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ready. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58547 91177308-0d34-0410-b5e6-96231b3b80d8
1537 lines
54 KiB
C++
1537 lines
54 KiB
C++
//===-- Type.cpp - Implement the Type class -------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Type class for the VMCore library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/DerivedTypes.h"
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#include "llvm/Constants.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/ADT/SCCIterator.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/Debug.h"
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#include <algorithm>
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#include <cstdarg>
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using namespace llvm;
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// DEBUG_MERGE_TYPES - Enable this #define to see how and when derived types are
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// created and later destroyed, all in an effort to make sure that there is only
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// a single canonical version of a type.
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//
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// #define DEBUG_MERGE_TYPES 1
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AbstractTypeUser::~AbstractTypeUser() {}
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//===----------------------------------------------------------------------===//
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// Type Class Implementation
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//===----------------------------------------------------------------------===//
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// Concrete/Abstract TypeDescriptions - We lazily calculate type descriptions
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// for types as they are needed. Because resolution of types must invalidate
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// all of the abstract type descriptions, we keep them in a seperate map to make
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// this easy.
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static ManagedStatic<std::map<const Type*,
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std::string> > ConcreteTypeDescriptions;
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static ManagedStatic<std::map<const Type*,
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std::string> > AbstractTypeDescriptions;
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/// Because of the way Type subclasses are allocated, this function is necessary
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/// to use the correct kind of "delete" operator to deallocate the Type object.
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/// Some type objects (FunctionTy, StructTy) allocate additional space after
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/// the space for their derived type to hold the contained types array of
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/// PATypeHandles. Using this allocation scheme means all the PATypeHandles are
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/// allocated with the type object, decreasing allocations and eliminating the
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/// need for a std::vector to be used in the Type class itself.
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/// @brief Type destruction function
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void Type::destroy() const {
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// Structures and Functions allocate their contained types past the end of
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// the type object itself. These need to be destroyed differently than the
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// other types.
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if (isa<FunctionType>(this) || isa<StructType>(this)) {
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// First, make sure we destruct any PATypeHandles allocated by these
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// subclasses. They must be manually destructed.
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for (unsigned i = 0; i < NumContainedTys; ++i)
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ContainedTys[i].PATypeHandle::~PATypeHandle();
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// Now call the destructor for the subclass directly because we're going
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// to delete this as an array of char.
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if (isa<FunctionType>(this))
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static_cast<const FunctionType*>(this)->FunctionType::~FunctionType();
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else
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static_cast<const StructType*>(this)->StructType::~StructType();
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// Finally, remove the memory as an array deallocation of the chars it was
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// constructed from.
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operator delete(const_cast<Type *>(this));
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return;
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}
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// For all the other type subclasses, there is either no contained types or
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// just one (all Sequentials). For Sequentials, the PATypeHandle is not
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// allocated past the type object, its included directly in the SequentialType
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// class. This means we can safely just do "normal" delete of this object and
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// all the destructors that need to run will be run.
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delete this;
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}
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const Type *Type::getPrimitiveType(TypeID IDNumber) {
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switch (IDNumber) {
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case VoidTyID : return VoidTy;
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case FloatTyID : return FloatTy;
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case DoubleTyID : return DoubleTy;
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case X86_FP80TyID : return X86_FP80Ty;
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case FP128TyID : return FP128Ty;
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case PPC_FP128TyID : return PPC_FP128Ty;
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case LabelTyID : return LabelTy;
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default:
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return 0;
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}
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}
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const Type *Type::getVAArgsPromotedType() const {
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if (ID == IntegerTyID && getSubclassData() < 32)
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return Type::Int32Ty;
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else if (ID == FloatTyID)
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return Type::DoubleTy;
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else
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return this;
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}
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/// isIntOrIntVector - Return true if this is an integer type or a vector of
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/// integer types.
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///
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bool Type::isIntOrIntVector() const {
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if (isInteger())
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return true;
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if (ID != Type::VectorTyID) return false;
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return cast<VectorType>(this)->getElementType()->isInteger();
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}
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/// isFPOrFPVector - Return true if this is a FP type or a vector of FP types.
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///
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bool Type::isFPOrFPVector() const {
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if (ID == Type::FloatTyID || ID == Type::DoubleTyID ||
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ID == Type::FP128TyID || ID == Type::X86_FP80TyID ||
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ID == Type::PPC_FP128TyID)
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return true;
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if (ID != Type::VectorTyID) return false;
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return cast<VectorType>(this)->getElementType()->isFloatingPoint();
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}
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// canLosslesllyBitCastTo - Return true if this type can be converted to
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// 'Ty' without any reinterpretation of bits. For example, uint to int.
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//
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bool Type::canLosslesslyBitCastTo(const Type *Ty) const {
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// Identity cast means no change so return true
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if (this == Ty)
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return true;
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// They are not convertible unless they are at least first class types
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if (!this->isFirstClassType() || !Ty->isFirstClassType())
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return false;
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// Vector -> Vector conversions are always lossless if the two vector types
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// have the same size, otherwise not.
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if (const VectorType *thisPTy = dyn_cast<VectorType>(this))
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if (const VectorType *thatPTy = dyn_cast<VectorType>(Ty))
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return thisPTy->getBitWidth() == thatPTy->getBitWidth();
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// At this point we have only various mismatches of the first class types
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// remaining and ptr->ptr. Just select the lossless conversions. Everything
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// else is not lossless.
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if (isa<PointerType>(this))
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return isa<PointerType>(Ty);
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return false; // Other types have no identity values
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}
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unsigned Type::getPrimitiveSizeInBits() const {
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switch (getTypeID()) {
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case Type::FloatTyID: return 32;
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case Type::DoubleTyID: return 64;
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case Type::X86_FP80TyID: return 80;
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case Type::FP128TyID: return 128;
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case Type::PPC_FP128TyID: return 128;
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case Type::IntegerTyID: return cast<IntegerType>(this)->getBitWidth();
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case Type::VectorTyID: return cast<VectorType>(this)->getBitWidth();
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default: return 0;
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}
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}
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/// isSizedDerivedType - Derived types like structures and arrays are sized
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/// iff all of the members of the type are sized as well. Since asking for
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/// their size is relatively uncommon, move this operation out of line.
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bool Type::isSizedDerivedType() const {
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if (isa<IntegerType>(this))
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return true;
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if (const ArrayType *ATy = dyn_cast<ArrayType>(this))
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return ATy->getElementType()->isSized();
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if (const VectorType *PTy = dyn_cast<VectorType>(this))
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return PTy->getElementType()->isSized();
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if (!isa<StructType>(this))
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return false;
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// Okay, our struct is sized if all of the elements are...
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for (subtype_iterator I = subtype_begin(), E = subtype_end(); I != E; ++I)
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if (!(*I)->isSized())
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return false;
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return true;
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}
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/// getForwardedTypeInternal - This method is used to implement the union-find
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/// algorithm for when a type is being forwarded to another type.
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const Type *Type::getForwardedTypeInternal() const {
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assert(ForwardType && "This type is not being forwarded to another type!");
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// Check to see if the forwarded type has been forwarded on. If so, collapse
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// the forwarding links.
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const Type *RealForwardedType = ForwardType->getForwardedType();
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if (!RealForwardedType)
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return ForwardType; // No it's not forwarded again
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// Yes, it is forwarded again. First thing, add the reference to the new
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// forward type.
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if (RealForwardedType->isAbstract())
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cast<DerivedType>(RealForwardedType)->addRef();
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// Now drop the old reference. This could cause ForwardType to get deleted.
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cast<DerivedType>(ForwardType)->dropRef();
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// Return the updated type.
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ForwardType = RealForwardedType;
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return ForwardType;
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}
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void Type::refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
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abort();
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}
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void Type::typeBecameConcrete(const DerivedType *AbsTy) {
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abort();
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}
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// getTypeDescription - This is a recursive function that walks a type hierarchy
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// calculating the description for a type.
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//
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static std::string getTypeDescription(const Type *Ty,
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std::vector<const Type *> &TypeStack) {
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if (isa<OpaqueType>(Ty)) { // Base case for the recursion
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std::map<const Type*, std::string>::iterator I =
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AbstractTypeDescriptions->find(Ty);
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if (I != AbstractTypeDescriptions->end())
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return I->second;
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std::string Desc = "opaque";
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AbstractTypeDescriptions->insert(std::make_pair(Ty, Desc));
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return Desc;
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}
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if (!Ty->isAbstract()) { // Base case for the recursion
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std::map<const Type*, std::string>::iterator I =
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ConcreteTypeDescriptions->find(Ty);
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if (I != ConcreteTypeDescriptions->end())
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return I->second;
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if (Ty->isPrimitiveType()) {
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switch (Ty->getTypeID()) {
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default: assert(0 && "Unknown prim type!");
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case Type::VoidTyID: return (*ConcreteTypeDescriptions)[Ty] = "void";
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case Type::FloatTyID: return (*ConcreteTypeDescriptions)[Ty] = "float";
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case Type::DoubleTyID: return (*ConcreteTypeDescriptions)[Ty] = "double";
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case Type::X86_FP80TyID:
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return (*ConcreteTypeDescriptions)[Ty] = "x86_fp80";
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case Type::FP128TyID: return (*ConcreteTypeDescriptions)[Ty] = "fp128";
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case Type::PPC_FP128TyID:
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return (*ConcreteTypeDescriptions)[Ty] = "ppc_fp128";
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case Type::LabelTyID: return (*ConcreteTypeDescriptions)[Ty] = "label";
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}
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}
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}
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// Check to see if the Type is already on the stack...
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unsigned Slot = 0, CurSize = TypeStack.size();
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while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
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// This is another base case for the recursion. In this case, we know
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// that we have looped back to a type that we have previously visited.
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// Generate the appropriate upreference to handle this.
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//
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if (Slot < CurSize)
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return "\\" + utostr(CurSize-Slot); // Here's the upreference
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// Recursive case: derived types...
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std::string Result;
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TypeStack.push_back(Ty); // Add us to the stack..
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switch (Ty->getTypeID()) {
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case Type::IntegerTyID: {
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const IntegerType *ITy = cast<IntegerType>(Ty);
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Result = "i" + utostr(ITy->getBitWidth());
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break;
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}
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case Type::FunctionTyID: {
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const FunctionType *FTy = cast<FunctionType>(Ty);
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if (!Result.empty())
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Result += " ";
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Result += getTypeDescription(FTy->getReturnType(), TypeStack) + " (";
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for (FunctionType::param_iterator I = FTy->param_begin(),
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E = FTy->param_end(); I != E; ++I) {
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if (I != FTy->param_begin())
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Result += ", ";
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Result += getTypeDescription(*I, TypeStack);
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}
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if (FTy->isVarArg()) {
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if (FTy->getNumParams()) Result += ", ";
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Result += "...";
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}
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Result += ")";
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break;
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}
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case Type::StructTyID: {
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const StructType *STy = cast<StructType>(Ty);
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if (STy->isPacked())
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Result = "<{ ";
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else
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Result = "{ ";
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for (StructType::element_iterator I = STy->element_begin(),
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E = STy->element_end(); I != E; ++I) {
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if (I != STy->element_begin())
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Result += ", ";
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Result += getTypeDescription(*I, TypeStack);
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}
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Result += " }";
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if (STy->isPacked())
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Result += ">";
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break;
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}
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case Type::PointerTyID: {
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const PointerType *PTy = cast<PointerType>(Ty);
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Result = getTypeDescription(PTy->getElementType(), TypeStack);
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if (unsigned AddressSpace = PTy->getAddressSpace())
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Result += " addrspace(" + utostr(AddressSpace) + ")";
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Result += " *";
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break;
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}
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case Type::ArrayTyID: {
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const ArrayType *ATy = cast<ArrayType>(Ty);
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unsigned NumElements = ATy->getNumElements();
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Result = "[";
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Result += utostr(NumElements) + " x ";
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Result += getTypeDescription(ATy->getElementType(), TypeStack) + "]";
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break;
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}
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case Type::VectorTyID: {
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const VectorType *PTy = cast<VectorType>(Ty);
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unsigned NumElements = PTy->getNumElements();
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Result = "<";
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Result += utostr(NumElements) + " x ";
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Result += getTypeDescription(PTy->getElementType(), TypeStack) + ">";
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break;
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}
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default:
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Result = "<error>";
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assert(0 && "Unhandled type in getTypeDescription!");
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}
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TypeStack.pop_back(); // Remove self from stack...
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return Result;
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}
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static const std::string &getOrCreateDesc(std::map<const Type*,std::string>&Map,
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const Type *Ty) {
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std::map<const Type*, std::string>::iterator I = Map.find(Ty);
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if (I != Map.end()) return I->second;
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std::vector<const Type *> TypeStack;
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std::string Result = getTypeDescription(Ty, TypeStack);
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return Map[Ty] = Result;
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}
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const std::string &Type::getDescription() const {
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if (isAbstract())
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return getOrCreateDesc(*AbstractTypeDescriptions, this);
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else
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return getOrCreateDesc(*ConcreteTypeDescriptions, this);
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}
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bool StructType::indexValid(const Value *V) const {
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// Structure indexes require 32-bit integer constants.
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if (V->getType() == Type::Int32Ty)
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if (const ConstantInt *CU = dyn_cast<ConstantInt>(V))
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return indexValid(CU->getZExtValue());
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return false;
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}
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bool StructType::indexValid(unsigned V) const {
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return V < NumContainedTys;
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}
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// getTypeAtIndex - Given an index value into the type, return the type of the
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// element. For a structure type, this must be a constant value...
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//
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const Type *StructType::getTypeAtIndex(const Value *V) const {
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unsigned Idx = (unsigned)cast<ConstantInt>(V)->getZExtValue();
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return getTypeAtIndex(Idx);
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}
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const Type *StructType::getTypeAtIndex(unsigned Idx) const {
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assert(indexValid(Idx) && "Invalid structure index!");
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return ContainedTys[Idx];
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}
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//===----------------------------------------------------------------------===//
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// Primitive 'Type' data
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//===----------------------------------------------------------------------===//
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const Type *Type::VoidTy = new Type(Type::VoidTyID);
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const Type *Type::FloatTy = new Type(Type::FloatTyID);
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const Type *Type::DoubleTy = new Type(Type::DoubleTyID);
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const Type *Type::X86_FP80Ty = new Type(Type::X86_FP80TyID);
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const Type *Type::FP128Ty = new Type(Type::FP128TyID);
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const Type *Type::PPC_FP128Ty = new Type(Type::PPC_FP128TyID);
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const Type *Type::LabelTy = new Type(Type::LabelTyID);
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namespace {
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struct BuiltinIntegerType : public IntegerType {
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explicit BuiltinIntegerType(unsigned W) : IntegerType(W) {}
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};
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}
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const IntegerType *Type::Int1Ty = new BuiltinIntegerType(1);
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const IntegerType *Type::Int8Ty = new BuiltinIntegerType(8);
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const IntegerType *Type::Int16Ty = new BuiltinIntegerType(16);
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const IntegerType *Type::Int32Ty = new BuiltinIntegerType(32);
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const IntegerType *Type::Int64Ty = new BuiltinIntegerType(64);
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//===----------------------------------------------------------------------===//
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// Derived Type Constructors
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//===----------------------------------------------------------------------===//
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/// isValidReturnType - Return true if the specified type is valid as a return
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/// type.
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bool FunctionType::isValidReturnType(const Type *RetTy) {
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if (RetTy->isFirstClassType())
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return true;
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if (RetTy == Type::VoidTy || isa<OpaqueType>(RetTy))
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return true;
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// If this is a multiple return case, verify that each return is a first class
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// value and that there is at least one value.
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const StructType *SRetTy = dyn_cast<StructType>(RetTy);
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if (SRetTy == 0 || SRetTy->getNumElements() == 0)
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return false;
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for (unsigned i = 0, e = SRetTy->getNumElements(); i != e; ++i)
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if (!SRetTy->getElementType(i)->isFirstClassType())
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return false;
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return true;
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}
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FunctionType::FunctionType(const Type *Result,
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const std::vector<const Type*> &Params,
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bool IsVarArgs)
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: DerivedType(FunctionTyID), isVarArgs(IsVarArgs) {
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ContainedTys = reinterpret_cast<PATypeHandle*>(this+1);
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NumContainedTys = Params.size() + 1; // + 1 for result type
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assert(isValidReturnType(Result) && "invalid return type for function");
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bool isAbstract = Result->isAbstract();
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new (&ContainedTys[0]) PATypeHandle(Result, this);
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for (unsigned i = 0; i != Params.size(); ++i) {
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assert((Params[i]->isFirstClassType() || isa<OpaqueType>(Params[i])) &&
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"Function arguments must be value types!");
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new (&ContainedTys[i+1]) PATypeHandle(Params[i],this);
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isAbstract |= Params[i]->isAbstract();
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}
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// Calculate whether or not this type is abstract
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setAbstract(isAbstract);
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}
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StructType::StructType(const std::vector<const Type*> &Types, bool isPacked)
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: CompositeType(StructTyID) {
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ContainedTys = reinterpret_cast<PATypeHandle*>(this + 1);
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NumContainedTys = Types.size();
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setSubclassData(isPacked);
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bool isAbstract = false;
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for (unsigned i = 0; i < Types.size(); ++i) {
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assert(Types[i] != Type::VoidTy && "Void type for structure field!!");
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new (&ContainedTys[i]) PATypeHandle(Types[i], this);
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|
isAbstract |= Types[i]->isAbstract();
|
|
}
|
|
|
|
// Calculate whether or not this type is abstract
|
|
setAbstract(isAbstract);
|
|
}
|
|
|
|
ArrayType::ArrayType(const Type *ElType, uint64_t NumEl)
|
|
: SequentialType(ArrayTyID, ElType) {
|
|
NumElements = NumEl;
|
|
|
|
// Calculate whether or not this type is abstract
|
|
setAbstract(ElType->isAbstract());
|
|
}
|
|
|
|
VectorType::VectorType(const Type *ElType, unsigned NumEl)
|
|
: SequentialType(VectorTyID, ElType) {
|
|
NumElements = NumEl;
|
|
setAbstract(ElType->isAbstract());
|
|
assert(NumEl > 0 && "NumEl of a VectorType must be greater than 0");
|
|
assert((ElType->isInteger() || ElType->isFloatingPoint() ||
|
|
isa<OpaqueType>(ElType)) &&
|
|
"Elements of a VectorType must be a primitive type");
|
|
|
|
}
|
|
|
|
|
|
PointerType::PointerType(const Type *E, unsigned AddrSpace)
|
|
: SequentialType(PointerTyID, E) {
|
|
AddressSpace = AddrSpace;
|
|
// Calculate whether or not this type is abstract
|
|
setAbstract(E->isAbstract());
|
|
}
|
|
|
|
OpaqueType::OpaqueType() : DerivedType(OpaqueTyID) {
|
|
setAbstract(true);
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "Derived new type: " << *this << "\n";
|
|
#endif
|
|
}
|
|
|
|
// dropAllTypeUses - When this (abstract) type is resolved to be equal to
|
|
// another (more concrete) type, we must eliminate all references to other
|
|
// types, to avoid some circular reference problems.
|
|
void DerivedType::dropAllTypeUses() {
|
|
if (NumContainedTys != 0) {
|
|
// The type must stay abstract. To do this, we insert a pointer to a type
|
|
// that will never get resolved, thus will always be abstract.
|
|
static Type *AlwaysOpaqueTy = OpaqueType::get();
|
|
static PATypeHolder Holder(AlwaysOpaqueTy);
|
|
ContainedTys[0] = AlwaysOpaqueTy;
|
|
|
|
// Change the rest of the types to be Int32Ty's. It doesn't matter what we
|
|
// pick so long as it doesn't point back to this type. We choose something
|
|
// concrete to avoid overhead for adding to AbstracTypeUser lists and stuff.
|
|
for (unsigned i = 1, e = NumContainedTys; i != e; ++i)
|
|
ContainedTys[i] = Type::Int32Ty;
|
|
}
|
|
}
|
|
|
|
|
|
namespace {
|
|
|
|
/// TypePromotionGraph and graph traits - this is designed to allow us to do
|
|
/// efficient SCC processing of type graphs. This is the exact same as
|
|
/// GraphTraits<Type*>, except that we pretend that concrete types have no
|
|
/// children to avoid processing them.
|
|
struct TypePromotionGraph {
|
|
Type *Ty;
|
|
TypePromotionGraph(Type *T) : Ty(T) {}
|
|
};
|
|
|
|
}
|
|
|
|
namespace llvm {
|
|
template <> struct GraphTraits<TypePromotionGraph> {
|
|
typedef Type NodeType;
|
|
typedef Type::subtype_iterator ChildIteratorType;
|
|
|
|
static inline NodeType *getEntryNode(TypePromotionGraph G) { return G.Ty; }
|
|
static inline ChildIteratorType child_begin(NodeType *N) {
|
|
if (N->isAbstract())
|
|
return N->subtype_begin();
|
|
else // No need to process children of concrete types.
|
|
return N->subtype_end();
|
|
}
|
|
static inline ChildIteratorType child_end(NodeType *N) {
|
|
return N->subtype_end();
|
|
}
|
|
};
|
|
}
|
|
|
|
|
|
// PromoteAbstractToConcrete - This is a recursive function that walks a type
|
|
// graph calculating whether or not a type is abstract.
|
|
//
|
|
void Type::PromoteAbstractToConcrete() {
|
|
if (!isAbstract()) return;
|
|
|
|
scc_iterator<TypePromotionGraph> SI = scc_begin(TypePromotionGraph(this));
|
|
scc_iterator<TypePromotionGraph> SE = scc_end (TypePromotionGraph(this));
|
|
|
|
for (; SI != SE; ++SI) {
|
|
std::vector<Type*> &SCC = *SI;
|
|
|
|
// Concrete types are leaves in the tree. Since an SCC will either be all
|
|
// abstract or all concrete, we only need to check one type.
|
|
if (SCC[0]->isAbstract()) {
|
|
if (isa<OpaqueType>(SCC[0]))
|
|
return; // Not going to be concrete, sorry.
|
|
|
|
// If all of the children of all of the types in this SCC are concrete,
|
|
// then this SCC is now concrete as well. If not, neither this SCC, nor
|
|
// any parent SCCs will be concrete, so we might as well just exit.
|
|
for (unsigned i = 0, e = SCC.size(); i != e; ++i)
|
|
for (Type::subtype_iterator CI = SCC[i]->subtype_begin(),
|
|
E = SCC[i]->subtype_end(); CI != E; ++CI)
|
|
if ((*CI)->isAbstract())
|
|
// If the child type is in our SCC, it doesn't make the entire SCC
|
|
// abstract unless there is a non-SCC abstract type.
|
|
if (std::find(SCC.begin(), SCC.end(), *CI) == SCC.end())
|
|
return; // Not going to be concrete, sorry.
|
|
|
|
// Okay, we just discovered this whole SCC is now concrete, mark it as
|
|
// such!
|
|
for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
|
|
assert(SCC[i]->isAbstract() && "Why are we processing concrete types?");
|
|
|
|
SCC[i]->setAbstract(false);
|
|
}
|
|
|
|
for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
|
|
assert(!SCC[i]->isAbstract() && "Concrete type became abstract?");
|
|
// The type just became concrete, notify all users!
|
|
cast<DerivedType>(SCC[i])->notifyUsesThatTypeBecameConcrete();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Type Structural Equality Testing
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// TypesEqual - Two types are considered structurally equal if they have the
|
|
// same "shape": Every level and element of the types have identical primitive
|
|
// ID's, and the graphs have the same edges/nodes in them. Nodes do not have to
|
|
// be pointer equals to be equivalent though. This uses an optimistic algorithm
|
|
// that assumes that two graphs are the same until proven otherwise.
|
|
//
|
|
static bool TypesEqual(const Type *Ty, const Type *Ty2,
|
|
std::map<const Type *, const Type *> &EqTypes) {
|
|
if (Ty == Ty2) return true;
|
|
if (Ty->getTypeID() != Ty2->getTypeID()) return false;
|
|
if (isa<OpaqueType>(Ty))
|
|
return false; // Two unequal opaque types are never equal
|
|
|
|
std::map<const Type*, const Type*>::iterator It = EqTypes.find(Ty);
|
|
if (It != EqTypes.end())
|
|
return It->second == Ty2; // Looping back on a type, check for equality
|
|
|
|
// Otherwise, add the mapping to the table to make sure we don't get
|
|
// recursion on the types...
|
|
EqTypes.insert(It, std::make_pair(Ty, Ty2));
|
|
|
|
// Two really annoying special cases that breaks an otherwise nice simple
|
|
// algorithm is the fact that arraytypes have sizes that differentiates types,
|
|
// and that function types can be varargs or not. Consider this now.
|
|
//
|
|
if (const IntegerType *ITy = dyn_cast<IntegerType>(Ty)) {
|
|
const IntegerType *ITy2 = cast<IntegerType>(Ty2);
|
|
return ITy->getBitWidth() == ITy2->getBitWidth();
|
|
} else if (const PointerType *PTy = dyn_cast<PointerType>(Ty)) {
|
|
const PointerType *PTy2 = cast<PointerType>(Ty2);
|
|
return PTy->getAddressSpace() == PTy2->getAddressSpace() &&
|
|
TypesEqual(PTy->getElementType(), PTy2->getElementType(), EqTypes);
|
|
} else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
|
|
const StructType *STy2 = cast<StructType>(Ty2);
|
|
if (STy->getNumElements() != STy2->getNumElements()) return false;
|
|
if (STy->isPacked() != STy2->isPacked()) return false;
|
|
for (unsigned i = 0, e = STy2->getNumElements(); i != e; ++i)
|
|
if (!TypesEqual(STy->getElementType(i), STy2->getElementType(i), EqTypes))
|
|
return false;
|
|
return true;
|
|
} else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
|
|
const ArrayType *ATy2 = cast<ArrayType>(Ty2);
|
|
return ATy->getNumElements() == ATy2->getNumElements() &&
|
|
TypesEqual(ATy->getElementType(), ATy2->getElementType(), EqTypes);
|
|
} else if (const VectorType *PTy = dyn_cast<VectorType>(Ty)) {
|
|
const VectorType *PTy2 = cast<VectorType>(Ty2);
|
|
return PTy->getNumElements() == PTy2->getNumElements() &&
|
|
TypesEqual(PTy->getElementType(), PTy2->getElementType(), EqTypes);
|
|
} else if (const FunctionType *FTy = dyn_cast<FunctionType>(Ty)) {
|
|
const FunctionType *FTy2 = cast<FunctionType>(Ty2);
|
|
if (FTy->isVarArg() != FTy2->isVarArg() ||
|
|
FTy->getNumParams() != FTy2->getNumParams() ||
|
|
!TypesEqual(FTy->getReturnType(), FTy2->getReturnType(), EqTypes))
|
|
return false;
|
|
for (unsigned i = 0, e = FTy2->getNumParams(); i != e; ++i) {
|
|
if (!TypesEqual(FTy->getParamType(i), FTy2->getParamType(i), EqTypes))
|
|
return false;
|
|
}
|
|
return true;
|
|
} else {
|
|
assert(0 && "Unknown derived type!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static bool TypesEqual(const Type *Ty, const Type *Ty2) {
|
|
std::map<const Type *, const Type *> EqTypes;
|
|
return TypesEqual(Ty, Ty2, EqTypes);
|
|
}
|
|
|
|
// AbstractTypeHasCycleThrough - Return true there is a path from CurTy to
|
|
// TargetTy in the type graph. We know that Ty is an abstract type, so if we
|
|
// ever reach a non-abstract type, we know that we don't need to search the
|
|
// subgraph.
|
|
static bool AbstractTypeHasCycleThrough(const Type *TargetTy, const Type *CurTy,
|
|
SmallPtrSet<const Type*, 128> &VisitedTypes) {
|
|
if (TargetTy == CurTy) return true;
|
|
if (!CurTy->isAbstract()) return false;
|
|
|
|
if (!VisitedTypes.insert(CurTy))
|
|
return false; // Already been here.
|
|
|
|
for (Type::subtype_iterator I = CurTy->subtype_begin(),
|
|
E = CurTy->subtype_end(); I != E; ++I)
|
|
if (AbstractTypeHasCycleThrough(TargetTy, *I, VisitedTypes))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
static bool ConcreteTypeHasCycleThrough(const Type *TargetTy, const Type *CurTy,
|
|
SmallPtrSet<const Type*, 128> &VisitedTypes) {
|
|
if (TargetTy == CurTy) return true;
|
|
|
|
if (!VisitedTypes.insert(CurTy))
|
|
return false; // Already been here.
|
|
|
|
for (Type::subtype_iterator I = CurTy->subtype_begin(),
|
|
E = CurTy->subtype_end(); I != E; ++I)
|
|
if (ConcreteTypeHasCycleThrough(TargetTy, *I, VisitedTypes))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/// TypeHasCycleThroughItself - Return true if the specified type has a cycle
|
|
/// back to itself.
|
|
static bool TypeHasCycleThroughItself(const Type *Ty) {
|
|
SmallPtrSet<const Type*, 128> VisitedTypes;
|
|
|
|
if (Ty->isAbstract()) { // Optimized case for abstract types.
|
|
for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
|
|
I != E; ++I)
|
|
if (AbstractTypeHasCycleThrough(Ty, *I, VisitedTypes))
|
|
return true;
|
|
} else {
|
|
for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
|
|
I != E; ++I)
|
|
if (ConcreteTypeHasCycleThrough(Ty, *I, VisitedTypes))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// getSubElementHash - Generate a hash value for all of the SubType's of this
|
|
/// type. The hash value is guaranteed to be zero if any of the subtypes are
|
|
/// an opaque type. Otherwise we try to mix them in as well as possible, but do
|
|
/// not look at the subtype's subtype's.
|
|
static unsigned getSubElementHash(const Type *Ty) {
|
|
unsigned HashVal = 0;
|
|
for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
|
|
I != E; ++I) {
|
|
HashVal *= 32;
|
|
const Type *SubTy = I->get();
|
|
HashVal += SubTy->getTypeID();
|
|
switch (SubTy->getTypeID()) {
|
|
default: break;
|
|
case Type::OpaqueTyID: return 0; // Opaque -> hash = 0 no matter what.
|
|
case Type::IntegerTyID:
|
|
HashVal ^= (cast<IntegerType>(SubTy)->getBitWidth() << 3);
|
|
break;
|
|
case Type::FunctionTyID:
|
|
HashVal ^= cast<FunctionType>(SubTy)->getNumParams()*2 +
|
|
cast<FunctionType>(SubTy)->isVarArg();
|
|
break;
|
|
case Type::ArrayTyID:
|
|
HashVal ^= cast<ArrayType>(SubTy)->getNumElements();
|
|
break;
|
|
case Type::VectorTyID:
|
|
HashVal ^= cast<VectorType>(SubTy)->getNumElements();
|
|
break;
|
|
case Type::StructTyID:
|
|
HashVal ^= cast<StructType>(SubTy)->getNumElements();
|
|
break;
|
|
case Type::PointerTyID:
|
|
HashVal ^= cast<PointerType>(SubTy)->getAddressSpace();
|
|
break;
|
|
}
|
|
}
|
|
return HashVal ? HashVal : 1; // Do not return zero unless opaque subty.
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Derived Type Factory Functions
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
namespace llvm {
|
|
class TypeMapBase {
|
|
protected:
|
|
/// TypesByHash - Keep track of types by their structure hash value. Note
|
|
/// that we only keep track of types that have cycles through themselves in
|
|
/// this map.
|
|
///
|
|
std::multimap<unsigned, PATypeHolder> TypesByHash;
|
|
|
|
public:
|
|
void RemoveFromTypesByHash(unsigned Hash, const Type *Ty) {
|
|
std::multimap<unsigned, PATypeHolder>::iterator I =
|
|
TypesByHash.lower_bound(Hash);
|
|
for (; I != TypesByHash.end() && I->first == Hash; ++I) {
|
|
if (I->second == Ty) {
|
|
TypesByHash.erase(I);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// This must be do to an opaque type that was resolved. Switch down to hash
|
|
// code of zero.
|
|
assert(Hash && "Didn't find type entry!");
|
|
RemoveFromTypesByHash(0, Ty);
|
|
}
|
|
|
|
/// TypeBecameConcrete - When Ty gets a notification that TheType just became
|
|
/// concrete, drop uses and make Ty non-abstract if we should.
|
|
void TypeBecameConcrete(DerivedType *Ty, const DerivedType *TheType) {
|
|
// If the element just became concrete, remove 'ty' from the abstract
|
|
// type user list for the type. Do this for as many times as Ty uses
|
|
// OldType.
|
|
for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
|
|
I != E; ++I)
|
|
if (I->get() == TheType)
|
|
TheType->removeAbstractTypeUser(Ty);
|
|
|
|
// If the type is currently thought to be abstract, rescan all of our
|
|
// subtypes to see if the type has just become concrete! Note that this
|
|
// may send out notifications to AbstractTypeUsers that types become
|
|
// concrete.
|
|
if (Ty->isAbstract())
|
|
Ty->PromoteAbstractToConcrete();
|
|
}
|
|
};
|
|
}
|
|
|
|
|
|
// TypeMap - Make sure that only one instance of a particular type may be
|
|
// created on any given run of the compiler... note that this involves updating
|
|
// our map if an abstract type gets refined somehow.
|
|
//
|
|
namespace llvm {
|
|
template<class ValType, class TypeClass>
|
|
class TypeMap : public TypeMapBase {
|
|
std::map<ValType, PATypeHolder> Map;
|
|
public:
|
|
typedef typename std::map<ValType, PATypeHolder>::iterator iterator;
|
|
~TypeMap() { print("ON EXIT"); }
|
|
|
|
inline TypeClass *get(const ValType &V) {
|
|
iterator I = Map.find(V);
|
|
return I != Map.end() ? cast<TypeClass>((Type*)I->second.get()) : 0;
|
|
}
|
|
|
|
inline void add(const ValType &V, TypeClass *Ty) {
|
|
Map.insert(std::make_pair(V, Ty));
|
|
|
|
// If this type has a cycle, remember it.
|
|
TypesByHash.insert(std::make_pair(ValType::hashTypeStructure(Ty), Ty));
|
|
print("add");
|
|
}
|
|
|
|
/// RefineAbstractType - This method is called after we have merged a type
|
|
/// with another one. We must now either merge the type away with
|
|
/// some other type or reinstall it in the map with it's new configuration.
|
|
void RefineAbstractType(TypeClass *Ty, const DerivedType *OldType,
|
|
const Type *NewType) {
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "RefineAbstractType(" << (void*)OldType << "[" << *OldType
|
|
<< "], " << (void*)NewType << " [" << *NewType << "])\n";
|
|
#endif
|
|
|
|
// Otherwise, we are changing one subelement type into another. Clearly the
|
|
// OldType must have been abstract, making us abstract.
|
|
assert(Ty->isAbstract() && "Refining a non-abstract type!");
|
|
assert(OldType != NewType);
|
|
|
|
// Make a temporary type holder for the type so that it doesn't disappear on
|
|
// us when we erase the entry from the map.
|
|
PATypeHolder TyHolder = Ty;
|
|
|
|
// The old record is now out-of-date, because one of the children has been
|
|
// updated. Remove the obsolete entry from the map.
|
|
unsigned NumErased = Map.erase(ValType::get(Ty));
|
|
assert(NumErased && "Element not found!"); NumErased = NumErased;
|
|
|
|
// Remember the structural hash for the type before we start hacking on it,
|
|
// in case we need it later.
|
|
unsigned OldTypeHash = ValType::hashTypeStructure(Ty);
|
|
|
|
// Find the type element we are refining... and change it now!
|
|
for (unsigned i = 0, e = Ty->getNumContainedTypes(); i != e; ++i)
|
|
if (Ty->ContainedTys[i] == OldType)
|
|
Ty->ContainedTys[i] = NewType;
|
|
unsigned NewTypeHash = ValType::hashTypeStructure(Ty);
|
|
|
|
// If there are no cycles going through this node, we can do a simple,
|
|
// efficient lookup in the map, instead of an inefficient nasty linear
|
|
// lookup.
|
|
if (!TypeHasCycleThroughItself(Ty)) {
|
|
typename std::map<ValType, PATypeHolder>::iterator I;
|
|
bool Inserted;
|
|
|
|
tie(I, Inserted) = Map.insert(std::make_pair(ValType::get(Ty), Ty));
|
|
if (!Inserted) {
|
|
// Refined to a different type altogether?
|
|
RemoveFromTypesByHash(OldTypeHash, Ty);
|
|
|
|
// We already have this type in the table. Get rid of the newly refined
|
|
// type.
|
|
TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
|
|
Ty->refineAbstractTypeTo(NewTy);
|
|
return;
|
|
}
|
|
} else {
|
|
// Now we check to see if there is an existing entry in the table which is
|
|
// structurally identical to the newly refined type. If so, this type
|
|
// gets refined to the pre-existing type.
|
|
//
|
|
std::multimap<unsigned, PATypeHolder>::iterator I, E, Entry;
|
|
tie(I, E) = TypesByHash.equal_range(NewTypeHash);
|
|
Entry = E;
|
|
for (; I != E; ++I) {
|
|
if (I->second == Ty) {
|
|
// Remember the position of the old type if we see it in our scan.
|
|
Entry = I;
|
|
} else {
|
|
if (TypesEqual(Ty, I->second)) {
|
|
TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
|
|
|
|
// Remove the old entry form TypesByHash. If the hash values differ
|
|
// now, remove it from the old place. Otherwise, continue scanning
|
|
// withing this hashcode to reduce work.
|
|
if (NewTypeHash != OldTypeHash) {
|
|
RemoveFromTypesByHash(OldTypeHash, Ty);
|
|
} else {
|
|
if (Entry == E) {
|
|
// Find the location of Ty in the TypesByHash structure if we
|
|
// haven't seen it already.
|
|
while (I->second != Ty) {
|
|
++I;
|
|
assert(I != E && "Structure doesn't contain type??");
|
|
}
|
|
Entry = I;
|
|
}
|
|
TypesByHash.erase(Entry);
|
|
}
|
|
Ty->refineAbstractTypeTo(NewTy);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If there is no existing type of the same structure, we reinsert an
|
|
// updated record into the map.
|
|
Map.insert(std::make_pair(ValType::get(Ty), Ty));
|
|
}
|
|
|
|
// If the hash codes differ, update TypesByHash
|
|
if (NewTypeHash != OldTypeHash) {
|
|
RemoveFromTypesByHash(OldTypeHash, Ty);
|
|
TypesByHash.insert(std::make_pair(NewTypeHash, Ty));
|
|
}
|
|
|
|
// If the type is currently thought to be abstract, rescan all of our
|
|
// subtypes to see if the type has just become concrete! Note that this
|
|
// may send out notifications to AbstractTypeUsers that types become
|
|
// concrete.
|
|
if (Ty->isAbstract())
|
|
Ty->PromoteAbstractToConcrete();
|
|
}
|
|
|
|
void print(const char *Arg) const {
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "TypeMap<>::" << Arg << " table contents:\n";
|
|
unsigned i = 0;
|
|
for (typename std::map<ValType, PATypeHolder>::const_iterator I
|
|
= Map.begin(), E = Map.end(); I != E; ++I)
|
|
DOUT << " " << (++i) << ". " << (void*)I->second.get() << " "
|
|
<< *I->second.get() << "\n";
|
|
#endif
|
|
}
|
|
|
|
void dump() const { print("dump output"); }
|
|
};
|
|
}
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Function Type Factory and Value Class...
|
|
//
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Integer Type Factory...
|
|
//
|
|
namespace llvm {
|
|
class IntegerValType {
|
|
uint32_t bits;
|
|
public:
|
|
IntegerValType(uint16_t numbits) : bits(numbits) {}
|
|
|
|
static IntegerValType get(const IntegerType *Ty) {
|
|
return IntegerValType(Ty->getBitWidth());
|
|
}
|
|
|
|
static unsigned hashTypeStructure(const IntegerType *Ty) {
|
|
return (unsigned)Ty->getBitWidth();
|
|
}
|
|
|
|
inline bool operator<(const IntegerValType &IVT) const {
|
|
return bits < IVT.bits;
|
|
}
|
|
};
|
|
}
|
|
|
|
static ManagedStatic<TypeMap<IntegerValType, IntegerType> > IntegerTypes;
|
|
|
|
const IntegerType *IntegerType::get(unsigned NumBits) {
|
|
assert(NumBits >= MIN_INT_BITS && "bitwidth too small");
|
|
assert(NumBits <= MAX_INT_BITS && "bitwidth too large");
|
|
|
|
// Check for the built-in integer types
|
|
switch (NumBits) {
|
|
case 1: return cast<IntegerType>(Type::Int1Ty);
|
|
case 8: return cast<IntegerType>(Type::Int8Ty);
|
|
case 16: return cast<IntegerType>(Type::Int16Ty);
|
|
case 32: return cast<IntegerType>(Type::Int32Ty);
|
|
case 64: return cast<IntegerType>(Type::Int64Ty);
|
|
default:
|
|
break;
|
|
}
|
|
|
|
IntegerValType IVT(NumBits);
|
|
IntegerType *ITy = IntegerTypes->get(IVT);
|
|
if (ITy) return ITy; // Found a match, return it!
|
|
|
|
// Value not found. Derive a new type!
|
|
ITy = new IntegerType(NumBits);
|
|
IntegerTypes->add(IVT, ITy);
|
|
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "Derived new type: " << *ITy << "\n";
|
|
#endif
|
|
return ITy;
|
|
}
|
|
|
|
bool IntegerType::isPowerOf2ByteWidth() const {
|
|
unsigned BitWidth = getBitWidth();
|
|
return (BitWidth > 7) && isPowerOf2_32(BitWidth);
|
|
}
|
|
|
|
APInt IntegerType::getMask() const {
|
|
return APInt::getAllOnesValue(getBitWidth());
|
|
}
|
|
|
|
// FunctionValType - Define a class to hold the key that goes into the TypeMap
|
|
//
|
|
namespace llvm {
|
|
class FunctionValType {
|
|
const Type *RetTy;
|
|
std::vector<const Type*> ArgTypes;
|
|
bool isVarArg;
|
|
public:
|
|
FunctionValType(const Type *ret, const std::vector<const Type*> &args,
|
|
bool isVA) : RetTy(ret), ArgTypes(args), isVarArg(isVA) {}
|
|
|
|
static FunctionValType get(const FunctionType *FT);
|
|
|
|
static unsigned hashTypeStructure(const FunctionType *FT) {
|
|
unsigned Result = FT->getNumParams()*2 + FT->isVarArg();
|
|
return Result;
|
|
}
|
|
|
|
inline bool operator<(const FunctionValType &MTV) const {
|
|
if (RetTy < MTV.RetTy) return true;
|
|
if (RetTy > MTV.RetTy) return false;
|
|
if (isVarArg < MTV.isVarArg) return true;
|
|
if (isVarArg > MTV.isVarArg) return false;
|
|
if (ArgTypes < MTV.ArgTypes) return true;
|
|
if (ArgTypes > MTV.ArgTypes) return false;
|
|
return false;
|
|
}
|
|
};
|
|
}
|
|
|
|
// Define the actual map itself now...
|
|
static ManagedStatic<TypeMap<FunctionValType, FunctionType> > FunctionTypes;
|
|
|
|
FunctionValType FunctionValType::get(const FunctionType *FT) {
|
|
// Build up a FunctionValType
|
|
std::vector<const Type *> ParamTypes;
|
|
ParamTypes.reserve(FT->getNumParams());
|
|
for (unsigned i = 0, e = FT->getNumParams(); i != e; ++i)
|
|
ParamTypes.push_back(FT->getParamType(i));
|
|
return FunctionValType(FT->getReturnType(), ParamTypes, FT->isVarArg());
|
|
}
|
|
|
|
|
|
// FunctionType::get - The factory function for the FunctionType class...
|
|
FunctionType *FunctionType::get(const Type *ReturnType,
|
|
const std::vector<const Type*> &Params,
|
|
bool isVarArg) {
|
|
FunctionValType VT(ReturnType, Params, isVarArg);
|
|
FunctionType *FT = FunctionTypes->get(VT);
|
|
if (FT)
|
|
return FT;
|
|
|
|
FT = (FunctionType*) operator new(sizeof(FunctionType) +
|
|
sizeof(PATypeHandle)*(Params.size()+1));
|
|
new (FT) FunctionType(ReturnType, Params, isVarArg);
|
|
FunctionTypes->add(VT, FT);
|
|
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "Derived new type: " << FT << "\n";
|
|
#endif
|
|
return FT;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Array Type Factory...
|
|
//
|
|
namespace llvm {
|
|
class ArrayValType {
|
|
const Type *ValTy;
|
|
uint64_t Size;
|
|
public:
|
|
ArrayValType(const Type *val, uint64_t sz) : ValTy(val), Size(sz) {}
|
|
|
|
static ArrayValType get(const ArrayType *AT) {
|
|
return ArrayValType(AT->getElementType(), AT->getNumElements());
|
|
}
|
|
|
|
static unsigned hashTypeStructure(const ArrayType *AT) {
|
|
return (unsigned)AT->getNumElements();
|
|
}
|
|
|
|
inline bool operator<(const ArrayValType &MTV) const {
|
|
if (Size < MTV.Size) return true;
|
|
return Size == MTV.Size && ValTy < MTV.ValTy;
|
|
}
|
|
};
|
|
}
|
|
static ManagedStatic<TypeMap<ArrayValType, ArrayType> > ArrayTypes;
|
|
|
|
|
|
ArrayType *ArrayType::get(const Type *ElementType, uint64_t NumElements) {
|
|
assert(ElementType && "Can't get array of null types!");
|
|
|
|
ArrayValType AVT(ElementType, NumElements);
|
|
ArrayType *AT = ArrayTypes->get(AVT);
|
|
if (AT) return AT; // Found a match, return it!
|
|
|
|
// Value not found. Derive a new type!
|
|
ArrayTypes->add(AVT, AT = new ArrayType(ElementType, NumElements));
|
|
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "Derived new type: " << *AT << "\n";
|
|
#endif
|
|
return AT;
|
|
}
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Vector Type Factory...
|
|
//
|
|
namespace llvm {
|
|
class VectorValType {
|
|
const Type *ValTy;
|
|
unsigned Size;
|
|
public:
|
|
VectorValType(const Type *val, int sz) : ValTy(val), Size(sz) {}
|
|
|
|
static VectorValType get(const VectorType *PT) {
|
|
return VectorValType(PT->getElementType(), PT->getNumElements());
|
|
}
|
|
|
|
static unsigned hashTypeStructure(const VectorType *PT) {
|
|
return PT->getNumElements();
|
|
}
|
|
|
|
inline bool operator<(const VectorValType &MTV) const {
|
|
if (Size < MTV.Size) return true;
|
|
return Size == MTV.Size && ValTy < MTV.ValTy;
|
|
}
|
|
};
|
|
}
|
|
static ManagedStatic<TypeMap<VectorValType, VectorType> > VectorTypes;
|
|
|
|
|
|
VectorType *VectorType::get(const Type *ElementType, unsigned NumElements) {
|
|
assert(ElementType && "Can't get vector of null types!");
|
|
|
|
VectorValType PVT(ElementType, NumElements);
|
|
VectorType *PT = VectorTypes->get(PVT);
|
|
if (PT) return PT; // Found a match, return it!
|
|
|
|
// Value not found. Derive a new type!
|
|
VectorTypes->add(PVT, PT = new VectorType(ElementType, NumElements));
|
|
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "Derived new type: " << *PT << "\n";
|
|
#endif
|
|
return PT;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Struct Type Factory...
|
|
//
|
|
|
|
namespace llvm {
|
|
// StructValType - Define a class to hold the key that goes into the TypeMap
|
|
//
|
|
class StructValType {
|
|
std::vector<const Type*> ElTypes;
|
|
bool packed;
|
|
public:
|
|
StructValType(const std::vector<const Type*> &args, bool isPacked)
|
|
: ElTypes(args), packed(isPacked) {}
|
|
|
|
static StructValType get(const StructType *ST) {
|
|
std::vector<const Type *> ElTypes;
|
|
ElTypes.reserve(ST->getNumElements());
|
|
for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i)
|
|
ElTypes.push_back(ST->getElementType(i));
|
|
|
|
return StructValType(ElTypes, ST->isPacked());
|
|
}
|
|
|
|
static unsigned hashTypeStructure(const StructType *ST) {
|
|
return ST->getNumElements();
|
|
}
|
|
|
|
inline bool operator<(const StructValType &STV) const {
|
|
if (ElTypes < STV.ElTypes) return true;
|
|
else if (ElTypes > STV.ElTypes) return false;
|
|
else return (int)packed < (int)STV.packed;
|
|
}
|
|
};
|
|
}
|
|
|
|
static ManagedStatic<TypeMap<StructValType, StructType> > StructTypes;
|
|
|
|
StructType *StructType::get(const std::vector<const Type*> &ETypes,
|
|
bool isPacked) {
|
|
StructValType STV(ETypes, isPacked);
|
|
StructType *ST = StructTypes->get(STV);
|
|
if (ST) return ST;
|
|
|
|
// Value not found. Derive a new type!
|
|
ST = (StructType*) operator new(sizeof(StructType) +
|
|
sizeof(PATypeHandle) * ETypes.size());
|
|
new (ST) StructType(ETypes, isPacked);
|
|
StructTypes->add(STV, ST);
|
|
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "Derived new type: " << *ST << "\n";
|
|
#endif
|
|
return ST;
|
|
}
|
|
|
|
StructType *StructType::get(const Type *type, ...) {
|
|
va_list ap;
|
|
std::vector<const llvm::Type*> StructFields;
|
|
va_start(ap, type);
|
|
while (type) {
|
|
StructFields.push_back(type);
|
|
type = va_arg(ap, llvm::Type*);
|
|
}
|
|
return llvm::StructType::get(StructFields);
|
|
}
|
|
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Pointer Type Factory...
|
|
//
|
|
|
|
// PointerValType - Define a class to hold the key that goes into the TypeMap
|
|
//
|
|
namespace llvm {
|
|
class PointerValType {
|
|
const Type *ValTy;
|
|
unsigned AddressSpace;
|
|
public:
|
|
PointerValType(const Type *val, unsigned as) : ValTy(val), AddressSpace(as) {}
|
|
|
|
static PointerValType get(const PointerType *PT) {
|
|
return PointerValType(PT->getElementType(), PT->getAddressSpace());
|
|
}
|
|
|
|
static unsigned hashTypeStructure(const PointerType *PT) {
|
|
return getSubElementHash(PT);
|
|
}
|
|
|
|
bool operator<(const PointerValType &MTV) const {
|
|
if (AddressSpace < MTV.AddressSpace) return true;
|
|
return AddressSpace == MTV.AddressSpace && ValTy < MTV.ValTy;
|
|
}
|
|
};
|
|
}
|
|
|
|
static ManagedStatic<TypeMap<PointerValType, PointerType> > PointerTypes;
|
|
|
|
PointerType *PointerType::get(const Type *ValueType, unsigned AddressSpace) {
|
|
assert(ValueType && "Can't get a pointer to <null> type!");
|
|
assert(ValueType != Type::VoidTy &&
|
|
"Pointer to void is not valid, use sbyte* instead!");
|
|
assert(ValueType != Type::LabelTy && "Pointer to label is not valid!");
|
|
PointerValType PVT(ValueType, AddressSpace);
|
|
|
|
PointerType *PT = PointerTypes->get(PVT);
|
|
if (PT) return PT;
|
|
|
|
// Value not found. Derive a new type!
|
|
PointerTypes->add(PVT, PT = new PointerType(ValueType, AddressSpace));
|
|
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "Derived new type: " << *PT << "\n";
|
|
#endif
|
|
return PT;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Derived Type Refinement Functions
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// removeAbstractTypeUser - Notify an abstract type that a user of the class
|
|
// no longer has a handle to the type. This function is called primarily by
|
|
// the PATypeHandle class. When there are no users of the abstract type, it
|
|
// is annihilated, because there is no way to get a reference to it ever again.
|
|
//
|
|
void Type::removeAbstractTypeUser(AbstractTypeUser *U) const {
|
|
// Search from back to front because we will notify users from back to
|
|
// front. Also, it is likely that there will be a stack like behavior to
|
|
// users that register and unregister users.
|
|
//
|
|
unsigned i;
|
|
for (i = AbstractTypeUsers.size(); AbstractTypeUsers[i-1] != U; --i)
|
|
assert(i != 0 && "AbstractTypeUser not in user list!");
|
|
|
|
--i; // Convert to be in range 0 <= i < size()
|
|
assert(i < AbstractTypeUsers.size() && "Index out of range!"); // Wraparound?
|
|
|
|
AbstractTypeUsers.erase(AbstractTypeUsers.begin()+i);
|
|
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << " remAbstractTypeUser[" << (void*)this << ", "
|
|
<< *this << "][" << i << "] User = " << U << "\n";
|
|
#endif
|
|
|
|
if (AbstractTypeUsers.empty() && getRefCount() == 0 && isAbstract()) {
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "DELETEing unused abstract type: <" << *this
|
|
<< ">[" << (void*)this << "]" << "\n";
|
|
#endif
|
|
this->destroy();
|
|
}
|
|
}
|
|
|
|
// refineAbstractTypeTo - This function is used when it is discovered that
|
|
// the 'this' abstract type is actually equivalent to the NewType specified.
|
|
// This causes all users of 'this' to switch to reference the more concrete type
|
|
// NewType and for 'this' to be deleted.
|
|
//
|
|
void DerivedType::refineAbstractTypeTo(const Type *NewType) {
|
|
assert(isAbstract() && "refineAbstractTypeTo: Current type is not abstract!");
|
|
assert(this != NewType && "Can't refine to myself!");
|
|
assert(ForwardType == 0 && "This type has already been refined!");
|
|
|
|
// The descriptions may be out of date. Conservatively clear them all!
|
|
AbstractTypeDescriptions->clear();
|
|
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "REFINING abstract type [" << (void*)this << " "
|
|
<< *this << "] to [" << (void*)NewType << " "
|
|
<< *NewType << "]!\n";
|
|
#endif
|
|
|
|
// Make sure to put the type to be refined to into a holder so that if IT gets
|
|
// refined, that we will not continue using a dead reference...
|
|
//
|
|
PATypeHolder NewTy(NewType);
|
|
|
|
// Any PATypeHolders referring to this type will now automatically forward to
|
|
// the type we are resolved to.
|
|
ForwardType = NewType;
|
|
if (NewType->isAbstract())
|
|
cast<DerivedType>(NewType)->addRef();
|
|
|
|
// Add a self use of the current type so that we don't delete ourself until
|
|
// after the function exits.
|
|
//
|
|
PATypeHolder CurrentTy(this);
|
|
|
|
// To make the situation simpler, we ask the subclass to remove this type from
|
|
// the type map, and to replace any type uses with uses of non-abstract types.
|
|
// This dramatically limits the amount of recursive type trouble we can find
|
|
// ourselves in.
|
|
dropAllTypeUses();
|
|
|
|
// Iterate over all of the uses of this type, invoking callback. Each user
|
|
// should remove itself from our use list automatically. We have to check to
|
|
// make sure that NewTy doesn't _become_ 'this'. If it does, resolving types
|
|
// will not cause users to drop off of the use list. If we resolve to ourself
|
|
// we succeed!
|
|
//
|
|
while (!AbstractTypeUsers.empty() && NewTy != this) {
|
|
AbstractTypeUser *User = AbstractTypeUsers.back();
|
|
|
|
unsigned OldSize = AbstractTypeUsers.size(); OldSize=OldSize;
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << " REFINING user " << OldSize-1 << "[" << (void*)User
|
|
<< "] of abstract type [" << (void*)this << " "
|
|
<< *this << "] to [" << (void*)NewTy.get() << " "
|
|
<< *NewTy << "]!\n";
|
|
#endif
|
|
User->refineAbstractType(this, NewTy);
|
|
|
|
assert(AbstractTypeUsers.size() != OldSize &&
|
|
"AbsTyUser did not remove self from user list!");
|
|
}
|
|
|
|
// If we were successful removing all users from the type, 'this' will be
|
|
// deleted when the last PATypeHolder is destroyed or updated from this type.
|
|
// This may occur on exit of this function, as the CurrentTy object is
|
|
// destroyed.
|
|
}
|
|
|
|
// notifyUsesThatTypeBecameConcrete - Notify AbstractTypeUsers of this type that
|
|
// the current type has transitioned from being abstract to being concrete.
|
|
//
|
|
void DerivedType::notifyUsesThatTypeBecameConcrete() {
|
|
#ifdef DEBUG_MERGE_TYPES
|
|
DOUT << "typeIsREFINED type: " << (void*)this << " " << *this << "\n";
|
|
#endif
|
|
|
|
unsigned OldSize = AbstractTypeUsers.size(); OldSize=OldSize;
|
|
while (!AbstractTypeUsers.empty()) {
|
|
AbstractTypeUser *ATU = AbstractTypeUsers.back();
|
|
ATU->typeBecameConcrete(this);
|
|
|
|
assert(AbstractTypeUsers.size() < OldSize-- &&
|
|
"AbstractTypeUser did not remove itself from the use list!");
|
|
}
|
|
}
|
|
|
|
// refineAbstractType - Called when a contained type is found to be more
|
|
// concrete - this could potentially change us from an abstract type to a
|
|
// concrete type.
|
|
//
|
|
void FunctionType::refineAbstractType(const DerivedType *OldType,
|
|
const Type *NewType) {
|
|
FunctionTypes->RefineAbstractType(this, OldType, NewType);
|
|
}
|
|
|
|
void FunctionType::typeBecameConcrete(const DerivedType *AbsTy) {
|
|
FunctionTypes->TypeBecameConcrete(this, AbsTy);
|
|
}
|
|
|
|
|
|
// refineAbstractType - Called when a contained type is found to be more
|
|
// concrete - this could potentially change us from an abstract type to a
|
|
// concrete type.
|
|
//
|
|
void ArrayType::refineAbstractType(const DerivedType *OldType,
|
|
const Type *NewType) {
|
|
ArrayTypes->RefineAbstractType(this, OldType, NewType);
|
|
}
|
|
|
|
void ArrayType::typeBecameConcrete(const DerivedType *AbsTy) {
|
|
ArrayTypes->TypeBecameConcrete(this, AbsTy);
|
|
}
|
|
|
|
// refineAbstractType - Called when a contained type is found to be more
|
|
// concrete - this could potentially change us from an abstract type to a
|
|
// concrete type.
|
|
//
|
|
void VectorType::refineAbstractType(const DerivedType *OldType,
|
|
const Type *NewType) {
|
|
VectorTypes->RefineAbstractType(this, OldType, NewType);
|
|
}
|
|
|
|
void VectorType::typeBecameConcrete(const DerivedType *AbsTy) {
|
|
VectorTypes->TypeBecameConcrete(this, AbsTy);
|
|
}
|
|
|
|
// refineAbstractType - Called when a contained type is found to be more
|
|
// concrete - this could potentially change us from an abstract type to a
|
|
// concrete type.
|
|
//
|
|
void StructType::refineAbstractType(const DerivedType *OldType,
|
|
const Type *NewType) {
|
|
StructTypes->RefineAbstractType(this, OldType, NewType);
|
|
}
|
|
|
|
void StructType::typeBecameConcrete(const DerivedType *AbsTy) {
|
|
StructTypes->TypeBecameConcrete(this, AbsTy);
|
|
}
|
|
|
|
// refineAbstractType - Called when a contained type is found to be more
|
|
// concrete - this could potentially change us from an abstract type to a
|
|
// concrete type.
|
|
//
|
|
void PointerType::refineAbstractType(const DerivedType *OldType,
|
|
const Type *NewType) {
|
|
PointerTypes->RefineAbstractType(this, OldType, NewType);
|
|
}
|
|
|
|
void PointerType::typeBecameConcrete(const DerivedType *AbsTy) {
|
|
PointerTypes->TypeBecameConcrete(this, AbsTy);
|
|
}
|
|
|
|
bool SequentialType::indexValid(const Value *V) const {
|
|
if (const IntegerType *IT = dyn_cast<IntegerType>(V->getType()))
|
|
return IT->getBitWidth() == 32 || IT->getBitWidth() == 64;
|
|
return false;
|
|
}
|
|
|
|
namespace llvm {
|
|
std::ostream &operator<<(std::ostream &OS, const Type *T) {
|
|
if (T == 0)
|
|
OS << "<null> value!\n";
|
|
else
|
|
T->print(OS);
|
|
return OS;
|
|
}
|
|
|
|
std::ostream &operator<<(std::ostream &OS, const Type &T) {
|
|
T.print(OS);
|
|
return OS;
|
|
}
|
|
}
|