llvm-6502/lib/Bitcode/Writer/ValueEnumerator.h
Chandler Carruth 0b8c9a80f2 Move all of the header files which are involved in modelling the LLVM IR
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.

There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.

The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.

I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).

I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
2013-01-02 11:36:10 +00:00

158 lines
5.0 KiB
C++

//===-- Bitcode/Writer/ValueEnumerator.h - Number values --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This class gives values and types Unique ID's.
//
//===----------------------------------------------------------------------===//
#ifndef VALUE_ENUMERATOR_H
#define VALUE_ENUMERATOR_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/IR/Attributes.h"
#include <vector>
namespace llvm {
class Type;
class Value;
class Instruction;
class BasicBlock;
class Function;
class Module;
class MDNode;
class NamedMDNode;
class AttributeSet;
class ValueSymbolTable;
class MDSymbolTable;
class raw_ostream;
class ValueEnumerator {
public:
typedef std::vector<Type*> TypeList;
// For each value, we remember its Value* and occurrence frequency.
typedef std::vector<std::pair<const Value*, unsigned> > ValueList;
private:
typedef DenseMap<Type*, unsigned> TypeMapType;
TypeMapType TypeMap;
TypeList Types;
typedef DenseMap<const Value*, unsigned> ValueMapType;
ValueMapType ValueMap;
ValueList Values;
ValueList MDValues;
SmallVector<const MDNode *, 8> FunctionLocalMDs;
ValueMapType MDValueMap;
typedef DenseMap<void*, unsigned> AttributeMapType;
AttributeMapType AttributeMap;
std::vector<AttributeSet> Attribute;
/// GlobalBasicBlockIDs - This map memoizes the basic block ID's referenced by
/// the "getGlobalBasicBlockID" method.
mutable DenseMap<const BasicBlock*, unsigned> GlobalBasicBlockIDs;
typedef DenseMap<const Instruction*, unsigned> InstructionMapType;
InstructionMapType InstructionMap;
unsigned InstructionCount;
/// BasicBlocks - This contains all the basic blocks for the currently
/// incorporated function. Their reverse mapping is stored in ValueMap.
std::vector<const BasicBlock*> BasicBlocks;
/// When a function is incorporated, this is the size of the Values list
/// before incorporation.
unsigned NumModuleValues;
/// When a function is incorporated, this is the size of the MDValues list
/// before incorporation.
unsigned NumModuleMDValues;
unsigned FirstFuncConstantID;
unsigned FirstInstID;
ValueEnumerator(const ValueEnumerator &) LLVM_DELETED_FUNCTION;
void operator=(const ValueEnumerator &) LLVM_DELETED_FUNCTION;
public:
ValueEnumerator(const Module *M);
void dump() const;
void print(raw_ostream &OS, const ValueMapType &Map, const char *Name) const;
unsigned getValueID(const Value *V) const;
unsigned getTypeID(Type *T) const {
TypeMapType::const_iterator I = TypeMap.find(T);
assert(I != TypeMap.end() && "Type not in ValueEnumerator!");
return I->second-1;
}
unsigned getInstructionID(const Instruction *I) const;
void setInstructionID(const Instruction *I);
unsigned getAttributeID(const AttributeSet &PAL) const {
if (PAL.isEmpty()) return 0; // Null maps to zero.
AttributeMapType::const_iterator I = AttributeMap.find(PAL.getRawPointer());
assert(I != AttributeMap.end() && "Attribute not in ValueEnumerator!");
return I->second;
}
/// getFunctionConstantRange - Return the range of values that corresponds to
/// function-local constants.
void getFunctionConstantRange(unsigned &Start, unsigned &End) const {
Start = FirstFuncConstantID;
End = FirstInstID;
}
const ValueList &getValues() const { return Values; }
const ValueList &getMDValues() const { return MDValues; }
const SmallVector<const MDNode *, 8> &getFunctionLocalMDValues() const {
return FunctionLocalMDs;
}
const TypeList &getTypes() const { return Types; }
const std::vector<const BasicBlock*> &getBasicBlocks() const {
return BasicBlocks;
}
const std::vector<AttributeSet> &getAttributes() const {
return Attribute;
}
/// getGlobalBasicBlockID - This returns the function-specific ID for the
/// specified basic block. This is relatively expensive information, so it
/// should only be used by rare constructs such as address-of-label.
unsigned getGlobalBasicBlockID(const BasicBlock *BB) const;
/// incorporateFunction/purgeFunction - If you'd like to deal with a function,
/// use these two methods to get its data into the ValueEnumerator!
///
void incorporateFunction(const Function &F);
void purgeFunction();
private:
void OptimizeConstants(unsigned CstStart, unsigned CstEnd);
void EnumerateMDNodeOperands(const MDNode *N);
void EnumerateMetadata(const Value *MD);
void EnumerateFunctionLocalMetadata(const MDNode *N);
void EnumerateNamedMDNode(const NamedMDNode *NMD);
void EnumerateValue(const Value *V);
void EnumerateType(Type *T);
void EnumerateOperandType(const Value *V);
void EnumerateAttributes(const AttributeSet &PAL);
void EnumerateValueSymbolTable(const ValueSymbolTable &ST);
void EnumerateNamedMetadata(const Module *M);
};
} // End llvm namespace
#endif