mirror of
https://github.com/c64scene-ar/llvm-6502.git
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into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
59 lines
2.0 KiB
C++
59 lines
2.0 KiB
C++
//===- Interval.cpp - Interval class code ---------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the definition of the Interval class, which represents a
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// partition of a control flow graph of some kind.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/Interval.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Interval Implementation
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//===----------------------------------------------------------------------===//
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// isLoop - Find out if there is a back edge in this interval...
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//
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bool Interval::isLoop() const {
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// There is a loop in this interval iff one of the predecessors of the header
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// node lives in the interval.
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for (::pred_iterator I = ::pred_begin(HeaderNode), E = ::pred_end(HeaderNode);
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I != E; ++I)
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if (contains(*I))
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return true;
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return false;
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}
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void Interval::print(raw_ostream &OS) const {
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OS << "-------------------------------------------------------------\n"
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<< "Interval Contents:\n";
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// Print out all of the basic blocks in the interval...
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for (std::vector<BasicBlock*>::const_iterator I = Nodes.begin(),
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E = Nodes.end(); I != E; ++I)
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OS << **I << "\n";
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OS << "Interval Predecessors:\n";
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for (std::vector<BasicBlock*>::const_iterator I = Predecessors.begin(),
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E = Predecessors.end(); I != E; ++I)
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OS << **I << "\n";
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OS << "Interval Successors:\n";
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for (std::vector<BasicBlock*>::const_iterator I = Successors.begin(),
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E = Successors.end(); I != E; ++I)
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OS << **I << "\n";
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}
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