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2c3514ae0d
On Mips, frame pointer points to the same side of the frame as the stack pointer. This function is used to decide where to put register scavenging spill slot. So far, it was put on the wrong side of the frame, and thus it was too far away from $fp when frame was larger than 2^15 bytes. Patch by Vladimir Radosavljevic. http://reviews.llvm.org/D8895 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237153 91177308-0d34-0410-b5e6-96231b3b80d8 |
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AArch64 | ||
ARM | ||
BPF | ||
CPP | ||
Generic | ||
Hexagon | ||
Inputs | ||
Mips | ||
MSP430 | ||
NVPTX | ||
PowerPC | ||
R600 | ||
SPARC | ||
SystemZ | ||
Thumb | ||
Thumb2 | ||
WinEH | ||
X86 | ||
XCore |