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095cc29f32
Currently it just holds the calling convention and flags for isVarArgs and isTailCall. And it has several utility methods, which eliminate magic 5+2*i and similar index computations in several places. CallSDNodes are not CSE'd. Teach UpdateNodeOperands to handle nodes that are not CSE'd gracefully. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56183 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
DarwinTargetAsmInfo.h | ||
ELFTargetAsmInfo.h | ||
SubtargetFeature.h | ||
TargetAsmInfo.h | ||
TargetData.h | ||
TargetELFWriterInfo.h | ||
TargetFrameInfo.h | ||
TargetInstrDesc.h | ||
TargetInstrInfo.h | ||
TargetInstrItineraries.h | ||
TargetJITInfo.h | ||
TargetLowering.h | ||
TargetMachine.h | ||
TargetMachineRegistry.h | ||
TargetMachOWriterInfo.h | ||
TargetOptions.h | ||
TargetRegisterInfo.h | ||
TargetSubtarget.h |