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b0b53491ef
This is a short term workaround. The current solution is for the JIT memory manager to manage code and data memory separately. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58688 91177308-0d34-0410-b5e6-96231b3b80d8
123 lines
4.6 KiB
C++
123 lines
4.6 KiB
C++
//===- ARMJITInfo.h - ARM implementation of the JIT interface --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the ARMJITInfo class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef ARMJITINFO_H
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#define ARMJITINFO_H
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#include "llvm/Target/TargetJITInfo.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallVector.h"
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namespace llvm {
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class ARMTargetMachine;
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class ARMJITInfo : public TargetJITInfo {
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ARMTargetMachine &TM;
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// MCPEs - List of the constant pool entries for the current machine
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// function that's being processed.
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const std::vector<MachineConstantPoolEntry> *MCPEs;
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// ConstPoolId2AddrMap - A map from constant pool ids to the corresponding
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// CONSTPOOL_ENTRY addresses.
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SmallVector<intptr_t, 32> ConstPoolId2AddrMap;
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// PCLabelMap - A map from PC labels to addresses.
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DenseMap<unsigned, intptr_t> PCLabelMap;
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public:
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explicit ARMJITInfo(ARMTargetMachine &tm) : TM(tm) { useGOT = false; }
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/// replaceMachineCodeForFunction - Make it so that calling the function
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/// whose machine code is at OLD turns into a call to NEW, perhaps by
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/// overwriting OLD with a branch to NEW. This is used for self-modifying
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/// code.
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///
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virtual void replaceMachineCodeForFunction(void *Old, void *New);
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/// emitFunctionStub - Use the specified MachineCodeEmitter object to emit a
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/// small native function that simply calls the function at the specified
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/// address.
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virtual void *emitFunctionStub(const Function* F, void *Fn,
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MachineCodeEmitter &MCE);
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/// getLazyResolverFunction - Expose the lazy resolver to the JIT.
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virtual LazyResolverFn getLazyResolverFunction(JITCompilerFn);
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/// relocate - Before the JIT can run a block of code that has been emitted,
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/// it must rewrite the code to contain the actual addresses of any
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/// referenced global symbols.
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virtual void relocate(void *Function, MachineRelocation *MR,
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unsigned NumRelocs, unsigned char* GOTBase);
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/// hasCustomConstantPool - Allows a target to specify that constant
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/// pool address resolution is handled by the target.
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virtual bool hasCustomConstantPool() const { return true; }
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/// allocateSeparateGVMemory - If true, globals should be placed in
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/// separately allocated heap memory rather than in the same
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/// code memory allocated by MachineCodeEmitter.
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virtual bool allocateSeparateGVMemory() const {
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#ifdef __APPLE__
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return true;
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#else
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return false;
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#endif
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}
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/// Initialize - Initialize internal stage. Get the list of constant pool
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/// Resize constant pool ids to CONSTPOOL_ENTRY addresses map.
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void Initialize(const std::vector<MachineConstantPoolEntry> *mcpes) {
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MCPEs = mcpes;
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ConstPoolId2AddrMap.resize(MCPEs->size());
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}
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/// getConstantPoolEntryAddr - The ARM target puts all constant
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/// pool entries into constant islands. Resolve the constant pool index
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/// into the address where the constant is stored.
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intptr_t getConstantPoolEntryAddr(unsigned CPI) const {
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assert(CPI < ConstPoolId2AddrMap.size());
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return ConstPoolId2AddrMap[CPI];
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}
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/// addConstantPoolEntryAddr - Map a Constant Pool Index (CPI) to the address
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/// where its associated value is stored. When relocations are processed,
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/// this value will be used to resolve references to the constant.
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void addConstantPoolEntryAddr(unsigned CPI, intptr_t Addr) {
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assert(CPI < ConstPoolId2AddrMap.size());
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ConstPoolId2AddrMap[CPI] = Addr;
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}
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/// getPCLabelAddr - Retrieve the address of the PC label of the specified id.
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intptr_t getPCLabelAddr(unsigned Id) const {
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DenseMap<unsigned, intptr_t>::const_iterator I = PCLabelMap.find(Id);
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assert(I != PCLabelMap.end());
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return I->second;
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}
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/// addPCLabelAddr - Remember the address of the specified PC label.
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void addPCLabelAddr(unsigned Id, intptr_t Addr) {
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PCLabelMap.insert(std::make_pair(Id, Addr));
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}
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private:
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/// resolveRelocationAddr - Resolve the resulting address of the relocation
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/// if it's not already solved. Constantpool entries must be resolved by
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/// ARM target.
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intptr_t resolveRelocationAddr(MachineRelocation *MR) const;
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};
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}
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#endif
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