llvm-6502/include/llvm/Analysis/DataStructure/DSGraph.h
Chris Lattner 02fd6870c1 Add another option to cloneGraph
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4641 91177308-0d34-0410-b5e6-96231b3b80d8
2002-11-08 22:28:55 +00:00

183 lines
7.1 KiB
C++

//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===//
//
// This header defines the data structure graph.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_DSGRAPH_H
#define LLVM_ANALYSIS_DSGRAPH_H
#include "llvm/Analysis/DSNode.h"
//===----------------------------------------------------------------------===//
/// DSGraph - The graph that represents a function.
///
class DSGraph {
Function *Func;
std::vector<DSNode*> Nodes;
DSNodeHandle RetNode; // Node that gets returned...
std::map<Value*, DSNodeHandle> ScalarMap;
#if 0
// GlobalsGraph -- Reference to the common graph of globally visible objects.
// This includes GlobalValues, New nodes, Cast nodes, and Calls.
//
GlobalDSGraph* GlobalsGraph;
#endif
// FunctionCalls - This vector maintains a single entry for each call
// instruction in the current graph. The first entry in the vector is the
// scalar that holds the return value for the call, the second is the function
// scalar being invoked, and the rest are pointer arguments to the function.
// This vector is built by the Local graph and is never modified after that.
//
std::vector<DSCallSite> FunctionCalls;
// AuxFunctionCalls - This vector contains call sites that have been processed
// by some mechanism. In pratice, the BU Analysis uses this vector to hold
// the _unresolved_ call sites, because it cannot modify FunctionCalls.
//
std::vector<DSCallSite> AuxFunctionCalls;
void operator=(const DSGraph &); // DO NOT IMPLEMENT
public:
DSGraph() : Func(0) {} // Create a new, empty, DSGraph.
DSGraph(Function &F); // Compute the local DSGraph
// Copy ctor - If you want to capture the node mapping between the source and
// destination graph, you may optionally do this by specifying a map to record
// this into.
DSGraph(const DSGraph &DSG);
DSGraph(const DSGraph &DSG, std::map<const DSNode*, DSNodeHandle> &NodeMap);
~DSGraph();
bool hasFunction() const { return Func != 0; }
Function &getFunction() const { return *Func; }
/// getNodes - Get a vector of all the nodes in the graph
///
const std::vector<DSNode*> &getNodes() const { return Nodes; }
std::vector<DSNode*> &getNodes() { return Nodes; }
/// addNode - Add a new node to the graph.
///
void addNode(DSNode *N) { Nodes.push_back(N); }
/// getScalarMap - Get a map that describes what the nodes the scalars in this
/// function point to...
///
std::map<Value*, DSNodeHandle> &getScalarMap() { return ScalarMap; }
const std::map<Value*, DSNodeHandle> &getScalarMap() const {return ScalarMap;}
/// getFunctionCalls - Return the list of call sites in the original local
/// graph...
///
const std::vector<DSCallSite> &getFunctionCalls() const {
return FunctionCalls;
}
/// getAuxFunctionCalls - Get the call sites as modified by whatever passes
/// have been run.
///
std::vector<DSCallSite> &getAuxFunctionCalls() {
return AuxFunctionCalls;
}
/// getNodeForValue - Given a value that is used or defined in the body of the
/// current function, return the DSNode that it points to.
///
DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; }
const DSNodeHandle &getNodeForValue(Value *V) const {
std::map<Value*, DSNodeHandle>::const_iterator I = ScalarMap.find(V);
assert(I != ScalarMap.end() &&
"Use non-const lookup function if node may not be in the map");
return I->second;
}
const DSNodeHandle &getRetNode() const { return RetNode; }
DSNodeHandle &getRetNode() { return RetNode; }
unsigned getGraphSize() const {
return Nodes.size();
}
void print(std::ostream &O) const;
void dump() const;
void writeGraphToFile(std::ostream &O, const std::string &GraphName) const;
// maskNodeTypes - Apply a mask to all of the node types in the graph. This
// is useful for clearing out markers like Scalar or Incomplete.
//
void maskNodeTypes(unsigned char Mask);
void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); }
// markIncompleteNodes - Traverse the graph, identifying nodes that may be
// modified by other functions that have not been resolved yet. This marks
// nodes that are reachable through three sources of "unknownness":
// Global Variables, Function Calls, and Incoming Arguments
//
// For any node that may have unknown components (because something outside
// the scope of current analysis may have modified it), the 'Incomplete' flag
// is added to the NodeType.
//
void markIncompleteNodes(bool markFormalArgs = true);
// removeTriviallyDeadNodes - After the graph has been constructed, this
// method removes all unreachable nodes that are created because they got
// merged with other nodes in the graph.
//
void removeTriviallyDeadNodes(bool KeepAllGlobals = false);
// removeDeadNodes - Use a more powerful reachability analysis to eliminate
// subgraphs that are unreachable. This often occurs because the data
// structure doesn't "escape" into it's caller, and thus should be eliminated
// from the caller's graph entirely. This is only appropriate to use when
// inlining graphs.
//
void removeDeadNodes(bool KeepAllGlobals = false, bool KeepCalls = true);
// CloneFlags enum - Bits that may be passed into the cloneInto method to
// specify how to clone the function graph.
enum CloneFlags {
StripAllocaBit = 1 << 0, KeepAllocaBit = 0 << 0,
DontCloneCallNodes = 1 << 1, CloneCallNodes = 0 << 0,
DontCloneAuxCallNodes = 1 << 2, CloneAuxCallNodes = 0 << 0,
};
// cloneInto - Clone the specified DSGraph into the current graph, returning
// the Return node of the graph. The translated ScalarMap for the old
// function is filled into the OldValMap member. If StripAllocas is set to
// 'StripAllocaBit', Alloca markers are removed from the graph as the graph is
// being cloned.
//
DSNodeHandle cloneInto(const DSGraph &G,
std::map<Value*, DSNodeHandle> &OldValMap,
std::map<const DSNode*, DSNodeHandle> &OldNodeMap,
unsigned CloneFlags = 0);
/// mergeInGraph - The method is used for merging graphs together. If the
/// argument graph is not *this, it makes a clone of the specified graph, then
/// merges the nodes specified in the call site with the formal arguments in
/// the graph. If the StripAlloca's argument is 'StripAllocaBit' then Alloca
/// markers are removed from nodes.
///
void mergeInGraph(DSCallSite &CS, const DSGraph &Graph, unsigned CloneFlags);
#if 0
// cloneGlobalInto - Clone the given global node (or the node for the given
// GlobalValue) from the GlobalsGraph and all its target links (recursively).
//
DSNode* cloneGlobalInto(const DSNode* GNode);
DSNode* cloneGlobalInto(GlobalValue* GV) {
assert(!GV || (((DSGraph*) GlobalsGraph)->ScalarMap[GV] != 0));
return GV? cloneGlobalInto(((DSGraph*) GlobalsGraph)->ScalarMap[GV]) : 0;
}
#endif
private:
bool isNodeDead(DSNode *N);
};
#endif