llvm-6502/lib/Target/X86/README.txt
Chris Lattner 63079f0757 Fold comparisons against a constant nan, and optimize ORD/UNORD
comparisons with a constant.  This allows us to compile isnan to:

_foo:
	fcmpu cr7, f1, f1
	mfcr r2
	rlwinm r3, r2, 0, 31, 31
	blr 

instead of:

LCPI1_0:					;  float
	.space	4
_foo:
	lis r2, ha16(LCPI1_0)
	lfs f0, lo16(LCPI1_0)(r2)
	fcmpu cr7, f1, f0
	mfcr r2
	rlwinm r3, r2, 0, 31, 31
	blr 



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45405 91177308-0d34-0410-b5e6-96231b3b80d8
2007-12-29 08:37:08 +00:00

1600 lines
41 KiB
Plaintext

//===---------------------------------------------------------------------===//
// Random ideas for the X86 backend.
//===---------------------------------------------------------------------===//
Missing features:
- Support for SSE4: http://www.intel.com/software/penryn
http://softwarecommunity.intel.com/isn/Downloads/Intel%20SSE4%20Programming%20Reference.pdf
- support for 3DNow!
- weird abis?
//===---------------------------------------------------------------------===//
CodeGen/X86/lea-3.ll:test3 should be a single LEA, not a shift/move. The X86
backend knows how to three-addressify this shift, but it appears the register
allocator isn't even asking it to do so in this case. We should investigate
why this isn't happening, it could have significant impact on other important
cases for X86 as well.
//===---------------------------------------------------------------------===//
This should be one DIV/IDIV instruction, not a libcall:
unsigned test(unsigned long long X, unsigned Y) {
return X/Y;
}
This can be done trivially with a custom legalizer. What about overflow
though? http://gcc.gnu.org/bugzilla/show_bug.cgi?id=14224
//===---------------------------------------------------------------------===//
Improvements to the multiply -> shift/add algorithm:
http://gcc.gnu.org/ml/gcc-patches/2004-08/msg01590.html
//===---------------------------------------------------------------------===//
Improve code like this (occurs fairly frequently, e.g. in LLVM):
long long foo(int x) { return 1LL << x; }
http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01109.html
http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01128.html
http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01136.html
Another useful one would be ~0ULL >> X and ~0ULL << X.
One better solution for 1LL << x is:
xorl %eax, %eax
xorl %edx, %edx
testb $32, %cl
sete %al
setne %dl
sall %cl, %eax
sall %cl, %edx
But that requires good 8-bit subreg support.
64-bit shifts (in general) expand to really bad code. Instead of using
cmovs, we should expand to a conditional branch like GCC produces.
//===---------------------------------------------------------------------===//
Compile this:
_Bool f(_Bool a) { return a!=1; }
into:
movzbl %dil, %eax
xorl $1, %eax
ret
//===---------------------------------------------------------------------===//
Some isel ideas:
1. Dynamic programming based approach when compile time if not an
issue.
2. Code duplication (addressing mode) during isel.
3. Other ideas from "Register-Sensitive Selection, Duplication, and
Sequencing of Instructions".
4. Scheduling for reduced register pressure. E.g. "Minimum Register
Instruction Sequence Problem: Revisiting Optimal Code Generation for DAGs"
and other related papers.
http://citeseer.ist.psu.edu/govindarajan01minimum.html
//===---------------------------------------------------------------------===//
Should we promote i16 to i32 to avoid partial register update stalls?
//===---------------------------------------------------------------------===//
Leave any_extend as pseudo instruction and hint to register
allocator. Delay codegen until post register allocation.
Note. any_extend is now turned into an INSERT_SUBREG. We still need to teach
the coalescer how to deal with it though.
//===---------------------------------------------------------------------===//
Count leading zeros and count trailing zeros:
int clz(int X) { return __builtin_clz(X); }
int ctz(int X) { return __builtin_ctz(X); }
$ gcc t.c -S -o - -O3 -fomit-frame-pointer -masm=intel
clz:
bsr %eax, DWORD PTR [%esp+4]
xor %eax, 31
ret
ctz:
bsf %eax, DWORD PTR [%esp+4]
ret
however, check that these are defined for 0 and 32. Our intrinsics are, GCC's
aren't.
Another example (use predsimplify to eliminate a select):
int foo (unsigned long j) {
if (j)
return __builtin_ffs (j) - 1;
else
return 0;
}
//===---------------------------------------------------------------------===//
It appears icc use push for parameter passing. Need to investigate.
//===---------------------------------------------------------------------===//
Only use inc/neg/not instructions on processors where they are faster than
add/sub/xor. They are slower on the P4 due to only updating some processor
flags.
//===---------------------------------------------------------------------===//
The instruction selector sometimes misses folding a load into a compare. The
pattern is written as (cmp reg, (load p)). Because the compare isn't
commutative, it is not matched with the load on both sides. The dag combiner
should be made smart enough to cannonicalize the load into the RHS of a compare
when it can invert the result of the compare for free.
//===---------------------------------------------------------------------===//
How about intrinsics? An example is:
*res = _mm_mulhi_epu16(*A, _mm_mul_epu32(*B, *C));
compiles to
pmuludq (%eax), %xmm0
movl 8(%esp), %eax
movdqa (%eax), %xmm1
pmulhuw %xmm0, %xmm1
The transformation probably requires a X86 specific pass or a DAG combiner
target specific hook.
//===---------------------------------------------------------------------===//
In many cases, LLVM generates code like this:
_test:
movl 8(%esp), %eax
cmpl %eax, 4(%esp)
setl %al
movzbl %al, %eax
ret
on some processors (which ones?), it is more efficient to do this:
_test:
movl 8(%esp), %ebx
xor %eax, %eax
cmpl %ebx, 4(%esp)
setl %al
ret
Doing this correctly is tricky though, as the xor clobbers the flags.
//===---------------------------------------------------------------------===//
We should generate bts/btr/etc instructions on targets where they are cheap or
when codesize is important. e.g., for:
void setbit(int *target, int bit) {
*target |= (1 << bit);
}
void clearbit(int *target, int bit) {
*target &= ~(1 << bit);
}
//===---------------------------------------------------------------------===//
Instead of the following for memset char*, 1, 10:
movl $16843009, 4(%edx)
movl $16843009, (%edx)
movw $257, 8(%edx)
It might be better to generate
movl $16843009, %eax
movl %eax, 4(%edx)
movl %eax, (%edx)
movw al, 8(%edx)
when we can spare a register. It reduces code size.
//===---------------------------------------------------------------------===//
Evaluate what the best way to codegen sdiv X, (2^C) is. For X/8, we currently
get this:
int %test1(int %X) {
%Y = div int %X, 8
ret int %Y
}
_test1:
movl 4(%esp), %eax
movl %eax, %ecx
sarl $31, %ecx
shrl $29, %ecx
addl %ecx, %eax
sarl $3, %eax
ret
GCC knows several different ways to codegen it, one of which is this:
_test1:
movl 4(%esp), %eax
cmpl $-1, %eax
leal 7(%eax), %ecx
cmovle %ecx, %eax
sarl $3, %eax
ret
which is probably slower, but it's interesting at least :)
//===---------------------------------------------------------------------===//
The first BB of this code:
declare bool %foo()
int %bar() {
%V = call bool %foo()
br bool %V, label %T, label %F
T:
ret int 1
F:
call bool %foo()
ret int 12
}
compiles to:
_bar:
subl $12, %esp
call L_foo$stub
xorb $1, %al
testb %al, %al
jne LBB_bar_2 # F
It would be better to emit "cmp %al, 1" than a xor and test.
//===---------------------------------------------------------------------===//
We are currently lowering large (1MB+) memmove/memcpy to rep/stosl and rep/movsl
We should leave these as libcalls for everything over a much lower threshold,
since libc is hand tuned for medium and large mem ops (avoiding RFO for large
stores, TLB preheating, etc)
//===---------------------------------------------------------------------===//
Optimize this into something reasonable:
x * copysign(1.0, y) * copysign(1.0, z)
//===---------------------------------------------------------------------===//
Optimize copysign(x, *y) to use an integer load from y.
//===---------------------------------------------------------------------===//
%X = weak global int 0
void %foo(int %N) {
%N = cast int %N to uint
%tmp.24 = setgt int %N, 0
br bool %tmp.24, label %no_exit, label %return
no_exit:
%indvar = phi uint [ 0, %entry ], [ %indvar.next, %no_exit ]
%i.0.0 = cast uint %indvar to int
volatile store int %i.0.0, int* %X
%indvar.next = add uint %indvar, 1
%exitcond = seteq uint %indvar.next, %N
br bool %exitcond, label %return, label %no_exit
return:
ret void
}
compiles into:
.text
.align 4
.globl _foo
_foo:
movl 4(%esp), %eax
cmpl $1, %eax
jl LBB_foo_4 # return
LBB_foo_1: # no_exit.preheader
xorl %ecx, %ecx
LBB_foo_2: # no_exit
movl L_X$non_lazy_ptr, %edx
movl %ecx, (%edx)
incl %ecx
cmpl %eax, %ecx
jne LBB_foo_2 # no_exit
LBB_foo_3: # return.loopexit
LBB_foo_4: # return
ret
We should hoist "movl L_X$non_lazy_ptr, %edx" out of the loop after
remateralization is implemented. This can be accomplished with 1) a target
dependent LICM pass or 2) makeing SelectDAG represent the whole function.
//===---------------------------------------------------------------------===//
The following tests perform worse with LSR:
lambda, siod, optimizer-eval, ackermann, hash2, nestedloop, strcat, and Treesor.
//===---------------------------------------------------------------------===//
We are generating far worse code than gcc:
volatile short X, Y;
void foo(int N) {
int i;
for (i = 0; i < N; i++) { X = i; Y = i*4; }
}
LBB1_1: # entry.bb_crit_edge
xorl %ecx, %ecx
xorw %dx, %dx
LBB1_2: # bb
movl L_X$non_lazy_ptr, %esi
movw %cx, (%esi)
movl L_Y$non_lazy_ptr, %esi
movw %dx, (%esi)
addw $4, %dx
incl %ecx
cmpl %eax, %ecx
jne LBB1_2 # bb
vs.
xorl %edx, %edx
movl L_X$non_lazy_ptr-"L00000000001$pb"(%ebx), %esi
movl L_Y$non_lazy_ptr-"L00000000001$pb"(%ebx), %ecx
L4:
movw %dx, (%esi)
leal 0(,%edx,4), %eax
movw %ax, (%ecx)
addl $1, %edx
cmpl %edx, %edi
jne L4
This is due to the lack of post regalloc LICM.
//===---------------------------------------------------------------------===//
Teach the coalescer to coalesce vregs of different register classes. e.g. FR32 /
FR64 to VR128.
//===---------------------------------------------------------------------===//
mov $reg, 48(%esp)
...
leal 48(%esp), %eax
mov %eax, (%esp)
call _foo
Obviously it would have been better for the first mov (or any op) to store
directly %esp[0] if there are no other uses.
//===---------------------------------------------------------------------===//
Adding to the list of cmp / test poor codegen issues:
int test(__m128 *A, __m128 *B) {
if (_mm_comige_ss(*A, *B))
return 3;
else
return 4;
}
_test:
movl 8(%esp), %eax
movaps (%eax), %xmm0
movl 4(%esp), %eax
movaps (%eax), %xmm1
comiss %xmm0, %xmm1
setae %al
movzbl %al, %ecx
movl $3, %eax
movl $4, %edx
cmpl $0, %ecx
cmove %edx, %eax
ret
Note the setae, movzbl, cmpl, cmove can be replaced with a single cmovae. There
are a number of issues. 1) We are introducing a setcc between the result of the
intrisic call and select. 2) The intrinsic is expected to produce a i32 value
so a any extend (which becomes a zero extend) is added.
We probably need some kind of target DAG combine hook to fix this.
//===---------------------------------------------------------------------===//
We generate significantly worse code for this than GCC:
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=21150
http://gcc.gnu.org/bugzilla/attachment.cgi?id=8701
There is also one case we do worse on PPC.
//===---------------------------------------------------------------------===//
If shorter, we should use things like:
movzwl %ax, %eax
instead of:
andl $65535, %EAX
The former can also be used when the two-addressy nature of the 'and' would
require a copy to be inserted (in X86InstrInfo::convertToThreeAddress).
//===---------------------------------------------------------------------===//
Consider this:
typedef struct pair { float A, B; } pair;
void pairtest(pair P, float *FP) {
*FP = P.A+P.B;
}
We currently generate this code with llvmgcc4:
_pairtest:
movl 8(%esp), %eax
movl 4(%esp), %ecx
movd %eax, %xmm0
movd %ecx, %xmm1
addss %xmm0, %xmm1
movl 12(%esp), %eax
movss %xmm1, (%eax)
ret
we should be able to generate:
_pairtest:
movss 4(%esp), %xmm0
movl 12(%esp), %eax
addss 8(%esp), %xmm0
movss %xmm0, (%eax)
ret
The issue is that llvmgcc4 is forcing the struct to memory, then passing it as
integer chunks. It does this so that structs like {short,short} are passed in
a single 32-bit integer stack slot. We should handle the safe cases above much
nicer, while still handling the hard cases.
While true in general, in this specific case we could do better by promoting
load int + bitcast to float -> load fload. This basically needs alignment info,
the code is already implemented (but disabled) in dag combine).
//===---------------------------------------------------------------------===//
Another instruction selector deficiency:
void %bar() {
%tmp = load int (int)** %foo
%tmp = tail call int %tmp( int 3 )
ret void
}
_bar:
subl $12, %esp
movl L_foo$non_lazy_ptr, %eax
movl (%eax), %eax
call *%eax
addl $12, %esp
ret
The current isel scheme will not allow the load to be folded in the call since
the load's chain result is read by the callseq_start.
//===---------------------------------------------------------------------===//
For this:
int test(int a)
{
return a * 3;
}
We currently emits
imull $3, 4(%esp), %eax
Perhaps this is what we really should generate is? Is imull three or four
cycles? Note: ICC generates this:
movl 4(%esp), %eax
leal (%eax,%eax,2), %eax
The current instruction priority is based on pattern complexity. The former is
more "complex" because it folds a load so the latter will not be emitted.
Perhaps we should use AddedComplexity to give LEA32r a higher priority? We
should always try to match LEA first since the LEA matching code does some
estimate to determine whether the match is profitable.
However, if we care more about code size, then imull is better. It's two bytes
shorter than movl + leal.
//===---------------------------------------------------------------------===//
Implement CTTZ, CTLZ with bsf and bsr. GCC produces:
int ctz_(unsigned X) { return __builtin_ctz(X); }
int clz_(unsigned X) { return __builtin_clz(X); }
int ffs_(unsigned X) { return __builtin_ffs(X); }
_ctz_:
bsfl 4(%esp), %eax
ret
_clz_:
bsrl 4(%esp), %eax
xorl $31, %eax
ret
_ffs_:
movl $-1, %edx
bsfl 4(%esp), %eax
cmove %edx, %eax
addl $1, %eax
ret
//===---------------------------------------------------------------------===//
It appears gcc place string data with linkonce linkage in
.section __TEXT,__const_coal,coalesced instead of
.section __DATA,__const_coal,coalesced.
Take a look at darwin.h, there are other Darwin assembler directives that we
do not make use of.
//===---------------------------------------------------------------------===//
int %foo(int* %a, int %t) {
entry:
br label %cond_true
cond_true: ; preds = %cond_true, %entry
%x.0.0 = phi int [ 0, %entry ], [ %tmp9, %cond_true ]
%t_addr.0.0 = phi int [ %t, %entry ], [ %tmp7, %cond_true ]
%tmp2 = getelementptr int* %a, int %x.0.0
%tmp3 = load int* %tmp2 ; <int> [#uses=1]
%tmp5 = add int %t_addr.0.0, %x.0.0 ; <int> [#uses=1]
%tmp7 = add int %tmp5, %tmp3 ; <int> [#uses=2]
%tmp9 = add int %x.0.0, 1 ; <int> [#uses=2]
%tmp = setgt int %tmp9, 39 ; <bool> [#uses=1]
br bool %tmp, label %bb12, label %cond_true
bb12: ; preds = %cond_true
ret int %tmp7
}
is pessimized by -loop-reduce and -indvars
//===---------------------------------------------------------------------===//
u32 to float conversion improvement:
float uint32_2_float( unsigned u ) {
float fl = (int) (u & 0xffff);
float fh = (int) (u >> 16);
fh *= 0x1.0p16f;
return fh + fl;
}
00000000 subl $0x04,%esp
00000003 movl 0x08(%esp,1),%eax
00000007 movl %eax,%ecx
00000009 shrl $0x10,%ecx
0000000c cvtsi2ss %ecx,%xmm0
00000010 andl $0x0000ffff,%eax
00000015 cvtsi2ss %eax,%xmm1
00000019 mulss 0x00000078,%xmm0
00000021 addss %xmm1,%xmm0
00000025 movss %xmm0,(%esp,1)
0000002a flds (%esp,1)
0000002d addl $0x04,%esp
00000030 ret
//===---------------------------------------------------------------------===//
When using fastcc abi, align stack slot of argument of type double on 8 byte
boundary to improve performance.
//===---------------------------------------------------------------------===//
Codegen:
int f(int a, int b) {
if (a == 4 || a == 6)
b++;
return b;
}
as:
or eax, 2
cmp eax, 6
jz label
//===---------------------------------------------------------------------===//
GCC's ix86_expand_int_movcc function (in i386.c) has a ton of interesting
simplifications for integer "x cmp y ? a : b". For example, instead of:
int G;
void f(int X, int Y) {
G = X < 0 ? 14 : 13;
}
compiling to:
_f:
movl $14, %eax
movl $13, %ecx
movl 4(%esp), %edx
testl %edx, %edx
cmovl %eax, %ecx
movl %ecx, _G
ret
it could be:
_f:
movl 4(%esp), %eax
sarl $31, %eax
notl %eax
addl $14, %eax
movl %eax, _G
ret
etc.
Another is:
int usesbb(unsigned int a, unsigned int b) {
return (a < b ? -1 : 0);
}
to:
_usesbb:
movl 8(%esp), %eax
cmpl %eax, 4(%esp)
sbbl %eax, %eax
ret
instead of:
_usesbb:
xorl %eax, %eax
movl 8(%esp), %ecx
cmpl %ecx, 4(%esp)
movl $4294967295, %ecx
cmovb %ecx, %eax
ret
//===---------------------------------------------------------------------===//
Currently we don't have elimination of redundant stack manipulations. Consider
the code:
int %main() {
entry:
call fastcc void %test1( )
call fastcc void %test2( sbyte* cast (void ()* %test1 to sbyte*) )
ret int 0
}
declare fastcc void %test1()
declare fastcc void %test2(sbyte*)
This currently compiles to:
subl $16, %esp
call _test5
addl $12, %esp
subl $16, %esp
movl $_test5, (%esp)
call _test6
addl $12, %esp
The add\sub pair is really unneeded here.
//===---------------------------------------------------------------------===//
Consider the expansion of:
uint %test3(uint %X) {
%tmp1 = rem uint %X, 255
ret uint %tmp1
}
Currently it compiles to:
...
movl $2155905153, %ecx
movl 8(%esp), %esi
movl %esi, %eax
mull %ecx
...
This could be "reassociated" into:
movl $2155905153, %eax
movl 8(%esp), %ecx
mull %ecx
to avoid the copy. In fact, the existing two-address stuff would do this
except that mul isn't a commutative 2-addr instruction. I guess this has
to be done at isel time based on the #uses to mul?
//===---------------------------------------------------------------------===//
Make sure the instruction which starts a loop does not cross a cacheline
boundary. This requires knowning the exact length of each machine instruction.
That is somewhat complicated, but doable. Example 256.bzip2:
In the new trace, the hot loop has an instruction which crosses a cacheline
boundary. In addition to potential cache misses, this can't help decoding as I
imagine there has to be some kind of complicated decoder reset and realignment
to grab the bytes from the next cacheline.
532 532 0x3cfc movb (1809(%esp, %esi), %bl <<<--- spans 2 64 byte lines
942 942 0x3d03 movl %dh, (1809(%esp, %esi)
937 937 0x3d0a incl %esi
3 3 0x3d0b cmpb %bl, %dl
27 27 0x3d0d jnz 0x000062db <main+11707>
//===---------------------------------------------------------------------===//
In c99 mode, the preprocessor doesn't like assembly comments like #TRUNCATE.
//===---------------------------------------------------------------------===//
This could be a single 16-bit load.
int f(char *p) {
if ((p[0] == 1) & (p[1] == 2)) return 1;
return 0;
}
//===---------------------------------------------------------------------===//
We should inline lrintf and probably other libc functions.
//===---------------------------------------------------------------------===//
Start using the flags more. For example, compile:
int add_zf(int *x, int y, int a, int b) {
if ((*x += y) == 0)
return a;
else
return b;
}
to:
addl %esi, (%rdi)
movl %edx, %eax
cmovne %ecx, %eax
ret
instead of:
_add_zf:
addl (%rdi), %esi
movl %esi, (%rdi)
testl %esi, %esi
cmove %edx, %ecx
movl %ecx, %eax
ret
and:
int add_zf(int *x, int y, int a, int b) {
if ((*x + y) < 0)
return a;
else
return b;
}
to:
add_zf:
addl (%rdi), %esi
movl %edx, %eax
cmovns %ecx, %eax
ret
instead of:
_add_zf:
addl (%rdi), %esi
testl %esi, %esi
cmovs %edx, %ecx
movl %ecx, %eax
ret
//===---------------------------------------------------------------------===//
These two functions have identical effects:
unsigned int f(unsigned int i, unsigned int n) {++i; if (i == n) ++i; return i;}
unsigned int f2(unsigned int i, unsigned int n) {++i; i += i == n; return i;}
We currently compile them to:
_f:
movl 4(%esp), %eax
movl %eax, %ecx
incl %ecx
movl 8(%esp), %edx
cmpl %edx, %ecx
jne LBB1_2 #UnifiedReturnBlock
LBB1_1: #cond_true
addl $2, %eax
ret
LBB1_2: #UnifiedReturnBlock
movl %ecx, %eax
ret
_f2:
movl 4(%esp), %eax
movl %eax, %ecx
incl %ecx
cmpl 8(%esp), %ecx
sete %cl
movzbl %cl, %ecx
leal 1(%ecx,%eax), %eax
ret
both of which are inferior to GCC's:
_f:
movl 4(%esp), %edx
leal 1(%edx), %eax
addl $2, %edx
cmpl 8(%esp), %eax
cmove %edx, %eax
ret
_f2:
movl 4(%esp), %eax
addl $1, %eax
xorl %edx, %edx
cmpl 8(%esp), %eax
sete %dl
addl %edx, %eax
ret
//===---------------------------------------------------------------------===//
This code:
void test(int X) {
if (X) abort();
}
is currently compiled to:
_test:
subl $12, %esp
cmpl $0, 16(%esp)
jne LBB1_1
addl $12, %esp
ret
LBB1_1:
call L_abort$stub
It would be better to produce:
_test:
subl $12, %esp
cmpl $0, 16(%esp)
jne L_abort$stub
addl $12, %esp
ret
This can be applied to any no-return function call that takes no arguments etc.
Alternatively, the stack save/restore logic could be shrink-wrapped, producing
something like this:
_test:
cmpl $0, 4(%esp)
jne LBB1_1
ret
LBB1_1:
subl $12, %esp
call L_abort$stub
Both are useful in different situations. Finally, it could be shrink-wrapped
and tail called, like this:
_test:
cmpl $0, 4(%esp)
jne LBB1_1
ret
LBB1_1:
pop %eax # realign stack.
call L_abort$stub
Though this probably isn't worth it.
//===---------------------------------------------------------------------===//
We need to teach the codegen to convert two-address INC instructions to LEA
when the flags are dead (likewise dec). For example, on X86-64, compile:
int foo(int A, int B) {
return A+1;
}
to:
_foo:
leal 1(%edi), %eax
ret
instead of:
_foo:
incl %edi
movl %edi, %eax
ret
Another example is:
;; X's live range extends beyond the shift, so the register allocator
;; cannot coalesce it with Y. Because of this, a copy needs to be
;; emitted before the shift to save the register value before it is
;; clobbered. However, this copy is not needed if the register
;; allocator turns the shift into an LEA. This also occurs for ADD.
; Check that the shift gets turned into an LEA.
; RUN: llvm-upgrade < %s | llvm-as | llc -march=x86 -x86-asm-syntax=intel | \
; RUN: not grep {mov E.X, E.X}
%G = external global int
int %test1(int %X, int %Y) {
%Z = add int %X, %Y
volatile store int %Y, int* %G
volatile store int %Z, int* %G
ret int %X
}
int %test2(int %X) {
%Z = add int %X, 1 ;; inc
volatile store int %Z, int* %G
ret int %X
}
//===---------------------------------------------------------------------===//
Sometimes it is better to codegen subtractions from a constant (e.g. 7-x) with
a neg instead of a sub instruction. Consider:
int test(char X) { return 7-X; }
we currently produce:
_test:
movl $7, %eax
movsbl 4(%esp), %ecx
subl %ecx, %eax
ret
We would use one fewer register if codegen'd as:
movsbl 4(%esp), %eax
neg %eax
add $7, %eax
ret
Note that this isn't beneficial if the load can be folded into the sub. In
this case, we want a sub:
int test(int X) { return 7-X; }
_test:
movl $7, %eax
subl 4(%esp), %eax
ret
//===---------------------------------------------------------------------===//
For code like:
phi (undef, x)
We get an implicit def on the undef side. If the phi is spilled, we then get:
implicitdef xmm1
store xmm1 -> stack
It should be possible to teach the x86 backend to "fold" the store into the
implicitdef, which just deletes the implicit def.
These instructions should go away:
#IMPLICIT_DEF %xmm1
movaps %xmm1, 192(%esp)
movaps %xmm1, 224(%esp)
movaps %xmm1, 176(%esp)
//===---------------------------------------------------------------------===//
This is a "commutable two-address" register coallescing deficiency:
define <4 x float> @test1(<4 x float> %V) {
entry:
%tmp8 = shufflevector <4 x float> %V, <4 x float> undef,
<4 x i32> < i32 3, i32 2, i32 1, i32 0 >
%add = add <4 x float> %tmp8, %V
ret <4 x float> %add
}
this codegens to:
_test1:
pshufd $27, %xmm0, %xmm1
addps %xmm0, %xmm1
movaps %xmm1, %xmm0
ret
instead of:
_test1:
pshufd $27, %xmm0, %xmm1
addps %xmm1, %xmm0
ret
//===---------------------------------------------------------------------===//
Leaf functions that require one 4-byte spill slot have a prolog like this:
_foo:
pushl %esi
subl $4, %esp
...
and an epilog like this:
addl $4, %esp
popl %esi
ret
It would be smaller, and potentially faster, to push eax on entry and to
pop into a dummy register instead of using addl/subl of esp. Just don't pop
into any return registers :)
//===---------------------------------------------------------------------===//
The X86 backend should fold (branch (or (setcc, setcc))) into multiple
branches. We generate really poor code for:
double testf(double a) {
return a == 0.0 ? 0.0 : (a > 0.0 ? 1.0 : -1.0);
}
For example, the entry BB is:
_testf:
subl $20, %esp
pxor %xmm0, %xmm0
movsd 24(%esp), %xmm1
ucomisd %xmm0, %xmm1
setnp %al
sete %cl
testb %cl, %al
jne LBB1_5 # UnifiedReturnBlock
LBB1_1: # cond_true
it would be better to replace the last four instructions with:
jp LBB1_1
je LBB1_5
LBB1_1:
We also codegen the inner ?: into a diamond:
cvtss2sd LCPI1_0(%rip), %xmm2
cvtss2sd LCPI1_1(%rip), %xmm3
ucomisd %xmm1, %xmm0
ja LBB1_3 # cond_true
LBB1_2: # cond_true
movapd %xmm3, %xmm2
LBB1_3: # cond_true
movapd %xmm2, %xmm0
ret
We should sink the load into xmm3 into the LBB1_2 block. This should
be pretty easy, and will nuke all the copies.
//===---------------------------------------------------------------------===//
This:
#include <algorithm>
inline std::pair<unsigned, bool> full_add(unsigned a, unsigned b)
{ return std::make_pair(a + b, a + b < a); }
bool no_overflow(unsigned a, unsigned b)
{ return !full_add(a, b).second; }
Should compile to:
_Z11no_overflowjj:
addl %edi, %esi
setae %al
ret
on x86-64, not:
__Z11no_overflowjj:
addl %edi, %esi
cmpl %edi, %esi
setae %al
movzbl %al, %eax
ret
//===---------------------------------------------------------------------===//
Re-materialize MOV32r0 etc. with xor instead of changing them to moves if the
condition register is dead. xor reg reg is shorter than mov reg, #0.
//===---------------------------------------------------------------------===//
We aren't matching RMW instructions aggressively
enough. Here's a reduced testcase (more in PR1160):
define void @test(i32* %huge_ptr, i32* %target_ptr) {
%A = load i32* %huge_ptr ; <i32> [#uses=1]
%B = load i32* %target_ptr ; <i32> [#uses=1]
%C = or i32 %A, %B ; <i32> [#uses=1]
store i32 %C, i32* %target_ptr
ret void
}
$ llvm-as < t.ll | llc -march=x86-64
_test:
movl (%rdi), %eax
orl (%rsi), %eax
movl %eax, (%rsi)
ret
That should be something like:
_test:
movl (%rdi), %eax
orl %eax, (%rsi)
ret
//===---------------------------------------------------------------------===//
The following code:
bb114.preheader: ; preds = %cond_next94
%tmp231232 = sext i16 %tmp62 to i32 ; <i32> [#uses=1]
%tmp233 = sub i32 32, %tmp231232 ; <i32> [#uses=1]
%tmp245246 = sext i16 %tmp65 to i32 ; <i32> [#uses=1]
%tmp252253 = sext i16 %tmp68 to i32 ; <i32> [#uses=1]
%tmp254 = sub i32 32, %tmp252253 ; <i32> [#uses=1]
%tmp553554 = bitcast i16* %tmp37 to i8* ; <i8*> [#uses=2]
%tmp583584 = sext i16 %tmp98 to i32 ; <i32> [#uses=1]
%tmp585 = sub i32 32, %tmp583584 ; <i32> [#uses=1]
%tmp614615 = sext i16 %tmp101 to i32 ; <i32> [#uses=1]
%tmp621622 = sext i16 %tmp104 to i32 ; <i32> [#uses=1]
%tmp623 = sub i32 32, %tmp621622 ; <i32> [#uses=1]
br label %bb114
produces:
LBB3_5: # bb114.preheader
movswl -68(%ebp), %eax
movl $32, %ecx
movl %ecx, -80(%ebp)
subl %eax, -80(%ebp)
movswl -52(%ebp), %eax
movl %ecx, -84(%ebp)
subl %eax, -84(%ebp)
movswl -70(%ebp), %eax
movl %ecx, -88(%ebp)
subl %eax, -88(%ebp)
movswl -50(%ebp), %eax
subl %eax, %ecx
movl %ecx, -76(%ebp)
movswl -42(%ebp), %eax
movl %eax, -92(%ebp)
movswl -66(%ebp), %eax
movl %eax, -96(%ebp)
movw $0, -98(%ebp)
This appears to be bad because the RA is not folding the store to the stack
slot into the movl. The above instructions could be:
movl $32, -80(%ebp)
...
movl $32, -84(%ebp)
...
This seems like a cross between remat and spill folding.
This has redundant subtractions of %eax from a stack slot. However, %ecx doesn't
change, so we could simply subtract %eax from %ecx first and then use %ecx (or
vice-versa).
//===---------------------------------------------------------------------===//
For this code:
cond_next603: ; preds = %bb493, %cond_true336, %cond_next599
%v.21050.1 = phi i32 [ %v.21050.0, %cond_next599 ], [ %tmp344, %cond_true336 ], [ %v.2, %bb493 ] ; <i32> [#uses=1]
%maxz.21051.1 = phi i32 [ %maxz.21051.0, %cond_next599 ], [ 0, %cond_true336 ], [ %maxz.2, %bb493 ] ; <i32> [#uses=2]
%cnt.01055.1 = phi i32 [ %cnt.01055.0, %cond_next599 ], [ 0, %cond_true336 ], [ %cnt.0, %bb493 ] ; <i32> [#uses=2]
%byteptr.9 = phi i8* [ %byteptr.12, %cond_next599 ], [ %byteptr.0, %cond_true336 ], [ %byteptr.10, %bb493 ] ; <i8*> [#uses=9]
%bitptr.6 = phi i32 [ %tmp5571104.1, %cond_next599 ], [ %tmp4921049, %cond_true336 ], [ %bitptr.7, %bb493 ] ; <i32> [#uses=4]
%source.5 = phi i32 [ %tmp602, %cond_next599 ], [ %source.0, %cond_true336 ], [ %source.6, %bb493 ] ; <i32> [#uses=7]
%tmp606 = getelementptr %struct.const_tables* @tables, i32 0, i32 0, i32 %cnt.01055.1 ; <i8*> [#uses=1]
%tmp607 = load i8* %tmp606, align 1 ; <i8> [#uses=1]
We produce this:
LBB4_70: # cond_next603
movl -20(%ebp), %esi
movl L_tables$non_lazy_ptr-"L4$pb"(%esi), %esi
However, ICC caches this information before the loop and produces this:
movl 88(%esp), %eax #481.12
//===---------------------------------------------------------------------===//
This code:
%tmp659 = icmp slt i16 %tmp654, 0 ; <i1> [#uses=1]
br i1 %tmp659, label %cond_true662, label %cond_next715
produces this:
testw %cx, %cx
movswl %cx, %esi
jns LBB4_109 # cond_next715
Shark tells us that using %cx in the testw instruction is sub-optimal. It
suggests using the 32-bit register (which is what ICC uses).
//===---------------------------------------------------------------------===//
rdar://5506677 - We compile this:
define i32 @foo(double %x) {
%x14 = bitcast double %x to i64 ; <i64> [#uses=1]
%tmp713 = trunc i64 %x14 to i32 ; <i32> [#uses=1]
%tmp8 = and i32 %tmp713, 2147483647 ; <i32> [#uses=1]
ret i32 %tmp8
}
to:
_foo:
subl $12, %esp
fldl 16(%esp)
fstpl (%esp)
movl $2147483647, %eax
andl (%esp), %eax
addl $12, %esp
#FP_REG_KILL
ret
It would be much better to eliminate the fldl/fstpl by folding the bitcast
into the load SDNode. That would give us:
_foo:
movl $2147483647, %eax
andl 4(%esp), %eax
ret
//===---------------------------------------------------------------------===//
We compile this:
void compare (long long foo) {
if (foo < 4294967297LL)
abort();
}
to:
_compare:
subl $12, %esp
cmpl $0, 16(%esp)
setne %al
movzbw %al, %ax
cmpl $1, 20(%esp)
setg %cl
movzbw %cl, %cx
cmove %ax, %cx
movw %cx, %ax
testb $1, %al
je LBB1_2 # cond_true
(also really horrible code on ppc). This is due to the expand code for 64-bit
compares. GCC produces multiple branches, which is much nicer:
_compare:
pushl %ebp
movl %esp, %ebp
subl $8, %esp
movl 8(%ebp), %eax
movl 12(%ebp), %edx
subl $1, %edx
jg L5
L7:
jl L4
cmpl $0, %eax
jbe L4
L5:
//===---------------------------------------------------------------------===//
Tail call optimization improvements: Tail call optimization currently
pushes all arguments on the top of the stack (their normal place for
non-tail call optimized calls) before moving them to actual stack
slot. This is done to prevent overwriting of parameters (see example
below) that might be used, since the arguments of the callee
overwrites caller's arguments.
example:
int callee(int32, int64);
int caller(int32 arg1, int32 arg2) {
int64 local = arg2 * 2;
return callee(arg2, (int64)local);
}
[arg1] [!arg2 no longer valid since we moved local onto it]
[arg2] -> [(int64)
[RETADDR] local ]
Moving arg1 onto the stack slot of callee function would overwrite
arg2 of the caller.
Possible optimizations:
- Only push those arguments to the top of the stack that are actual
parameters of the caller function and have no local value in the
caller.
In the above example local does not need to be pushed onto the top
of the stack as it is definitely not a caller's function
parameter.
- Analyse the actual parameters of the callee to see which would
overwrite a caller parameter which is used by the callee and only
push them onto the top of the stack.
int callee (int32 arg1, int32 arg2);
int caller (int32 arg1, int32 arg2) {
return callee(arg1,arg2);
}
Here we don't need to write any variables to the top of the stack
since they don't overwrite each other.
int callee (int32 arg1, int32 arg2);
int caller (int32 arg1, int32 arg2) {
return callee(arg2,arg1);
}
Here we need to push the arguments because they overwrite each
other.
Code for lowering directly onto callers arguments:
+ SmallVector<std::pair<unsigned, SDOperand>, 8> RegsToPass;
+ SmallVector<SDOperand, 8> MemOpChains;
+
+ SDOperand FramePtr;
+ SDOperand PtrOff;
+ SDOperand FIN;
+ int FI = 0;
+ // Walk the register/memloc assignments, inserting copies/loads.
+ for (unsigned i = 0, e = ArgLocs.size(); i != e; ++i) {
+ CCValAssign &VA = ArgLocs[i];
+ SDOperand Arg = Op.getOperand(5+2*VA.getValNo());
+
+ ....
+
+ if (VA.isRegLoc()) {
+ RegsToPass.push_back(std::make_pair(VA.getLocReg(), Arg));
+ } else {
+ assert(VA.isMemLoc());
+ // create frame index
+ int32_t Offset = VA.getLocMemOffset()+FPDiff;
+ uint32_t OpSize = (MVT::getSizeInBits(VA.getLocVT())+7)/8;
+ FI = MF.getFrameInfo()->CreateFixedObject(OpSize, Offset);
+ FIN = DAG.getFrameIndex(FI, MVT::i32);
+ // store relative to framepointer
+ MemOpChains.push_back(DAG.getStore(Chain, Arg, FIN, NULL, 0));
+ }
+ }
//===---------------------------------------------------------------------===//
main ()
{
int i = 0;
unsigned long int z = 0;
do {
z -= 0x00004000;
i++;
if (i > 0x00040000)
abort ();
} while (z > 0);
exit (0);
}
gcc compiles this to:
_main:
subl $28, %esp
xorl %eax, %eax
jmp L2
L3:
cmpl $262144, %eax
je L10
L2:
addl $1, %eax
cmpl $262145, %eax
jne L3
call L_abort$stub
L10:
movl $0, (%esp)
call L_exit$stub
llvm:
_main:
subl $12, %esp
movl $1, %eax
movl $16384, %ecx
LBB1_1: # bb
cmpl $262145, %eax
jge LBB1_4 # cond_true
LBB1_2: # cond_next
incl %eax
addl $4294950912, %ecx
cmpl $16384, %ecx
jne LBB1_1 # bb
LBB1_3: # bb11
xorl %eax, %eax
addl $12, %esp
ret
LBB1_4: # cond_true
call L_abort$stub
1. LSR should rewrite the first cmp with induction variable %ecx.
2. DAG combiner should fold
leal 1(%eax), %edx
cmpl $262145, %edx
=>
cmpl $262144, %eax
//===---------------------------------------------------------------------===//
define i64 @test(double %X) {
%Y = fptosi double %X to i64
ret i64 %Y
}
compiles to:
_test:
subl $20, %esp
movsd 24(%esp), %xmm0
movsd %xmm0, 8(%esp)
fldl 8(%esp)
fisttpll (%esp)
movl 4(%esp), %edx
movl (%esp), %eax
addl $20, %esp
#FP_REG_KILL
ret
This should just fldl directly from the input stack slot.
//===---------------------------------------------------------------------===//
This code:
int foo (int x) { return (x & 65535) | 255; }
Should compile into:
_foo:
movzwl 4(%esp), %eax
orb $-1, %al ;; 'orl 255' is also fine :)
ret
instead of:
_foo:
movl $255, %eax
orl 4(%esp), %eax
andl $65535, %eax
ret
//===---------------------------------------------------------------------===//
We're missing an obvious fold of a load into imul:
int test(long a, long b) { return a * b; }
LLVM produces:
_test:
movl 4(%esp), %ecx
movl 8(%esp), %eax
imull %ecx, %eax
ret
vs:
_test:
movl 8(%esp), %eax
imull 4(%esp), %eax
ret
//===---------------------------------------------------------------------===//
We can fold a store into "zeroing a reg". Instead of:
xorl %eax, %eax
movl %eax, 124(%esp)
we should get:
movl $0, 124(%esp)
if the flags of the xor are dead.
//===---------------------------------------------------------------------===//
This testcase misses a read/modify/write opportunity (from PR1425):
void vertical_decompose97iH1(int *b0, int *b1, int *b2, int width){
int i;
for(i=0; i<width; i++)
b1[i] += (1*(b0[i] + b2[i])+0)>>0;
}
We compile it down to:
LBB1_2: # bb
movl (%esi,%edi,4), %ebx
addl (%ecx,%edi,4), %ebx
addl (%edx,%edi,4), %ebx
movl %ebx, (%ecx,%edi,4)
incl %edi
cmpl %eax, %edi
jne LBB1_2 # bb
the inner loop should add to the memory location (%ecx,%edi,4), saving
a mov. Something like:
movl (%esi,%edi,4), %ebx
addl (%edx,%edi,4), %ebx
addl %ebx, (%ecx,%edi,4)
Here is another interesting example:
void vertical_compose97iH1(int *b0, int *b1, int *b2, int width){
int i;
for(i=0; i<width; i++)
b1[i] -= (1*(b0[i] + b2[i])+0)>>0;
}
We miss the r/m/w opportunity here by using 2 subs instead of an add+sub[mem]:
LBB9_2: # bb
movl (%ecx,%edi,4), %ebx
subl (%esi,%edi,4), %ebx
subl (%edx,%edi,4), %ebx
movl %ebx, (%ecx,%edi,4)
incl %edi
cmpl %eax, %edi
jne LBB9_2 # bb
Additionally, LSR should rewrite the exit condition of these loops to use
a stride-4 IV, would would allow all the scales in the loop to go away.
This would result in smaller code and more efficient microops.
//===---------------------------------------------------------------------===//