Dmitri Gribenko 07aa3556c4 Provide the same ABI regardless of NDEBUG
For projects depending on LLVM, I find it very useful to combine a
release-no-asserts build of LLVM with a debug+asserts build of the dependent
project.  The motivation is that when developing a dependent project, you are
debugging that project itself, not LLVM.  In my usecase, a significant part of
the runtime is spent in LLVM optimization passes, so I would like to build LLVM
without assertions to get the best performance from this combination.

Currently, `lib/Support/Debug.cpp` changes the set of symbols it provides
depending on NDEBUG, while `include/llvm/Support/Debug.h` requires extra
symbols when NDEBUG is not defined.  Thus, it is not possible to enable
assertions in an external project that uses facilities of `Debug.h`.

This patch changes `Debug.cpp` and `Valgrind.cpp` to always define the symbols
that other code may depend on when #including LLVM headers without NDEBUG.

http://reviews.llvm.org/D7662



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229819 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-19 05:30:16 +00:00
..
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2014-12-04 16:59:36 +00:00
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Design Of lib/System
====================

The software in this directory is designed to completely shield LLVM from any
and all operating system specific functionality. It is not intended to be a
complete operating system wrapper (such as ACE), but only to provide the
functionality necessary to support LLVM.

The software located here, of necessity, has very specific and stringent design
rules. Violation of these rules means that cracks in the shield could form and
the primary goal of the library is defeated. By consistently using this library,
LLVM becomes more easily ported to new platforms since the only thing requiring
porting is this library.

Complete documentation for the library can be found in the file:
  llvm/docs/SystemLibrary.html
or at this URL:
  http://llvm.org/docs/SystemLibrary.html

While we recommend that you read the more detailed documentation, for the
impatient, here's a high level summary of the library's requirements.

 1. No system header files are to be exposed through the interface.
 2. Std C++ and Std C header files are okay to be exposed through the interface.
 3. No exposed system-specific functions.
 4. No exposed system-specific data.
 5. Data in lib/System classes must use only simple C++ intrinsic types.
 6. Errors are handled by returning "true" and setting an optional std::string
 7. Library must not throw any exceptions, period.
 8. Interface functions must not have throw() specifications.
 9. No duplicate function impementations are permitted within an operating
    system class.

To accomplish these requirements, the library has numerous design criteria that
must be satisfied. Here's a high level summary of the library's design criteria:

 1. No unused functionality (only what LLVM needs)
 2. High-Level Interfaces
 3. Use Opaque Classes
 4. Common Implementations
 5. Multiple Implementations
 6. Minimize Memory Allocation
 7. No Virtual Methods