheck -check-prefix=CHECK-FP %s
; This file tests what happens when a displacement is converted from
; being relative to the start of a frame object to being relative to
; the frame itself. In some cases the test is only possible if two
; objects are allocated.
;
; Rather than rely on a particular order for those objects, the tests
; instead allocate two objects of the same size and apply the test to
; both of them. For consistency, all tests follow this model, even if
; one object would actually be enough.
; First check the highest in-range offset after conversion, which is 4092
; for word-addressing instructions like MVHI.
;
; The last in-range doubleword offset is 4088. Since the frame has two
; emergency spill slots at 160(%r15), the amount that we need to allocate
; in order to put another object at offset 4088 is (4088 - 176) / 4 = 978
; words.
define void @f1() {
; CHECK-NOFP: f1:
; CHECK-NOFP: mvhi 4092(%r15), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP: f1:
; CHECK-FP: mvhi 4092(%r11), 42
; CHECK-FP: br %r14
%region1 = alloca [978 x i32], align 8
%region2 = alloca [978 x i32], align 8
%ptr1 = getelementptr inbounds [978 x i32]* %region1, i64 0, i64 1
%ptr2 = getelementptr inbounds [978 x i32]* %region2, i64 0, i64 1
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
ret void
}
; Test the first out-of-range offset. We cannot use an index register here.
define void @f2() {
; CHECK-NOFP: f2:
; CHECK-NOFP: lay %r1, 4096(%r15)
; CHECK-NOFP: mvhi 0(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP: f2:
; CHECK-FP: lay %r1, 4096(%r11)
; CHECK-FP: mvhi 0(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [978 x i32], align 8
%region2 = alloca [978 x i32], align 8
%ptr1 = getelementptr inbounds [978 x i32]* %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [978 x i32]* %region2, i64 0, i64 2
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
ret void
}
; Test the next offset after that.
define void @f3() {
; CHECK-NOFP: f3:
; CHECK-NOFP: lay %r1, 4096(%r15)
; CHECK-NOFP: mvhi 4(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP: f3:
; CHECK-FP: lay %r1, 4096(%r11)
; CHECK-FP: mvhi 4(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [978 x i32], align 8
%region2 = alloca [978 x i32], align 8
%ptr1 = getelementptr inbounds [978 x i32]* %region1, i64 0, i64 3
%ptr2 = getelementptr inbounds [978 x i32]* %region2, i64 0, i64 3
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
ret void
}
; Add 4096 bytes (1024 words) to the size of each object and repeat.
define void @f4() {
; CHECK-NOFP: f4:
; CHECK-NOFP: lay %r1, 4096(%r15)
; CHECK-NOFP: mvhi 4092(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP: f4:
; CHECK-FP: lay %r1, 4096(%r11)
; CHECK-FP: mvhi 4092(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2002 x i32], align 8
%region2 = alloca [2002 x i32], align 8
%ptr1 = getelementptr inbounds [2002 x i32]* %region1, i64 0, i64 1
%ptr2 = getelementptr inbounds [2002 x i32]* %region2, i64 0, i64 1
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
ret void
}
; ...as above.
define void @f5() {
; CHECK-NOFP: f5:
; CHECK-NOFP: lay %r1, 8192(%r15)
; CHECK-NOFP: mvhi 0(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP: f5:
; CHECK-FP: lay %r1, 8192(%r11)
; CHECK-FP: mvhi 0(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2002 x i32], align 8
%region2 = alloca [2002 x i32], align 8
%ptr1 = getelementptr inbounds [2002 x i32]* %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [2002 x i32]* %region2, i64 0, i64 2
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
ret void
}
; ...as above.
define void @f6() {
; CHECK-NOFP: f6:
; CHECK-NOFP: lay %r1, 8192(%r15)
; CHECK-NOFP: mvhi 4(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP: f6:
; CHECK-FP: lay %r1, 8192(%r11)
; CHECK-FP: mvhi 4(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2002 x i32], align 8
%region2 = alloca [2002 x i32], align 8
%ptr1 = getelementptr inbounds [2002 x i32]* %region1, i64 0, i64 3
%ptr2 = getelementptr inbounds [2002 x i32]* %region2, i64 0, i64 3
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
ret void
}
; Now try an offset of 4092 from the start of the object, with the object
; being at offset 8192. This time we need objects of (8192 - 176) / 4 = 2004
; words.
define void @f7() {
; CHECK-NOFP: f7:
; CHECK-NOFP: lay %r1, 8192(%r15)
; CHECK-NOFP: mvhi 4092(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP: f7:
; CHECK-FP: lay %r1, 8192(%r11)
; CHECK-FP: mvhi 4092(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2004 x i32], align 8
%region2 = alloca [2004 x i32], align 8
%ptr1 = getelementptr inbounds [2004 x i32]* %region1, i64 0, i64 1023
%ptr2 = getelementptr inbounds [2004 x i32]* %region2, i64 0, i64 1023
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
ret void
}
; Keep the object-relative offset the same but bump the size of the
; objects by one doubleword.
define void @f8() {
; CHECK-NOFP: f8:
; CHECK-NOFP: lay %r1, 12288(%r15)
; CHECK-NOFP: mvhi 4(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP: f8:
; CHECK-FP: lay %r1, 12288(%r11)
; CHECK-FP: mvhi 4(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2006 x i32], align 8
%region2 = alloca [2006 x i32], align 8
%ptr1 = getelementptr inbounds [2006 x i32]* %region1, i64 0, i64 1023
%ptr2 = getelementptr inbounds [2006 x i32]* %region2, i64 0, i64 1023
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
ret void
}
; Check a case where the original displacement is out of range. The backend
; should force an LAY from the outset. We don't yet do any kind of anchor
; optimization, so there should be no offset on the MVHI itself.
define void @f9() {
; CHECK-NOFP: f9:
; CHECK-NOFP: lay %r1, 12296(%r15)
; CHECK-NOFP: mvhi 0(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP: f9:
; CHECK-FP: lay %r1, 12296(%r11)
; CHECK-FP: mvhi 0(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2006 x i32], align 8
%region2 = alloca [2006 x i32], align 8
%ptr1 = getelementptr inbounds [2006 x i32]* %region1, i64 0, i64 1024
%ptr2 = getelementptr inbounds [2006 x i32]* %region2, i64 0, i64 1024
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
ret void
}
; Repeat f2 in a case that needs the emergency spill slots (because all
; call-clobbered registers are live and no call-saved ones have been
; allocated).
define void @f10(i32 *%vptr) {
; CHECK-NOFP: f10:
; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
; CHECK-NOFP: lay [[REGISTER]], 4096(%r15)
; CHECK-NOFP: mvhi 0([[REGISTER]]), 42
; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP: f10:
; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
; CHECK-FP: lay [[REGISTER]], 4096(%r11)
; CHECK-FP: mvhi 0([[REGISTER]]), 42
; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
; CHECK-FP: br %r14
%i0 = load volatile i32 *%vptr
%i1 = load volatile i32 *%vptr
%i3 = load volatile i32 *%vptr
%i4 = load volatile i32 *%vptr
%i5 = load volatile i32 *%vptr
%region1 = alloca [978 x i32], align 8
%region2 = alloca [978 x i32], align 8
%ptr1 = getelementptr inbounds [978 x i32]* %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [978 x i32]* %region2, i64 0, i64 2
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
store volatile i32 %i0, i32 *%vptr
store volatile i32 %i1, i32 *%vptr
store volatile i32 %i3, i32 *%vptr
store volatile i32 %i4, i32 *%vptr
store volatile i32 %i5, i32 *%vptr
ret void
}
; And again with maximum register pressure. The only spill slots that the
; NOFP case needs are the emergency ones, so the offsets are the same as for f2.
; However, the FP case uses %r11 as the frame pointer and must therefore
; spill a second register. This leads to an extra displacement of 8.
define void @f11(i32 *%vptr) {
; CHECK-NOFP: f11:
; CHECK-NOFP: stmg %r6, %r15,
; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
; CHECK-NOFP: lay [[REGISTER]], 4096(%r15)
; CHECK-NOFP: mvhi 0([[REGISTER]]), 42
; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
; CHECK-NOFP: lmg %r6, %r15,
; CHECK-NOFP: br %r14
;
; CHECK-FP: f11:
; CHECK-FP: stmg %r6, %r15,
; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
; CHECK-FP: lay [[REGISTER]], 4096(%r11)
; CHECK-FP: mvhi 8([[REGISTER]]), 42
; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
; CHECK-FP: lmg %r6, %r15,
; CHECK-FP: br %r14
%i0 = load volatile i32 *%vptr
%i1 = load volatile i32 *%vptr
%i3 = load volatile i32 *%vptr
%i4 = load volatile i32 *%vptr
%i5 = load volatile i32 *%vptr
%i6 = load volatile i32 *%vptr
%i7 = load volatile i32 *%vptr
%i8 = load volatile i32 *%vptr
%i9 = load volatile i32 *%vptr
%i10 = load volatile i32 *%vptr
%i11 = load volatile i32 *%vptr
%i12 = load volatile i32 *%vptr
%i13 = load volatile i32 *%vptr
%i14 = load volatile i32 *%vptr
%region1 = alloca [978 x i32], align 8
%region2 = alloca [978 x i32], align 8
%ptr1 = getelementptr inbounds [978 x i32]* %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [978 x i32]* %region2, i64 0, i64 2
store volatile i32 42, i32 *%ptr1
store volatile i32 42, i32 *%ptr2
store volatile i32 %i0, i32 *%vptr
store volatile i32 %i1, i32 *%vptr
store volatile i32 %i3, i32 *%vptr
store volatile i32 %i4, i32 *%vptr
store volatile i32 %i5, i32 *%vptr
store volatile i32 %i6, i32 *%vptr
store volatile i32 %i7, i32 *%vptr
store volatile i32 %i8, i32 *%vptr
store volatile i32 %i9, i32 *%vptr
store volatile i32 %i10, i32 *%vptr
store volatile i32 %i11, i32 *%vptr
store volatile i32 %i12, i32 *%vptr
store volatile i32 %i13, i32 *%vptr
store volatile i32 %i14, i32 *%vptr
ret void
}