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https://github.com/c64scene-ar/llvm-6502.git
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7ed47a1335
discussion of this change. Boy are my fingers tired. ;-) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45411 91177308-0d34-0410-b5e6-96231b3b80d8
155 lines
5.0 KiB
C++
155 lines
5.0 KiB
C++
//===- llvm/Analysis/Interval.h - Interval Class Declaration ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the Interval class, which
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// represents a set of CFG nodes and is a portion of an interval partition.
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//
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// Intervals have some interesting and useful properties, including the
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// following:
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// 1. The header node of an interval dominates all of the elements of the
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// interval
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_INTERVAL_H
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#define LLVM_INTERVAL_H
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#include "llvm/ADT/GraphTraits.h"
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#include <vector>
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#include <iosfwd>
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namespace llvm {
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class BasicBlock;
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//===----------------------------------------------------------------------===//
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//
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/// Interval Class - An Interval is a set of nodes defined such that every node
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/// in the interval has all of its predecessors in the interval (except for the
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/// header)
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///
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class Interval {
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/// HeaderNode - The header BasicBlock, which dominates all BasicBlocks in this
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/// interval. Also, any loops in this interval must go through the HeaderNode.
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///
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BasicBlock *HeaderNode;
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public:
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typedef std::vector<BasicBlock*>::iterator succ_iterator;
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typedef std::vector<BasicBlock*>::iterator pred_iterator;
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typedef std::vector<BasicBlock*>::iterator node_iterator;
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inline Interval(BasicBlock *Header) : HeaderNode(Header) {
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Nodes.push_back(Header);
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}
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inline Interval(const Interval &I) // copy ctor
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: HeaderNode(I.HeaderNode), Nodes(I.Nodes), Successors(I.Successors) {}
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inline BasicBlock *getHeaderNode() const { return HeaderNode; }
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/// Nodes - The basic blocks in this interval.
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///
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std::vector<BasicBlock*> Nodes;
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/// Successors - List of BasicBlocks that are reachable directly from nodes in
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/// this interval, but are not in the interval themselves.
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/// These nodes necessarily must be header nodes for other intervals.
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///
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std::vector<BasicBlock*> Successors;
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/// Predecessors - List of BasicBlocks that have this Interval's header block
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/// as one of their successors.
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///
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std::vector<BasicBlock*> Predecessors;
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/// contains - Find out if a basic block is in this interval
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inline bool contains(BasicBlock *BB) const {
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for (unsigned i = 0; i < Nodes.size(); ++i)
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if (Nodes[i] == BB) return true;
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return false;
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// I don't want the dependency on <algorithm>
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//return find(Nodes.begin(), Nodes.end(), BB) != Nodes.end();
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}
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/// isSuccessor - find out if a basic block is a successor of this Interval
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inline bool isSuccessor(BasicBlock *BB) const {
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for (unsigned i = 0; i < Successors.size(); ++i)
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if (Successors[i] == BB) return true;
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return false;
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// I don't want the dependency on <algorithm>
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//return find(Successors.begin(), Successors.end(), BB) != Successors.end();
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}
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/// Equality operator. It is only valid to compare two intervals from the
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/// same partition, because of this, all we have to check is the header node
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/// for equality.
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///
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inline bool operator==(const Interval &I) const {
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return HeaderNode == I.HeaderNode;
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}
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/// isLoop - Find out if there is a back edge in this interval...
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bool isLoop() const;
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/// print - Show contents in human readable format...
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void print(std::ostream &O) const;
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void print(std::ostream *O) const { if (O) print(*O); }
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};
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/// succ_begin/succ_end - define methods so that Intervals may be used
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/// just like BasicBlocks can with the succ_* functions, and *::succ_iterator.
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///
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inline Interval::succ_iterator succ_begin(Interval *I) {
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return I->Successors.begin();
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}
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inline Interval::succ_iterator succ_end(Interval *I) {
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return I->Successors.end();
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}
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/// pred_begin/pred_end - define methods so that Intervals may be used
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/// just like BasicBlocks can with the pred_* functions, and *::pred_iterator.
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///
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inline Interval::pred_iterator pred_begin(Interval *I) {
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return I->Predecessors.begin();
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}
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inline Interval::pred_iterator pred_end(Interval *I) {
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return I->Predecessors.end();
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}
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template <> struct GraphTraits<Interval*> {
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typedef Interval NodeType;
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typedef Interval::succ_iterator ChildIteratorType;
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static NodeType *getEntryNode(Interval *I) { return I; }
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/// nodes_iterator/begin/end - Allow iteration over all nodes in the graph
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static inline ChildIteratorType child_begin(NodeType *N) {
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return succ_begin(N);
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}
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static inline ChildIteratorType child_end(NodeType *N) {
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return succ_end(N);
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}
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};
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template <> struct GraphTraits<Inverse<Interval*> > {
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typedef Interval NodeType;
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typedef Interval::pred_iterator ChildIteratorType;
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static NodeType *getEntryNode(Inverse<Interval *> G) { return G.Graph; }
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static inline ChildIteratorType child_begin(NodeType *N) {
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return pred_begin(N);
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}
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static inline ChildIteratorType child_end(NodeType *N) {
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return pred_end(N);
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}
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};
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} // End llvm namespace
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#endif
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