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https://github.com/c64scene-ar/llvm-6502.git
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0b8c9a80f2
into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
88 lines
2.7 KiB
C++
88 lines
2.7 KiB
C++
//===-- InstCount.cpp - Collects the count of all instructions ------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass collects the count of all instructions and reports them
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "instcount"
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#include "llvm/Analysis/Passes.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/IR/Function.h"
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#include "llvm/InstVisitor.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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STATISTIC(TotalInsts , "Number of instructions (of all types)");
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STATISTIC(TotalBlocks, "Number of basic blocks");
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STATISTIC(TotalFuncs , "Number of non-external functions");
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STATISTIC(TotalMemInst, "Number of memory instructions");
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#define HANDLE_INST(N, OPCODE, CLASS) \
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STATISTIC(Num ## OPCODE ## Inst, "Number of " #OPCODE " insts");
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#include "llvm/IR/Instruction.def"
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namespace {
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class InstCount : public FunctionPass, public InstVisitor<InstCount> {
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friend class InstVisitor<InstCount>;
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void visitFunction (Function &F) { ++TotalFuncs; }
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void visitBasicBlock(BasicBlock &BB) { ++TotalBlocks; }
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#define HANDLE_INST(N, OPCODE, CLASS) \
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void visit##OPCODE(CLASS &) { ++Num##OPCODE##Inst; ++TotalInsts; }
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#include "llvm/IR/Instruction.def"
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void visitInstruction(Instruction &I) {
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errs() << "Instruction Count does not know about " << I;
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llvm_unreachable(0);
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}
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public:
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static char ID; // Pass identification, replacement for typeid
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InstCount() : FunctionPass(ID) {
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initializeInstCountPass(*PassRegistry::getPassRegistry());
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}
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virtual bool runOnFunction(Function &F);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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virtual void print(raw_ostream &O, const Module *M) const {}
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};
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}
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char InstCount::ID = 0;
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INITIALIZE_PASS(InstCount, "instcount",
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"Counts the various types of Instructions", false, true)
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FunctionPass *llvm::createInstCountPass() { return new InstCount(); }
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// InstCount::run - This is the main Analysis entry point for a
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// function.
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//
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bool InstCount::runOnFunction(Function &F) {
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unsigned StartMemInsts =
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NumGetElementPtrInst + NumLoadInst + NumStoreInst + NumCallInst +
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NumInvokeInst + NumAllocaInst;
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visit(F);
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unsigned EndMemInsts =
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NumGetElementPtrInst + NumLoadInst + NumStoreInst + NumCallInst +
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NumInvokeInst + NumAllocaInst;
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TotalMemInst += EndMemInsts-StartMemInsts;
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return false;
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}
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