llvm-6502/include/llvm/Analysis/Dominators.h
2007-10-17 02:03:17 +00:00

720 lines
24 KiB
C++

//===- llvm/Analysis/Dominators.h - Dominator Info Calculation --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the following classes:
// 1. DominatorTree: Represent dominators as an explicit tree structure.
// 2. DominanceFrontier: Calculate and hold the dominance frontier for a
// function.
//
// These data structures are listed in increasing order of complexity. It
// takes longer to calculate the dominator frontier, for example, than the
// DominatorTree mapping.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_DOMINATORS_H
#define LLVM_ANALYSIS_DOMINATORS_H
#include "llvm/Pass.h"
#include "llvm/Instruction.h"
#include "llvm/Instructions.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Support/Compiler.h"
#include <algorithm>
#include <set>
namespace llvm {
template <typename GraphType> struct GraphTraits;
//===----------------------------------------------------------------------===//
/// DominatorBase - Base class that other, more interesting dominator analyses
/// inherit from.
///
template <class NodeT>
class DominatorBase : public FunctionPass {
protected:
std::vector<NodeT*> Roots;
const bool IsPostDominators;
inline DominatorBase(intptr_t ID, bool isPostDom) :
FunctionPass(ID), Roots(), IsPostDominators(isPostDom) {}
public:
/// getRoots - Return the root blocks of the current CFG. This may include
/// multiple blocks if we are computing post dominators. For forward
/// dominators, this will always be a single block (the entry node).
///
inline const std::vector<NodeT*> &getRoots() const { return Roots; }
/// isPostDominator - Returns true if analysis based of postdoms
///
bool isPostDominator() const { return IsPostDominators; }
};
//===----------------------------------------------------------------------===//
// DomTreeNode - Dominator Tree Node
template<class NodeT> class DominatorTreeBase;
class PostDominatorTree;
class MachineBasicBlock;
template <class NodeT>
class DomTreeNodeBase {
NodeT *TheBB;
DomTreeNodeBase<NodeT> *IDom;
std::vector<DomTreeNodeBase<NodeT> *> Children;
int DFSNumIn, DFSNumOut;
template<class N> friend class DominatorTreeBase;
friend class PostDominatorTree;
public:
typedef typename std::vector<DomTreeNodeBase<NodeT> *>::iterator iterator;
typedef typename std::vector<DomTreeNodeBase<NodeT> *>::const_iterator
const_iterator;
iterator begin() { return Children.begin(); }
iterator end() { return Children.end(); }
const_iterator begin() const { return Children.begin(); }
const_iterator end() const { return Children.end(); }
NodeT *getBlock() const { return TheBB; }
DomTreeNodeBase<NodeT> *getIDom() const { return IDom; }
const std::vector<DomTreeNodeBase<NodeT>*> &getChildren() const {
return Children;
}
DomTreeNodeBase(NodeT *BB, DomTreeNodeBase<NodeT> *iDom)
: TheBB(BB), IDom(iDom), DFSNumIn(-1), DFSNumOut(-1) { }
DomTreeNodeBase<NodeT> *addChild(DomTreeNodeBase<NodeT> *C) {
Children.push_back(C);
return C;
}
void setIDom(DomTreeNodeBase<NodeT> *NewIDom) {
assert(IDom && "No immediate dominator?");
if (IDom != NewIDom) {
std::vector<DomTreeNodeBase<BasicBlock>*>::iterator I =
std::find(IDom->Children.begin(), IDom->Children.end(), this);
assert(I != IDom->Children.end() &&
"Not in immediate dominator children set!");
// I am no longer your child...
IDom->Children.erase(I);
// Switch to new dominator
IDom = NewIDom;
IDom->Children.push_back(this);
}
}
/// getDFSNumIn/getDFSNumOut - These are an internal implementation detail, do
/// not call them.
unsigned getDFSNumIn() const { return DFSNumIn; }
unsigned getDFSNumOut() const { return DFSNumOut; }
private:
// Return true if this node is dominated by other. Use this only if DFS info
// is valid.
bool DominatedBy(const DomTreeNodeBase<NodeT> *other) const {
return this->DFSNumIn >= other->DFSNumIn &&
this->DFSNumOut <= other->DFSNumOut;
}
};
EXTERN_TEMPLATE_INSTANTIATION(class DomTreeNodeBase<BasicBlock>);
template<class NodeT>
static std::ostream &operator<<(std::ostream &o,
const DomTreeNodeBase<NodeT> *Node) {
if (Node->getBlock())
WriteAsOperand(o, Node->getBlock(), false);
else
o << " <<exit node>>";
o << " {" << Node->getDFSNumIn() << "," << Node->getDFSNumOut() << "}";
return o << "\n";
}
template<class NodeT>
static void PrintDomTree(const DomTreeNodeBase<NodeT> *N, std::ostream &o,
unsigned Lev) {
o << std::string(2*Lev, ' ') << "[" << Lev << "] " << N;
for (typename DomTreeNodeBase<NodeT>::const_iterator I = N->begin(),
E = N->end(); I != E; ++I)
PrintDomTree<NodeT>(*I, o, Lev+1);
}
typedef DomTreeNodeBase<BasicBlock> DomTreeNode;
typedef DomTreeNodeBase<MachineBasicBlock> MachineDomTreeNode;
//===----------------------------------------------------------------------===//
/// DominatorTree - Calculate the immediate dominator tree for a function.
///
template<class N, class GraphT>
void Split(DominatorTreeBase<typename GraphT::NodeType>& DT,
typename GraphT::NodeType* NewBB);
template<class NodeT>
class DominatorTreeBase : public DominatorBase<NodeT> {
protected:
typedef DenseMap<NodeT*, DomTreeNodeBase<NodeT>*> DomTreeNodeMapType;
DomTreeNodeMapType DomTreeNodes;
DomTreeNodeBase<NodeT> *RootNode;
bool DFSInfoValid;
unsigned int SlowQueries;
// Information record used during immediate dominators computation.
struct InfoRec {
unsigned Semi;
unsigned Size;
NodeT *Label, *Parent, *Child, *Ancestor;
std::vector<NodeT*> Bucket;
InfoRec() : Semi(0), Size(0), Label(0), Parent(0), Child(0), Ancestor(0) {}
};
DenseMap<NodeT*, NodeT*> IDoms;
// Vertex - Map the DFS number to the BasicBlock*
std::vector<NodeT*> Vertex;
// Info - Collection of information used during the computation of idoms.
DenseMap<NodeT*, InfoRec> Info;
void reset() {
for (typename DomTreeNodeMapType::iterator I = this->DomTreeNodes.begin(),
E = DomTreeNodes.end(); I != E; ++I)
delete I->second;
DomTreeNodes.clear();
IDoms.clear();
this->Roots.clear();
Vertex.clear();
RootNode = 0;
}
public:
DominatorTreeBase(intptr_t ID, bool isPostDom)
: DominatorBase<NodeT>(ID, isPostDom), DFSInfoValid(false), SlowQueries(0) {}
~DominatorTreeBase() { reset(); }
virtual void releaseMemory() { reset(); }
/// getNode - return the (Post)DominatorTree node for the specified basic
/// block. This is the same as using operator[] on this class.
///
inline DomTreeNodeBase<NodeT> *getNode(NodeT *BB) const {
typename DomTreeNodeMapType::const_iterator I = DomTreeNodes.find(BB);
return I != DomTreeNodes.end() ? I->second : 0;
}
inline DomTreeNodeBase<NodeT> *operator[](NodeT *BB) const {
return getNode(BB);
}
/// getRootNode - This returns the entry node for the CFG of the function. If
/// this tree represents the post-dominance relations for a function, however,
/// this root may be a node with the block == NULL. This is the case when
/// there are multiple exit nodes from a particular function. Consumers of
/// post-dominance information must be capable of dealing with this
/// possibility.
///
DomTreeNodeBase<NodeT> *getRootNode() { return RootNode; }
const DomTreeNodeBase<NodeT> *getRootNode() const { return RootNode; }
/// properlyDominates - Returns true iff this dominates N and this != N.
/// Note that this is not a constant time operation!
///
bool properlyDominates(const DomTreeNodeBase<NodeT> *A,
DomTreeNodeBase<NodeT> *B) const {
if (A == 0 || B == 0) return false;
return dominatedBySlowTreeWalk(A, B);
}
inline bool properlyDominates(NodeT *A, NodeT *B) {
return properlyDominates(getNode(A), getNode(B));
}
bool dominatedBySlowTreeWalk(const DomTreeNodeBase<NodeT> *A,
const DomTreeNodeBase<NodeT> *B) const {
const DomTreeNodeBase<NodeT> *IDom;
if (A == 0 || B == 0) return false;
while ((IDom = B->getIDom()) != 0 && IDom != A && IDom != B)
B = IDom; // Walk up the tree
return IDom != 0;
}
/// isReachableFromEntry - Return true if A is dominated by the entry
/// block of the function containing it.
const bool isReachableFromEntry(NodeT* A) {
assert (!this->isPostDominator()
&& "This is not implemented for post dominators");
return dominates(&A->getParent()->getEntryBlock(), A);
}
/// dominates - Returns true iff A dominates B. Note that this is not a
/// constant time operation!
///
inline bool dominates(const DomTreeNodeBase<NodeT> *A,
DomTreeNodeBase<NodeT> *B) {
if (B == A)
return true; // A node trivially dominates itself.
if (A == 0 || B == 0)
return false;
if (DFSInfoValid)
return B->DominatedBy(A);
// If we end up with too many slow queries, just update the
// DFS numbers on the theory that we are going to keep querying.
SlowQueries++;
if (SlowQueries > 32) {
updateDFSNumbers();
return B->DominatedBy(A);
}
return dominatedBySlowTreeWalk(A, B);
}
inline bool dominates(NodeT *A, NodeT *B) {
if (A == B)
return true;
return dominates(getNode(A), getNode(B));
}
/// findNearestCommonDominator - Find nearest common dominator basic block
/// for basic block A and B. If there is no such block then return NULL.
NodeT *findNearestCommonDominator(NodeT *A, NodeT *B) {
assert (!this->isPostDominator()
&& "This is not implemented for post dominators");
assert (A->getParent() == B->getParent()
&& "Two blocks are not in same function");
// If either A or B is a entry block then it is nearest common dominator.
NodeT &Entry = A->getParent()->getEntryBlock();
if (A == &Entry || B == &Entry)
return &Entry;
// If B dominates A then B is nearest common dominator.
if (dominates(B, A))
return B;
// If A dominates B then A is nearest common dominator.
if (dominates(A, B))
return A;
DomTreeNodeBase<NodeT> *NodeA = getNode(A);
DomTreeNodeBase<NodeT> *NodeB = getNode(B);
// Collect NodeA dominators set.
SmallPtrSet<DomTreeNodeBase<NodeT>*, 16> NodeADoms;
NodeADoms.insert(NodeA);
DomTreeNodeBase<NodeT> *IDomA = NodeA->getIDom();
while (IDomA) {
NodeADoms.insert(IDomA);
IDomA = IDomA->getIDom();
}
// Walk NodeB immediate dominators chain and find common dominator node.
DomTreeNodeBase<NodeT> *IDomB = NodeB->getIDom();
while(IDomB) {
if (NodeADoms.count(IDomB) != 0)
return IDomB->getBlock();
IDomB = IDomB->getIDom();
}
return NULL;
}
// dominates - Return true if A dominates B. This performs the
// special checks necessary if A and B are in the same basic block.
bool dominates(Instruction *A, Instruction *B) {
NodeT *BBA = A->getParent(), *BBB = B->getParent();
if (BBA != BBB) return this->dominates(BBA, BBB);
// It is not possible to determine dominance between two PHI nodes
// based on their ordering.
if (isa<PHINode>(A) && isa<PHINode>(B))
return false;
// Loop through the basic block until we find A or B.
typename NodeT::iterator I = BBA->begin();
for (; &*I != A && &*I != B; ++I) /*empty*/;
if(!this->IsPostDominators) {
// A dominates B if it is found first in the basic block.
return &*I == A;
} else {
// A post-dominates B if B is found first in the basic block.
return &*I == B;
}
}
//===--------------------------------------------------------------------===//
// API to update (Post)DominatorTree information based on modifications to
// the CFG...
/// addNewBlock - Add a new node to the dominator tree information. This
/// creates a new node as a child of DomBB dominator node,linking it into
/// the children list of the immediate dominator.
DomTreeNodeBase<NodeT> *addNewBlock(NodeT *BB, NodeT *DomBB) {
assert(getNode(BB) == 0 && "Block already in dominator tree!");
DomTreeNodeBase<NodeT> *IDomNode = getNode(DomBB);
assert(IDomNode && "Not immediate dominator specified for block!");
DFSInfoValid = false;
return DomTreeNodes[BB] =
IDomNode->addChild(new DomTreeNode(BB, IDomNode));
}
/// changeImmediateDominator - This method is used to update the dominator
/// tree information when a node's immediate dominator changes.
///
void changeImmediateDominator(DomTreeNodeBase<NodeT> *N,
DomTreeNodeBase<NodeT> *NewIDom) {
assert(N && NewIDom && "Cannot change null node pointers!");
DFSInfoValid = false;
N->setIDom(NewIDom);
}
void changeImmediateDominator(NodeT *BB, NodeT *NewBB) {
changeImmediateDominator(getNode(BB), getNode(NewBB));
}
/// eraseNode - Removes a node from the dominator tree. Block must not
/// domiante any other blocks. Removes node from its immediate dominator's
/// children list. Deletes dominator node associated with basic block BB.
void eraseNode(NodeT *BB) {
DomTreeNodeBase<NodeT> *Node = getNode(BB);
assert (Node && "Removing node that isn't in dominator tree.");
assert (Node->getChildren().empty() && "Node is not a leaf node.");
// Remove node from immediate dominator's children list.
DomTreeNodeBase<NodeT> *IDom = Node->getIDom();
if (IDom) {
typename std::vector<DomTreeNodeBase<NodeT>*>::iterator I =
std::find(IDom->Children.begin(), IDom->Children.end(), Node);
assert(I != IDom->Children.end() &&
"Not in immediate dominator children set!");
// I am no longer your child...
IDom->Children.erase(I);
}
DomTreeNodes.erase(BB);
delete Node;
}
/// removeNode - Removes a node from the dominator tree. Block must not
/// dominate any other blocks. Invalidates any node pointing to removed
/// block.
void removeNode(NodeT *BB) {
assert(getNode(BB) && "Removing node that isn't in dominator tree.");
DomTreeNodes.erase(BB);
}
/// print - Convert to human readable form
///
virtual void print(std::ostream &o, const Module* ) const {
o << "=============================--------------------------------\n";
o << "Inorder Dominator Tree: ";
if (this->DFSInfoValid)
o << "DFSNumbers invalid: " << SlowQueries << " slow queries.";
o << "\n";
PrintDomTree<NodeT>(getRootNode(), o, 1);
}
void print(std::ostream *OS, const Module* M = 0) const {
if (OS) print(*OS, M);
}
virtual void dump() {
print(llvm::cerr);
}
protected:
template<class GraphT>
friend void Compress(DominatorTreeBase<typename GraphT::NodeType>& DT,
typename GraphT::NodeType* VIn);
template<class GraphT>
friend typename GraphT::NodeType* Eval(
DominatorTreeBase<typename GraphT::NodeType>& DT,
typename GraphT::NodeType* V);
template<class GraphT>
friend void Link(DominatorTreeBase<typename GraphT::NodeType>& DT,
typename GraphT::NodeType* V,
typename GraphT::NodeType* W,
typename DominatorTreeBase<typename GraphT::NodeType>::InfoRec &WInfo);
template<class GraphT>
friend unsigned DFSPass(DominatorTreeBase<typename GraphT::NodeType>& DT,
typename GraphT::NodeType* V,
unsigned N);
template<class N, class GraphT>
friend void Calculate(DominatorTreeBase<typename GraphT::NodeType>& DT,
Function& F);
template<class N, class GraphT>
friend void Split(DominatorTreeBase<typename GraphT::NodeType>& DT,
typename GraphT::NodeType* NewBB);
public:
/// splitBlock - BB is split and now it has one successor. Update dominator
/// tree to reflect this change.
void splitBlock(NodeT* NewBB) {
if (this->IsPostDominators)
Split<Inverse<NodeT*>, GraphTraits<Inverse<NodeT*> > >(*this, NewBB);
else
Split<NodeT*, GraphTraits<NodeT*> >(*this, NewBB);
}
protected:
/// updateDFSNumbers - Assign In and Out numbers to the nodes while walking
/// dominator tree in dfs order.
void updateDFSNumbers() {
unsigned DFSNum = 0;
SmallVector<std::pair<DomTreeNodeBase<NodeT>*,
typename DomTreeNodeBase<NodeT>::iterator>, 32> WorkStack;
for (unsigned i = 0, e = this->Roots.size(); i != e; ++i) {
DomTreeNodeBase<NodeT> *ThisRoot = getNode(this->Roots[i]);
WorkStack.push_back(std::make_pair(ThisRoot, ThisRoot->begin()));
ThisRoot->DFSNumIn = DFSNum++;
while (!WorkStack.empty()) {
DomTreeNodeBase<NodeT> *Node = WorkStack.back().first;
typename DomTreeNodeBase<NodeT>::iterator ChildIt =
WorkStack.back().second;
// If we visited all of the children of this node, "recurse" back up the
// stack setting the DFOutNum.
if (ChildIt == Node->end()) {
Node->DFSNumOut = DFSNum++;
WorkStack.pop_back();
} else {
// Otherwise, recursively visit this child.
DomTreeNodeBase<NodeT> *Child = *ChildIt;
++WorkStack.back().second;
WorkStack.push_back(std::make_pair(Child, Child->begin()));
Child->DFSNumIn = DFSNum++;
}
}
}
SlowQueries = 0;
DFSInfoValid = true;
}
DomTreeNodeBase<NodeT> *getNodeForBlock(NodeT *BB) {
if (DomTreeNodeBase<NodeT> *BBNode = this->DomTreeNodes[BB])
return BBNode;
// Haven't calculated this node yet? Get or calculate the node for the
// immediate dominator.
NodeT *IDom = getIDom(BB);
DomTreeNodeBase<NodeT> *IDomNode = getNodeForBlock(IDom);
// Add a new tree node for this BasicBlock, and link it as a child of
// IDomNode
DomTreeNodeBase<NodeT> *C = new DomTreeNodeBase<NodeT>(BB, IDomNode);
return this->DomTreeNodes[BB] = IDomNode->addChild(C);
}
inline NodeT *getIDom(NodeT *BB) const {
typename DenseMap<NodeT*, NodeT*>::const_iterator I = IDoms.find(BB);
return I != IDoms.end() ? I->second : 0;
}
};
EXTERN_TEMPLATE_INSTANTIATION(class DominatorTreeBase<BasicBlock>);
//===-------------------------------------
/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
/// compute a normal dominator tree.
///
class DominatorTree : public DominatorTreeBase<BasicBlock> {
public:
static char ID; // Pass ID, replacement for typeid
DominatorTree() : DominatorTreeBase<BasicBlock>(intptr_t(&ID), false) {}
BasicBlock *getRoot() const {
assert(Roots.size() == 1 && "Should always have entry node!");
return Roots[0];
}
virtual bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
}
};
//===-------------------------------------
/// DominatorTree GraphTraits specialization so the DominatorTree can be
/// iterable by generic graph iterators.
///
template <> struct GraphTraits<DomTreeNode *> {
typedef DomTreeNode NodeType;
typedef NodeType::iterator ChildIteratorType;
static NodeType *getEntryNode(NodeType *N) {
return N;
}
static inline ChildIteratorType child_begin(NodeType* N) {
return N->begin();
}
static inline ChildIteratorType child_end(NodeType* N) {
return N->end();
}
};
template <> struct GraphTraits<DominatorTree*>
: public GraphTraits<DomTreeNode *> {
static NodeType *getEntryNode(DominatorTree *DT) {
return DT->getRootNode();
}
};
//===----------------------------------------------------------------------===//
/// DominanceFrontierBase - Common base class for computing forward and inverse
/// dominance frontiers for a function.
///
class DominanceFrontierBase : public DominatorBase<BasicBlock> {
public:
typedef std::set<BasicBlock*> DomSetType; // Dom set for a bb
typedef std::map<BasicBlock*, DomSetType> DomSetMapType; // Dom set map
protected:
DomSetMapType Frontiers;
public:
DominanceFrontierBase(intptr_t ID, bool isPostDom)
: DominatorBase<BasicBlock>(ID, isPostDom) {}
virtual void releaseMemory() { Frontiers.clear(); }
// Accessor interface:
typedef DomSetMapType::iterator iterator;
typedef DomSetMapType::const_iterator const_iterator;
iterator begin() { return Frontiers.begin(); }
const_iterator begin() const { return Frontiers.begin(); }
iterator end() { return Frontiers.end(); }
const_iterator end() const { return Frontiers.end(); }
iterator find(BasicBlock *B) { return Frontiers.find(B); }
const_iterator find(BasicBlock *B) const { return Frontiers.find(B); }
void addBasicBlock(BasicBlock *BB, const DomSetType &frontier) {
assert(find(BB) == end() && "Block already in DominanceFrontier!");
Frontiers.insert(std::make_pair(BB, frontier));
}
/// removeBlock - Remove basic block BB's frontier.
void removeBlock(BasicBlock *BB) {
assert(find(BB) != end() && "Block is not in DominanceFrontier!");
for (iterator I = begin(), E = end(); I != E; ++I)
I->second.erase(BB);
Frontiers.erase(BB);
}
void addToFrontier(iterator I, BasicBlock *Node) {
assert(I != end() && "BB is not in DominanceFrontier!");
I->second.insert(Node);
}
void removeFromFrontier(iterator I, BasicBlock *Node) {
assert(I != end() && "BB is not in DominanceFrontier!");
assert(I->second.count(Node) && "Node is not in DominanceFrontier of BB");
I->second.erase(Node);
}
/// print - Convert to human readable form
///
virtual void print(std::ostream &OS, const Module* = 0) const;
void print(std::ostream *OS, const Module* M = 0) const {
if (OS) print(*OS, M);
}
virtual void dump();
};
//===-------------------------------------
/// DominanceFrontier Class - Concrete subclass of DominanceFrontierBase that is
/// used to compute a forward dominator frontiers.
///
class DominanceFrontier : public DominanceFrontierBase {
public:
static char ID; // Pass ID, replacement for typeid
DominanceFrontier() :
DominanceFrontierBase(intptr_t(&ID), false) {}
BasicBlock *getRoot() const {
assert(Roots.size() == 1 && "Should always have entry node!");
return Roots[0];
}
virtual bool runOnFunction(Function &) {
Frontiers.clear();
DominatorTree &DT = getAnalysis<DominatorTree>();
Roots = DT.getRoots();
assert(Roots.size() == 1 && "Only one entry block for forward domfronts!");
calculate(DT, DT[Roots[0]]);
return false;
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<DominatorTree>();
}
/// splitBlock - BB is split and now it has one successor. Update dominance
/// frontier to reflect this change.
void splitBlock(BasicBlock *BB);
/// BasicBlock BB's new dominator is NewBB. Update BB's dominance frontier
/// to reflect this change.
void changeImmediateDominator(BasicBlock *BB, BasicBlock *NewBB,
DominatorTree *DT) {
// NewBB is now dominating BB. Which means BB's dominance
// frontier is now part of NewBB's dominance frontier. However, BB
// itself is not member of NewBB's dominance frontier.
DominanceFrontier::iterator NewDFI = find(NewBB);
DominanceFrontier::iterator DFI = find(BB);
DominanceFrontier::DomSetType BBSet = DFI->second;
for (DominanceFrontier::DomSetType::iterator BBSetI = BBSet.begin(),
BBSetE = BBSet.end(); BBSetI != BBSetE; ++BBSetI) {
BasicBlock *DFMember = *BBSetI;
// Insert only if NewBB dominates DFMember.
if (!DT->dominates(NewBB, DFMember))
NewDFI->second.insert(DFMember);
}
NewDFI->second.erase(BB);
}
private:
const DomSetType &calculate(const DominatorTree &DT,
const DomTreeNode *Node);
};
} // End llvm namespace
#endif