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https://github.com/c64scene-ar/llvm-6502.git
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This affects new intrinsics only. What surprises me is that v32i8 still works. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212831 91177308-0d34-0410-b5e6-96231b3b80d8
50 lines
2.4 KiB
LLVM
50 lines
2.4 KiB
LLVM
;RUN: llc < %s -march=r600 -mcpu=verde -verify-machineinstrs | FileCheck %s
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;CHECK-LABEL: @image_load
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;CHECK: IMAGE_LOAD {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}
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define void @image_load() #0 {
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main_body:
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%r = call <4 x float> @llvm.SI.image.load.v4i32(<4 x i32> undef, <8 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
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%r0 = extractelement <4 x float> %r, i32 0
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%r1 = extractelement <4 x float> %r, i32 1
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%r2 = extractelement <4 x float> %r, i32 2
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%r3 = extractelement <4 x float> %r, i32 3
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call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r2, float %r3)
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ret void
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}
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;CHECK-LABEL: @image_load_mip
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;CHECK: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}
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define void @image_load_mip() #0 {
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main_body:
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%r = call <4 x float> @llvm.SI.image.load.mip.v4i32(<4 x i32> undef, <8 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
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%r0 = extractelement <4 x float> %r, i32 0
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%r1 = extractelement <4 x float> %r, i32 1
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%r2 = extractelement <4 x float> %r, i32 2
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%r3 = extractelement <4 x float> %r, i32 3
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call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r2, float %r3)
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ret void
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}
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;CHECK-LABEL: @getresinfo
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;CHECK: IMAGE_GET_RESINFO {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}
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define void @getresinfo() #0 {
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main_body:
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%r = call <4 x float> @llvm.SI.getresinfo.i32(i32 undef, <8 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
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%r0 = extractelement <4 x float> %r, i32 0
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%r1 = extractelement <4 x float> %r, i32 1
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%r2 = extractelement <4 x float> %r, i32 2
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%r3 = extractelement <4 x float> %r, i32 3
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call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r2, float %r3)
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ret void
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}
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declare <4 x float> @llvm.SI.image.load.v4i32(<4 x i32>, <8 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) #1
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declare <4 x float> @llvm.SI.image.load.mip.v4i32(<4 x i32>, <8 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) #1
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declare <4 x float> @llvm.SI.getresinfo.i32(i32, <8 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) #1
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declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
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attributes #0 = { "ShaderType"="0" }
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attributes #1 = { nounwind readnone }
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